*Fun fact:* The reason why the wogpoles can float around on land instead of just flopping around on the ground like a fish is because in Pikmin 1 is the only game where they are programmed to never leave water, thus they can float on air as they literally have no interaction outside of the water
I don't know if you go into this later in the video I'm writing this as I see this but theres a bit of a misconception at 4:40 The smoky progg is not classified as a normal enemy in the mod, I've played through this mod numerous times and never once did the smoky progg replace a normal enemy like the armored cannon beetle, snagret, and puffstool did. It is in the same category as the goolix, bulblax, and long legs. It can only spawn in place of other bosses, now I believe the mod classifies bosses as where the boss spawns rather then what enemy, despite the mamuta puffstool snagret and cannon beetles being considered as normal enemies, their respective areas have where they usually spawn replaced. The puffstool snagret and cannon beetle are unique in this since in this mod they are both classified as big enemies like bulborbs and also bosses like the long legs and goolix, meaning they'll spawn in both a boss location and where a normal enemy does what likely happened in the clip before is that the smoky progg replaced one of the snagrets but it likely got stuck because the bramble gate was in the way and it couldn't properly pathfind a way to the onion, so it most likely got stuck up where the snagrets usually spawn and sat around twiddiling its thumbs until the gate was open and it could enter
The way the mod determines what is a small enemy, big enemy, or boss is based on what enemy was originally there. Beady Long Legs, (both) Snagrets, Goolix, Emperor Bulblax, Mamuta, Puffstool, and Armored Cannon Beetle are the "inputs" that can create boss encounters. The part that may have been confusing was I took some liberties to increase enemy variety by putting enemies considered bosses by players into the "output" of the big enemy locations, such as Puffstool, Armored Cannon Beetle, Mamuta, and Snagret. But yes, Smoky Progg is not generated from big enemy locations, the Forest of Hope is just really likely to spawn one because there are four(!) boss encounter spots: the three Snagrets and the Armored Cannon Beetle.
I am so sorry you got Gluon Drive'd in a deathless run of all things. I'm glad you learned that Smoky Progg eggs are randomized, most people never realize this.
@@Joosher56Well considering that are so many Bomb Walls in the Forest Navel and very few Bomb Rocks in the Distant Spring it’s very nice to have a glitch like this.
@@JUMPYCOOL oh totally, getting 20 rocks from the can near the gravity jumper would let you destroy most of the important stone walls in a single day with minimal tedium/backtracking, that would be really convenient
i like how since you're using a widescreen modification on the gamecube version you can see how enemies "flicker" when the game assumes them to be offscreen when they go where the black would be.
It's curious but the 3 enemies that are the hardest to deal with in a Pikmin 1 deathless are the Emperor Bulblax, Male Sheargrubs and Shearwigs. Male Sheargrubs are better dealt with punches.
Now you have to do deathless on Pikmin 1^2 randomizer when it releases : ) Also, I be excited to see you play my old as heck mod being Lands of Torture! I do wish you luck on beating it. Cause boy it be a wild ride
Doing vanilla Pikmin 1 deathless is horrible lol. Idk how many times I had to reset a day cuz a Pikmin tripped in front of an enemy and got themselves eaten.
It's actually crazy how much stuff got nerfed in later entries. The punch is useless, the emperor bulblax was a death sentence for deathless runs in pikmin 1 but a complete pushover in 2, smokey progg is an enemy most people specifically try to avoid but in 4 they seem a lot more like fan service that never saw play testing, the same thing goes for the water wraith, and all the bulborbs are easy to deal with in 3 because of the eye stun. Pikmin 4 also reduced the pikmin killing power of enemies and added in the time travel thing so it is literally near impossible to actually feel anything when pikmin die in 4. Plus they removed puffmin in Pikmin 4. This is a cardinal sin and absolute disrespectful to every single puffstool and puffmin enjoyer.
This challenge is the definition of growing to despise certain things because of specific challenges involved with them, from yellows, cannon Beatles, to even just janky nonsense like the crushing glitch or the fact that a part is not designed for an area at all
Ya know I'm surprised that with you having the randomizer they had to code Fiddlebert and Moss outta the game because of them being in 1 area only, really wish they were here cause I'd be pretty fun!
Hey, I love the video first of all, and watched it all the way through. I wanted to bring up though that the interstitial "day x" title cards were much louder than the voiceover, and pop up and leave really quickly, so it's hard to anticipate and do something about. Please don't do that in the future, thanks!
