Being a Dungeon Master in Dungeons and Dragons
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- Опубликовано: 16 окт 2024
- Becoming a DM in D&D is easy and not stressful at all! Who needs sleep anyway?!?
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#dnd #dungeonsanddragons #dungeonmaster
Hey, show your DM some love! Tell them how much you appreciate them! LETS SUPPORT OUR DUNGEON MASTERS!!
I tell my husband all the time how much I appreciate him being the DM
As a DM running on 20 years, more appreciation for us is always welcome :)
Our school has a D&D program and at the last session our DM basically let us do whatever we wanted. My character got married and adopted a warlock child. It was great.
Thank you. Freshman DM here.
It can never be said enough, wish I could play more but it makes it worth the stress when you see everyone having fun, and then I relax and roll with it.
As a Forever DM I must say this is a lie, Sleep does exist. It's a 1st level spell that sends creatures into a magical slumber. Roll 5d8 to determine HP.
I think most dms are intimately familiar with sleep, given how it seems to ruin every encounter
They had us in the first half, not gonna lie.
@@pallasproserpina4118
As a DM and a player it makes me laugh and cry.
Yes but dms have infinite hp so sleep cant effect them
I have it and I canceled out an entire encounter. It was funny
When you wake up in the middle of the night like "OH! That's a good idea!!" and then have to go over it a million times in your head and then it's 5am.
wait, whats this thing you call waking up? You dont just lay in your bed thinking over everything and it suddenly 10am?
Now THIS is something I relate to 100%.
Yuuup. Relatable.
This has been me for a week now
Yea.
Being DM is like being the ultimate mom friend with a vindictive streak
As a forever DM, who is also a parent, I concur 100%.
Maybe I should try being a DM then. I’m already the Mom Friend. (And salty about it)
omg YES, yes it is
@@starlightmoone aw dude, perfect!!
@@lemmetalkaboutthis
Perfect for being a DM?
The most important supply for a DM: lots of printer paper to tear when your planning is ruined because the party gave up on stopping the corruption and wants to now start a bakery on top of a volcano
That actually happened to me but instead of bakery It was a blacksmith
I had to eat only one minute ramen for 2 weeks because of printer paper and ink once... That stuff gets expensive :/
@@anran374 I reckon you'll be better off using OneNote or sth
@@Mikso46 Oh I swapped to digital now, it wasn't an option back when I didn't have computer and my phone was trash
Coffee shop here...
Nothing better as a DM than having your players smiling, laughing and having fun at what you created. Makes up for the moments where you are inwardly going ‘that’s so stupid, I can’t believe you are doing that’ at their actions.
It's also a great cure for all that DM performance anxiety, since if you've noticed that they are having fun, you got out of your own head long enough to do so, and seeing everybody is having a blast, you stop caring if you messed up that one description, and nobody cared about that one rule (or two or three) you forgot, cuz its all about fun in the end. When they tell the story years from now, it won't be "my DM spent five minutes looking up the rules for bashing down the door and then just gave up" it will be "and there we were, trying to hold shut the door with the bugbears battering at it from the other side! I was down to 1 hit point and everybody was hurt and the druid was out of spell slots... the dang Rogue just HAD to start shooting when we could have just left quietly while they were distracted...then the druid discovered she wrote it down wrong, she did have a spell slot, so instead of Cure Wounds she cast Thunderwave at the door! There went the door we were trying to hide behind, and now the whole dungeon knows we're here!"
My DM loves my group because, even when we are all dying in agony and are having emotional trauma because of a game mostly made in our heads, we still laugh, have fun, and tell him "I love it, this is great!"
We also cause chaos just by existing. Bartering for another players life? Yeah. Happens a lot. Specifically to the Kenku.
Sacrificing a player's life because oh look a cool birb! Yeah. I'm going to die soon, btw. Hopefully I work well for the sacrifice lmao.
And this is stuff we do inside our own group. We do a lot worse sometimes to NPCs for the hell of it.
We love creating our own situations, so our DM can relax a little. And wr just roll with the punches. We never complain and we have fun, no matter what happens.
He actually prefers DMing for us noobs rather than experienced players (the ones part of his other campaign) because of this.
