SEGA Dreamcast's SEGAGAGA - Region Locked Feat. Greg (Gameplay & Analysis)
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- Опубликовано: 15 апр 2017
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After the reveal of Sonic Forces, we decided to explore more Sega the weird world of the Dreamcast's SEGAGAGA, the Sega 'Simulator' mixed RPG. This game never saw a release outside of Japan, and we felt that it was particularly noteworthy. Through our analysis of Segagaga's gameplay, we found that the game references all kinds of Sega franchises such Sonic The Hedgehog, Alex Kidd, Phantasy Star and Golden Axe!
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Written by Dazz ( / thevgresource )
Voiced and Edited by Greg
Facebook: didyouknowgaming
Twitter: @DidYouKnowGamin
Website: DidYouKnowGaming.com Игры
If Sega were to release a localized version today, it would probably sell better than a localized version would have in 2001.
Jonathan Domenech it would sell better than the dreamcast
Jonathan Domenech or the Wii U
I bet Sega could have teamed up with AMD and Valve to release a much better Steam Box; make two different machines that aim at being competitive against all other consoles, and release all of the titles Sega has ever made on the machine. Wouldn't take much effort, considering the Ryzen CPU just dropped.
translated pc/steam release!
I don't think steam machines are selling well, even if they had the Sega logo slapped onto them. And considering that Sega left the console market to gain financial stability I don't think that would be the best for them. Saying all that though seeing a new Sega console would be exciting nonetheless
when sega is so broke that they made game about how sega is broke
Degrengolada A development budget of $200 and half of it was spent on a mask for a dumb reason. I can hardly imagine why they went broke at the time, at least they have Persona, Yakuza, and hopefully good Sonic games.
Edit: I made a mistake and thanks for letting me know guys, apparently the MARKETING BUDGET was $200. I guess that landing in a newspaper was successful considering that they only had $100 left. Still Sega wasn't doing all too well financially at the time either (Broke or not) and the quality of their games did drop, besides their Arcade Cabnets.
2la84me1 marketing*
That was the marketing budget. The dev budget was 'less than 100th of shen mue's ' over 70 million dollar budget.
basically their final fantasy
ElBribri
Phantasy Star is their Final Fantasy.
9:01 "A marketing budget of around 200 Dollars. Okano spend over a half of the budget on a wrestling mask to in order to hide his identity...."
I can't stop laughing. Seriously.. 200 Dollars marketing budget. Even Greg almost couldn't stand it.
I wonder how many takes he needed for this sentence...
Okano rocks. What a passionate, man with balls of steel.
lol I wonder what he did with the other $100 bucks because he might as well blow it all.
100$ on a wrestling mask is too much in my opinion maybe it covered transportation and licensing
"I need to sell this ga-"
"Here's 200 bucks. Now leave."
"Bu-"
"Bye."
I like how even in the finished product he still kind of chuckled a little.
This has to be just an urban legend
Segagaga does what nintendodon't
This comment is 1 month old.
Actually it's 10 months old. Idiots.
*11 months old
Actually a year
2 years
Such a weird, interesting game.
that final boss though...LOL
Man sega was a head of their time
>a head
I see what you did there
The kid from the game reminds me to Chris from Sonic X
Roscharch1 actually its rumored that a part of the animation team that did this game went on to pitch Sonic X.
That makes sense
Y'know that running sequence shown in the video did remind me a lot of the Sonic X animation. Makes perfect sense imo.
that's because toei animation is responsible for both the sonic x anime and the animated segment of this game (as explained in the video)
RedSnake0ne Wrong! TMS worked on Sonic X, not Toei Animation.
I can see how this game never left Japan. Wow, just wow.
Too amazing.
This game almost feels too Japan even for Japan.
Haha, quite!
I want a HD remake of this, one of each company.
segagaga, Nintendodo, Sosony.
CatCloud You forgot Microsoftsoft
Son Goku Microsoft would be empty
Don't, if they release it with the story unaltered it'll just leave a disgusting flavor in your mouth and a brick in your stomach.
CatCloud Microrororosoft
CatCloud capcomom
Self aware games are the best games, I wonder if this game served as inspiration for the hyperneptunia franchise
Mostly likely.
This game seems kinda like a dark, self aware statement of a (at the time) very struggling company.