This video was amazing glad you enjoyed playing the randomizer and I enjoyed watching you play the randomizer. Can't wait to see what video is next! I did not expect the ship parts to be the things that killed some runs but they did it's kind of funny to see how glitchy and chaotic Pikmin 1 is. Also watching the Puffstool get absolutely destroyed it a few seconds makes me quite sad it should be a strong boss but no it's a complete joke I'm not even kidding when I say this but even trying to lose the fight is difficult I had a relative play through Pikmin 1 for the first time and it was there first ever experience of Pikmin (they had played Pikmin bloom before but that is a completely different game) and they took the puff stool down in 1 cycle (they were still figuring out the game and the controls). I can't say enough how much I love these videos there always enjoyable funny and sometimes interesting I love all your videos and it is extremely exiting to see a new video has been uploaded by you.
honestly your kaizo video was a blast to watch i do hope one day you can look in to New Year Kaizo Edition and see if you like it its a completely different feel when it comes to kaizo while i molded the difficulty after kaizo i also threw in various lands of torture aspects as well along with my own tricks and tom foolery i also recently updated it and fixed the purple and white pikmin crashing the 2 over worlds perplexing pool and valley of repose other then that if you want a raw brutal difficulty experience i highly recommend giving it a try! because let me say this the later caves DO NOT HOLD BACK!!! either way love your vidoes!
No way 15 minutes! any way I feel like there is no way that this could wait pikmin 2 randomized deathless no that just psychological torture at that point any way have a great day
I actually just tried my first deathless challenge which I did in pikmin 4, I decided to go for 100% since I didn’t use a single rewind until the post game and I only had 1 rewind against the final boss. It’s nice to see somebody else doing a deathless run too :)
Today I learned that one of the Pikmin enemies I thought had a harmless name actually contains a slur. I haven't heard that word used before and I hope I never do
as i understand it, breadbugs can actually kill pikmin; if they haul an item back that has pikmin on it- but notably NOT ENOUGH to pull it to your base- then when the breadbug pockets the item the pikmin get pulled in and die
I believe the smoky progg egg can spawn enemies other than the smoky progg. My one memory of this happening is from a stream where it ironically hatched into a mamuta. edit: i know now that you found this out in the video
25:00 Honestly as good as Pikmin 3 looks I still prefer how the first two games look, they're less about how pretty it is and more about just displaying (fictional) nature how it is
Im so surprised the crush glitch didnt happen more often. I couldnt make it 2 days without losing a small group to it. Also that lets see that agin bit is gold.
18:41 if goolix spawns here your speedrun is DEAD btw. It's so difficult to get around him. I've found that you can throw a pikmin into the water and drown them and if done correctly goolix will fall into the water chasing after them and you can get this part "safetly." You can actually see that your goolix almost went in after the drowning yellows. Best case scenario in a speedrun though is that a progg carries the part to your base and you never even have to go up there 30:11 CLASSIC 30:58 the silent pause had me dying. Yellows all share 1 brain cell and none of them get a turn 32:30 when gluon and other fat parts break because they're not supposed to be in certain spots it helps to off-camera it. deloading a part can help it move through those tight squeezes 35:00 Curious. Are you playing on 2.0 or 2.3? Smokey on 2.0 should walk to your base after the gate falls. But on 2.3 he should be completely immobile because he can't find the path back home. Never seen him glitch out like that
I should give it a try! I've enjoyed my own experience with Fire Emblem Randomizers (even if they have this tendency to screw over green units with random siege tomes...)
I started a normal pikmin 1 run last night. I forgot how suicidal pikmin are in 1. MFers dont even stay on bridges without rails holding them. They want to jump
I can barely handle 2 proggs in 4, which is much easier. I don’t understand how randomizer players can a handle a progg every other day I feel like I worded that poorly
Thumbnail by: x.com/LiteMemeland
Follow them!
Pikmin fans when there won’t be physical torture and severe psychological torment at the function.
*Fun fact:* The reason why the wogpoles can float around on land instead of just flopping around on the ground like a fish is because in Pikmin 1 is the only game where they are programmed to never leave water, thus they can float on air as they literally have no interaction outside of the water
Erm, Acktually it's Wolpole. *adjusts glasses*.
/J
🤓
thats actually pretty funny
Perfectly sniping a small bulbord and it just missing for no reason is a very Pikmin 1 move.
