If you know these tricks, you are a genius

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  • Опубликовано: 12 ноя 2024
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Комментарии • 625

  • @Jenkins69
    @Jenkins69  3 года назад +376

    hello sorry i have been using my youtube smurf jenkins clips more than i have been using my main jenkins69, but i though tthe patch was coming soon and its been a month. have this in the meantime my beautiful friends

    • @MrTinkerPig
      @MrTinkerPig 3 года назад +5

      We need our weekly dosis of Jenkins. Thank you you sexy beast.

    • @neilnatsumi
      @neilnatsumi 3 года назад +10

      I'm loving the Herald analysis clips! Keep up the good work!

    • @jazzyjaz2896
      @jazzyjaz2896 3 года назад +3

      I bought an herald acc how to boost it with techies

    • @genesises
      @genesises 3 года назад +3

      i was actually thinking this the other day and its cool to see you acknowledging it as many (or most?) creators seem oblivious and some of us do notice despite it not being a big deal 8)

    • @johndoe-fd3xd
      @johndoe-fd3xd 3 года назад +1

      tuba channel better

  • @luisdelgado6687
    @luisdelgado6687 3 года назад +163

    I love how Jenkins helps developers with their bug fixing so they can flex on the next scrum meeting

    • @d4kuhosu
      @d4kuhosu 3 года назад +1

      Best way to put it

  • @kukuki5000
    @kukuki5000 3 года назад +208

    The game you study your entire life for, to lose 50% of the time.

    • @eloelo6944
      @eloelo6944 3 года назад

      Tyle ze na coraz wyższej randze

    • @nierly4942
      @nierly4942 3 года назад

      Its 5v5 bruh lol

    • @kukuki5000
      @kukuki5000 3 года назад +11

      @@nierly4942 It depends. Sometimes it feels like 1v9 dude lul

    • @halfiem2510
      @halfiem2510 3 года назад +3

      Cap that number is too high xD

    • @Jenkins69
      @Jenkins69  3 года назад +70

      oh god that hurt to read stop that

  • @eragong1
    @eragong1 3 года назад +63

    The trick to take advantage of the extra range on items like glimmer is to spam cast it from outside the range so that you'll only walk to the hidden range and then cast.

    • @tapwater424
      @tapwater424 3 года назад +8

      hidden buff to topson who always click the same button 10 times

    • @lukafulltv94
      @lukafulltv94 2 года назад

      all fun until you accidentally cast glimmer on urself and get reported for not saving

  • @ClainSArchive
    @ClainSArchive 3 года назад +54

    When you are addicted to Dota 2 Content you get into a Jenkins Video 45s in

  • @arsenusthearsenalswagus4200
    @arsenusthearsenalswagus4200 3 года назад +50

    Ah, this calls for another "cleaning up" task for the Janitor at Valve.

  • @wholehorse331
    @wholehorse331 3 года назад +177

    thank you for exposing bugged interactions so Valve is forced to make a patch

    • @AzIaNrOckZ077
      @AzIaNrOckZ077 3 года назад +18

      Which will unexpectedly result in another bug that players will soon find out.

    • @don_juant
      @don_juant 3 года назад +12

      they won't until it impacts a pro game significantly

    • @Anonymous-rx9lp
      @Anonymous-rx9lp 3 года назад +3

      Not Going to be patched

    • @imbrand5040
      @imbrand5040 3 года назад +3

      hey yeah I'm sorry bud but these bugs need to be in a pro match before Valve's neurons are activated

    • @wholehorse331
      @wholehorse331 3 года назад

      it was a joke

  • @Awesome-1001
    @Awesome-1001 3 года назад +6

    I knew 3 / 4 of these.
    I had no idea about that cast range thingy.
    Btw another great combo which additive is lich + bristle back.
    BB has 40% dmg reduction on his back
    And lich has 60% *physical* dmg reduction making BB immune to right clicks on his back unless you have magical procs or pure(od & silencer).

    • @martianmarcera6721
      @martianmarcera6721 2 года назад

      Huh. I didn't know Lich's second skill only reduces right-click damage before this comment. That's good to know.

