My best description of the differences between the old and new is the old has this otherworldly feeling to it. It lurks in the background of nostalgia and horror, creating a sense of longing and loneliness to it. The newer one has a modern take on the original. It is sharper, bolder and complements the story well. Both are great, but different approaches.
@@bluesyrupgc4224 finally someone who understands that both are great for different reasons and don't just dribble all over their keyboards going "Duurrrr original is always better 🤪🤪🤪🤪🤪🤪"
@@beyondthegrave124 Original is better. A word of a guitarist. PS. Plus modernised versions are softer sound wise. Not as harsh and down to the bone as original.
You have that otherworldly feeling thanks to synth chords melody is played over. While remade versions sounds sentimental, originals have something today you could call dungeon synth. Forest is a good example here. You can compare it with Mortiis 1st Era, or Burzum dunegon synth tracks.
What I've noticed is that the original has this otherworldly feeling as if you're stuck somewhere completely foreign and it brings this chilling aura along with it. The remake however uses the fact that we've been to this town before, the songs have the melancholic or otherwise heartbreakingly sad undertone to it. Violins being included underneath, a choir, or even replacing synths with a piano. It feels as if the original was more so the town's music, the emotional and isolating grunge of silent hill. The remaster is James' music, it's his grief mixing with silent hill and the music.
i love the remake's music, as someone who grew up listening to the og. it sounds more like jame's personality shining through and it's personalized for him, like the towns' horrors
The new one is so clean that it shines, but the original has a rawness to it that is almost impossible to top. The original version of forest almost washes over you like a wave the new one doesn't have that but they're both good and I can't wait to hear the tracks in the game
@@tescobag5704lo mejor es que la baja calidad del sonido en esa epoca ( a comparación de ahora ) mejora estas canciones, siento que le dan ese toque que no tienen las actuales.
I do love how the new versions of the track are clearly not meant to replace the older ones. They feel more like newer meditations on the originals more than anything. I love it.
Sometimes, less is more. And that rule applies a lot to Silent Hill games, the original game soundtracks being more limited, and having this otherworldly sense of mistery to it, fits way better imo. The original soundtrack is so good people that people nowadays try to replicate it. There is something magical about that early 2000s era of videogames and music in general.
I've found that every remake these days suffer from the same thing. The OG OST tends to be better 9/10. The only time I've seen a modern remake recapture the OG OST and even improve upon it is the FF7 "remakes"
I do agree with you on prefering the original but i think it wouldnt fit in this remake vibes. Its like putting an indie soundtrack on top of a high budget blockbuster. But id love an option to put it like in the Resident Evils Remakes
There’s just something about the original soundtrack, with its trip-hop and mysterious vibes, that could never be beaten, but the new soundtrack is still great! As a drummer, I’ve always loved the sludgy bass drum and pingy snare ringing from the original drum sound, especially heard in “Angel’s Thanatos.”
I don’t know why, but I feel as if the original SH soundtrack has a more… otherworldly sound to it. I can’t really explain it, but I feel it in the small transition in Laura’s theme and in Promise. Regardless, the new soundtrack is amazing. Thanks for the upload!
@@SpookyDollhousea lot of times, covers are a twist of the artist's style. So I guess it's a matter of perspective 😅 Either way, I enjoy the multiples and differences. It's all good to me 😊
People forget or just wont accept that artists change and evolve, so do their style. Fuck it I will savour every moment we get from this fresh take on a classic that everyone seems to dislike since negativity is so popular these days.
@@beyondthegrave124 right on! Yes the game is different in subtle ways but it’s definitely a good remake. Could be far far worse. Just took me some time to learn dodging but other than that it’s a masterpiece. I just got to the (other side) in the hospital and saved it.. can’t wait til after work!!
This might come as a surprise to you but just because artists "change and evolve" it does not mean their new work is automatically better than their previous work. Yamaoka quite literally stated in a recent interview he struggled to enter the specific mindset and mental state that he was in 25 years ago when he made the original game's soundtrack. This is an excerpt from a 1999 interview that Yamaoka did: "For Silent Hill, the first thing I wanted to avoid was the "revered creator", and what is created by those who revere the creator. This was my first concern. To make something like that would be the height of embarrassment and insincerity… peppering the work with ostentatious eccentricities and making something unbearably pretentious, that was another thing I was determined to avoid. Of course, being a slave to hackneyed traditions wasn't an option either. There is no background music in Silent Hill. I tried to depict the sounds that would be heard in the world of Silent Hill if it existed, using the art of conveying sound through air vibrations. The stereotypical sounds that are often described as "game music" do not apply to Silent Hill at all. I also avoided trying to make "cinematic" music as I felt it would sound too intentional. I also tried to to think about how people would interact with Silent Hill as a PlayStation game. To that end, my sound design is like a blade sunk into Silent Hill, carving out a space to make it unique from all others". Here is another one from the "Making of SH2": "... I think that the sounds in Resident Evil are pretty formal. I would say we are used to hearing them. Whereas for Silent Hill 2, I really tried to create something that would surprise you, something that would challenge your imagination as if the sounds were going under your skin..." The point is, Yamaoka (at least all these years ago) had a incredible clarity about the type of sound he wanted to create for Silent Hill. You can't get mad at people to see him steer away from this iconic soundscape that he created. With that said, the new soundtrack is not bad. Far from it! But let's not pretend that comparisons between it and the original would never happen. The only way Yamaoka could ever top the original, was if he decided to do something completely different and fresh.
@@hagoromootsutski9058 I'm just so fucking sick and tired with all the back and forth tug of war fans are having In regards to "original is better" and "Remake is better" Also I wasn't implying Akira's new music was better because it was new, I was saying that people complaining about akira's new music being inferior/too different from the original is redundant because otherwise what the hell would you rather have happen? Of course it was going to be "Different" because a remake is a reiteration/reimagining of something, meaning things will be changed whether or not people will like it. The only other option was just to not make a remake at all.
@@beyondthegrave124 that is just the way it is man. The very idea of remakes is a one that people cannot seem to agree on, because each case differs so wildly from the next one. To be faithful right down to the minutest detail? Or to try something significantly new and risky? From what I’ve seen, this phenomenon arises when companies remake games which are beloved for some reason. And naturally, people will have strong feelings about it. That’s going to create tension and both sides of the fanbase will go at each other. Even then, comparisons would be inevitable. Which is why not just remakes, but sequels and any games that follow the first in a franchise are always the hardest to make. Personally, I don’t mind these remakes but I would have loved to see publishers provide ports of the old games with remakes, so as to preserve old media whilst also revitalising the series, and making both versions accessible to new fans.
