Managing Game State in Pico-8

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  • Опубликовано: 17 дек 2024

Комментарии • 10

  • @stasoline
    @stasoline 3 года назад +2

    Great video for me as a beginner, thank you so much!

  • @Kavukamari
    @Kavukamari 5 лет назад +1

    so thankful for languages that have functions as first class types, very convenient

  • @ncsha7317
    @ncsha7317 5 лет назад +1

    Thank you, this is a great video!

  • @1NSHAME
    @1NSHAME 5 лет назад +1

    You could do
    _UPDATE=MENU_UPDATE
    No need for the GAME table, right?

  • @Cerbyo
    @Cerbyo 5 лет назад +1

    oh ur putting it in init cause it calls it only once at start i see now...so u dont have to setup switches. smartttt.
    i find it really hard to follow tuts when people use the tabs, its much easier in one tab cause the speaker is then forced to slowdown and show the path more detailed. even easier tho is just use sublimetext or something so we can see everything at once.

  • @Cerbyo
    @Cerbyo 5 лет назад

    verboise...lol

  • @Cerbyo
    @Cerbyo 5 лет назад

    THIS CODE DOESN'T WORK. I tried doing it 3 friggin times using teh logic u outlined, same error telling me function are nil values. SO I COPIED IT COMPLETELY FROM U AND SAME ERROR, IT DOESN"T WORK!