  • @mattzw9340
    @mattzw9340 3 года назад +12

    i wish you also mentioned that blink makes a cool noise when you get the max range blink

  • @Yanoor
    @Yanoor 3 года назад +67

    Thx for good trix)) Gonna use this today

    • @Yanoor
      @Yanoor 3 года назад +4

      @@no_name1208 только дотер, это да.

    • @umarelimbaev02
      @umarelimbaev02 3 года назад +1

      и здесь ты, екарный бабай

    • @MrJuhs91
      @MrJuhs91 3 года назад

      How are u gonna use it tho? Play vs wr or pa and hit them with witch blade when they bkb (a very specific thing to do, you proberly rather wanna run when one of theese heroes bkb, considered you also need a hero thats is good with witch blade (int hero))
      Or you wanna play Ursa together with Centour, and then tell cent that he has to ulty, at the same time you ulti, becouse you know it is not a waste at all, considered you already have a buff on one of the 2 ulties, and when you do them together you get more of the same, it would be better to do them after one another or engage with one and disengage with the other.
      I think this video it is just knowledge, small tricks is you will, you can use it only a little becouse you know details of the game better, but it is not really something you can "just use today" and win games, in my opinion. I never known that the healing salve have a very short range, becouse i just use it in the lane and the range seems to be long enough, but you know it is always good to know what couses this things, but it is very small things in my opinion. The blink daggert trick everybody have known that for a long time now...

    • @memzo_getR
      @memzo_getR 3 года назад

      вот чего чего а тебя здесь не ожидал

  • @Supperrman
    @Supperrman 3 года назад +3

    Stuff like the blind and damage reduction stacking makes for really interesting custom hero chaos/clash/ability draft builds.

  • @MrWoofless
    @MrWoofless 3 года назад +123

    but how does this help me win games

  • @neilnatsumi
    @neilnatsumi 3 года назад +68

    Hi Jenkins! Do you have itemization guides inside the game? I use the ImmortalFaith and Torte de Lini guide so I just thought you if you do something like that. Thank you for the content as always

    • @Jenkins69
      @Jenkins69  3 года назад +106

      i do not. they take forever to update. props to immortalfaith and torte de lini for keeping them updated its insane amounts of work

    • @neilnatsumi
      @neilnatsumi 3 года назад +9

      @@Jenkins69 That makes sense plus you have to update them every patch. Great work as always! I hope to see more of your commentaries on the main stage!

    • @tomatosauce3325
      @tomatosauce3325 3 года назад +4

      @@Jenkins69 Can you ask your friend Gremlow to make a guide please. I've been watching his games forever and I can't get enough. Even just a guide telling me to buy 10 mangoes on pudge at the start would be very cool. Thank you

    • @memelordozai8553
      @memelordozai8553 3 года назад

      @@Jenkins69 maybe you could do it for your favourite heroes

    • @aichiiiii4404
      @aichiiiii4404 3 года назад

      @jenkins maybe you could only do a pudge guide plsss

  • @ndricimhalili9793
    @ndricimhalili9793 3 года назад +1

    The Necrophos being halted by magic resistance is a nerf, because it used to do pure damage.
    There are also other "hp reduction" spells, but only Zeus's "Static Field" comes to mind rn.

  • @Karmolicious
    @Karmolicious 3 года назад +4

    Years ago I was playing dota2 with a girl who was new to the game. In one game we both bought blink daggers so I figured I'd show her that you can get a little bit extra out of it if you click correctly. So I told her to blink towards base. I then blinked the extra to show her how you can get more out of it. Instantly she replied "Is it because I'm fat?" and it's still one of the funniest thing I've heard lol

  • @michael_hutchie
    @michael_hutchie 3 года назад +3

    Thanks for explaining this in detail, Ive always felt these extra ranges for casting in game but never knew why, just sorta accepted it

  • @chaz-e
    @chaz-e 3 года назад +6

    Never knew the Dagger cast range mechanics work on other items too. Quite insightful vid Jen!