I will not comment on which soundtrack is better but the new soundtrack shows a very clear shift in Yamaoka's approach towards creating the music for the remake and it shows. Here is an excerpt from a 1999 interview that he did: "For Silent Hill, the first thing I wanted to avoid was the "revered creator", and what is created by those who revere the creator. This was my first concern. To make something like that would be the height of embarrassment and insincerity… peppering the work with ostentatious eccentricities and making something unbearably pretentious, that was another thing I was determined to avoid. Of course, being a slave to hackneyed traditions wasn't an option either. There is no background music in Silent Hill. I tried to depict the sounds that would be heard in the world of Silent Hill if it existed, using the art of conveying sound through air vibrations. The stereotypical sounds that are often described as "game music" do not apply to Silent Hill at all. I also avoided trying to make "cinematic" music as I felt it would sound too intentional. I also tried to to think about how people would interact with Silent Hill as a PlayStation game. To that end, my sound design is like a blade sunk into Silent Hill, carving out a space to make it unique from all others". Here is another one from "The Making of SH2": "... I think that the sounds in Resident Evil are pretty formal. I would say we are used to hearing them. Whereas for Silent Hill 2, I really tried to create something that would surprise you, something that would challenge your imagination as if the sounds were going under your skin..."
I like both versions of the soundtrack, but it would be great if they added an option to change the music back to the original version, so nostalgic fans can listen to it again. 🤔😅
I'm very nostalgic for this game and you can't be objective when listening to the tracks. but in the new game some make more sense, you have to take it as a new experience. great great music
@@nahuelserrano1481 I will take it for what it is. A mellow version of good musical pieces, that yamaoka did when he was younger. Compare Megadeth's Youthanasia or Piece Sells with their latesr album. You can hear how age of an artists influence his works.
I'm about half-half on the remake tracks, but that Overdose Delusion remake is pretty amazing, even if only the opening part. Absolutely stands out to others for me.
Original: Studio album Remake: High quality Live Performance. I personally feel like he went the extra mile to make the new music specifically fit the remake, to the point they will sync to what's happening on screen. Not that the original didn't fit the game, it did, but my point is they wouldn't fit with the remake as well as remade tracks. I still prefer the original tracks, but I know I'll listen to the new ones just as much.
Ypu know what i like the most of the old soundtrack, that it feels more like what you experiment when u re in a paralisis nightmare or in a real life panic/ xtreme situation ( in the case of betrayal )or in a introspective self-punishing situation ( like in dark fairy or world of madness) The feelings that trasmit the old ost are so crude and real, how it represents a mind distorted as how they make sense but they re at same time distorted in the background of your mind or present like a stress reminder in your nighmares its so real i love it. The new ost is great but it lacks that, its more a ambient soundtrack that is there to acompany the trama but most of the old ones are there to form active part of the situation its great!
The new one is obviously great, but the old one just has that vibe.. it's so dreamlike. But to be fair, maybe the old OST wouldn't fit very well with the new realistic graphics
@@snatchr2451 i think he was about all stylistics of the game. it looks too shine and old mysterious cosmic vibe is not even around in new one. new one is scary-realistic(?) i mean thats not silent hill 2, its remake, different game. tbh love both music versions, old one is super cosmic mysterious vibes (something you can never expirience, artificial) and new one is depressed, lonely more real-ish vibe (more remind about ideas of a sick mind and self-digging). IMO
@@aescasse Exactly the whole track is just exceptional. It could be one of the most brilliant ost. It just evokes something and never fails to give me chills
@@PrincipeRhoynar I realized it only after, lol. Yes, I just meant Akira. But actually, now that I think about it.. he must’ve had other people in the team influencing his decisions too
Betrayal and Unhinged betrayal are both so good in their own ways. I love the old osts the most but will love the new ones just as much. Hopefully the remake will maks people curious about the original and they get to experience it as well.
i truly hope everyone that played the remake is going to play the original after it, because even tho the gameplay is a little dated, the game is absolutely perfect, every minute detail was put for a reason and the whole game had this passion to it
The new versions sound like they'd be great for a movie adaptation. The original soundtrack is way more dreamy and ethereal, and captures the fugue-like state James is in.
The new one sounds like a small troupe of classical musicians who do covers of "pop" music took on SH2s soundtrack. It's a bit more "peppy" (crisper, a little more detailed) but it fails to make you feel haunted or engulfed in fog.
I still need to listen to the full remake soundtrack but so far my favourite new one is overdose delusion. I always thought it was a song about accepting and moving on, and the remake is more lighter while the og is more heavy and has more of a finality to it.
old soundtrack: I got some sounds samples and instruments so I'll make my best new soundtrack: Now I have what I needed in the beginning of the game and can add now. tbh both stands for their context -one was for that eerieness, atmospheric yet raw sound -and the other as a tribute and high quality for the remake of Silent Hill 2 I guess I got my favs so far from this new fresh coat paint and gonna say one of them got better than the og since Akira added new stuff like more acoustic instruments and other SFX. Other than that, glad this is out now
My preferences: *Theme of Laura:* _Original._ It had this tougher rock sound that I thought had stronger contrast with the game's atmosphere *Forest:* _Equal._ I hardly hear a difference. *Ordinary Vanity:* _Original._ Too much fluff was added and it messes with the clear rhythm. *Promise (reprise):* _Remake._ It's quieter and the instrumentals blend together much more smoothly. It adds more space to James and Angela's interaction. *Heaven's Night:* _Original._ That version could get weirdly scary, which the new one is just missing. Again, too much fluff. *Angel's Thanatos:* I don't really care much about either, but I'm gonna give this one to the remake because I think the ending it's used for is way more appropriate. *The Day of Night:* _Equal._ Same thing. *Overdose Delusion:* _Original._ I preferred how the guitar stood out. *Betrayal:* _DEFINITELY remake!_ The reverb absolutely fits and sounds more genuine for such an important part of the story. *Laura Plays the Piano:* _Original._ They made it too quiet.
Yamaoka has become a lot more conventional in the last 20 years. Its kind of sad how a lot of the dreamlike ambient atmosphere got replaced with something more like a regular movie. Even the way the tracks are cued ingame (compare the bowling alley/theater cutscenes) where the music fades out for something more "fitting". It doesnt hit the same.
I feel like this “conventional” feel is most apparent in the day of night shadows, it took all the dream-like experience of the song and tried to make it as boring as possible,
I kind of like what they did with Theme of Laura. I still like the original, it's my favorite track on the album, but exchanging the violins for the quick strumming you hear in the original Silent Hill's opening theme is an interesting take. Like a callback to what started it all in a game remaking the sequel to that.
Old soundtrack feels like some underground grunge album from 90s that tried to appeal to the audience of teenagers. New soundtrack feels like that the same people remade the music but they had a task/assignment from the manager/label to make it sound more appealing to the wider audience so it's less experimental, toned down and "safe". That's the thing with the whole game. Original SH2 was a niche product for some specific audience since at the time gamers(tm) were small group(compared to other subcultures) of people. And the remake is trying to be a mainstream product and appeals to everyone, because big companies behind devs need constant ever-growing profit. Idk how else to explain that. It's just not the same it's not the same tone, vibe or whatever you call it. And it's not like somebody is hurting my childhood memories or I prefer old OST because of nostalgia or something. I got introduced to the original SH games in 2023 when I heard about announcement of remake. So it's a little more than a year between me playing original SH2 and the remake.