My characters keep adopting ludicrously unfortunate "pets". They've picked up a corrupt guardsman who is, honestly, a terrible person but they're planning on making him the manservant to the kobold they also picked up and who had been knighted since then. My favorite line from one of my players about that is "But who's going to play him?" The others looked at me. "The same one who's playing Trabik."
Totally agree. In a recent session, I had my players geeking out about how the paladin, ranger, and rogue absolutely dominated this adult dragon and made it bow before them. In that same session, the wizard jumped off the roots of Ysgard because she misunderstood what I meant when I said, "The party went down the mountain." I was talking about the path, but she figured it would be a good idea to yeet herself off it instead
Yeah I am always nervous before a DnD session because... well because.
And then they start behaving like 5yo and then all Is well.
Except when they start asking about a random Npc.
As a forever DM I can say: *sleep does not exist*
What's sleep
@@sauronsrighthandman301 I think thats what babies ~~players~~ do?
clearly you 3 idiots have issues i sleep like a rock and still do dnd
just spread out the sessions more, in our current campaign we are currtently in between session 32 and 33, this campaign started around 1 1/2 years ago, so i have plenty of time to preparre everything, sleep, work and other not youtube friendly activities xD but once a DM, allways a DM is sadly true, i never was a player and wish to play one time, but this day will never come ^^
I dont have issues with sleeping anymore, but maybe its because i'm a forever dm for over 12 years... anyway, there's a point where you get so used to writing, improvising and dealing with player shenenigans that preparing wont take that mutch time anymore. Also, spread your games for the sake of your sanity. Twice a month at max, or youll get exausted and your players may start to not take you seriously.
I am so ready for this as a new DM who is running a home brew
Also, ‘If you introduce anything adorable in your campaign that’s the only thing your players are gonna want to focus on’ rings so true for me, I homebrewed a creature named Soozan (lil black ooze who I gave a silly voice) and one of my players fell in love lol
Same. How many sessions are your campaign up to?
@@rpedersen8424 Id say around 20 sessions, each lasting about 20-35 minutes
good luck!
Woah, 20-35 mins a session? How do you manage to make sessions that short?
ruclips.net/user/shortsye-tP0VLwaM?feature=share
Dm: I planned a long time for this encounter and mechanics-
Me: I would like to use wish to get rid of everything you worked for
Dm: ..... *Proceeds to disconnect*
I'm new to being a DM and maybe I'm been a little optimistic but honestly I can wait for one of my players to try something like that. If I have learned anything from genies is that almost every wish can be turned against you.
@@Rgnarokk good man
"Since this campaign and wold is something I worked on, now your characters will forever be living consciously in a blank infinite space where they will never die. Are you willing to continue with this joke or do you want to return to the point before the wish?"
@@Rgnarokk master the monkeys paw and you shall never feel like youre losing control when introducing a wish in to your campaign.
God, I hate how true that is and you don't even need wish. Banishment and polymorph just speedrun encounters
Am forever GM. When he said "go back to being a player now", i laughed at the same time, in the same way.
IF the others are good D&D gamers as well or you're playing with strangers, you CAN revert after a long grueling battle.
The second you JOIN a group as DM, you STAY DM.
Be honest, if you actually got to be a player, you would get an inexplicable itch.
I sense I've made a grave mistake
Not too late yet, I haven't started, but I already said I was was gonna be the dm...what do I do? Should I run for the hills?
Honestly, at the end, I was like, "So it's like being a parent." Minus the being excited part.
Lol
So basically being a parent of a teen.
"accidentally" (how do you even call that an accident in the modern era?) becoming a parent is when it's not a happy time.
I can just throw a meteor to my world when I'm tired of it, can't just bury a kid.
@@dimwarlock Can't just bury a kid? Well teeeechnically... /j
(Also contraceptives are NOT something universally available in the """modern era""". Not even in developed countries. Nor are contraceptives 100% effective. It is not, nor has it ever been that simple to try not to judge people too much.)
As a forever DM I can say that you CAN work some sleep into the schedule. Usually when there is canceled sessions.
Which is every time.
After this I'm going to go get my DM a straight idea of what my character wants to accomplish I'll catch on every point they're trying to throw and I'll give him a hug.🤣🤣🤣😭
We appreciate it :') go go you wonderful player.
