I live in a part of the USA that has 0 exposure to this format and I quite frankly doubt I'll ever have the opportunity to sit down at a serious playgroup with it, but I genuinely love the content that you guys produce for Canadian Highlander with LRR. I honestly don't think there's another podcast that manages to incorporate as many people who are as intimately familiar and well respected within the format on a regular basis, and the simple fact that each of you is ALSO an entertainer worth their salt makes North 100 a program I'll keep coming back for as long as they're being produced. Keep up the fantastic work, and thanks as always for the show.
I mostly play MTG for the social component, and the fact that I'd have to sink more money into cards for MTGO makes it tough to justify in the long run, but thank you for the suggestion.
This show is currently my favorite podcast (that I ingest from RUclips), and love the personalities. I also don't play (and will likely never play) canlander, but a lot of the discussion of the things that make cards fun/popular/powerful relate to a lot of other formats (mostly commander and legacy) but the insight is great. Please don't stop doing what you do! :)
Jer: I'll take the reliable, not very special but effective water glass. It does its job. That's all I need. Alex: I'll take the extravagantly large glass. It's weird and I like it. Ben: Gimme the weeb glass! Now!
I'm curious about this Gruul sligh deck. Does anyone happen to have an example list? Sadly no one around here plays this format, but I LOVE watching and hearing about it. Vicariously rooting for all the aggro and D&T lists out there in the North!
This episode really helped me out. Even though I am applying the knowledge to commander, I have a deck that uses delve heavily, and since I started to apply the knowledge Jer said about control and delve, and sometimes not delving down to just coloured pips has really saved me a lot of time(in games) but has also saved my neck in a few games.
I see a lot of people in the comments saying that they, have never had the chance to play Canadian Highlander and they don't believe they will ever be able to, fear not! If you're reading this and wishing you could play canlander in paper, feel free to message me. I am apart of an ever growing TriState (NJ/NY/CT) Canadian Highlander community and the more people that reach out means the more of us who get to actually play! A few years ago it was merely myself and 2 others who would meet and play, now we are at a point where there are 2 events a week at our LGS with an average of 8-14 people for each event! There are more of us than you think! Even if you are not in the TriState area, please still reach out. We are organizing events in PA and hope to reach out to MA as well. Holla at me
I really don’t understand people who find Questing Beast excessive. It has a bit more text than most cards, but it’s abilities are easy to remember if you actually understand it’s intended role. There’s no reason it would have reach, and it already has a form of evasion other than Trample.
One aspect of graveyard stuff I kind of wish they’d talked about a bit more; what do you do when you run a grave-centric strategy and your opponent plays graveyard hate? Like, there’s basically no way to respond to a Bojuka Bog, right? Is that just something you have to accept?
More or less. It's a risk-management thing - in CanLander there's less risk of, say, game two Tormod's Crypt or Relic or Rest in Peace from a deck that wasn't running those before. So if there's a chance you get hated out, you can either try and do what you're planning to do before they exile the graveyard, or if you know it's coming/potentially coming you can try to play conservatively and bait it out before closing the door on them. Like if you're GB graveyard synergies and your graveyard is already fully stocked, maybe you hold that Commune with the Gods or Mulch for a turn. (Disclaimer - can't 100% speak for canlander, that's more my experience playing formats like Pauper that have a lot of oneshot graveyard removal but no permanent graveyard exiling effects)
Legit almost had a spit-take at "a symbol of his church" -- watching this at work while on lunch, eating a snack bar, and it took every bit of willpower I have not to just snort granola all over the desk. Love the show and the guys are all terrific (miss you Serge) but man Wheeler's irreverence never fails to catch me off guard with a good time.
It always feels bad to counter a creature that they want to go to the graveyard anyways. The reason Kroxa is a great card because whether or not it resolves I'm losing three life and going down a card even if I Withering Boon it
I've made my own Oracle Consult brew. I'm curious what other people came up with, mine was in a UBrg value pile with oko, leovold, kess and a pile of 1-2 mana interaction. Is there a list somewhere for the build you're referring to? PS plug your stream more, I'd love to see some CanLander live
Hey i got a question if you steal a persons creature with " act of treason" and then equip " Lightning Greaves" to it and end the turn is it still under your control?