I would actually disagree in the OST being forced to be more toned down. Seeing how faithful the remake is to the original game, Akira could’ve kept the more underground sound, but considering how the other Silent Hill games and 2 tried to be more theatrical, the remake soundtrack is more aligned to this theming. However is it at the expense of something that sounds more mainstream, which was initially the intended vision. However, at the time of the OG SH Trilogy, Akira was more influenced by trip hip hop and sampling whereas the current soundtrack is more influenced by a movie soundtrack.
This is not a game “made for everyone”, it’s still a silent hill game. I also played SH2 og for the first time last year, and I think the remake absolutely nailed the vibe and atmosphere. In fact, I had a better time playing the remake than the og.
the modern one sounds too sharp and soft and times, maybe it's too movie-like? the original one sounds haunting and raw... I swear, listen to the modern Laura Plays the Piano and try to compare it with the original one, it's definitely missing something, might be this simple but haunting and somewhat simultaneously comforting note at 12:05 that makes all the difference If you listen to the og one there's almost always an explicit intrigue or contradiction going on, you can feel it It's too difficult to improve what's already perfect so I don't blame Yamaoka for taking that approach instead, there's nothing inherently wrong with that
There's something especially eerie and visceral about the original soundtrack that the new one just doesn't have. It's a lot more cinematic and clean sounding, I guess more professional? The original sounds more amateurish in the best way and includes more otherworldly synth, but both versions serve their purpose and fit their respective games well.
I feel like they tried too hard to improve the soundtracks? When i first played the original and heard the music I was instantly hooked it was so simple, beautiful and very very unique, the current remake feels weird and over dramatic? Idk but it failed to give me the same feeling as the original, it failed to make me attached to the cut scenes as if it was not relevant or important to listen to :/ Idk it's just my thoughts or maybe I feel nostalgic
This is a classic distinction - the old soundtracks usually have more atmosphere and feel to it. Remastered soundtracks are more crisp and tight, but lose that moodiness and so on. Same thing with Halo, Mass Effect and so on
New soundtrack follows the same overall design philosophy of the remake - make everything grander, cleaner, easier to perceive, exaggerate the qualities that make the original so memorable. Some tracks are rendered unrecognizable with added instrumentation and new melodies interrupting/meddling with the sound of the original, making the intended tracks sound like completely different tracks compared with what they adapt. I can appreciate the new ones as mere remixes, because as with the game, the remake OST does not really embody the true Identity of SH2. It can only attempt to, act as if it's better, play on nostalgia of the OG while not actually BEING the OG. Beauty in simplicity, chaos and glut in overdoing it. I don't expect newcomers to know and appreciate these differences unless they bothered to attempt playing the original by some means or other.
Spot on. The original soundtrack sounded a lot more industrial and grungier and with some cool use of trip hop elements like in the original "The Reverse Will" track. Yamaoka had a very strong vision with the original soundtrack, if you read his interviews in 1999 and 2001, he said he wanted to avoid making "stereotypical game music" or a "cinematic music", he wanted something experimental and abstract... "something that would surprise you, something that would challenge your imagination as if the sounds were going under your skin..." The remake tracks are good, but they just don't compare to the original. I think Yamaoka did a great job in adapting the original tracks (and creating some new ones) to fit the atmosphere and vibe of the remake. I think it also speaks volume on how much more straightforward the remake is in terms its story presentation and storytelling.
Me gustan ambas versiones de la banda sonora, pero estaria genial si agregaran una opción para cambiar la música a la versión original, para que los fanáticos nostálgicos puedan escucharla nuevamente. Algo asi como el pack que tenia el Resident Evil 4 Remake de Capcom.
I’m really sad they took the triplet fills out of Theme of Laura. It gave it a really cool frantic feeling that I think fit the game and also mirrored the mandolin plucking.
New: Clean audio, loss atmosphere Old: Very atmospheric, better harmonies (e.g. Lament of Heaven's Night / Heaven's night) The atmosphere was a keypiece along Jame's travel
I have to say that the original OST is better most times. It's much less tamed and more ethereal. Some new arranges sound interesting like real instruments(or good samples) in "Lament of Heaven's night", or better "Angel's Thanatos". But almost everything else has less atmosphere and doesn't offer anything new, just more brushed sounds, that we already have.
I personally really like the new Null Moon and Heavens Night themes. Neither really outweighs the other but you can appreciate both for their differences.
The newer soundtrack is weaker than the original but it's still decent, although I feel like some songs were changed a bit too much. Works for the remake's atmosphere, at least.
The way the difference feels to me is like the original is when you're dreaming, and the remake is when you're trying to recall the dream after waking up. The original has a sort of clarity and sharpness with the instruments it uses that sort of stand out one from the other giving that punchy and intense, sharp feeling of the percussions and string instruments, while in the remake they feel like they're working more harmoniously together so it makes them more sleepy and soft-feeling. I like both for different reasons. I couldn't really tell them apart if you didn't tell me which is which and told me to guess. I will most likely continue listening to the original though, as that's where the nostalgia is at ❤
Is it just me or am I getting hints of D4 in the new OST? The OG will always be better, but I like certain newer renditions like Angel’s Thanatos and Overdose Delusion. And the intro guitar for the main theme is crisp. Sounds like if he could, Yamaoka wanted to throw in more guitar riffs and different amps and I like those. I usually love that about his music over time, so I’m happy 😊
The new one doesn't feel as grungy and raw, which is a shame. The new soundtrack isn't bad by any means, and some are more noticeably cleaner than others, and some only have miniscule differences. It's hard to improve on songs so unique and iconic. The new soundtrack commits to the new vibes of the remake, which I respect. Similar but ultimately different vibes.
The entire new one sounds like Yamaoka was locked in his old closet because Konami wanted to sell double the albums and he just pumped out heartless versions of the perfection from back when.
when I hear the remake soundtrack, it feel like the going back to when silent hill was here. I really love the music even though I haven't play the games.
Why do the originals have a better mix? Is it just me or are the mixes way fuller in the original? Also the sound design is more coherent among the ambient tracks and the rock songs sound so much roomier and darker compared to their new versions sound like persona battle music.
@@aurrygamer405 it's because remake games tend to be soulless when it comes to remixing old tracks. It just doesn't work. I've always used the original ost in remakes if it has that option to toggle to.
@@infernoROBO Yeah I think you can't improve on a passion project. The original game was like capturing lightning in a bottle but recreating that passion step by step in a remake will remove the soul it once had. Its like if I remade the mona lisa on blender and claimed it was better than the original because it has better skin textures and realistic lighting simulation...being better on paper is not the same as being better (or even coming close).
Bro, you are SO right! I thought I was going crazy! I'll admit I don't know much about producing and mixing, but do music as a hobby and know a couple of instruments. And this is exactly what I felt too! The original OST mix sounds warmer, but there is also a contrast in which the drums, particularly the snares, hi-hats and cymbals sound extra sizzly and bright. The toms sound extra snappy and the drums overall seem to have a sharper sound/ leading edge to them? It really helps in giving that "raw", almost industrial sounds. Throw in distorted synths and other metallic sounds and you get that industrial vibe. The guitar tone as well is different. Yes, there's definitely overdrive in the rock tracks, but it sounds brighter, whereas the older guitar tones sound... warmer? I swear Yamaoka used a tube amp or something because the guitar sounds a lot smoother in the original tracks. And I think there are some altered parts, like in the original Promise, when we get to the climax of the track, there are at least two more guitars in the background playing some chords that fill the space in the track without overpowering the lead. But I digress, I think you are bang on with calling the original game a "lightning in a bottle" creation. The more I think of it, the more I realise how that game was basically made with the right people, at the right place, at the right time, with the "right" mindset. The entire game was this niche, passion project, as you said, and it still shows 23 years later. It's why when I saw the photorealistic graphics for the remake, I couldn't help but be a bit disappointed. After completing the remake, I can confidently say it's a well-crafted game, but it doesn't have that "charm" of the original. And no I'm not nostalgic, I literally played the Silent Hill games 2 years ago.