Not surprised that
A) Smoky killed most attempts
B) Forest Navel was the worst
C) Crush glitch would be the rarest catalyst
I cant wait for you to do pikmin 2 randomizer with no deaths. Im sure that will be a fun experience
I might've tried that mod out if it weren't for Worseer Submerged Castle and the grind hole
Pikmin 1 randomizer, but you prevent your Pikmin from being Lost Media! 😱
L o s t
M e d i a
𝒰𝓃𝒹𝒾𝓈𝒸𝑜𝓋𝑒𝓇𝑒𝒹 𝒜𝓇𝓉𝒾𝓈𝓉𝓇𝓎
hl2 stalker scream
with the severe atmosphere of fear brought from the progg i guess you could have considered this run... lost media
I don't know if you go into this later in the video I'm writing this as I see this but theres a bit of a misconception at 4:40
The smoky progg is not classified as a normal enemy in the mod, I've played through this mod numerous times and never once did the smoky progg replace a normal enemy like the armored cannon beetle, snagret, and puffstool did. It is in the same category as the goolix, bulblax, and long legs.
It can only spawn in place of other bosses, now I believe the mod classifies bosses as where the boss spawns rather then what enemy, despite the mamuta puffstool snagret and cannon beetles being considered as normal enemies, their respective areas have where they usually spawn replaced. The puffstool snagret and cannon beetle are unique in this since in this mod they are both classified as big enemies like bulborbs and also bosses like the long legs and goolix, meaning they'll spawn in both a boss location and where a normal enemy does
what likely happened in the clip before is that the smoky progg replaced one of the snagrets but it likely got stuck because the bramble gate was in the way and it couldn't properly pathfind a way to the onion, so it most likely got stuck up where the snagrets usually spawn and sat around twiddiling its thumbs until the gate was open and it could enter
The way the mod determines what is a small enemy, big enemy, or boss is based on what enemy was originally there. Beady Long Legs, (both) Snagrets, Goolix, Emperor Bulblax, Mamuta, Puffstool, and Armored Cannon Beetle are the "inputs" that can create boss encounters. The part that may have been confusing was I took some liberties to increase enemy variety by putting enemies considered bosses by players into the "output" of the big enemy locations, such as Puffstool, Armored Cannon Beetle, Mamuta, and Snagret.
But yes, Smoky Progg is not generated from big enemy locations, the Forest of Hope is just really likely to spawn one because there are four(!) boss encounter spots: the three Snagrets and the Armored Cannon Beetle.
Billions must randomise...
Hocotate has fallen
I am so sorry you got Gluon Drive'd in a deathless run of all things. I'm glad you learned that Smoky Progg eggs are randomized, most people never realize this.
Hey! It’s that one person!
Yep, that's me.
The downy snagrets yearn for the caves
Oh yeah in pikmin 1 theres a glitch in the switch version where if you swarm bomb rocks it gives your double bomb rocks
That seems like a really insignificant glitch that definitely wouldn’t make the game much easier
@@Joosher56Well considering that are so many Bomb Walls in the Forest Navel and very few Bomb Rocks in the Distant Spring it’s very nice to have a glitch like this.
@@JUMPYCOOL oh totally, getting 20 rocks from the can near the gravity jumper would let you destroy most of the important stone walls in a single day with minimal tedium/backtracking, that would be really convenient
it is good for the emporer bulblax
I think that happens in Pikmin 2 as well actually, everyone reading this should go try it
that final boss fight was so intense, i was at the edge of my seat the whole time!
i like how since you're using a widescreen modification on the gamecube version you can see how enemies "flicker" when the game assumes them to be offscreen when they go where the black would be.
35:42 I like how you started to nuclearize smoky progg until his life became lost media
"and we are just ready to explore the new area- oh"
The randomizer: Alright you are way to chill, have a smoky progg.
3:50
25:04 "They really look like filthy f-ing flies" had me dead (ur a great youtuber, and you deserve more subscribers.)
most peak video to drop on my birthday ever thank you bro
It's curious but the 3 enemies that are the hardest to deal with in a Pikmin 1 deathless are the Emperor Bulblax, Male Sheargrubs and Shearwigs.
Male Sheargrubs are better dealt with punches.
Now you have to do deathless on Pikmin 1^2 randomizer when it releases : )
Also, I be excited to see you play my old as heck mod being Lands of Torture! I do wish you luck on beating it. Cause boy it be a wild ride
Doing vanilla Pikmin 1 deathless is horrible lol. Idk how many times I had to reset a day cuz a Pikmin tripped in front of an enemy and got themselves eaten.