In defense of WAR Ashiok - You mill YOURSELF (😃!!), soak up damage/kill spells from OP, Aaannnddd you hate OP's graveyard! But wait, there's more! Shut down OP's fetches/tutors at no extra cost! All for just 3 measly mana! What's not to love? 😍Ashiok!😍
What are the two dragons you win with with Dragonstorm? Atarka World Render and Dragonlord Kolaghan is the only combo I can think of off the top of my head
@@CanadianHighlander Cool, thanks. But I'm not wrong in thinking Kolaghan would work too, right? Given he has haste and gives all your creatures haste.
It’s too powerful to make evergreen. Scry is a lot easier to balance. Also, Surveil flavorfully makes no sense on Eat to Extinction. What is an actual reason they should that helps new players understand the game? Having too many evergreen keywords makes the game too impenetrable.
@@Mordalon Maybe evergreen was the wrong term. Just if the put in the mechanic in a standard with surveil matters especially keywording that and azcanta which are functionally identical to surveil 1 would be nice. Didn't mean it should be in every set, I feel like effects like that, and landfall which is likely to come up later this year really should be keyworded every time if functionally identical, the idea that a handful of cards having it in a set means using that keyword out of it's set is somehow confusing. It just simplifies things for player and their programmers, having to make a new mechanic that is the same as exists but won't flag for the keyword is nonsense work, and it makes building decks in stuff like commander much more work, especially if like with surveil and landfall it's not inferred in name, unlike heroic as each new heroic doppleganger has hero in the name. It seems like a nitpick thing but it exists a surprising amount and essentially exists in more like adapt and monstrous which only differentiate in the most corner of cases and only to create a different keyword, and weirdly convoke and delve on a 1 of in modern masters is cool, printing surveil on a card that surveils in a standard with surveil seems way more reasonable, same with delve, dredge, storm all of which are way more busted than surveil. And some mechanics like convoke are used this way despite never being a keyword. And in terms of strength it's good, but so are flash, hexproof, protection(arguably the strongest mechanic or up there with storm, delve and dredge). And I mean their is a single affinity card in standard so their reasoning is absurdly inconsistent, also more broken than surveil. Tl:dr evergreen was probably the wrong term, but consistenly keyworded when it appears would be really nice in general and is something wizards hasn't done in any remotely logical way in recent history for reasons that are at odds with their actions in regards to treasure, affinity, surveil, convoke, delve, storm among others in the past 12 months or so.
@@Mordalon surveil? It's something predatory animals do constantly, and azcanta sure but hogaak uses convoke, tezzeret makes walkers have affinity, a 5 drop giant in standard has flash, gigantosaurus lacks trample along with many other enormous dinos, mechanics are just that. And keywording an ability makes the game more digestible, it's why they historically have increased it's usage massively and if the keyword is in standard with it the burden of learning is literal 0, but people will constantly pick up and read unkeyworded keyword mechanics. And affinity in standard, did delve, storm, landfall, dredge, convoke and more out of set in the past year so it's not even a reason that is consistenly practiced which is the worst of the choices. And you can make an explorers surveiling a unknown coastline or island before landing line of logic reasonably, more so than on a kill spell which only makes sense if surveil was the first action, it flavorfully fits the guild but not most of the non creature spells.
@@Mordalon and sorry for the rant, the makes it to complex is a kneejerk to time spiral which was literally the most complicated block ever and was never going to be digestable for new players. I hadn't really thought about it much until the past 18 months when 2 new players I was teaching brought up the frustration that they were functionally identical but not keyworded, heuristics are a really important tool for quickly diving into a hugely complex game, learning delve takes less than 5 minutes and that shortcut makes complicated game states way easier to parse it's 1 word vs 16 after you take 5 min to learn it on eat or azcanta and is a family of mechanics that has shown up a reasonable amount in diffetent forms, heroic was literally a theros mechanic, landfall is a super intuitive keyword, making something 10x or more reading in no way reduces complexity especially with reminder text. And textless cards and cards that don't do what the card says exist all over the place, see hostage taker, or statics on walkers that pros constantly forget about, keywording is a bizzare hill to make a stand on complexity.
@@bigwig8657 Landfall is not the same as Surveil. Ability words can not be mechanically referenced, no card can say "target creature with Landfall". That being said, the point of these set mechanics is to signal that there is a theme to the set. You and me may be enfranchised players that know an entire set, but they design these for the casual players that open a pack or two at first so they only get a tiny picture of what the themes are. A random keyword like that would throw off those people for little benefit to us. Also, as with Eat to Extinction, the mechanic name doesn't match the card. Surveil was specifically designed for the Dimir, Kroxa isn't doing any Surveiling. It's part of why Adapt is basically Monstrosity, the Simic don't see their creations as monstrous, they see them as beautiful scientific innovations.
