Hey, at 28:51 you talk about Player.Items, which I am guessing is an array, but in you PlayerController class, it was a List for the inventory. Can you elaborate on what the Items is exactly? I think sharing the tutorial code so we can just explore it ourselves would be pretty nice, but I understand if you wouldnt want to :)
Hey Carson, is there any other way to handle UI in s&box? If not, I have a challenge for you. Take the health bar from the evil within series, follows the curve of a circle. How would this be handled in css? I was able to get to the health bars inside each other, but then was unable to appropriately get the health bar to reduce, it would go all wonky and not be aligned. Not super familiar with css as a whole, so was just curious if you had some additional pointers or maybe some place to look. Awesome video overall, so thanks for taking the time to make it.
You want to have a div that fills like the following (instead of setting the width style, we're setting the background-image to a conic-gradient) Then additionally in the css for the .progress class you want to add a mask to shape it like a ring (like so): mask-image: radial-gradient(black 0%, black 42.9%, white 43%, white 49.9%, black 50%);
bro, plz remember this comment
Dont stop and you will be popular
Great video, haven't touched CSS in many, many years. This was incredibly helpful 🙂
thats great. i think s&box needs more guides like this one!
At 23:55 when you identify the scroll function through the hotbar, this function will not move the active slot on the hotbar when ActiveSlot
Good catch, thanks for commenting with the solution :)
Thanks for the code, really helpful
Loved it. Really smart use of Flexbox!
Hey, at 28:51 you talk about Player.Items, which I am guessing is an array, but in you PlayerController class, it was a List for the inventory. Can you elaborate on what the Items is exactly?
I think sharing the tutorial code so we can just explore it ourselves would be pretty nice, but I understand if you wouldnt want to :)
amazingly detailed video
Okay but how did you get your character in the bottom right because that's really fun
Thanks you for this tuto, it was really helpfull
Hey Carson, is there any other way to handle UI in s&box?
If not, I have a challenge for you. Take the health bar from the evil within series, follows the curve of a circle. How would this be handled in css? I was able to get to the health bars inside each other, but then was unable to appropriately get the health bar to reduce, it would go all wonky and not be aligned.
Not super familiar with css as a whole, so was just curious if you had some additional pointers or maybe some place to look.
Awesome video overall, so thanks for taking the time to make it.
You want to have a div that fills like the following (instead of setting the width style, we're setting the background-image to a conic-gradient)
Then additionally in the css for the .progress class you want to add a mask to shape it like a ring (like so):
mask-image: radial-gradient(black 0%, black 42.9%, white 43%, white 49.9%, black 50%);
@CarsonKompon Thanks for taking the time to respond, I'll give that a shot.
did terry shave his eyebrows?
Yes but he'll hopefully grow them back next week
S&vtuber