@@RoasttBeef lol yeah. The game is and has always been hella P2W. It's entirely f2p of course. But around every corner is an opportunity to pay... I'm almost surprised we haven't gone the mobile game route and introduced advertisement rewards like extra loot boost time for watching ads LOL.
IGN: Pockles Enchantments are very OP currently, but deca did mention they were sorta at a prototype phase. I don't like how they're restricted to only seasonal characters (i pretty much never play seasonal), but it's going to be a cool addition to the game
ign: shrimpdote you should cover the phases and give tips for the newer players since if this update does come out, there maybe some new players trying this dungeon out for the first time
IGN: Boogiie I think that enchanted items shouldn’t be tradeable and should be worked on before release it. Don’t need something like this yet until they figure out the details like stackable dps. Also the bard dungeon should add a new bard st set
IGN: Doodelydoo As a casual player the end game stuff seems to usually go over my head, but as I play more updates like these definitely intrigue me and make me strive to actually get an 8/8 character lol
IGN: CoolioDood Hmm, I like the idea but not the current execution. It's way too op like you said, imo enchantments should be only be utility, not just a straight DPS boost. Also enchanted items should become soulbound, otherwise it'll make trading more chaotic. And locking away an entire mechanic behind seasonal characters makes no sense, they didn't give a reason either - like just because I used a UBHP from my vault instead of grinding for it on a PPE, it should immediately and permanently be worse? I'm not sure why they're pushing seasonal so much. Also I wish they won't make enchantments unlockable with money, but that's probably unrealistic. But the bard looks like a cool fight.
IGN: TGSmega The enchantments seem busted right now and i can only wonder if they can be applied to UTs qnd STs which would make certain UTs even more broken( Imagine Warped Mantle giving healing+armoured when in combat)
Oh crap I forgot to cover engravings 🙃🙃.. so basically all UTs (basically o3, shatters Steamworks only)only can get 1 enchant, but the enchsnt is tuned for the UT to enhance how it performs xP. That mantle would go crazy tho lol
IGN :SinOfLusts Honestly i think that this enchantment system might mess the entire game up, and could possible and a whole lot more bugs to the game, but im excited to see whatever comes.
IGN: Axi As they said the enchantment system is far away from what they really want, so ofc it's too op right now, they just want to test the mechanichs but the system can't be only for seasonals i think that would be such a waste of a good content for the whole community, hope they hear to us.
IGN: Krailahs I've been waiting for the enchantment system to drop for a long time now, so it being restricted to only Seasonal chars kinda annoys me. Hope The Tavern brings us another Bard UT!
@@RoasttBeef Mandolin gives damaging on area and the oryx lute (war horn) places a banner that gives berserk. Also, the new Taiko Drums does berserk on self
IGN: DeathDaddy Just like the realm rework, both features are a way off from being ready. I think people should not form their opinions on things being too OP when its obviously not been balanced at all yet and only been implemented to showcase the feature and how it may look in the end. Thats why I think its better to give feedback on core aspects like Dust and it being Seasonal Exclusive (hope they change that....).
IGN: MagmaCent Enchantments look like a pain to balance and will make it so playing as a seasonal character becomes the new regular. Overall not a fan.
IGN: LootBagz The enchantment updates gonna be really cool but i hope they nerf them before its public because I don't want to have a ubhp that is stronger than a lean crown lol
Ngl its nice to see Deca doing smt with a game, but lets be honest they adding a stuff to a ded game. Insted of taking care of bugs they adding more and more stuff with gonna create a lot of new bugs. I love to see new realm concept in game, cant say the same about that wepon enchantmens cuz there are useless in my opinion. Deca is trying to slow down game, for example they deleated -hp keys, u cannot stagger o3 like u could before, they adding more invicible phases. At least its just my opinion
IGN: XchickenXs i think echantments are way too op right now, you can put 360 hp and 5 defense on a ubhp!. i don't think you should be able to choose the enchantments your gear gets
IGN: Aentismik
Deca is playing with fire here...
Hopefully we don't get burned xP
@@RoasttBeef lol yeah. The game is and has always been hella P2W. It's entirely f2p of course. But around every corner is an opportunity to pay... I'm almost surprised we haven't gone the mobile game route and introduced advertisement rewards like extra loot boost time for watching ads LOL.
WINNER WINNER CHICKEN DINNER:
1250k gold - leafrocko
1250k gold - Axi
1250k gold - Johnnyrokk
1250k gold - TGSmega
Battle Pass - SinOfLusts
Battle Pass - MATARAMASUKO
Battle Pass - Spongebide
Battle Pass - SugoiROTMG
IGN: MATARAMASUKO
yo that enchant system looks great, I hope they do apply some cool stuff like that for the non seasonal players too
Yeah a lot of people seem to want it on regular characters xP
@@RoasttBeef I just need it on my robe so I don't die to a wind :pp
I feel that lol
IGN: Pockles
Enchantments are very OP currently, but deca did mention they were sorta at a prototype phase. I don't like how they're restricted to only seasonal characters (i pretty much never play seasonal), but it's going to be a cool addition to the game
Yeah I think with all the feedback they are going to get heavily nerfed before they come out
IGN : Ninjasinpj
Enchantments need to be adjusted for SURE!!!
Yup yup yup!!!