Extra tip: bring snack sacrifice.
@@Kino_Cartoon I second the Snackrifice. I fed DM is a generous DM. Source material- 16 years of DMing. Lol
Meanwhile, I'm hounding my players for their backstories so I can write up each player a series of exclusive lore supplements based on their backstories...
If this is their first campaign, I wouldn't get your hopes up too much on it. I've had a party of 5 and only one of them has a backstory, one has a list of crimes against humanity they've experienced, and the others are just there to murder people. Just let them know that players *with* a backstory will have more character-driven storylines
In my last campaign, my character's status as a military officer came in handy when I levied the local garrison to do my dirtywork. The Mafia arc was interesting.
I literally wrote all of my players backstories bc they didn't come up with one
Well except for one of them but when they wanted to multiclass i still ended up writing a backstory for their character.
And then life happens and whomever you were most excited about either quits or causes issues between themselves or yourself and leave the campaign.
I generally barely do backstories. My best most stories character I was told was in jail to start off with and would be joining the party through that. I made him a chaotic neutral leaning good skald(bard but makes people angry) and a backstory that I had a twin brother who committed a crime and got me convicted of it and my character was kinda norse-ish. Over the course of the campaign and roleplaying it got more filled in with me being from another country from where I was jailed and completely inept in combat but amazing at being a skald telling stories and remembering lore. My brother was a expert warrior instead and apparently hated that I was liked unlike him so he got me thrown in a prison with a death penalty and went back to our home town to take it over from the village head(dad) killing our family and most people of note from there aside from my sister that he basically sold to the big bad for more power by the time I got there.
Half of that was just because I legit could not roll higher then a 4 for ANY combat roll but never failed my skill checks. By the time I confronted my brother I was mythic(slightly) and had a decent magic sword around level 10 and had hit an enemy for the first time when I wasn't at the session. Then I dueled my full barbarian brother and won, I was horribly confused by my hitting him at least once a turn and thought my luck had turned at a dramatic point, checked the roll number instead of total.....4 I had just managed to scrap together enough bonuses finally that I couldn't miss unless I rolled a 1, meanwhile my mirror images utterly turned off his ability to harm me. .>
When I was DMing my campaign, I didn't lose sleep planning, but I definitely lost sleep following a session due to my brain still operating in DM Mode and worldbuilding in my dreams. It was terrible, but almost kind of cool.
I've always wanted to DM a campaign but it's so intimidating. Also between my DM never getting sleep and our party throwing his plans out the window, it sounds stressful. Maybe I'll start with a one shot 😂
Nah.. it's not as complicated as you think it is... and if someone is stressing while doing it, then they are doing it wrong.
1. First job... create a world (or use a module). The world could be ANYWHERE and ANYTHING. If you want your game to be as though you're in the world of tiny toons or Tom and Jerry.. go for it.
2. Setup your overall plot. However, do not and I mean do not force your players to go from A to B to C. Your players should feel like there's an open world and anything can happen. For you, simply design or prepare 10 basic encounters (shop, quest, battle) . Consider them basic templates with interchangeable parts. So if your players go left instead of right you can use a template and flair it to match what's going on. The role of the DM is to be the world and if need be you can change the world to suit a scenario at anytime.
3. Have fun and let your players have fun. While you have the final say in the game, let the players have fun and be the characters.
4. RPG games are akin to choose your own path books. So expect things to go sideways, and remember your the author of the book and you can determine what happens on the next page.
@Ivelios Xilosient Are talking about the storyline side? Creating an interactive story can be daunting. But there are tricks to make it easier and simpler and less maddening. For example, every great book, movie, and video game follows the hero's journey (the concept has been around since Homer wrote the odyssey). If you're talking about the mechanics and generating excitement around a task... you can run into problems and stress if you work solely on the concept that you want to the game to be the next end all be all. Think about this for a moment. Matt Mercer and his crew are actors trained in the art of add lib. The goal is to make it entertaining enough to draw a crowd that will make them money. Remember, it's a production meant to entertain. Those online videos are edited to remove the boring content (leveling up, stalled moments, or moments that are taking too long). Would you watch those videos if it consisted of a PC working out a question or goal with a dm for an hour or more. Just remember and know that it is extremely normal for moments in the game to be exciting and moments in the game to fail. You will never have 100%. And you know what... having a game with imperfections will probably be the game everyone loves and talks about the most.