  • @ivand7915
    @ivand7915 3 года назад +1

    HP regeneration with Hood may be higher than without it because Hood provides HP regeneration by itself, so this may not be caused by magic resistance against Heartstopper aura. To make this experiment right you should check the same with Cloak instead of Hood.

    • @ivand7915
      @ivand7915 3 года назад

      UPD: I've checked it. Cloak does not help against Heartstopper aura at all. You are welcome.

  • @reduxinoalter9660
    @reduxinoalter9660 3 года назад

    Pangolier's Shield Crash and Visage's Gravekeeper's Cloak stacks diminishingly with other damage reduction sources
    Kaya's (and any upgrage) Spell Amplification doesn't stack (the strongest effect will be chosen)
    Kaya's (and any upgrage) Mana Regen Amplification stacks additively, but Bloodstone's Mana Regen Amplification doesn't stack with Bloodstone
    Spell Lifesteal from different items stacks additively
    Any Spell Lifesteal Amplification stacks additively
    P.S. I didn't know about the other 3 mechanics, thanks for info

  • @AndyLukito
    @AndyLukito 3 года назад +51

    Never knew about the maximum range item mechanic, really helpful! But why do they make it like that though?

    • @Captain1nsaneo
      @Captain1nsaneo 3 года назад +23

      Because they just grabbed the code from blink dagger.

    • @daghetto101
      @daghetto101 3 года назад +6

      If im not mistaken you can dodge rupture in a maximum range of blink (AM but not on QOP) AM and QOP i think also has those max range.

    • @Septimus_ii
      @Septimus_ii 3 года назад +3

      I think it's just a tie over from some legacy code. Blink dagger has had weird range stuff for a long time and Valve only half normalised it

    • @darragho6358
      @darragho6358 3 года назад +4

      @@daghetto101 if you max blink on qop while moving you used to be able to dodge it not sure anymore though and am needs to get the shard. If you move more than 1300 units rupture doesn't hurt you

    • @akasection
      @akasection 3 года назад +7

      @@Septimus_ii yeah, it's borrowed from warcraft 3 blink mechanism. I think it's because the original Maiev blink and Kelen Dagger blink has hard property of "Minimum blink distance" that caused calculation error of cast range from blizzard dev back then.
      Oh suddenly, I realized that blink is the only skill (in warcraft 3) that can be still be proc/triggered when the cast range is farther than the maximum range (without letting the caster moves).

  • @DomDedz
    @DomDedz 3 года назад +5

    7:01 there used to be a unique UI tag for the "HP Removal" effect at one point, if this snuck out under our noses, I wonder what else has changed over time with seemingly no patch notes?

  • @AliMohamed-fu5lc
    @AliMohamed-fu5lc 3 года назад +17

    We are witnessing midormeepo’s doppelganger:
    - make channel popular
    - make second channel
    - second channel becomes main channel
    - rinse and repeat until you become John D Rockefeller of dota channels.

  • @Sid-ip2xw
    @Sid-ip2xw 3 года назад +2

    The fact that I knew most of this beforehand makes me question my life choices

  • @user-25352
    @user-25352 2 года назад +2

    funny how he speaks of "diminishing returns" with evasion when in reality it STILL scales up. Every Butterfly multiplies your eHP against physical attacks by (1/0.65), those 73% evasion are almost quadruple eHP against physical attacks - not immune, but damn way too tough. The issue is not weak scaling, but the fact this evasion obviously doesn't work against mkb or any magic damage which enemy gotta get more of after first butterfly bought, so it is inefficient but in the different way.

    • @frank.e.wildcat
      @frank.e.wildcat 9 месяцев назад

      still diminishing returns

    • @user-25352
      @user-25352 9 месяцев назад

      @@frank.e.wildcat diminishing returns is when you gain less with each next item you gain. With evasion, you gain MORE with each next item you gain. This is not diminishing returns by definition.

  • @fruitenantcolonel9207
    @fruitenantcolonel9207 3 года назад +24

    I have no feelings to express.