Or the crush glitch once again ends the run
It's actually crazy how much stuff got nerfed in later entries. The punch is useless, the emperor bulblax was a death sentence for deathless runs in pikmin 1 but a complete pushover in 2, smokey progg is an enemy most people specifically try to avoid but in 4 they seem a lot more like fan service that never saw play testing, the same thing goes for the water wraith, and all the bulborbs are easy to deal with in 3 because of the eye stun. Pikmin 4 also reduced the pikmin killing power of enemies and added in the time travel thing so it is literally near impossible to actually feel anything when pikmin die in 4. Plus they removed puffmin in Pikmin 4. This is a cardinal sin and absolute disrespectful to every single puffstool and puffmin enjoyer.
The same mod that gave us the legendary “Yucky bugs” clip
This challenge is the definition of growing to despise certain things because of specific challenges involved with them, from yellows, cannon Beatles, to even just janky nonsense like the crushing glitch or the fact that a part is not designed for an area at all
Ya know I'm surprised that with you having the randomizer they had to code Fiddlebert and Moss outta the game because of them being in 1 area only, really wish they were here cause I'd be pretty fun!
Hey, I love the video first of all, and watched it all the way through. I wanted to bring up though that the interstitial "day x" title cards were much louder than the voiceover, and pop up and leave really quickly, so it's hard to anticipate and do something about. Please don't do that in the future, thanks!
25:30 legit creeped me out, largely because it was so unexpected...
This video was amazing glad you enjoyed playing the randomizer and I enjoyed watching you play the randomizer. Can't wait to see what video is next! I did not expect the ship parts to be the things that killed some runs but they did it's kind of funny to see how glitchy and chaotic Pikmin 1 is. Also watching the Puffstool get absolutely destroyed it a few seconds makes me quite sad it should be a strong boss but no it's a complete joke I'm not even kidding when I say this but even trying to lose the fight is difficult I had a relative play through Pikmin 1 for the first time and it was there first ever experience of Pikmin (they had played Pikmin bloom before but that is a completely different game) and they took the puff stool down in 1 cycle (they were still figuring out the game and the controls). I can't say enough how much I love these videos there always enjoyable funny and sometimes interesting I love all your videos and it is extremely exiting to see a new video has been uploaded by you.
honestly your kaizo video was a blast to watch i do hope one day you can look in to New Year Kaizo Edition and see if you like it its a completely different feel when it comes to kaizo while i molded the difficulty after kaizo i also threw in various lands of torture aspects as well along with my own tricks and tom foolery i also recently updated it and fixed the purple and white pikmin crashing the 2 over worlds perplexing pool and valley of repose other then that if you want a raw brutal difficulty experience i highly recommend giving it a try! because let me say this the later caves DO NOT HOLD BACK!!!
either way love your vidoes!
not even 2 minutes in and I already love this, xra ref killed me XD
That gluon drive section was hilarious
25:25 lmao Im going to use this meme whenever my friends just leave mid convo
No way 15 minutes! any way I feel like there is no way that this could wait pikmin 2 randomized deathless no that just psychological torture at that point any way have a great day
This channel got me back into pikmin lol, it’s been years. Great videos, keep them up
I actually just tried my first deathless challenge which I did in pikmin 4, I decided to go for 100% since I didn’t use a single rewind until the post game and I only had 1 rewind against the final boss. It’s nice to see somebody else doing a deathless run too :)
14:00 dude just vibing.
Vro censored wollywog, he really is being careful with demonetization
Cosmic Rhythm Rally goes crazy thanks for using it as background music
Today I learned that one of the Pikmin enemies I thought had a harmless name actually contains a slur. I haven't heard that word used before and I hope I never do
The longer videos are hittin so hard keep this stuff up
Love your videos so much dude, keep up the great pikmin content
You should do pikmin 2 deathless, reset-less. You lose any pikmin it’s a new run. No mods needed
At that point you’re just trying to fry his sanity
14:09 bulbear pup just vibing to the music in the backround 🎵🎶🕺
another excellent video. also i love the use of seinwave, i havent heard that in ages
24:29 Louie talking here
14:27 Pikmin on that TF2 hit registration
as i understand it, breadbugs can actually kill pikmin; if they haul an item back that has pikmin on it- but notably NOT ENOUGH to pull it to your base- then when the breadbug pockets the item the pikmin get pulled in and die
Maybe the real deathless randomizer was the friends we made along the way
ur voice is so nice ive legit gone to sleep with your vids in the backround
Hawlo would be proud of you!
