for anyone wondering, the supply was probably really really really really bad because 200 divisions on a single tile destroys your supply which means the germans could push the russians very easily
And not to mention combat width existing. The vast majority og divisions would just be in reserves during combat, leaving only a few starved and unequipped ones to actually fight.
In retrospect, the fact most of those 25000+ divisons would be fighting with their bare hand, makes sense they lost edit: im not referring to the actual war you clowns, im referring to the simulation where the AI has like 25000 18 width divisions that would take up like 23,000,000 rifles.
hoi4 ai can not build railroads can not build strongholds can not build navy correctly can not build supply hubs can not build emergency division can not counter tanks over predicament of the developer can not build spg/spaa/spat can not build naval base can not paratroop unlike what happened in history, a lot can not surrender can not decide or figure out if his enemy is stronger than him or can not predict if the war can not understand if he is verging in a fatal war and yet declares war to another major power can not nuke correctly can not counter (even players) cas based fighters can not truce with others (yes it can send nonaggression but still ends up focus to each others) until the annexation of the threating country can not plan the economy can not produce what he needs can not prioritize modern tank over medium and medium over light tank can not manage the resources can not build his factories to correct states can not breakthrough like what they done in older hearts of iron games can not create true division to terrain or manage to create a standard division thats has a good width /weight ratio can not min max can not use his dockyards can not design can not upgrade his upgradable rifle can not delete division can not manage garrison can not make logical alliance can not focus on annex the subject nation can not maintain stability or war support can not manage to steal tech via agency, but only focus over deciphering via his op bonuses can not stop nuke via a.supremacy can not escape from disadvantageous naval battle can not BATTLEPLAN can not guard his coast can not guard his capital can not fortify his capital until someone with more power enters to his core lands via border conflict and lets him live like 2 year (specifically its bulgaria)
I can´t imagine how big the debuffs must have been for low supply and stacking too many divisions on top of another, and there is no way the economy could ever replace the lost guns, and they must run out of manpower so quickly LUL
Having more division leads to German victory but in normal case Soviet pushes Germany back. Strange... Btw your PC might have turned into toaster I guess
Я играл в herts of iron 4 и могу сказать, что дивизии были выданы в строке команды(а значит у них будут люди и обмундирование), но здесь стоит учитывать какие были выданы дивизии(танковые,стрелковые или NKVD), еще стоит учитывать истощение войск, а еще от простого стояния они тратят все обмундирование, и как мне кажется бот советов просто ушел в ноль по снаряжению, от чего рейху было легко продавить СССР, и во всех версиях СССР совершает бессмысленный атаки, от чего опять он истощается и теряет организацию
Опять же еще не маловажную роль играет ландшафт и близость к точкам снабжения, боты в оригинале Herts of Iron 4 обычно сгоняют дивизии на одну линию фронта, из за чего они проиграют по ширине фронта, истощению и организации, если же дать 200+ дивизий 3 Рейху с нормальной инфраструктурой, то он может воспользоваться этим преимуществом
@kostrol in the beginning Russians lost due to logistics yes. But the extra divisions were so they can slow advancing Germans until supplies catch up. They built more than adequate supply after 6 months as Germans face harsh winter and being under equipped for winter war. Eventually Russians not only match but exceed Germany mechanized brigades and went on offensive.
This is why spamming wouldn't work, and stacking should only be done to a certain degree. If you really have the resources to put more into the army, you should consider improving the divisions when the size of them are already big enough. This is why I really like how supply mechanic is introduced a while back, it basically stops one to force-spam divisions.
german troops in hoi4 are just way too strong, or they add a stronger buff to the soviets or make the german buffs temporary one, that ends when barbarossa launchs, or just add the damn winter national spirit that nerfs the germans beyond belief
Zero surprise here. Attrition probably took 99% of the supply away long before Germant attacked. This isn't Victoria 2/CK3/EU4 where you can just death stack and win.
"Hoi4 but the soviet union has a completely unmanageable supply crisis that, because its an AI, it cant fix." Yeah dog, who couldve seen that easy germany win coming?
This outcome is because having this many units you are not able to equip all of them only like 1 state full of troops, also the soviets wouldnt have enough anything to supply them so basically all these troops are fighting with there bare hands no guns.