This game looks interesting...I hope there's a fan translation
"no news for 4 years"
sigh
I remember seeing SGGG's opening cinematic way back in the early aughts (it's pretty funny) and being super-hyped to someday play the game. Never happened, but it's nice to see Region Locked cover it.
8:30 I would totally play a game called Mortal Wombat
There's another Wombat game featured in Segagaga too - Ace Wombat 2.
I prefer Final Pharmacy VIII.
All Hail the Sega dreamcast
Deepingthy . What?
This is hilarious 😂 If the game was in development for 2 years before SEGA announced the demise of the console division, they must have known the end was near...
What a meta game. I'd like to see more like this
Apparently the Hyperdimension Neptunia games (on PS3 and Vita) are JRPGs where you represent Sega against XBox, Nintendo and Sony in some kind of
fantastical conflict that represents the console wars.
+pulphope On a surface level, yes. But the plot of the first game very quickly derails into something else entirely, while subsequent entries shift more and more towards generic idol pop imagery.
By now, it's mostly about fanservice and nonsensical humor, with the console aspects being just small nods to the industry.
This game however, pretty much explains what goes on in the industry in a more humorous light. The high stress levels, the tight production costs, strict schedules, pretty much was the reason why Sonic 06 was a bit of a suck: if you look at the behind the scenes video of that game, you can tell they actually had zero confidence they'll make a good game.
Timothy Y. Fuckin meta dood
Sega Dreamcast has so many fun games.
I still play it.
id liek to play with you
SupaPixelGirl you're here too!?
SupaPixelGirl your so beautiful x
This console was the definition of fun.
I miss sega platforms
Man the guys at Sega really had personality....but nowadays if they were playing this game they would get the worst ending
jnjjules Sega owns Atlus and Persona 5 and Yakuza 0 has plenty of personality so I don't know what you're talking about.
+Iftekhar Ahmed what point are you trying to make? I'm not saying they don't have personality anymore. I'm saying they've made terrible business decisions that's hurt them in recent years
+Iftekhar Ahmed Not to mention Atlus isn't Sega, it's it's own company that's simply owned by Sega, so that's even more irrelavent
Incorrect. Atlus was founded in April 1986, and existed until it was dissolved in October 2010 by Index Holdings (later Index Corporation). After the dissolution, the name Atlus continued as a brand used by Index on video games until 2013. Atlus, in its current legal entity, was founded as Sega Dream Corporation in September 2013, a new shell corporation established by Sega before its name was reverted back to Atlus.
So yeah, Atlus is Sega. It just so happens that the subsidiary maintain's the Atlus brand name.
Iftekhar Ahmed irrelevant. It technically exists as a Sega subsidiary, but the people *actually making the games*, you know, the people responsible for this "personality" aren't Sega. It's Atlus.
Even more irrelevant, because it has nothing to do with my original point, but let's point out some other nonsense because "I just want to be right about something so bad please"
What a weird and morally confused game. You have to beat your employees into submission with verbal abuse and offer of food, and yet you are the 'good' guy against Dogma?
The kid looks like the inspiration for Chris Thorndyke, eughh!
CanterlotCrusader
Well, it was made when Sega was dying, so it makes sense.
It's supposed to be a self-aware message to consumers about what was happening in SEGA internally at the time. The game was basically their way of making it clear that although there was no where left for them to really go, the future looked bleak, and their company employees were being forced to work with crap conditions to meet ridiculous targets just to try and claw at any hope they had left, they were well aware of all of it and weren't afraid to poke fun at it. The game is basically depicting it all in a tongue-in-cheek way for shits & giggles.
It's honestly a very interesting concept that I can't imagine any other company being willing to pull off nowadays. It was good for them to be able to turn the entire thing into something fun on the company's death bed, rather then doing what most companies would do, and acting super serious about it behind closed doors.
And all we hear is _SegaGaga_ *clap* *clap*
"The player takes on the role of one of those kids... Taro Sega."
This made me laugh.
I'm so happy to finally know what Segagaga is all about. Never seen a review of this game before. But always was curious what is the big deal about this game and his cold following. Thanks!
It's really hard not to feel really sad for Sega sometimes.
GreatFox42
Things are looking up for them, however.
I know, but still. It has not been an easy road for them.