  • @Nathan-yu7cu
    @Nathan-yu7cu 3 года назад +1

    I wouldn't really call the evasion from stacking butterfly "diminishing returns" because each time you get one you will take 30% less damage. For example, If you have 0% physical resistance and 1000 heath and 30% evasion that's 1000/(1-0.3) = 1429 effective health. If you buy another butterfly that is 51% evasion. That would be 1000/(1-0.51) = 2040 health. Each time you buy a butterfly are multiplying your effective health by 1.429 from evasion no matter how many butterflies you have.

  • @ananjay25
    @ananjay25 3 года назад +10

    dota, the game that keeps on giving obscure mechanics

  • @DardellX
    @DardellX 3 года назад +9

    There used to be more different damage types back in the day, so Necro passive used to be something like direct hp removal rather than magic damage

    • @digiquo8143
      @digiquo8143 2 года назад

      It used to just straight up reduce regeneration and could put your regen in the negatives, they changed it a long time ago for some reason.

  • @OurHappyDeath
    @OurHappyDeath 3 года назад

    I GOT A GAMERZCLASS AD AT THE BEGINNING OF THE VIDEO AND IT STARTED WITH JENKINS GIVING AN OPENING SPEECH (or something, I dunno), and I GOT SO CONFUSED OVER WHY JENKINS'S VIDEO HAD A "skip the ad" BUTTON ON TOP OF IT.
    It took me a solid minute to realize what just happened, I am shoched beyond belief.

  • @HAHA4625
    @HAHA4625 3 года назад

    Think the Heartstopper Aura issue is a leftover from when they removed all the different damage types. They made Heartstopper Magical and gave it a buff to make it do damage like when it was HP Removal, however this check wasn't updated for damage reduction, which if I remember correctly is kind of a new mechanic.

  • @Tfisk
    @Tfisk 3 года назад +1

    Figure I should drop this since it's along the same vein. Figured out a while ago that if you have aghs shard on juggernaut, the spin attack thing, and you have echosabre, as long as you don't click on the hero you spin on, echosabre will do the moveslow attack slow effect on every hit the spin does.
    Enjoy jug spammers

  • @pory1284
    @pory1284 3 года назад

    Just for fun, the 'diminishing returns' that Jenkins was saying has a formula.
    For example 3 butterflies, each has 35% evasion which means 65% hit will land.
    Evasion = 1 - (0.65 x 0.65 x 0.65)
    Evasion = 0.725375 = 72.5% or roughly 73%
    This only applies to single source hero.
    ALSO, you can try this with critical hit chance if you want to stack multiple crystalis!
    Have fun nerds! lol

  • @defearl
    @defearl 3 года назад +47

    Heartstopper’s damage ticks every 0.2 seconds or something like that, not every second. 16 damage per second would be so pathetic lol. Necro is a bad hero, but not THAT bad.

    • @canesvenatici9588
      @canesvenatici9588 3 года назад +9

      What the fuck are you talking about Necro is bad hero? He has around 52% winrate

    • @canesvenatici9588
      @canesvenatici9588 3 года назад +2

      Do u want to know which hero is dog shit? Sniper. He has 14.3% winrate in pro matches recently. Gremlo pulling some hilarious shits with sniper pudge is quite amusing but by no means it's a good hero.

    • @gamingmoments289
      @gamingmoments289 3 года назад

      @@canesvenatici9588 lol true, sniper eats mud against heroes who can use blink 😂

    • @KidTrigger
      @KidTrigger 3 года назад +1

      @@canesvenatici9588 bro he is so ez to counter his 52 winrate is all pick. in captains mode its impossible to pick necro cuz hes one of those heroes if hes countered hes useless like meepo you can only last pick necro or else enemy will pick shadow demon invoker or outworld deouver or vipper

    • @canesvenatici9588
      @canesvenatici9588 3 года назад +1

      @@KidTrigger eh, yeah probably. Idk tho in pro matches he got 50% winrate tho on open dota? What strats those teams using with Necro then?