Makes me wonder how they’d be able to pull off the music in Silent Hill 3. That intro was something to remember, wonder if they can replicate it in the remake
Considering the SH2 remake doesn't include the theme of laura cinematic intro like the original, the You're Not Here intro might not even be in a SH3 remake :/
@pineapplepissant the real crime is that Akira didn't rendition "A World of Madness". Hurts my soul. But yeah, sounds good! I'll be looking out for part 2! 🫡
As a person who has never played any part of Slinet Hill and is just getting acquainted with this series of games, I responsibly declare that I like the original soundtrack more, it has more vibe, it gives off a feeling of a dream, the unreality of what is happening, makes you dive deeper into your consciousness, I think it's great for Silent Hill
Im surprised by how different they are, I expected the new one to be just a polished maybe slightly expanded version, but it’s actually pretty different. Some of these tracks add new elements, others feel like a rearrangement of the original and some are unrecognisable and give off a different vibe. Bot saying that it’s bad, it’s really good, just different. I do prefer the more stripped down and simplistic feel of the original in most tracks and I like some new tracks more than the original.
Here’s what the tracks sound like when played at the same time ruclips.net/video/kSgguMIJaH4/видео.htmlsi=_EHkYPGHGjO5cmY3 And click here to see Eddie Get filled with Lead! ruclips.net/video/4oQtRAGmK70/видео.htmlsi=nnAjgrUEBV6250T0
If your music doesn't evolve you as a musician never will. I'm a drummer, guitarist, and singer. If I stay in the same place, I'm never going to figure out my true potential. The new tracks are a showcase on how to evolve, but to not stray from the original idea that was intended. It's a wonderful new take and I'm glad to see this beautiful evolution.
Funny how Laura in SH 2 resembles James. Yet another hint to player, that she's his conscious, that he reppressed before killing Mary. While her model is great in R, that hint is clearly nonexistent.
My big problem with the remake’s soundtrack, despite being made by the same guy, is that it just feels too….conventional. Too comfortable. It’s just too much, if that makes sense Make me scared!!!!!! Not pumped!!!! Y’know?
I love how this video looks straight out of 2006 too. Edited like a san andreas mystery video
real.
Top 10 Best mods for GtA san Andreas. I dont dowloader it because i already have it.
@@DA-wg5cz "no lo descargo porque ya lo tengo" Eso también pasó con los que hablan inglés?
@@arsizhifenerprozhod No XD
its hard to improve what is already perfect
Ah, so that's why so the new songs sound much worse... especially Betrayal, wtf. >__
But it's easy to follow a finished blueprint
💯
@@LordYggdrasillnah... you just overreact
@@LordYggdrasill They are mellow because Yamaoka got older. That's what happens to artists and their music. It's quite apparent in rock genre.
My best description of the differences between the old and new is the old has this otherworldly feeling to it. It lurks in the background of nostalgia and horror, creating a sense of longing and loneliness to it. The newer one has a modern take on the original. It is sharper, bolder and complements the story well. Both are great, but different approaches.
@@bluesyrupgc4224 finally someone who understands that both are great for different reasons and don't just dribble all over their keyboards going "Duurrrr original is always better 🤪🤪🤪🤪🤪🤪"
Thank you for recognizing the fact that both are great, I agree with your outlook on it. This is the best way it can be summarized.
@@beyondthegrave124 Original is better. A word of a guitarist. PS. Plus modernised versions are softer sound wise. Not as harsh and down to the bone as original.
You have that otherworldly feeling thanks to synth chords melody is played over. While remade versions sounds sentimental, originals have something today you could call dungeon synth. Forest is a good example here. You can compare it with Mortiis 1st Era, or Burzum dunegon synth tracks.
@@hadeseye2297 alright, so modern Akira yamaoka just sucks now then
What I've noticed is that the original has this otherworldly feeling as if you're stuck somewhere completely foreign and it brings this chilling aura along with it.
The remake however uses the fact that we've been to this town before, the songs have the melancholic or otherwise heartbreakingly sad undertone to it. Violins being included underneath, a choir, or even replacing synths with a piano.
It feels as if the original was more so the town's music, the emotional and isolating grunge of silent hill. The remaster is James' music, it's his grief mixing with silent hill and the music.
@@Tumidiagram 💯
i love the remake's music, as someone who grew up listening to the og. it sounds more like jame's personality shining through and it's personalized for him, like the towns' horrors
old soundtrack: experimental album
new soundtrack: movie soundtrack
It's the same artist tho
@@Foogi9000 I know. This is how they sound to me
huh there both experimental though So whats your point
@@astrowolf04 well your dumb
I wouldn't say so. Lament of heavens night sounds great, and so experemintal
The new one is so clean that it shines, but the original has a rawness to it that is almost impossible to top. The original version of forest almost washes over you like a wave the new one doesn't have that but they're both good and I can't wait to hear the tracks in the game
The old one really embodies the time Silent Hill 2 released in, it feels almost like a time capsule back to 2001
@@tescobag5704lo mejor es que la baja calidad del sonido en esa epoca ( a comparación de ahora ) mejora estas canciones, siento que le dan ese toque que no tienen las actuales.
it's the weird place of early 2000's music. Not quite as dark as some of the 90's music, not as good tech as in 2010's and onwards. Experimental years
I think I prefer the original OST but just because I'm weak for the trip hop/90s vibes
you can hear how raw and crusty some of the original songs are, and i love that about them. original sh2 just emanates late 90s early 2000s vibes
My favorite track from the original is Heaven's Night which sounds completely different in Remake. Sadly Remake doesn"t have echoed drums.
I do love how the new versions of the track are clearly not meant to replace the older ones. They feel more like newer meditations on the originals more than anything. I love it.
Sometimes, less is more. And that rule applies a lot to Silent Hill games, the original game soundtracks being more limited, and having this otherworldly sense of mistery to it, fits way better imo. The original soundtrack is so good people that people nowadays try to replicate it. There is something magical about that early 2000s era of videogames and music in general.
I've found that every remake these days suffer from the same thing. The OG OST tends to be better 9/10. The only time I've seen a modern remake recapture the OG OST and even improve upon it is the FF7 "remakes"
It’s been years since the original has come out, Akira isn’t going to be 100% spot on like he was during that time
@@jase276I like RE1 remake's music. It's different, but in a good way. This... Nope. This fails to convey some feelings
I do agree with you on prefering the original but i think it wouldnt fit in this remake vibes. Its like putting an indie soundtrack on top of a high budget blockbuster. But id love an option to put it like in the Resident Evils Remakes
It's not really more limited. It's the same, just a different perfomance. It's like studio vs live.