If they were given the guns and it was a player, I think they could manage it easy. They would just need to bring away divisions so no stacking penalty
It isn't wonder, that USSR has lost: the divisions are not useful, if there isn't equipment. The USSR has many people, but usually there are maximum 400-600 divisions. And you try with the industry make equipment for 25000 divisions. But what if you give the divisions and excelente industry? It is other situation
Estou jogando com a URSS e já tenho 500 divisões, um exército de 10 milhões de soldados, sem contar 4 milhões de reservistas, 200 mil na força aérea e 30 mil na marinha, é possível, mas demorei bastante para recruta-los pela falta de recursos, alistar 200 divisisões no começo do jogo é aceitar que você terá 10 milhões de soldados e apenas uns 500 mil vão ter armas.
Everyone's talking about the USSR getting absolutely clapped but nobody is talking about just how weird the late game got. Why did Germany attack Japan, why was brazil fighting communist China, why didn't the USA ever join ww2, and wtf happened in SA?
No xD L2P the AI is weak in hoi4 ez to world conquest with every country. ussr have lost bcs 200 div by states is just impossible to manage. imagine have 3000 div but 30 military factory xd you have 0 stuff for them
here's why soviet didn't win: when the ai is at war, they send so many divisions that supply is still fine. they don't overcrowd their Frontline because otherwise supply would be bad. that's why they didn't simply just put all their divisions on the Frontline
Soviet union: *Breaks laws of physics and packs thousands of divisions*
Germany: *Breaks laws of history and attacks in winter*
And wins…
i blame the supplies
@@comradedmitrievich53 And conquer a big chunk of Eurasia
How did the soviets lose
@@bokayo4256 supply problems
"- We don't have guns comrade Stalin!"
"- My son, you are the gun."
Pure gold
@Jön Türk "Eat your comrades, comrade."
69 likes and 3 comments lemme fix that
@@RickettsJr but comrade Stalin, we have not more comrades
-Hirohito
The only Problem is that lots of divisions cause supply problems and stacking penalty
Shut cringe dio pfp
Yeah, he should remake it with 5 lvl rail roads, because AI itself is too dumb to build them
@@cheatbuddy-offical l bozo skill issue
@@Marios231 npc
Yep i didnt notice a 300 day battle with my 24 divisions against 1
-50% from supply "bonuses"
"Comrade, we have thousands of divisions!"
"Then why are we losing the war?"
"I never said they were *good* divisions"
XD
2 width division lol
@@catfacecat. artillery only divisions💀
@@ПавелУшкин-п7рanti air only Divisions🪦
"Fighting with bare hands is not a good idea."
Probs the amount of divisions that the USSR made it too overcrowded but I know that’s not how HOI4 works
ATTRITION!
Probably, the divisions were made from one soldier or something like that
attrition, lack of supply, lack of supply hubs, lack of manpower, lack of everything really.
i thought USSR was going to win but Nazi germany won
Maybe Urss lose because the Nation couldnt provide with its factory the amount of troops
for anyone wondering, the supply was probably really really really really bad because 200 divisions on a single tile destroys your supply which means the germans could push the russians very easily
Also the amount of manpower and equipment required to reinforce that many divisions…
And not to mention combat width existing. The vast majority og divisions would just be in reserves during combat, leaving only a few starved and unequipped ones to actually fight.
and in principle, the incompetent AI of the USSR
they were likely all infantry as well, so not enough penn to stop German tanks.
Imagine stalin and his generals talking about how many division are required for protecting a fricking forest
Broo...
@@MrPeedOFile ?
Broo...
Можно на русском?
@@Nikartan заткнулся
Supply system seeing 200 divisions in Chukotka: 💀
big oof
they'd be dead before the bread runs out
Attrition probably took all the Soviet guns way before Barbarossa
"Every 50,000 men must share one gun!"
-Stalin in this timeline
@@gengarzilla1685with a bullet and a half"
In retrospect, the fact most of those 25000+ divisons would be fighting with their bare hand, makes sense they lost
edit: im not referring to the actual war you clowns, im referring to the simulation where the AI has like 25000 18 width divisions that would take up like 23,000,000 rifles.
Ye
Does it matter when you have literally more men than the enemy has bullets?