IGN: leafrocko
I think getting random roles on tiered gear when they drop would be the best way to make keep it fair and Rotmg like
Honestly random enchants could be neat
ign: shrimpdote
you should cover the phases and give tips for the newer players since if this update does come out, there maybe some new players trying this dungeon out for the first time
IGN: Boogiie
I think that enchanted items shouldn’t be tradeable and should be worked on before release it. Don’t need something like this yet until they figure out the details like stackable dps. Also the bard dungeon should add a new bard st set
Agreeeeee, would love a new bars set too@
IGN: Johnnyrokk
I think the enchantments will balance the game if they don't make the upgrades too op and have UTs with slots as well.
IGN: Doodelydoo
As a casual player the end game stuff seems to usually go over my head, but as I play more updates like these definitely intrigue me and make me strive to actually get an 8/8 character lol
Thats fair, end game stuff gets pretty nutty... tbh I haven't cleared moonlight village or shatters still xP
IGN: SugoiROTMG
The enchantment system is too OP right now. I really hope the tavern has cool bard drops
.
Very true
IGN: CoolioDood
Hmm, I like the idea but not the current execution. It's way too op like you said, imo enchantments should be only be utility, not just a straight DPS boost. Also enchanted items should become soulbound, otherwise it'll make trading more chaotic. And locking away an entire mechanic behind seasonal characters makes no sense, they didn't give a reason either - like just because I used a UBHP from my vault instead of grinding for it on a PPE, it should immediately and permanently be worse? I'm not sure why they're pushing seasonal so much. Also I wish they won't make enchantments unlockable with money, but that's probably unrealistic.
But the bard looks like a cool fight.
Yup, I agree with pretty much everything here lol, guess we'll see how it changes before release!
IGN: JarHeadNom
Enchants being locked to each specific item seems like a massive chore each season.
Yeahhhhh
IGN: pedrofff
I don`t have to much to say just hope that more players come back to play again
I really think the big rework is gonna bring some back 😄
IGN: TGSmega
The enchantments seem busted right now and i can only wonder if they can be applied to UTs qnd STs which would make certain UTs even more broken( Imagine Warped Mantle giving healing+armoured when in combat)
Oh crap I forgot to cover engravings 🙃🙃.. so basically all UTs (basically o3, shatters Steamworks only)only can get 1 enchant, but the enchsnt is tuned for the UT to enhance how it performs xP.
That mantle would go crazy tho lol
IGN :SinOfLusts
Honestly i think that this enchantment system might mess the entire game up, and could possible and a whole lot more bugs to the game, but im excited to see whatever comes.
We'll find out together 😄
Ign: Spongebide
Im hyped for the enchantment
Me too, just hope its not too strong lol
IGN: Axi
As they said the enchantment system is far away from what they really want, so ofc it's too op right now, they just want to test the mechanichs but the system can't be only for seasonals i think that would be such a waste of a good content for the whole community, hope they hear to us.
IGN: desnake007
I think the enchantments will get reworked but I’m so excited to break some things lol
Lmaoooo
IGN: Krailahs
I've been waiting for the enchantment system to drop for a long time now, so it being restricted to only Seasonal chars kinda annoys me.
Hope The Tavern brings us another Bard UT!
Is there a bard drop that gives damaging or berserk atm?
@@RoasttBeef Mandolin gives damaging on area and the oryx lute (war horn) places a banner that gives berserk.
Also, the new Taiko Drums does berserk on self
Hmmm then sounds like they need invulnerability lute 😈
IGN: DeathDaddy
Just like the realm rework, both features are a way off from being ready.
I think people should not form their opinions on things being too OP when its obviously not been balanced at all yet and only been implemented to showcase the feature and how it may look in the end.
Thats why I think its better to give feedback on core aspects like Dust and it being Seasonal Exclusive (hope they change that....).
Yeah all characters being able to access enchants would be very cool
IGN: MagmaCent
Enchantments look like a pain to balance and will make it so playing as a seasonal character becomes the new regular. Overall not a fan.
Yeah, I think the consensus feedback has been take off the dps increase and make it stuff like wep range or move speed but well see xP
IGN: LootBagz
The enchantment updates gonna be really cool but i hope they nerf them before its public because I don't want to have a ubhp that is stronger than a lean crown lol
Yeahhh lol, probably a good plan
IGN: Vaspero
enchantment system must be nerfd
Very true!
Ngl its nice to see Deca doing smt with a game, but lets be honest they adding a stuff to a ded game. Insted of taking care of bugs they adding more and more stuff with gonna create a lot of new bugs. I love to see new realm concept in game, cant say the same about that wepon enchantmens cuz there are useless in my opinion. Deca is trying to slow down game, for example they deleated -hp keys, u cannot stagger o3 like u could before, they adding more invicible phases. At least its just my opinion
Yeah, im not sure about later game stuff but making more open realm chances for late game stuff / grinding is at least a step in the right direction
dont like it being locked to the seasonal characters
Yeah that part is kinda sus, maybe deca will change it 🤞
IGN: XchickenXs
i think echantments are way too op right now, you can put 360 hp and 5 defense on a ubhp!. i don't think you should be able to choose the enchantments your gear gets
Yeah, random enchants like minecraft does might be the way to go lol
ign: foodthanhy
very broken brotha