Everything he makes is really beautiful. It feels so pretty. Designed perfectly to clear your head.
or fill you with dread lol
yamaoka did not make the new soundtrack tho, he just remixed the old themes (at least that's what i've heard)
There’s just something about the original soundtrack, with its trip-hop and mysterious vibes, that could never be beaten, but the new soundtrack is still great!
As a drummer, I’ve always loved the sludgy bass drum and pingy snare ringing from the original drum sound, especially heard in “Angel’s Thanatos.”
@@MSorge13 💯
I don’t know why, but I feel as if the original SH soundtrack has a more… otherworldly sound to it.
I can’t really explain it, but I feel it in the small transition in Laura’s theme and in Promise.
Regardless, the new soundtrack is amazing. Thanks for the upload!
the new soundtrack sounds like a cover because it is
@@SHLN-y4s I’d like to see what they would do with the Silent Hill 1 OST
@@juanme555 It's not necessarily a cover, they're new performances by Yamaoka.
@@SpookyDollhousea lot of times, covers are a twist of the artist's style. So I guess it's a matter of perspective 😅 Either way, I enjoy the multiples and differences. It's all good to me 😊
@@vannadaze A cover is a performance of a song by another artist. Akira Yamaoka doing new performances of his own material wouldn't be covers.
People forget or just wont accept that artists change and evolve, so do their style. Fuck it I will savour every moment we get from this fresh take on a classic that everyone seems to dislike since negativity is so popular these days.
@@beyondthegrave124 right on! Yes the game is different in subtle ways but it’s definitely a good remake. Could be far far worse. Just took me some time to learn dodging but other than that it’s a masterpiece. I just got to the (other side) in the hospital and saved it.. can’t wait til after work!!
This might come as a surprise to you but just because artists "change and evolve" it does not mean their new work is automatically better than their previous work.
Yamaoka quite literally stated in a recent interview he struggled to enter the specific mindset and mental state that he was in 25 years ago when he made the original game's soundtrack.
This is an excerpt from a 1999 interview that Yamaoka did: "For Silent Hill, the first thing I wanted to avoid was the "revered creator", and what is created by those who revere the creator. This was my first concern. To make something like that would be the height of embarrassment and insincerity… peppering the work with ostentatious eccentricities and making something unbearably pretentious, that was another thing I was determined to avoid. Of course, being a slave to hackneyed traditions wasn't an option either.
There is no background music in Silent Hill. I tried to depict the sounds that would be heard in the world of Silent Hill if it existed, using the art of conveying sound through air vibrations. The stereotypical sounds that are often described as "game music" do not apply to Silent Hill at all. I also avoided trying to make "cinematic" music as I felt it would sound too intentional. I also tried to to think about how people would interact with Silent Hill as a PlayStation game. To that end, my sound design is like a blade sunk into Silent Hill, carving out a space to make it unique from all others".
Here is another one from the "Making of SH2":
"... I think that the sounds in Resident Evil are pretty formal. I would say we are used to hearing them. Whereas for Silent Hill 2, I really tried to create something that would surprise you, something that would challenge your imagination as if the sounds were going under your skin..."
The point is, Yamaoka (at least all these years ago) had a incredible clarity about the type of sound he wanted to create for Silent Hill. You can't get mad at people to see him steer away from this iconic soundscape that he created.
With that said, the new soundtrack is not bad. Far from it! But let's not pretend that comparisons between it and the original would never happen. The only way Yamaoka could ever top the original, was if he decided to do something completely different and fresh.
@@hagoromootsutski9058 I'm just so fucking sick and tired with all the back and forth tug of war fans are having In regards to "original is better" and "Remake is better"
Also I wasn't implying Akira's new music was better because it was new, I was saying that people complaining about akira's new music being inferior/too different from the original is redundant because otherwise what the hell would you rather have happen? Of course it was going to be "Different" because a remake is a reiteration/reimagining of something, meaning things will be changed whether or not people will like it. The only other option was just to not make a remake at all.
@@beyondthegrave124 that is just the way it is man. The very idea of remakes is a one that people cannot seem to agree on, because each case differs so wildly from the next one. To be faithful right down to the minutest detail? Or to try something significantly new and risky?
From what I’ve seen, this phenomenon arises when companies remake games which are beloved for some reason. And naturally, people will have strong feelings about it.
That’s going to create tension and both sides of the fanbase will go at each other.
Even then, comparisons would be inevitable. Which is why not just remakes, but sequels and any games that follow the first in a franchise are always the hardest to make.
Personally, I don’t mind these remakes but I would have loved to see publishers provide ports of the old games with remakes, so as to preserve old media whilst also revitalising the series, and making both versions accessible to new fans.
@@hagoromootsutski9058 your last point is completely hopeless with a company like Konami, but here's hoping Silent hill f is good
I will not comment on which soundtrack is better but the new soundtrack shows a very clear shift in Yamaoka's approach towards creating the music for the remake and it shows.
Here is an excerpt from a 1999 interview that he did:
"For Silent Hill, the first thing I wanted to avoid was the "revered creator", and what is created by those who revere the creator. This was my first concern. To make something like that would be the height of embarrassment and insincerity… peppering the work with ostentatious eccentricities and making something unbearably pretentious, that was another thing I was determined to avoid. Of course, being a slave to hackneyed traditions wasn't an option either.
There is no background music in Silent Hill. I tried to depict the sounds that would be heard in the world of Silent Hill if it existed, using the art of conveying sound through air vibrations. The stereotypical sounds that are often described as "game music" do not apply to Silent Hill at all. I also avoided trying to make "cinematic" music as I felt it would sound too intentional.
I also tried to to think about how people would interact with Silent Hill as a PlayStation game. To that end, my sound design is like a blade sunk into Silent Hill, carving out a space to make it unique from all others".
Here is another one from "The Making of SH2":
"... I think that the sounds in Resident Evil are pretty formal. I would say we are used to hearing them. Whereas for Silent Hill 2, I really tried to create something that would surprise you, something that would challenge your imagination as if the sounds were going under your skin..."
I like both versions of the soundtrack, but it would be great if they added an option to change the music back to the original version, so nostalgic fans can listen to it again. 🤔😅
Unrelated but this should've also been an option in DeS Remake. Unlike SH2 the original composer didn't return and so DeSR makes sooo many changes.
there's mod for that in the future, only to wait, pc people always got the best features
If Resident Evil remakes has this feature, then this should do as well.
@@Foogi9000akira yamaoka it's the same compositor of the original, he workshop jn this one too
They removed so many instruments and sfx that made the original ost stand out :(
I'm very nostalgic for this game and you can't be objective when listening to the tracks. but in the new game some make more sense, you have to take it as a new experience. great great music
@@nahuelserrano1481 I will take it for what it is. A mellow version of good musical pieces, that yamaoka did when he was younger. Compare Megadeth's Youthanasia or Piece Sells with their latesr album. You can hear how age of an artists influence his works.