@@obiwankenobi4252 it does if a tiger tank is coming full speed and running y over
@@ToygarHaNNoh, you mean "Gotterdam Hanz, ze Transmission ist broken!"
@@chromite_chromite No I don't
I’m surprised that the AI didn’t delete any divisions
hoi4 ai never deletes their divisions (unless a mod u have downloaded forces them to delete them in whatever circumstances)
Es la ia del hoi4 ¿que esperabas?
hoi4 ai
can not build railroads
can not build strongholds
can not build navy correctly
can not build supply hubs
can not build emergency division
can not counter tanks over predicament of the developer
can not build spg/spaa/spat
can not build naval base
can not paratroop unlike what happened in history, a lot
can not surrender
can not decide or figure out if his enemy is stronger than him or can not predict if the war
can not understand if he is verging in a fatal war and yet declares war to another major power
can not nuke correctly
can not counter (even players) cas based fighters
can not truce with others (yes it can send nonaggression but still ends up focus to each others) until the annexation of the threating country
can not plan the economy
can not produce what he needs
can not prioritize modern tank over medium and medium over light tank
can not manage the resources
can not build his factories to correct states
can not breakthrough like what they done in older hearts of iron games
can not create true division to terrain or manage to create a standard division thats has a good width /weight ratio
can not min max
can not use his dockyards
can not design
can not upgrade his upgradable rifle
can not delete division
can not manage garrison
can not make logical alliance
can not focus on annex the subject nation
can not maintain stability or war support
can not manage to steal tech via agency, but only focus over deciphering via his op bonuses
can not stop nuke via a.supremacy
can not escape from disadvantageous naval battle
can not BATTLEPLAN
can not guard his coast
can not guard his capital
can not fortify his capital until someone with more power enters to his core lands via border conflict and lets him live like 2 year (specifically its bulgaria)
@@Turkistani thats the very thruth
@@strubals1667 в hoi4 є інтелект?
This could be a brutal Soviet win if they had unlimited supply
I can´t imagine how big the debuffs must have been for low supply and stacking too many divisions on top of another, and there is no way the economy could ever replace the lost guns, and they must run out of manpower so quickly LUL
That Chinese civil war was more interesting than the rest of WW2
Having more division leads to German victory but in normal case Soviet pushes Germany back. Strange...
Btw your PC might have turned into toaster I guess
Nah not for me germany always wins
@@lemonke4209 bro when Allies intervene then chances are bit poor for Germany
its because they would have no supply for most of thoes divisions
@@sibasishnayak6283 mostly because Italy AI fucks up so terribly.
These soviets would be fighting with bare hands without uniform and food
3:28 200 divisions power💪🏿💪🏿💪🏿
Я играл в herts of iron 4 и могу сказать, что дивизии были выданы в строке команды(а значит у них будут люди и обмундирование), но здесь стоит учитывать какие были выданы дивизии(танковые,стрелковые или NKVD), еще стоит учитывать истощение войск, а еще от простого стояния они тратят все обмундирование, и как мне кажется бот советов просто ушел в ноль по снаряжению, от чего рейху было легко продавить СССР, и во всех версиях СССР совершает бессмысленный атаки, от чего опять он истощается и теряет организацию
Опять же еще не маловажную роль играет ландшафт и близость к точкам снабжения, боты в оригинале Herts of Iron 4 обычно сгоняют дивизии на одну линию фронта, из за чего они проиграют по ширине фронта, истощению и организации, если же дать 200+ дивизий 3 Рейху с нормальной инфраструктурой, то он может воспользоваться этим преимуществом
General traits can make difference
I have 5000 division! But I can only make 200 rifles a day.
1 rifle per 10000 people, probably that's why they lost there.
@@kotrolss2_0 and no manpower like one division had at the best 10 people
@kostrol in the beginning Russians lost due to logistics yes. But the extra divisions were so they can slow advancing Germans until supplies catch up.
They built more than adequate supply after 6 months as Germans face harsh winter and being under equipped for winter war.
Eventually Russians not only match but exceed Germany mechanized brigades and went on offensive.
@@zlonewolf Are you talking about real invision?
@@kotrolss2_0 it was a game dunno why he said that
This is why spamming wouldn't work, and stacking should only be done to a certain degree.