I'd say don't, unless you're ready to always DM. Even if you try it out, players know when they find a good DM to cling to that DM, so if you do a good job then you'll never hear any other question from your friend group
I'd say go for it, but your concerns make sense; just make it clear with your group that you're dming a one-shot or a 2-3 games campaign to give a break to your dm, that way they'll know you don't want to be a forever dm. A lot of the comments are giving good advice and fair warnings, but I'd mostly recommend using a video-game structure in your game, meaning that you prep npcs and make sure you know what they want and who they are, and a story with interchangeable parts (if the world makes sense on its own, the ways in which your npcs react to what the players do will probably enough to keep the whole thing together, think about a few different endings for each quest that will influence slightly the next one, this way it's impactful but still easier to control). I'm not saying you can't improv a whole game, but these are some tips that help me keep things structures :P
What 42x3 said but id also advise that try to get people who you get along with to play with as a dm. Ive played on a dnd westmarch and have encountered many people some go "its fantasy" and will fight for anything to happen because "magic" so always imo try to keep some realism (not irl realism mind you) in mind and dont let toxic players bully you to get what they want
Being a Dm is like owning the coolest toys in the playground and instead of playing with them the way you want you watch others play their way and need to be happy with that.
Forever.
But you're still every NPC and also the entire world.
Honestly jokes about forever dms always make me happy deep down because my party literally fights over dming. There are 5 campaigns waiting to be played and we only have one player who doenst like to dm(out of 8)
I hate you so much right now... 😉
I don't exactly have 5 players who are all dming, but I have one other player who dms and we alternate campaigns. Some of the other players are interested in dming too tho
Even when you go back to being a player, you bring the DM mentality with you FOREVER!
The only way out of being a dm is tricking someone else into it
It’s like the Flying Dutchman
Oh no I think Ive been tricked
Or giving your players, then you have free homebrew to work with c:
My friend and I are arguing about who should be dm. We both eant it for some reason
I was tricked into it. And since my players usually play backstory-less murder hobos, it usually leaves me a bit twitchy. But whatever makes them happy, right? 😅
My DND group gets around this issue by having 2 DMs do Co-Op
That way 1 of them gets to play a session while the other runs it.
That is lovely! As a DM, it is appreciated! We run one-shots every once in a while so I can also be a player. Luckily, two players of our group also enjoy DM'ing so we have some nice change of pace
Thats an interesting way of doing it! My group play 3 different campaigns, each campaign has different DMs. We all pick up the DM mantle when its our turn. Chaos ensues every monday in Caligo(No group name as of yet) and wednesday on when we play fantasy detectives in C.S.I Phandelver or holy crusade in Icewind dale. On wednesdays we rotate the campaigns every week.
This makes me curious, do they share a character? Have a single character that the one who isn't DM'ing is controlling?
"Did you seduce the dragon?"
His shirt checks out.
I think I'm insane. Doing D&D for the first time as a DM running a homebrew campaign. Gonna be so fun. If it fails, it'll still be wonderful.
Hey me too
This is exactly how I started four years ago. I made my own world, took inspiration (and flat out plagiarized) from things I like, and ran with it.
We went from lvl 1 - 11 and had amazing things happen along the way. We just started the new campaign (also homebrew) at level 11.
Just flesh out the world around where the party is, put stuff in that you think is cool, and have fun. Not everything will be perfect but I promise you'll get better and better after each session. Go get 'em, DM!
I did the same thing; good luck! Hope it goes well for you!
Did the same thing. Loved it. My friends and I are still playing it 2 years later.
I think one of the first campaigns I started went from levels 1-19, and only stopped because of Covid. Sucks, we were so close going through this epic campaign, and only a few sessions away from fighting the big bad who they had been trading blows with many times (in terms of foiling each others plans)
The best part about being a homebrew dm is making squirrels which breathe lightning and nobody can challenge that idea because it's real now.