At least Sega owns Atlus and publish several decent PC franchises.
Hopefully this gets a fan translation someday because it seems like unique rpg game
I interviewed the head of the team that was translating Segagaga about six years ago. Extremely intelligent guy; he's a linguist who took his writing very seriously. I honestly don't think I've ever met a more passionate writer. It's really too bad that the project isn't likely to see the light of day.
www.racketboy.com/journal/interviews/interview-the-segagaga-translation-project
Sonic X - first seen on Dreamcast.
How ironic the anime was also called _Sonic Adventure_ originally.
because the first season was basically all of the adventure games?
Originally, the anime didn't involved this whole earth and Adventure thing at all, it was some mash up set up in its own timeline without any humans (except for Robotnik of course) and Sonic and friends doing their adventures.
Actually, Sonic was even supposed to reach his hyper state but as we know things changed.
yep Sega of Japan predicated that the anime would end up doing better in America then in Japan, so they thought the best way to market to American children is to add human characters characters into the story, wel for one they did ended up being right Sonic X did poorly in Japan and only got a second and third season because it did well in other countries (season 3 was never aired in Japan ) funny thing trough is that the majority of the western complaint WAS the inclusion of human characters and the infamous Chris
Faust Girl Smart folks all the way. It's strange tho because if my mind isn't too dusty in that aspect I remember seeing Japanese episodes of season3 (which used to be the second over here).
DYKG has grown so much since it's beginnings. It's beautiful.
Nintendo has fun with Smash Brothers, but I could never imagine them having as silly a game as this. Certainly never Sony. Sega was always underappreciated.
1:59
Wow talk about biting the hand that feeds, or doesn't feed.. It's actually kinda bold SEGA even allowed the writers to stay with the company.
Really wanted to know about this game so much. Thank you DYKG, you're the best!
"the fight is an exchange of verbal abuse"
So...
This was Oh Sir! The Insult Simulator before Oh Sir! was even an idea.
Interestingly enough, Sega bought Technosoft's assets last year which means that they own the Thunder Force intellectual property.
TheSackboy14 True, but in today's market, Shoot-em-ups are barely released. Plus, Sega had to get it from Twenty-One Company because Technosoft was dissolved in the early 2000's.
SEGA also still owns Shenmue I and II IPs - they only gave Yu Suzuki the rights to Shenmue III title. I'd rather get stuff out of their hands than back into them, since they never feel financially stable enough to go ahead with any ambitious projects anymore.
MegaScience Are you telling me that Sonic Mania is not an ambitious project?
Ambitious, yes. Financially? Is it really relevant with a title like Mania?
is it me or this is the MOST depressing game ever made...
I been waiting for someone to talk about this game! I wanted to get my hands on it as I had a friend that can help me translate the game for me and such. I really want something like this to return as its such a unique idea for a game and now learn even more about it which makes me want the game even more! ;w;
Great job guys! :D
this looks fucking amazing. this is the earthbound i wanted.
wtf does this have to do with earthbound...?
It's a strange, self aware JRPG?
SEGA even when admiting defeat you did it with style, what a fun game this SEGA gaga was. Hope to see a port of all your famous ip's on Switch. :)
I don't know about you, but I'd love to see another game like this.
Awesome video
Then, a few years later, the Hyperdimension Neptunia series was born with a protagonist representing a 4th-wall breaking, 90's cool SEGA being buddies with the perfectionist tsundere Sony, short-tempered, book-reading introvert Nintendo and a proudly busty, lady-like, otaku Xbox that became popular enough, at least in Japan, to have a cross-over with SEGA's light novel series of a similar nature.
What a surprise. megairis.blog.fc2.com/blog-entry-4.html
great episode! I really want to play this game. also, I wonder if region locked will ever do the animetic story games. one of them got a fan translation recently.
This actually looks super cool!
waited years for the english translation to be completed and ended up giving in and just playing it with a guide, such a crazy game!
This game sounds like it would've been so much fun. Just the idea of it being multi genre sounds amazing
So interesting I love hearing about games like these even thought I'll never get to play them
A development studio that uses security measures to keep employees from leaving? Where have i heard of that before? #fuckkonami
This game nearly got me to learn Japanese. I loved it so much back in 2001. As I knew how rare it was I bought two copies, just in case one got ruined. It's a real shame they never localised it into a language I could understand.