  • @TrialFireWork
    @TrialFireWork 3 года назад

    5:11 About evasion and blind stacking: I THINK that evasion and blind DONT stack, but works well together nonetheless. One think is blind stacking, other think is blind and evasion working together. If you blind axe for 20%, he will hit 80% of the time. If you have 50% evasion, he will hit half (50%) of the 80%, meaning he will hit 40% of the time (as if u had 60% evasion, rather than 50%+20% = 70%). One thing is the miss chance from the damage source (blind), other thing is missing chance from the receiver of the damage (evasion).

  • @gamingmoments289
    @gamingmoments289 3 года назад +6

    Wow, this is some good stuff to know, never knew damage reduction can stack additionally, thank you for this video!

    • @Valvex_
      @Valvex_ 3 года назад

      You can also learn stuff like this by playing some custom game modes xD

    • @TheStoso2
      @TheStoso2 3 года назад

      additively*

  • @MaxAndHisBike
    @MaxAndHisBike 3 года назад

    Damn my man, this is a really deep dive in to the mechanics. Never heard of any of them and never thought something like this would be in the game. It's kind of mind boggling that I never noticed that stuff in like 5 years of playing. I was assuming this was another tipps and tricks videos where someone shows a slightly more efficient way to stack ancients or something, I didn't expect this quality stuff! Keep it up my man!

    • @KidTrigger
      @KidTrigger 3 года назад

      same bro i played dota for 2 years and 9k mmr and i o nly knew one of these

    • @amitsangwan007
      @amitsangwan007 3 года назад

      Lol 2k mmr here, playing for 10 years. Knew nearly all of it.
      Still 2k😂😂😂
      Dota is life

  • @sobanya_228
    @sobanya_228 3 года назад

    Anyone who plays custom games knows about damage reduction. Kunkka boat doesn't stack (additively) with other damage reductions and Bristleback stops spreading quill spray when reaches 100% damage reduction.

  • @mkyval4310
    @mkyval4310 3 года назад

    Recently I played Ursa with Fury, Aghs, SNY and Satanic. I manage to survived and stand against and full damage CK and Medusa. I was surprised like I did not expect that SNY and Aghs would make a big difference.

  • @GearDiego23
    @GearDiego23 3 года назад

    Necro's passive is no longer HP removal, they change that like 2 years ago (or more), its now NEGATIVE regen, that why it doesnt say it

  • @luminance69
    @luminance69 3 года назад

    If you toggle split shot on during the attack animation then the main attack does full damage but still splits (split attacks do normal split damage), then you can toggle split shot off again before the next attack to repeat this every attack. Speeds up early farming on dusa especially with few points in split shot.

  • @lovecrazymedia
    @lovecrazymedia 3 года назад

    Thanks for sharing
    I didn’t knew that completely about that hp removal concept. Very helpful and easy to understand. Thanks for bringing it 👍

  • @FBread-xj8qk
    @FBread-xj8qk 3 года назад +2

    Just found ya two days ago watching that Jenkins Clips of you reacting to a 40 MMR game, I am entertained

  • @gamebeware
    @gamebeware 3 года назад +7

    I'm so confused on the extended item. Was there an explanation on how to use it with items that aren't blink? Is it just standing still then activating the item?

    • @casecold1864
      @casecold1864 3 года назад +1

      Just get it in your muscle memory. Good to know, game on.

    • @thecipher8495
      @thecipher8495 3 года назад

      Yes it is like that just give it some like extra space equivalent to the range of the item in use, basically muscle memory as stated

    • @vincentspaid9175
      @vincentspaid9175 3 года назад

      I don't think you have to be standing still, you just can't use it when you're out of range. In other words you can click the ground next to your target then hover over the target until you're in range. Hope that makes sense, you can try it in demo if not

  • @johnklaus9111
    @johnklaus9111 3 года назад

    Pretty simple. It’s not aoe range, it’s autotarget cast range.
    Most skills have a location target or unit target option.
    Good tip. Try casting every spell on the ground in front of you and then on units.
    This is one of the least understood mechanics in the game.
    Ground target doesn’t track during cast, but auto does.