So a Blue Dragon lives in a forest now?
hot take: I prefer DMing to playing
I'm just glad you're enjoying yourself. I haven't actually played other than dming yet but it is a lot of fun
I kinda do too. Something about having an actual consistent schedule (but in all seriousness, world building, character creating, and storytelling are all my favorite things so DMing is perfect)
As DM you actually arguably play more, because you are literally everyone else in the world.
I'm on the fast track to forever DMing, and while I dont mind being a DM I would like to be a player.
I kind of prefer DMing too. You get to be more reactive, and based on how much you've prepped, you get to improvise a ton.
Downside is finding reasonably good players. Most are meh
I’ve become a DM for my little brother and sister during the pandemic, and other than the Forever DM thing, I haven’t experienced the clique “DM Experience”. They love my story and the dilemmas and love I give. Sure, the party is two PC’s and 12 NPC’s they got super attached to about to go take down an Illithich Hive, and my brothers Paladin broke his oath by going against the gods who gave him power, but the power of the people who trust and believe in him is more powerful than the drop of power the gods gave him, or that my little sisters male Barbarian and the female monk are dating, and Virdis destroyed the deck of many things, or Matthew the fighter summoned by the deck is a fusion of Warforged and Dragonborn, or that Rowan was only meant to be there for the first session, but my siblings convinced him to stay, or my little brothers Paladin adopted a little Halfling rogue boy who tries to pickpocket him, and I’ve lost track of what I was on about
In my experience/campaigs:
ME: Here's my character, I spent a lot of time making it.
DM: *Rips paper*
(We tend to die... a lot)
I’d say that’s a red flag
I’d say he’s beyond red at this point.
That ending before the:
“I love it I would love to be a dm”
Would have been a perfect add transition
Him: Trust me, if you introduce anything adorable in your campaign...
Me: Ooh, I still need to stat out the fire squirrels! Thanks for the reminder!
EDIT: Since a few people seem to like the Fire Squirrel idea, I've submitted it on D&D Beyond as my first public homebrew! If you search the homebrew monsters, you'll find it as a 1/8 CR Beast under my same username.
Fire squirrels?
Thats sound awesome
@@deathzonekiller2261 Thanks! We're adventuring in an area that's got a lot of bleedover from the Plane of Fire and the Feywild, so some of the native animals & plants have gotten...interesting.
... I can use your idea?
I really love it
This brings back my trauma with the fire bats that were immune to non-magical damage and could combined attack spells.
@@deathzonekiller2261 Sure, go for it! Tbh my execution will probably not be quite as exciting as it sounds because the concept is mostly a squirrel but just somewhat fire-themed. Basically I'm gonna give it fire resistance and a small amount of occasional fire damage. I'm not expecting to use them as a monster, it's just because I know for certain that as soon as I describe any fire-themed wildlife, our fire genasi druid will want to add it to their wildshape list, lol.
Sleeping is overrated when you play D&D
any day is a good day when a new one shot questers video comes out.
I have never missed out on sleep, and I've been a DM for 22 years as of this year.
Remember all you Dedicated DMs out there, if you can't perform for the players... they can't care about your game. Sleep today, improvise tomorrow.
Agreed. Improv is the most useful tool as a DM, even better than just planning.
Ready to start DM-ing. Been preparing for four months and I'm excited and a little bit terrified at the same time.
"Trust me. If you introduce anything cute into your campaign it's all your players will engage in."
Welp, time to reveal that the stray cat my party adopted is a demon in disguise! I can't wait to see their hearts break.
Friggin’ Rakshasa
They’ll still probably want to keep it thinking it’s misunderstood
It's 6am, I am up trying to haphazardly get session 1 prepared. I find this, I watch it, I love it and I think it's great.
I made a massive campaign with sprawling lore and intense battles. But the moment I introduced “Sir Bonesy III the bodiless and his quest for a drink in the tavern” and now they don’t care about the fate of the world!
Trick to getting to play when you're the DM: join 2 more groups.
You got rid of sleep, right?
Just make sure none of the groups ever meet and never admit to having dmed before
@@slb797 Not always required. I DM one game and play in two. The two other DM are players in me game and in each other's game. That way each of us 3 DM one game and get to play in two games.
Of course we also have others players, but that is not the important part here.