If you really have the resources to put more into the army, you should consider improving the divisions when the size of them are already big enough.
This is why I really like how supply mechanic is introduced a while back, it basically stops one to force-spam divisions.
i think the fact, the soviets had a 23 million gun shortage affected them more than the supply issue
@@Windynb we throw men like shells and bullets!
@@Sheepo_Coffee fr theyd be better off putting people in their artillery at that point
I don't want to imagine how much casualties would come from this Barbarossa.
Plot twist, each division has a single infantry batallion in it.
Plot twist i mean not really
supply was so damned dead its a fist fight between armed police and fist only gangster
8:02 As a brazilian this really hurts
Solano lopez curtiu
As an paraguayan it doesnt.
@@realdragao6367lmao. As an american how about we liberate both of you?
If I had all those divisions I'd just disband them all. Imagine all the manpower and equipment you'd get.
Do one of these with the Soviets starting off with 1000000 max level guns
(Supply hubs on each border tile maybe a good idea)
yeah like what was that 200 in a state like thats 40 divsions a state or smth stacking penalty and supply penalty with attrition
bruh russia would reach warsaw fastrr than germany even if they were added later
@@oicmapper This is HOI4 Germany got blitzkrieg on
“Who cares about guns? You have two on your hands!
-Soviet Union player after checking logistics tab
-100000 Rifle Equipment I
german troops in hoi4 are just way too strong, or they add a stronger buff to the soviets or make the german buffs temporary one, that ends when barbarossa launchs, or just add the damn winter national spirit that nerfs the germans beyond belief
fr bro
Fact
-50% debuff to German logistics
Good luck feeding your soldiers when the horses pulling your carts are dead, Hitler.
@@unofficial_computer lmao
they only play bad when I control duce the bald
I was searching for clips of the Rumbling and this was one the of the top searches. Very appropriate.
Makes sense, there's no way in hell you could give or let alone sustain equipment and supply for that many divisions.
Zero surprise here. Attrition probably took 99% of the supply away long before Germant attacked. This isn't Victoria 2/CK3/EU4 where you can just death stack and win.
Imagine your a German soldier charging in and you see this like it’s the red flood
If you are wondering why the Soviets lost, it was due to supply issues. Having 200 divisions in one tile is not sufficient for a few supply hubs.
and they won't have any guns or clothes to give to all of them
so it's just a bunch of naked guys running around in the field
All the units having 100% attrition:
Defend the motherland? Nah
Defend Vladivostok? Hell yeah!
Imagine playing this and having low supply EVERYWHERE.
Soviet: wow new army
Army: we hungry
Soviet: nyet...
I can only IMAGINE the casualties caused by the infinite lack of supply
Man, those supply penalties are a killer.
now try to run the same scenario, but so that each division has enough equipment
Soviet Union: *Has alot of divisions*
German Reich: I don't care
"Hoi4 but the soviet union has a completely unmanageable supply crisis that, because its an AI, it cant fix."
Yeah dog, who couldve seen that easy germany win coming?
Due to attrition those troops probably had zero guns by Barbarossa 😂😂
Germany conquering the USSR: Your computer is now *Liberated*
Liberated?
This outcome is because having this many units you are not able to equip all of them only like 1 state full of troops, also the soviets wouldnt have enough anything to supply them so basically all these troops are fighting with there bare hands no guns.
When every soldier has half a bullet.
That superior German engineering be hitting different lol
and Inferior soviet supply
Soviets didn’t have any supply early war irl makes sense they would do even worse now
@@itsalmostfun8567 -999999 soviet points
TO GULAG! NOW!
@@karantikoo9302
Well, gotta wait for Khrushchev to come into power
I think the amount of devisions actually hurt them due to out of supply problems and overstaking penalties
I can only imagine how much your computer hated you after this lol
"They have less bullets than we have men" © Joseph Stalin
Alternate title: WW2 but everyone wanted to serve Russia
German soldiers feel like doomguy now.
If they were given the guns and it was a player, I think they could manage it easy. They would just need to bring away divisions so no stacking penalty
It isn't wonder, that USSR has lost: the divisions are not useful, if there isn't equipment. The USSR has many people, but usually there are maximum 400-600 divisions. And you try with the industry make equipment for 25000 divisions. But what if you give the divisions and excelente industry? It is other situation
Attrition: you really thought you could avoid my ass?