  • @sebashernandez2058
    @sebashernandez2058 2 года назад

    i actually like number 3, because it means that there is still something in the game that can beat Godlike combos, and items that can defend against those counters, and counter-counters and so on, making the game not much of a hero selection but the capability of the player to think and manage its money and time.
    its all about ability and experience on this game !

  • @PolntBlank
    @PolntBlank 3 года назад

    To add to your point, there’s not enough tooltip information on a lot of things and there’s so many things you just learn over time. Small things

  • @maratopois7368
    @maratopois7368 2 года назад

    The cast range thing also works with timbersaw's chain. The skill actually goes farther than the cast range.

  • @RichardDegenne
    @RichardDegenne 3 года назад

    I've always felt like Glimmer Cape's range was bigger than the indicator showed, now I know why! Thanx jennkin, i buy u pespi.

  • @Neferens
    @Neferens 3 года назад

    I think Witch Blade should NOT go on Cooldown if used against Spell Immunity, but then it should not pierce evasion either.

  • @brettt141
    @brettt141 3 года назад +3

    I love this videos. Always interesting what You think is common knowledge but 80% of the dota community doesnt know lol

    • @amimiftahul1059
      @amimiftahul1059 3 года назад

      Is it atomic war? Bullwark 3rd mars with ursa ult

  • @bigwig8657
    @bigwig8657 3 года назад

    Fun fact, spell amp also does not change heartstoppee, but veil debuff does.

  • @roanjosephsiason7267
    @roanjosephsiason7267 3 года назад

    8:13 that gesture shows thats a lot of conflicting information to take in hahaha

  • @joshuacaponong3397
    @joshuacaponong3397 3 года назад

    Kind of confusing on the blink dagger part vs other item range extension. Blink reduces the range to 80% when casted more than the maximum while other item demonstrated an extension of range not reduction to 80%

  • @RenanOssG
    @RenanOssG 3 года назад

    Jenkins always making videos forcing valve to fix shit so the videos become useless. Thanks for being such a valuable member of the community. Icefrog is certainly a fan of yours.

  • @Leonidesu
    @Leonidesu 3 года назад

    Witch blade is more or less like the first skill of QOP, which will not pierce through evasion. I think they intended to do that.

  • @meerch4501
    @meerch4501 3 года назад

    On a Lifestealer with blademail and bought shard, you can’t die from a target affected with open wounds with an active blademail, even from Axe’s culling blade! But AA can kill him(because he disables healing from open wounds)

  • @Anteo4ever
    @Anteo4ever 3 года назад +5

    The glimmer cape stuff makes sense, sometimes it felt i could glimmer from far away

  • @Sonobody123
    @Sonobody123 3 года назад +5

    "valve has specifically programed into the game"
    No Jenkins. Nothing in dota is specifically programed into the game.

  • @BanielDrown
    @BanielDrown 3 года назад +8

    but how do you recreate the extra range on items, Jenkins?
    Is it by being slightly out of the range, but not too far out ?

  • @NoName-om2xt
    @NoName-om2xt 3 года назад

    I raised My rank from herald to archon in just 2 weeks because of your tips Jenkins , i couldn’t have pulled this off without you , I truly appreciate you

  • @aerolus
    @aerolus 3 года назад

    welp that blink dagger explains multiple questionable deaths that come to mind from recent games

  • @triumpusgolenius4833
    @triumpusgolenius4833 3 года назад +1

    That glimmer and holy locket trick with help me a lot from now on

    • @yidongng4313
      @yidongng4313 3 года назад

      i dont understand. Can explain to me how to extend the range?

    • @frogmittens6028
      @frogmittens6028 3 года назад

      @@yidongng4313 You get the extra range when out of range by a small distance. If you are out of range by a long distance you will run all the way to standard range before using the item. If you are out of range by a long distance, but spam the item as you run (being careful not to double-tap use on yourself if you don't use quickcast) you will use the item as soon as you are only slightly out of standard range, thus benefitting from the "bonus" cast range.