Also have you considered true spice mode in pikmin 3
I believe the smoky progg egg can spawn enemies other than the smoky progg. My one memory of this happening is from a stream where it ironically hatched into a mamuta.
edit: i know now that you found this out in the video
25:00 Honestly as good as Pikmin 3 looks I still prefer how the first two games look, they're less about how pretty it is and more about just displaying (fictional) nature how it is
LOL PAIN AHHHHHHHH
best piktuber at it again
"IS THAT THE SMOKEY PROG???"
Im so surprised the crush glitch didnt happen more often. I couldnt make it 2 days without losing a small group to it. Also that lets see that agin bit is gold.
SIMO HÄYHÄ MENTIONED ‼️‼️ 🇫🇮🇫🇮🇫🇮
12:55 this was almost as traumatizing as the waterwraith (look at the background)
The fact that this is the 2nd randomizer vid to have the Progg appear out of nowhere on Day 2 is both comical, and concerning
18:41 if goolix spawns here your speedrun is DEAD btw. It's so difficult to get around him. I've found that you can throw a pikmin into the water and drown them and if done correctly goolix will fall into the water chasing after them and you can get this part "safetly." You can actually see that your goolix almost went in after the drowning yellows.
Best case scenario in a speedrun though is that a progg carries the part to your base and you never even have to go up there
30:11 CLASSIC
30:58 the silent pause had me dying. Yellows all share 1 brain cell and none of them get a turn
32:30 when gluon and other fat parts break because they're not supposed to be in certain spots it helps to off-camera it. deloading a part can help it move through those tight squeezes
35:00 Curious. Are you playing on 2.0 or 2.3? Smokey on 2.0 should walk to your base after the gate falls. But on 2.3 he should be completely immobile because he can't find the path back home. Never seen him glitch out like that
Ok, im late, and dont have time to watch now, just passing here to say hi, whatever i had to say i say next video, uuuuh, yeah
I’m sure this was so much fun!
Now do pikmin 2 randomizer deathless-
Nice Gameboy Camera Refrence.
I should give it a try! I've enjoyed my own experience with Fire Emblem Randomizers (even if they have this tendency to screw over green units with random siege tomes...)
I appreciate the Xavier Renegade Angel reference. We should watch it together some time.
I haven't played pikmin 4, but I hope they bring back the true Emperor Bulblax. None of the inferior and cheesable fakes.
Pikmin 1 but the Pikmin planet has the same weird randomization factor as the caves underground.
You sound sick, get well soon
i'm going to assume he never used a save state or maltigi will raid my cheese cabinet
Very excited for LoT
Great content
Fantastic Mr. Fox mentioned
Honey wake up! A Imonlyhereforpikmin video just dropped 😩
i see it through the whole video but the widescreen hack making my ocd become found media.
Heres a challenge, beat the wii version of pikmin 1 deathless
I can't wait to eat my burger with a side of fries with THE Imonlyhereforpikmin as my video of choice
theres a prequel to pickleman 2?
I was honesty thinking of doing it myself but after seeing this
Yeah im just gonna stick to playing pikmin 1 with no deaths normally
Thumbnail looks funny lol
Pikmin 1 but you can’t see color when? (On switch you can make any game in Grayscale)
Love your videos
I like how wollyw_g is cencored by just a audio cut
How did you swarm that wollywog? When I do that my Pikmin get pushed under the floor and die
Is that Blade of Banishment from Touhou 1 i hear?
I started a normal pikmin 1 run last night. I forgot how suicidal pikmin are in 1. MFers dont even stay on bridges without rails holding them. They want to jump
10:04 Where is that sound from? It sound like something from Disney Channel 😂
Excuse you, was that an XRA reference?
How did this video come out as fast as it did? You must be a Pikmin master. All other Pikmin content creators are feeble posers.
Deathless randomizer is pretty easy. The hard part is playing the GameCube version
Where did you get the transition sound? Did you make it?
Where’d you get the “let’s see that again” sound clip?
Okay, now do a Pikmin 2 randomizer.
Now do it on the Wii version
who are you running from? yumpscare
i couldnt ever do a deathless run of vanilla pikmin 1 cause i always got the clip oob glitch
6:13 did you just censor a pikmin enemy name LOL
karl pikmington
Why is fucking Jerry Seinfeld a blue pikmin? lmaooo. Get a load of this guy!
I can barely handle 2 proggs in 4, which is much easier. I don’t understand how randomizer players can a handle a progg every other day
I feel like I worded that poorly
2:12 , btd5 flash menu theme