I'm about half-half on the remake tracks, but that Overdose Delusion remake is pretty amazing, even if only the opening part. Absolutely stands out to others for me.
@@TheFahre yup that’s a good 1
That's my favorite ❤
Original: Studio album
Remake: High quality Live Performance.
I personally feel like he went the extra mile to make the new music specifically fit the remake, to the point they will sync to what's happening on screen. Not that the original didn't fit the game, it did, but my point is they wouldn't fit with the remake as well as remade tracks.
I still prefer the original tracks, but I know I'll listen to the new ones just as much.
the remake ost is trash
@@ZrvZaza 🤡
@@sK-pj8tf high IQ counter argument
@@ZrvZazathere ain't really a good response to someone saying he doesn't like a certain music. But calling it trash is just wrong :P
Ypu know what i like the most of the old soundtrack, that it feels more like what you experiment when u re in a paralisis nightmare or in a real life panic/ xtreme situation ( in the case of betrayal )or in a introspective self-punishing situation ( like in dark fairy or world of madness) The feelings that trasmit the old ost are so crude and real, how it represents a mind distorted as how they make sense but they re at same time distorted in the background of your mind or present like a stress reminder in your nighmares its so real i love it. The new ost is great but it lacks that, its more a ambient soundtrack that is there to acompany the trama but most of the old ones are there to form active part of the situation its great!
The new one is obviously great, but the old one just has that vibe.. it's so dreamlike.
But to be fair, maybe the old OST wouldn't fit very well with the new realistic graphics
@@henkaan7741 it certainly is
I dont see why not. The old OST evokes shows like twin peaks which, as a tv show, have better "graphics" than a ps5 game lol
@@snatchr2451 i think he was about all stylistics of the game. it looks too shine and old mysterious cosmic vibe is not even around in new one. new one is scary-realistic(?)
i mean thats not silent hill 2, its remake, different game. tbh love both music versions, old one is super cosmic mysterious vibes (something you can never expirience, artificial) and new one is depressed, lonely more real-ish vibe (more remind about ideas of a sick mind and self-digging). IMO
I literally just love both. I’m savouring the orignal and remake OSTs.
I will always love the original
@@LeilaNTris Same!
No song is overlooked, they are all incredible
- Theme of Laura: Both.
- Forest: Both.
- Ordinary Vanity: Both.
- Promise: Both.
- Heaven's Night: Original.
- Angel's Thanathos: Both.
- The day of Night: Both.
- Overdose Delusion: Both.
- Betrayal: Original.
- Laura Plays the Piano: Both.
Spot on
Yes. Original Betrayal is the best
@@aescasse Exactly the whole track is just exceptional. It could be one of the most brilliant ost. It just evokes something and never fails to give me chills
i liked the new heaven's night and promise better, but the rest are all inferior to the original. but that's just my opinion of course
huge cap, remake promise sucks balls
both are born by a genius
he knows how to tickle my brain
he taught me how to be creative doing sound design
As a music lover I am happy to have both Soundtracks and to be able to enjoy them
I like that they took a different and more grounded take for the new one. I especially love the acoustic feel to it
I think Theme Of Laura being moved to the credits for the remake made that version work really well.
I absolutely LOVE this!! Such an amazing job ❤
@@vannadaze They did a good job on the new soundtrack. I’m glad they didn’t overdue it
I'm so proud of this piece of work ❤
Both have their merits.
Yamaoka already cooked a full course meal with OG OST and for the remake he said "I CAN and WILL do better"
Both versions are masterpieces.
He altered the Heaven's Night soundtrack too much.. It fits now a bit better for a bar/cafe type place, but the original was just iconic.
Every track we listen to, he says, "The original is still better...there's just something about them."
I thought it was being remade by the game guy who made the original ?
@@KaneyaneIt is, yes. Akira Yamaoka.
"they" lmao it's literally just Akira Yamaoka doing his job
@@PrincipeRhoynar I realized it only after, lol. Yes, I just meant Akira. But actually, now that I think about it.. he must’ve had other people in the team influencing his decisions too
Betrayal and Unhinged betrayal are both so good in their own ways. I love the old osts the most but will love the new ones just as much. Hopefully the remake will maks people curious about the original and they get to experience it as well.
I like betrayal a lot, though. It is so damn exceptional man.
i truly hope everyone that played the remake is going to play the original after it, because even tho the gameplay is a little dated, the game is absolutely perfect, every minute detail was put for a reason and the whole game had this passion to it
I think its safe to say that the popular vote is with the OST! 😅
I'm excited we get to experience all the different music 🥳
@@vannadaze the OOST lol
@@pineapplepissant 🤣 perfect
The new versions sound like they'd be great for a movie adaptation. The original soundtrack is way more dreamy and ethereal, and captures the fugue-like state James is in.
OG Betrayal is poggers
The new one sounds like a small troupe of classical musicians who do covers of "pop" music took on SH2s soundtrack.
It's a bit more "peppy" (crisper, a little more detailed) but it fails to make you feel haunted or engulfed in fog.
I still need to listen to the full remake soundtrack but so far my favourite new one is overdose delusion. I always thought it was a song about accepting and moving on, and the remake is more lighter while the og is more heavy and has more of a finality to it.
My favorite track from the original is Heaven's Night which sounds completely different in Remake.
the day of night is sooo good. it makes me go uhhmmmmm
I love the new soundtrack, but I have to say that I feel the old one more, I can't really describe why, but it's just that nostalgic feeling.. idk
The old is always the creepy and best
Happy Jame in the thumbnail
old soundtrack: I got some sounds samples and instruments so I'll make my best
new soundtrack: Now I have what I needed in the beginning of the game and can add now.
tbh both stands for their context
-one was for that eerieness, atmospheric yet raw sound
-and the other as a tribute and high quality for the remake of Silent Hill 2
I guess I got my favs so far from this new fresh coat paint and gonna say one of them got better than the og since Akira added new stuff like more acoustic instruments and other SFX. Other than that, glad this is out now
My preferences:
*Theme of Laura:* _Original._ It had this tougher rock sound that I thought had stronger contrast with the game's atmosphere
*Forest:* _Equal._ I hardly hear a difference.
*Ordinary Vanity:* _Original._ Too much fluff was added and it messes with the clear rhythm.
*Promise (reprise):* _Remake._ It's quieter and the instrumentals blend together much more smoothly. It adds more space to James and Angela's interaction.
*Heaven's Night:* _Original._ That version could get weirdly scary, which the new one is just missing. Again, too much fluff.
*Angel's Thanatos:* I don't really care much about either, but I'm gonna give this one to the remake because I think the ending it's used for is way more appropriate.
*The Day of Night:* _Equal._ Same thing.
*Overdose Delusion:* _Original._ I preferred how the guitar stood out.
*Betrayal:* _DEFINITELY remake!_ The reverb absolutely fits and sounds more genuine for such an important part of the story.
*Laura Plays the Piano:* _Original._ They made it too quiet.
Totally agree
Yamaoka has become a lot more conventional in the last 20 years. Its kind of sad how a lot of the dreamlike ambient atmosphere got replaced with something more like a regular movie. Even the way the tracks are cued ingame (compare the bowling alley/theater cutscenes) where the music fades out for something more "fitting". It doesnt hit the same.