    • @yidongng4313
      @yidongng4313 3 года назад

      @@frogmittens6028 ok thanks! but what determined the "extra range" and will it be affected?

    • @triumpusgolenius4833
      @triumpusgolenius4833 3 года назад

      @@yidongng4313 just like blink when you try to blink more than 1k2 range you will only get 960 range, the range of glimmer or holy locket show when you hold alt is that shorter range. that mean you can immediately click onto someone within the range that show plus 240 range. basically the range that glimmer and holy locket that show is not the fully range of that item.

    • @yidongng4313
      @yidongng4313 3 года назад

      @@triumpusgolenius4833 ok understood. Thanks!

  • @user-yy3ki9rl6i
    @user-yy3ki9rl6i 3 года назад

    One of the biggest nerf of necro was that valve changed necro's heartstopper aura from pure dmg to magical dmg so you can build something to defend against it.

  • @takecourage92
    @takecourage92 3 года назад

    Fun fact re: damage reduction. If you play Pangolier into a Meepo and you use your shield crash into all the meepos and maybe 1 or 2 more heroes you will become immortal. It's very amusing.

  • @gonxmaster
    @gonxmaster 3 года назад +4

    I didn't know Necro's S3 was still HP Removal, even when classified as Magical Damage. It used to be as such, but I thought Valve completely removed all damage types and only Physical, Magicla and Pure remained.

    • @kschleic9053
      @kschleic9053 3 года назад +2

      Damage type and how the damage is applied are different things. There are three damage types, but there are several "damage flags" that can be applied to abilities to change how the damage is applied.
      dota2.fandom.com/wiki/Damage_types#HP_Removal_flag

  • @gamblercze
    @gamblercze 2 года назад

    Jenkins when you are speaking about damage per second Ursa gets from Necro's passive it's not 18 DPS, because he takes 18 dmg twice a second so its actually 36DPS.

    • @Nachos-sk7od
      @Nachos-sk7od 2 года назад

      It's actually 18dmg per tick with 0.2s interval.

  • @stumpyrook7203
    @stumpyrook7203 3 года назад +6

    wait so how did you cast glimmer from outside the range then?

  • @rainfaction
    @rainfaction 3 года назад

    There's also a ui glitch with grimstroke's first skill and talant that exceeds it's range

  • @phsycresconquest6636
    @phsycresconquest6636 3 года назад

    Well that actually explains why the Ursa In my last game just wouldn’t die no matter how hard we focused him.

  • @rizkip9859
    @rizkip9859 3 года назад

    7:56 he is tired and confused with his own explanation hahaha
    Great info. Btw

  • @hom-sha-bom
    @hom-sha-bom 3 года назад

    I can't believe dota still works this way. Hp removal is just a hold over from the wc3 engine. Damage would break certain abilities in the game that modders could not change so the work around was to just set hp to a new value, removing it without having to go through wc3s damage system. There is absolutely no reason for hp removal to be a thing in dota 2. Valve can make an ability do anything they want.

  • @bomboseco9953
    @bomboseco9953 3 года назад

    Ngl, both channels are amazing mr jenkins!

  • @Mrmaverickism
    @Mrmaverickism 3 года назад

    Fun fact Brew Master's old drunken brawler passive and his second skill blind gave him 100% evasion they knew what they were doing lol

  • @pis_7473
    @pis_7473 3 года назад +1

    Another Jenkins video helping me to gain mmr and understand dota on another level. Thank you sir

  • @Janbein
    @Janbein 3 года назад

    nice stuff.. the blink thing is dota 1 stuff but the additive things i didn't know thanks

  • @roymustang08
    @roymustang08 3 года назад

    i think dota 1 did have the same thing for pudge and the dota 1 blink dagger's extended range.
    also i just found out that blight stone + deso + orb of corrosion + stygian deso do stack with each other lol.

  • @BigDBrian
    @BigDBrian 3 года назад

    I feel like ability draft players / CHC enthusiasts know about the damage reduction stacking at least, it's abusable in chc, not so much in real games.