Insert me DMing for 4 different groups here (at least session aren't regular for most of them)
You just joined two more groups. Now, after mentioning that you DM'ed before, the first groups' Dm is hounding you to "just take over for one adventure", so they can finally be a player to and in the second group the DM quits, leaving you to jump in and fill the occupancy, just so the group doesn't dissolve, because one of the other members thinks "they might try their hand at DM'ing, just as soon as this adventure is over..." or the one after that... or the one after that....
@@Runenschuppe the DM in one of the groups is already a player in my game haha
You know as a first time DM about to run my first game pretty soon this is exactly what I needed to hear. Goodbye sleep and hello forever DM
Ok but looking at the back of the character sheet every time "backstory" was said is the highest level of comedy
Well for my experience to be a DM, the easiest way you becoming DM is to improvise your planning to suit the player choices if they go murder hobo or out of the plot decision they choose. And another to make DM easy you just create the story of the campaign based on the character's background. What's not fun is the when the party instant kill BBEG but again I adapt it by creating more challenging boss fight or putting some trick or even back up plan. So far I enjoy it as forever DM (pls help me)
Was that an over the hedge reference? "But I like da cookie." "But I like sleep."
Duke could you plz do a vid showing your miniature collection🙏🙏
I second this
Dm: make a perception check
Party: ok ... rolling a nat 1
Dm : you don’t see it
Party :don’t see what ?!
Adult dragon walking in coming to tpk
Party : why our we still here , just to suffer 😩
This sketch hits sooooooo close to home, dayum. Especially the 'adorable thing' joke.
Once you are a dm you stay as a dm. It is a cruel thing, except on those occasions where you can get multiple dms in your group. Though I am the primary dm still as the one most familiar with our current edition.
Upside of being a dm. All those characters you make but never get to play as a player, you can play them all at once if you want to now, though the party may kill them.
This is so true, as a dungeon master with school and fencing, and an otherwise filled up schedule it is so difficult to write down a whole new campaign
I think this is your best video yet, I like how you even slipped in a bit of advice.
"He has a backstory?" (looks on the back)
Thank you DMs!!
I am honored to have joined this class, and i hope to keep improving my stats so i can pass on the same joy to others :)
That last line got me. That was awesome.
Better twist than any Shyamalan.
This might be my favorite sketch yet
Oh my stars!! That was hilarious! :) That might be my new favorite sketch of yours. I loved the pained laughter at 2:21, I was cracking up! keep up the good work Duke, and have a safe move!
I’m glad I have a group of friends that love DMing and once a campaign or game system piques their interest they start writing their stuff to start a campaign as soon as one finishes up or hits a hiatus.
I found out that my friends really wanted to play dnd but only myself and a one other friend in the group knew how to play the game, so I became the dm for them. At first, it was a rough loop of the new players and myself trying to figure out how to play our roles, but it’s been an amazing time figuring it all out with them and learning more about the game.
I joke about being the forever dm, but now both of the friends who stuck with it want to dm so I get to be a player again :D
That said, there’s nothing more special than watching my players enjoy and interact with a world I made, watching them love and hate the characters they interact with, watching them laugh and hang out because of my creation and I. If I was taken back in time to the moment I told them I’d dm for them, I’d become the dm every single time because it’s worth it.
I like how he smiles and doesn't move his head at all when he rips the sleep schedule
0:50...welll...I wasn't planning on my players having a vampire cat-kid as their mascot but you know, she was adorable.
...
I think I should have expected that one.
The most rewarding thing I've ever had happen to me as a DM was when I introduced a plot twist that genuinely shook my players. It made me feel like an accomplished storyteller. What was a wonderful Tuesday.
I mean, I just ask them to give me a few names and events from their character’s pre-adventuring past, improvise some plot hooks vaguely reminiscent of the names and/or events, see how they react, and improvise plot off of that. Simple, easy, hardly any prep time before the session (thanks npc stat blocks in the back of the monster manual and xanathar’s guide!) If you can then come up with a halfway logical reason for multiple pc’s arch-rivals to team up and oppose them together, well, that’s just a little bonus cherry on top. Haha
Could you do a video about a party with a necromancer as one of their members
I love DMing because my players come up with awesome and funny ideas while trying to stick to the plot. They know I work hard on every session to make it fun and engaging for them so they mostly plan accordingly to make the most of each session, even if sometimes we end up staying with that NPC everybody loves for longer than expected.