I feel like this “conventional” feel is most apparent in the day of night shadows, it took all the dream-like experience of the song and tried to make it as boring as possible,
@@broccolilime4932 Yeah the older tracks kind of pull you into a trance whereas the new ones just feel like they're trying to keep you engaged.
@@snatchr2451I think it hits differently but in a good way considering the more realistic performances and facial animations
When I've got in remake ending in water, and I've heard the angel thanathos, man, that was so strong and emotional.
I kind of like what they did with Theme of Laura. I still like the original, it's my favorite track on the album, but exchanging the violins for the quick strumming you hear in the original Silent Hill's opening theme is an interesting take. Like a callback to what started it all in a game remaking the sequel to that.
new one sounds like a netflix soundtrack sometimes
Old soundtrack feels like some underground grunge album from 90s that tried to appeal to the audience of teenagers.
New soundtrack feels like that the same people remade the music but they had a task/assignment from the manager/label to make it sound more appealing to the wider audience so it's less experimental, toned down and "safe".
That's the thing with the whole game. Original SH2 was a niche product for some specific audience since at the time gamers(tm) were small group(compared to other subcultures) of people. And the remake is trying to be a mainstream product and appeals to everyone, because big companies behind devs need constant ever-growing profit. Idk how else to explain that. It's just not the same it's not the same tone, vibe or whatever you call it. And it's not like somebody is hurting my childhood memories or I prefer old OST because of nostalgia or something. I got introduced to the original SH games in 2023 when I heard about announcement of remake. So it's a little more than a year between me playing original SH2 and the remake.
I would actually disagree in the OST being forced to be more toned down. Seeing how faithful the remake is to the original game, Akira could’ve kept the more underground sound, but considering how the other Silent Hill games and 2 tried to be more theatrical, the remake soundtrack is more aligned to this theming. However is it at the expense of something that sounds more mainstream, which was initially the intended vision. However, at the time of the OG SH Trilogy, Akira was more influenced by trip hip hop and sampling whereas the current soundtrack is more influenced by a movie soundtrack.
This is not a game “made for everyone”, it’s still a silent hill game. I also played SH2 og for the first time last year, and I think the remake absolutely nailed the vibe and atmosphere. In fact, I had a better time playing the remake than the og.
@@mister-pinkman okay good for you. I said that I just don't like the new music renditions, not the whole game.
the modern one sounds too sharp and soft and times, maybe it's too movie-like?
the original one sounds haunting and raw... I swear, listen to the modern Laura Plays the Piano and try to compare it with the original one, it's definitely missing something, might be this simple but haunting and somewhat simultaneously comforting note at 12:05 that makes all the difference
If you listen to the og one there's almost always an explicit intrigue or contradiction going on, you can feel it
It's too difficult to improve what's already perfect so I don't blame Yamaoka for taking that approach instead, there's nothing inherently wrong with that
There's something especially eerie and visceral about the original soundtrack that the new one just doesn't have. It's a lot more cinematic and clean sounding, I guess more professional? The original sounds more amateurish in the best way and includes more otherworldly synth, but both versions serve their purpose and fit their respective games well.
I feel like they tried too hard to improve the soundtracks? When i first played the original and heard the music I was instantly hooked it was so simple, beautiful and very very unique, the current remake feels weird and over dramatic? Idk but it failed to give me the same feeling as the original, it failed to make me attached to the cut scenes as if it was not relevant or important to listen to :/ Idk it's just my thoughts or maybe I feel nostalgic
@@tarekmohamed4668 💯
This is a classic distinction - the old soundtracks usually have more atmosphere and feel to it. Remastered soundtracks are more crisp and tight, but lose that moodiness and so on.
Same thing with Halo, Mass Effect and so on
New soundtrack follows the same overall design philosophy of the remake - make everything grander, cleaner, easier to perceive, exaggerate the qualities that make the original so memorable. Some tracks are rendered unrecognizable with added instrumentation and new melodies interrupting/meddling with the sound of the original, making the intended tracks sound like completely different tracks compared with what they adapt. I can appreciate the new ones as mere remixes, because as with the game, the remake OST does not really embody the true Identity of SH2. It can only attempt to, act as if it's better, play on nostalgia of the OG while not actually BEING the OG. Beauty in simplicity, chaos and glut in overdoing it. I don't expect newcomers to know and appreciate these differences unless they bothered to attempt playing the original by some means or other.
Spot on. The original soundtrack sounded a lot more industrial and grungier and with some cool use of trip hop elements like in the original "The Reverse Will" track.
Yamaoka had a very strong vision with the original soundtrack, if you read his interviews in 1999 and 2001, he said he wanted to avoid making "stereotypical game music" or a "cinematic music", he wanted something experimental and abstract... "something that would surprise you, something that would challenge your imagination as if the sounds were going under your skin..."
The remake tracks are good, but they just don't compare to the original. I think Yamaoka did a great job in adapting the original tracks (and creating some new ones) to fit the atmosphere and vibe of the remake. I think it also speaks volume on how much more straightforward the remake is in terms its story presentation and storytelling.
Me gustan ambas versiones de la banda sonora, pero estaria genial si agregaran una opción para cambiar la música a la versión original, para que los fanáticos nostálgicos puedan escucharla nuevamente.
Algo asi como el pack que tenia el Resident Evil 4 Remake de Capcom.
Hombre gamer de cultura 👍🎮
Ask not which is better, only celebrate that you now get twice as much to enjoy.
@@SkellyHertz we still got our favorites though.
I’m really sad they took the triplet fills out of Theme of Laura. It gave it a really cool frantic feeling that I think fit the game and also mirrored the mandolin plucking.
New: Clean audio, loss atmosphere
Old: Very atmospheric, better harmonies
(e.g. Lament of Heaven's Night / Heaven's night)
The atmosphere was a keypiece along Jame's travel
I have to say that the original OST is better most times. It's much less tamed and more ethereal. Some new arranges sound interesting like real instruments(or good samples) in "Lament of Heaven's night", or better "Angel's Thanatos". But almost everything else has less atmosphere and doesn't offer anything new, just more brushed sounds, that we already have.
angels thanatos sounds insaneee
I personally really like the new Null Moon and Heavens Night themes. Neither really outweighs the other but you can appreciate both for their differences.
Original is so much better. It's not even comparable. Silent Hill 2 ost is the best ever by a huge distance. Period
I love the older one the most but that's due to nostalgia
The newer soundtrack is weaker than the original but it's still decent, although I feel like some songs were changed a bit too much. Works for the remake's atmosphere, at least.
I love the new soundtrack but I wish there was an option to use the original soundtrack instead!
The way the difference feels to me is like the original is when you're dreaming, and the remake is when you're trying to recall the dream after waking up.