  • @bigwig8657
    @bigwig8657 3 года назад

    Dr was something we all learned ti8 I thought, with the wisp spec centaur games of og. Especially since dispersion reflects based on pre mitigation damage.

  • @affanhasby822
    @affanhasby822 3 года назад +2

    So this is why I was taking tons of damage from witch blade while using bkb on wr, damn

  • @Techno_Bear
    @Techno_Bear 3 года назад

    EEEEEYYYYYYYY ITSA DA JENKINS VIDEO.... dude I've been waiting for a new video from you for like forever, I love your content. PS I Totally Don't Work For The Flannigans👌

  • @mtgm_
    @mtgm_ 3 года назад

    You can aggro creeps clicking at any enemy hero no matter how far the enemy is

  • @h00db01i
    @h00db01i 3 года назад

    if someone attacks you and you have over a 100% damage reduction, creeps start spawning around you

  • @JayJamBAM
    @JayJamBAM 3 года назад

    aight man u getting good at making videos, that outro was great

  • @richardmalate4945
    @richardmalate4945 3 года назад

    I actually have known about the item range way way back, cause skills also have that kind of mechanics.. for starts y'all might wanna test lion's earth spike skill range vs range that i can actually hit

  • @teazona9028
    @teazona9028 3 года назад +1

    Video 1 will be waiting for my dragonclaw hook...
    Will be commenting on your every video

  • @ddenozor
    @ddenozor 2 года назад

    I knew something was wrong when I couldn’t blink behind enemy with Magnus even tho it was in max range. I always click outside the range for better direction but it was a mistake.

  • @Yurioh
    @Yurioh 3 года назад

    editor jenkins always scares the living lights out of me

  • @gege254
    @gege254 3 года назад

    0:06 we gonna talk about *4*, you edited that last minute haha

  • @YY-mk4ti
    @YY-mk4ti 3 года назад

    I got the Jenkins Gamerzclazz ad and I thought it was the video.

  • @Ivcifer
    @Ivcifer 3 года назад

    oh jenkins, how I've missed your unfathomable beauty...
    and knowledge

  • @kurniabagasn4138
    @kurniabagasn4138 3 года назад

    at this point i dont even surprised if jenkins found anything on dota

  • @xhrajin4212
    @xhrajin4212 3 года назад +2

    How to use extended range? Mouse click on item or how?

  • @michaleandmore5111
    @michaleandmore5111 3 года назад

    Damn, this is so niche knowledge thanks for putting it out there

  • @mmdts
    @mmdts 3 года назад

    I already know all those mechanics from Custom Hero Clash, all of these mechanics contribute so much to "winning" CHC gameplay..

  • @uygygog
    @uygygog 3 года назад

    so I wasnt crazy assuming that sometimes range was bit shorter than what Im used to

  • @blank666witheveryone
    @blank666witheveryone 3 года назад

    The last one was featured in datohleong weeks ago.

  • @mrvv4254
    @mrvv4254 2 года назад

    Butterfly doest stack like 35 plus 35 plus 35 , what actually happens is lets say u r using it on PA and lets say PA has 40% evasion if u equip butterfly it will add 35% of the 40 u have and if u equip another butterfly u will add 35% of the new percentage u have thats why u dont go above 100% evasion if u equip 3 butterflies or other items with evasion status

  • @Adrian-pl3ui
    @Adrian-pl3ui 3 года назад +1

    meanwhile valve's next patch: buff cm +5 movement speed

  • @juankhawly2011
    @juankhawly2011 3 года назад

    Finally some useful content. This time you did your homework

  • @グウィンドリン-t4x
    @グウィンドリン-t4x 3 года назад +1

    damage reductions actually also stacks additively. For example, in ability draft, u have dispersion and ursa ult enrage, u actually get 100 percent damage reduction cuz they add together.

    • @Rorther
      @Rorther 3 года назад +1

      What you mean? That's exactly what he explained on the video, showing ursa was not taking damage from cent ult+ursa ult.