It's great
I am preparing a one-shot for my very first go as a DM and I am very excited for it. Our normal DM gave the the advice of expecting the players to screw things up and loop it back in somehow, so I have made a map for a place they aren't actually supposed to go just in case they decide they want to.
I started playing D&D about 1.5 year ago in a local gamers café where they had a d&d session on Wednesday every 2 weeks. and lets say the place was quite stuffed with d&d players on those evenings. anyway jumping forward to march last year (2020) the organizers told us (players only) about an upcoming event, DM appreciation day. since our party grew quite close in just a few month that we knew each other (it was a bit come and go in the beginning of our party) and we all love our DM. we all agreed to the idea to make a custom DM screen/ storage unit. to make long story short, we all know what strook us past half macht 2020 and that evening was our last in person session we had ever since. We still still play on Wednesday every 2 weeks, just online and are still waiting to the moment we can meet up to give it to our DM.
I am mad at how accurate the final punchline is.
I’m running my first campaign and my friends automatically made me forever DM. I love it.
Honestly, I'll be able to relate to the topic of this about when the video comes out. I have a plan for our first session, but it hasn't been written yet since I'm on vacation and our session is when I get back in a few days.
Sidenote-When did RUclips get a premiere feature?
The premiere feature's been here a loong time.
@Ivelios Xilosient Not exactly. I for one create a rough summary of events that are about to happen. It actually helps.
@Ivelios Xilosient I know, my players say they want to derail the campaign, but seeing as the bbeg is directly potentially world altering they would need incredible luck to avoid them. It's not railroading, but I believe that villains of that scale should be a hazard no matter what if they are that big of a threat that they need powerful adventurers to be defeated.
just dm’d the first session of my first campaign in two years yesterday!! yeah this is absolutely accurate.
When the bit got to the spiel about looking after the player's needs while your own are neglected, she just fired off, "OH GOD, PARENTING."
and I died.
Every single one of these videos I watch always gets at least one laugh out of me😂😂😂
I just ran my 3rd session today with all beginners, myself as well. It was the first time they entered a city and it was a lot of fun. A bit awkward cause 2 characters are nature based and struggle with people, so one remains to lead them through the streets. And she is a chaotic mess. Lot of anxiety, but it went well and when I asked them at a point whether they wanted to continue or stop there for today, they were all super excited to continue. Also, I told them that I improvise most things, so I, as the DM turned into a note taker of my own words. But it works well so far
0:31 "B-but I like sleep..."
Something about his tone of voice just hits home. I like sleep too.
PTSD triggered from this being WAY WAY too accurate :) well Done One Shot
Our previous DM passed on the curse of "forever DM" to me. I feel this so hard as a new DM (but I'm also very excited).
My party will descend into the craziest, unhinged and chaotic shit and the DM literally had us fighting Santa Clause because of it.
This short is great, I love it.
"say bye to sleep"
*me as a bard who only cast sleep*
"Hammer, what have you done? My characters sleep more than me!"
@@InkognitaTheNameless more like
"hammer what have you done the pcs sleep more than me!"
@@luke-dl8tk nah, the PCs catch every long rest they can, sometimes thrice per session
I've never felt like a sketch was relatable to me until I seen the end where it was talking about the negatives and they ended up being happy about it. I have no idea what's so fun about doing things for others even if it means ruining the work you spent on, but GOD DAMN is it fun.
I had a lot of fun DMing at college, but nothing beats the summer that I ran a campaign with my grandparents and brother.
The more I learn about D&D and the more I think that if my friend group ever want to play party I would become the forever Dm .
I don't see any of them having what it take ( and I have 10 story start on my phone )
our dm of 2 years now, needs a break, so we're all taking turns running oneshots for the group till he is ready to start up again, he's a fantastic DM and we really appreciate his hard work
My group’s GM has GM’ed for my group before I even joined it with only one break, now though there’s going to be three whole campaigns all GM’ed by different members of the group one after the other we just really wanna try it out
Ahhh my first time DMing starts today and I'm so nervous, but so ready to start!!!