Surprised Germans didn’t run out of bullets to fire
I love how ethiopia does a glowing come back
I can see some manpower issues mobilizing more than a whole country
"Is this the USSR flag's red?"
"No, divisions."
Another reason why paradoxes shall fix Soviet Ai
Soviet Union: Gets strong buffs
Also Soviet Union: Loses at the first millisecond of war
Well done to this guys PC for handling this so well
Must have spent Germanies GDP on a supercomputer
The Soviet ai is truly shining in all its glory
Bro has a Quantum computer to run this
fr my hoi4 wouldn't even start with that soviet union
Bro asked NASA to borrow one of their Supercomputers
Bro I LAGGED when passing this vid 💀💀💀💀
this music at 2:39 is fire whats it called?
Катюша
@@alexei9000 thanks bro
@@alexei9000what happend to it
i like how crimea lasted longer than all of soviet europe while being very close
R.I.P Some random Intel Quad core.
Hoi4 game: *USSR has 200 or more divisions*
PC: You may fire when ready
Estou jogando com a URSS e já tenho 500 divisões, um exército de 10 milhões de soldados, sem contar 4 milhões de reservistas, 200 mil na força aérea e 30 mil na marinha, é possível, mas demorei bastante para recruta-los pela falta de recursos, alistar 200 divisisões no começo do jogo é aceitar que você terá 10 milhões de soldados e apenas uns 500 mil vão ter armas.
"Size doesn't matter, it's about can it shoot"
The fact that the USSR still got pushed back so much initially even with 10000+ divsions
That much division would do more harm than good
All of those soviet troops would be fighting naked
Hoi4 but I‘m playing on a NASA-Pc
Everyone's talking about the USSR getting absolutely clapped but nobody is talking about just how weird the late game got. Why did Germany attack Japan, why was brazil fighting communist China, why didn't the USA ever join ww2, and wtf happened in SA?
Dawg what the hell goin down in South America though 💀💀
Imagine the nonexistent supply and attrition for those units
Now that’s what you call a RED ARMY
Stalin:oque voce fez?
Moustache man: nivelei o jogo
M E A T W A L L
-Video about OP Soviet Union
*turns into German world conquest*
With poor logistics and high attrition this is clearly inferior to just the AI playing as normal
This is where the myth that soviets were put on the front line without a gun comes from
for the music in 3:00, like!
This still shouldn't have happened if that divisions were equipped at the start
100% HISTORICALLY ACCURATE!
A random div just spawned with no gun, support equipment, boots and zero experience "thousand yard stare"
Supply Status: -♾️
When a timetraveler accidentally sneezed at a lord:
8:05 Paraguayan revenge
Bro, the supply lines ☠️
Paraguayan Brazil 🤯
That's got to be NASA computer running the game with so many divisions.
Germany really needs to be Nerfed, they're too OP
No xD L2P the AI is weak in hoi4 ez to world conquest with every country. ussr have lost bcs 200 div by states is just impossible to manage. imagine have 3000 div but 30 military factory xd you have 0 stuff for them
@@para563 thing is soviet AI is very very weak
Dude its not germany yea its a bit op but the soviets have like supply issue alot
@@gamesnig true but the thing is All the supply in there even the best players in hoi4
cant manage that much divisions
You'd need max rail infrastructure in every state along with a supply depot and even then you'd probably still be out if everything was motorized.
Using whole level of "Quantity over quality" Doctrine
in this universe, everyone just got up and ran at german troops
pretty close to ours
here's why soviet didn't win:
when the ai is at war, they send so many divisions that supply is still fine. they don't overcrowd their Frontline because otherwise supply would be bad. that's why they didn't simply just put all their divisions on the Frontline
Did someone forget to give the 200 Soviet divisions equipment?!?!?!?!??
In this world, Simö Häyhä racked up 50k sniper kills.
simplified : ' Your game has crashed , would you like to report the crash ?'
NASA called, they want their computer back.
That face when you have 800.000 soldiers and only 57 bullets.
soviets : has a lot more troops
germany: i win now