The original has a sort of clarity and sharpness with the instruments it uses that sort of stand out one from the other giving that punchy and intense, sharp feeling of the percussions and string instruments, while in the remake they feel like they're working more harmoniously together so it makes them more sleepy and soft-feeling. I like both for different reasons. I couldn't really tell them apart if you didn't tell me which is which and told me to guess. I will most likely continue listening to the original though, as that's where the nostalgia is at ❤
The og has a bit of rawness that I love in music but the remake isn’t bad at all and still hits similarly
My feelings on the new soundtrack are on par with Persona 3 Reload's... It's good but it doesn't hit as hard as the original version.
Persona 3 reloads new music is dookie 😭🙏
Original soundtrack all day.
Is it just me or am I getting hints of D4 in the new OST?
The OG will always be better, but I like certain newer renditions like Angel’s Thanatos and Overdose Delusion. And the intro guitar for the main theme is crisp. Sounds like if he could, Yamaoka wanted to throw in more guitar riffs and different amps and I like those. I usually love that about his music over time, so I’m happy 😊
The new one doesn't feel as grungy and raw, which is a shame. The new soundtrack isn't bad by any means, and some are more noticeably cleaner than others, and some only have miniscule differences. It's hard to improve on songs so unique and iconic. The new soundtrack commits to the new vibes of the remake, which I respect. Similar but ultimately different vibes.
I love all this fucking songs, that's all. ❤
James in the thumbnail is like me when teachers say there's no school tomorrow :p
The entire new one sounds like Yamaoka was locked in his old closet because Konami wanted to sell double the albums and he just pumped out heartless versions of the perfection from back when.
The new soundtrack brought a whole new vibe that I fuck with Heavy
Would be cool to see a mod replacing the new with the old music
It's kind of like comparing James Earl Jones performance of Lion King original and Lion King remake lol.
I prefer the new OST. What a masterpiece.
both yeah both is good
when I hear the remake soundtrack, it feel like the going back to when silent hill was here. I really love the music even though I haven't play the games.
Silent Hill 2 (SH2R version)
I love the remake but I clearly prefer the ost of the original SH2
Why do the originals have a better mix? Is it just me or are the mixes way fuller in the original? Also the sound design is more coherent among the ambient tracks and the rock songs sound so much roomier and darker compared to their new versions sound like persona battle music.
nah nah, you're right, it's just that the remake stinks and is tasteless, or maybe tastes like a The last of us
@@aurrygamer405 it's because remake games tend to be soulless when it comes to remixing old tracks. It just doesn't work. I've always used the original ost in remakes if it has that option to toggle to.
@@infernoROBO Yeah I think you can't improve on a passion project. The original game was like capturing lightning in a bottle but recreating that passion step by step in a remake will remove the soul it once had. Its like if I remade the mona lisa on blender and claimed it was better than the original because it has better skin textures and realistic lighting simulation...being better on paper is not the same as being better (or even coming close).
Bro, you are SO right! I thought I was going crazy! I'll admit I don't know much about producing and mixing, but do music as a hobby and know a couple of instruments. And this is exactly what I felt too!
The original OST mix sounds warmer, but there is also a contrast in which the drums, particularly the snares, hi-hats and cymbals sound extra sizzly and bright. The toms sound extra snappy and the drums overall seem to have a sharper sound/ leading edge to them? It really helps in giving that "raw", almost industrial sounds. Throw in distorted synths and other metallic sounds and you get that industrial vibe. The guitar tone as well is different. Yes, there's definitely overdrive in the rock tracks, but it sounds brighter, whereas the older guitar tones sound... warmer? I swear Yamaoka used a tube amp or something because the guitar sounds a lot smoother in the original tracks.
And I think there are some altered parts, like in the original Promise, when we get to the climax of the track, there are at least two more guitars in the background playing some chords that fill the space in the track without overpowering the lead.
But I digress, I think you are bang on with calling the original game a "lightning in a bottle" creation. The more I think of it, the more I realise how that game was basically made with the right people, at the right place, at the right time, with the "right" mindset. The entire game was this niche, passion project, as you said, and it still shows 23 years later. It's why when I saw the photorealistic graphics for the remake, I couldn't help but be a bit disappointed. After completing the remake, I can confidently say it's a well-crafted game, but it doesn't have that "charm" of the original. And no I'm not nostalgic, I literally played the Silent Hill games 2 years ago.
Makes me wonder how they’d be able to pull off the music in Silent Hill 3. That intro was something to remember, wonder if they can replicate it in the remake
Considering the SH2 remake doesn't include the theme of laura cinematic intro like the original, the You're Not Here intro might not even be in a SH3 remake :/
@@TsunankoProductions it was featured as a reference in one of the trailers though. So in a way the intro is technically there
Where's part 2? You're missing "True" and "The Reverse Will".
@@bulleta4358 honestly I been working on getting all the tracks (in game) I could actually do that now 🤔
I’m missing a lot more than those songs
@pineapplepissant the real crime is that Akira didn't rendition "A World of Madness". Hurts my soul. But yeah, sounds good! I'll be looking out for part 2! 🫡
All the new songs are as good as the original some are much sharper
The new ones sound like fan remixes :(
As a person who has never played any part of Slinet Hill and is just getting acquainted with this series of games, I responsibly declare that I like the original soundtrack more, it has more vibe, it gives off a feeling of a dream, the unreality of what is happening, makes you dive deeper into your consciousness, I think it's great for Silent Hill
Im surprised by how different they are, I expected the new one to be just a polished maybe slightly expanded version, but it’s actually pretty different. Some of these tracks add new elements, others feel like a rearrangement of the original and some are unrecognisable and give off a different vibe. Bot saying that it’s bad, it’s really good, just different. I do prefer the more stripped down and simplistic feel of the original in most tracks and I like some new tracks more than the original.
Here’s what the tracks sound like when played at the same time
ruclips.net/video/kSgguMIJaH4/видео.htmlsi=_EHkYPGHGjO5cmY3
And click here to see Eddie Get filled with Lead!
ruclips.net/video/4oQtRAGmK70/видео.htmlsi=nnAjgrUEBV6250T0
If your music doesn't evolve you as a musician never will. I'm a drummer, guitarist, and singer. If I stay in the same place, I'm never going to figure out my true potential. The new tracks are a showcase on how to evolve, but to not stray from the original idea that was intended. It's a wonderful new take and I'm glad to see this beautiful evolution.
Depression 2 just dropped
Some songs are better in the original, some are better in the remake
Funny how Laura in SH 2 resembles James. Yet another hint to player, that she's his conscious, that he reppressed before killing Mary. While her model is great in R, that hint is clearly nonexistent.
Is there an option to have the original soundtrack in the remake?
@@ektrfirefox2571 I don’t think so. Unless it’s part of the 90’s filter. That’d be cool.
I hope so. If the Re2R could have it, why not SH2? If they don't, then hopefully it's something that modders could put back in.
My big problem with the remake’s soundtrack, despite being made by the same guy, is that it just feels too….conventional. Too comfortable. It’s just too much, if that makes sense
Make me scared!!!!!! Not pumped!!!! Y’know?
I think Lament of Heaven’s Night exemplifies my point pretty well, along with Promise of the Forgotten.
Oh god, and Betrayal. My goodness
I think Akira was much bolder and also daring when it came to the original
I love both versions of the soundtracks but I’m a little sad they did away with the distortion for the guitar in Theme of Laura.