Okay, I've been DMing for a while, and I have not once needed to compromise my sleep schedule, usually plan as I go along, and try and involve my players' backstories when applicable without issue. And honestly the only reason I mostly am a DM rather than a player is 1) I have difficulty NOT metagaming when not DMing, and 2) I have some trust issues from being burned by bad DMs in the past...
I got to admit I didnt prepare much as a dm it made the sessions more realistic an spontaneous bt admittedly there were times when the game would slow down bc I had to find info or look up a particular set of rules to make sure but it became easier an more fluid as I learned more about the game mechanics so I feel the trade off of a more spontaneous an open campaign is worth it in the long run.
that last minute is scaring me, I have only ever dm'd games, I'm scared
1:02 The plot of Amazing Siger-Man 2 in a nutshell.
Cute Dumbo octopus: Appears
DM: smiles evilly
I started DMing the literal same day I was a player. The DM part actually happened before being a player, interestingly. I DM for my family and I have two characters in the campaign (one of whom acts more as an NPC) that I kinda just included in the party when i realized there wasn't a potent healer, explorer, or caster in the party. And thus Kjrna the unintelligent knowledge cleric and Formulus the four year old moon druid became adventurers!
Literally my favorite part of my first ever campaign about a year ago was this little goblin (kobold?) who I just fell in love with, and mostly wanted to talk with them so that adorable thing one is accurate :)
Idk why, but contrary to every other dnd I have played, other players have actually WANTED to be the dm
I just leave my backstories open ended with little narrative details that I know a dm might find fun to include or not include later. Usually I make my characters after I find out some information on the world of the campaign so I can tailor to suit the world it self and the narrative the dm is trying to tell. I tend to focus on healing for my characters, not necessarily mechanically, I mean psychologically in some way. It’s can be something like wanting to conquer their social anxiety to legitimately being able to move past the trauma and ptsd they acquired after fleeing from their home to save their own life. I tend to try to have a wide range of things but it’s always about self improvement in the field of healing their own mental health. But that something I can do for myself and I don’t push it onto the dm. The backstory stuff? I mostly drop those in as fun narrative nuggets for players and my dm to enjoy putting in the game if they want to and to justify whatever healing story I’m going for that time. I just enjoy seeing someone get excited about collaborating and making something creative together, especially stories.
As I always say, TTRPGs will be the most beloved thing you'll ever hate. That goes double for being DM.
The ending is weirdly accurate... also I learned that openly telling people when they derailed from your plana and improv starts, makes them less jidgemental about what happens... like when a player killed a quest giver as a joke I told them "You just permanently killed a quest giver... we will have to find a workaround.. "
I started DMing this year, and knowing what kind of procrastinating lazy person I am, I designed my campaign and DMing style to need as little prep as possible.
Sometimes I've run into trouble when I came up with a problem for the players without any kind of solution in mind, but mostly it's been going well.
Most mornings before the session I bang out a few ideas in a panic, then make up the rest on the fly.
So I do get to sleep
Why does being a DM sound exactly like being an adult?
My first dm first session:
"Your step father takes all the money you stole and starts to force himself on you what do you do." 😯
Kinda... fetishy. Gonna sit out this session **leaves discord server**
@@BatFan_Attic wasn't on discord. 😉🤣
Just forgot the "great! Now lets get you the authentic DM experience! *sends cancellation text" moment
I spent like three hours making stat sheets for some really cool NPC'S, I have a really cool plotline planned out for them. I reaaaallllyyy hope they actually find them
“Once you’re a DM, you stay as one.”
Me: *Laughs in DMPC.*
I prefer to be a DM over a player because I get to make up everything. Sure the rules exist, but I break them a lot. The first thing to go was attunement for magic items. And the magic items in the books.
Before your gasp in horror, I just homebrewed my own magic metal that can be enchanted to do pretty much anything and so far my players have created things with this material that hit harder than artifacts. Now you can gasp in horror.
"they have a backstory?" *turns paper to look at its back*
How to sleep and be a DM in two easy steps.
1.) Read a lot of things your players have not read.
2.) Steal blatantly from multiple sources simultaneously.