One more thing to mention. The Cometcatchers should not be built at T1 because they do not reach Mora. That's why some shots went on units at the gate to at least get void back through kills.
I only successfully did Mo, was a lot of fun with Worldbreaker guns :) Enemy patrols just disappearing is very nice. Though the Endgame was challenging without Greenpeace and a raven walker, cause SOMEBODY waited too long :) Thanks a lot for the Sunken Temple idea, I was already thinking about Incubator and Nether Bomb, but voluntary ground units were not available :) Really annoying that the ships have such a long range, Worldbreaker Gun does work, but you need 3 shots and the ships like to kill your ground presence.. :)
If youd have setup your base on the first island portal you wouldn't have ran into so many problems at the end. Could have built tunnel to move stuff around between islands easier like dropship to snipe ravenhearts in last phase with unholy power and heals. What a hellish map tho
I think air units can't use tunnel. I have tried it with the Shadow Portal card and it didn't work, so i assume it's the same for Tunnel, unless they've changed it since then.
Make sure to also check out Eirias' video on this achievement over on his channel!
Link is in the desciption :)
Great video, thank you.
the funny thing is the mini map in ocean replay, it's showing the Mo map xD
One more thing to mention. The Cometcatchers should not be built at T1 because they do not reach Mora. That's why some shots went on units at the gate to at least get void back through kills.
I only successfully did Mo, was a lot of fun with Worldbreaker guns :) Enemy patrols just disappearing is very nice. Though the Endgame was challenging without Greenpeace and a raven walker, cause SOMEBODY waited too long :)
Thanks a lot for the Sunken Temple idea, I was already thinking about Incubator and Nether Bomb, but voluntary ground units were not available :)
Really annoying that the ships have such a long range, Worldbreaker Gun does work, but you need 3 shots and the ships like to kill your ground presence.. :)
Love it!
Super erklärt gutes Video danke dir
Good guide, thank you
what is with a decklist for all 3 maps?
If youd have setup your base on the first island portal you wouldn't have ran into so many problems at the end. Could have built tunnel to move stuff around between islands easier like dropship to snipe ravenhearts in last phase with unholy power and heals. What a hellish map tho
I think air units can't use tunnel. I have tried it with the Shadow Portal card and it didn't work, so i assume it's the same for Tunnel, unless they've changed it since then.
@@Element_Doom can use the spell card to send air units to tunnel
Decklist?
I cannot understand the rules . You use units
Don't cast units from your hand I assume. Every unit he summoned are from buildings' special ability or spells.
@@Sanyavok thank you . Now I understand 😁