I would love to play this! this sounds amazing
I'm still collecting Dreamcast games since its release!
This looks fucking amazing. Fan translation when?
this is amazing
You get to insult Developers?
*goes to Sonic Team*
Me: You guy's suck! You made Sonic 06!
*goes directly to jail*
What a bizarre...self aware idea for a game. Reminds me of the crazy RPG game maker games that are around today.I'm disappointed, but not surprised, to hear it has never been translated...Even not knowing too many SEGA characters, I would have loved to play this based on the premise alone. Awesome video! Thanks for the info.
Final pharmacy lmao
I need a restraining order for the way you said "thanks for watching" lol
I really hope the game gets some sort of translation sometime. I'm really interested in this game and I want to play it.
So interesting that this exists.
|I always wondered about this game, thanks for all the info!
You're welcome! It was one of the games we knew we had to cover for this show when we started :)
This is truly development hell.
when is the next 'Sega Simulator' game?
The end was so sad with that music....
R.I.P. Dreamcast right next to the WiiU...
I don't know about you, but this sounds awesome!
Lol you can almost hear a smile with the commentary, Sega is crazy
This game sounds so absurd and awesome!
LOL THIS LOOKS INCREDIBLE
I love this late-90s animation style
im a fan of the completionist and i saw this in my emails and clicked so fast because i saw the name greg. the rest of the title just completely went through my head. we miss ya greg.
I need this.
Dreamcast for life.
i NEVERheard of this game yet this sounds fantastic
5:46 plus the ones shown next to Ristar which are Astal (So underated) Sir Pepper from Clockwork Knight and Alex Kidd
SEGA with Yoko Taro announced 404 GAME RE:SET, mobile game RPG where you must fix a world where SEGA reigns supreme in all kinds of fields, from entertainment to infrastructure.
as a Nintendo fan, I gotta say,.. .. ..Sega has some pretty sweet hardware and some of the most stylish and quirky games I've ever played!!! ROCK ON, SEGA!!!^^
Sounds like a great game!
holy fuck, this sounds awesome
Oh Segagaga, a game I've been interested in since I first heard about it all the way back in the early 2000s. It sounded like such a cool idea and the game seemed fairly popular in the Dreamcast scene back then so I figured a translation would eventually come out. On August 28th 2006 a thread was created on the DCEmulaton forums that a Segagaga translation was in the works. This was great news! Finally I would be able to try this game out one day. Then years and years went by with hardly any updates. It has now been 12 years since the translation was announced with nothing to show. I've come to accept that outside of learning Japanese that I'll probably never be able to play Segagaga. I should have started learning Japanese back in 2006 when the translation was first announced. I could have just learned Japanese in the time I've spent waiting on a translation to be released!
This needs a remaster
I really enjoyed playing through this game
Got the true ending too, which wasn't the easiest thing to do with limited Japanese knowledge
this is hype.
You have to do a Dark Cloud episode, there isn't nearly enough coverage of that series online
Wow, this is actually sad
Now this is what I call a "Swan Song"
i have this game but i've never played it due to the language barrier which is a shame, but at least i know a bit more about this game now thanks to this video.
I now want to play this game
9:42 Yeah I really am not surprised.
Even this game makes Mighty no.9 cry like an anime fan on prom night
You guys should do a Region Locked on PSO2.
True that. We want to know the reasons why Phantasy Star Online 2 didn't really have a proper international English language release beside the ill fated and disastrous SEA version.
This game sounds amazing.
happy 20th anniversary segagaga!!! :3
This is why i love sega
2:50 The top-right Mecha-Ralph is based on the Zeong from the Gundam franchise.
I'd love for this to be translated/localized. I kind of really want to play it now.
So damn weird! But really need to play it now.
I will never be able to unsee Getter 2 Ralph Macchio
Wow, the final boss sequence is pure Wario Ware. They managed to be ahead of their time even within such a desperate project
Cool!
I came to see the Phantasy Star cameo scenes, was not dissapointed
Reminded me of Tough Coded.
Honestly, Segagaga is such a pitch-perfect microcosm to capstone Sega's time as the the World's Most Insane Business.
There really needs to be a Netflix adaptation of Sega's complete history one of these days, especially since key figures of the company are in their 70's and 80's now.