@@zasshulad2619 Disagree with what? 52 is nearly half of 80, or at least 3/4ths. That's a big difference. And it's a mythic, they tend to be more complex. Don't compare QB to commons and uncommons. I can easily find a ton of Mythics with as many or more words. All of the Cavaliers from M20 just to name a recent example people never commented on. People only say this about QB because it does a variety of things that become relevant in different situations instead of one or two blocks of text that tell you to do a couple things, like Starfield of Nyx or Possibility Storm.
@@zasshulad2619 Are those hard numbers? Besides, people act like QB is breaking some new record when it's not. We get mythics like this regularly. Again, I point out other mythics also currently in Standard that people didn't say this about. Most of the Cavaliers have more text. My point is the reason QB is being called out for this is because people get thrown off by the sheer variety of things it does. Possibility Storm does exactly 1 thing, it just needs a wall of text to make that thing happen. QB's three keywords all come up in different situations, and it's three other abilities either never come up or come up in a big way, so people will be blindsided when an ability that seemed irrelevant becomes relevant.
i think Final Parting is very underplayed. 5 mana to set up worldgorger dragon animate dead, or mizzix’s mastery dragonstorm, dakmor salvage gitrog monster, etc
Questing Beast, like corona virus but more likely to kill the average magic player. And Jer "control means counterspells but blue isn't an analogy for narcissism unchecked" White. Tell me does the curve of 1. Dork 2. Destiny Spinner 3. Witchstalker 4. Thrun 5. Shifting Ceratops 6. Carnage Tyrant Does that curve make you feel in control as a blue mage? That's what I thought sorry for giving blue players nightmares and a complex, but blue is really green's bitch 🧏♂️. And I left out veil of summer as to not embarass cryptic. Oko and uro are blue paying protection money.
I live in a part of the USA that has 0 exposure to this format and I quite frankly doubt I'll ever have the opportunity to sit down at a serious playgroup with it, but I genuinely love the content that you guys produce for Canadian Highlander with LRR. I honestly don't think there's another podcast that manages to incorporate as many people who are as intimately familiar and well respected within the format on a regular basis, and the simple fact that each of you is ALSO an entertainer worth their salt makes North 100 a program I'll keep coming back for as long as they're being produced. Keep up the fantastic work, and thanks as always for the show.
Couldn’t agree more!
You could always play on MTGO and jam with others in the Canlander discord
I mostly play MTG for the social component, and the fact that I'd have to sink more money into cards for MTGO makes it tough to justify in the long run, but thank you for the suggestion.
Talk to the people you play with to see if they develop an interest too.
I'm with you, Comrade. I'm trying to get my friends into Canlander and duel them over Webcam. There's 0 exposure here too
This series is literally the only one I drop everything for, I don't even play Canlander.
On behalf of a missing host, it would be criminal not to mention Sevinne's Reclamation can bring back Hover Myr
I feel like we should also give Crucible of Worlds a shoutout, I don't think it was mentioned.
I don't know that I'll ever be able to play Canadian Highlander but North 100 is my favorite LRR show. Keep up the fantastic work!
I have never played Canlander, don't ever plan to. EDH is my only format. But gosh I love this podcast and everyone involved. :)
This show is currently my favorite podcast (that I ingest from RUclips), and love the personalities. I also don't play (and will likely never play) canlander, but a lot of the discussion of the things that make cards fun/popular/powerful relate to a lot of other formats (mostly commander and legacy) but the insight is great. Please don't stop doing what you do! :)
Still the best EDH podcast
y u do dis 2 us
@@crapshotvideo idk y u mug *big*
Excellent! An episode about your extra hand!
Jer: I'll take the reliable, not very special but effective water glass. It does its job. That's all I need.
Alex: I'll take the extravagantly large glass. It's weird and I like it.
Ben: Gimme the weeb glass! Now!
I'm curious about this Gruul sligh deck. Does anyone happen to have an example list?
Sadly no one around here plays this format, but I LOVE watching and hearing about it. Vicariously rooting for all the aggro and D&T lists out there in the North!
Wow... That brings me back. I haven't heard anybody use the term "Sligh" for Aggro in maybe a decade!
There are dozens of us ;)
This episode really helped me out. Even though I am applying the knowledge to commander, I have a deck that uses delve heavily, and since I started to apply the knowledge Jer said about control and delve, and sometimes not delving down to just coloured pips has really saved me a lot of time(in games) but has also saved my neck in a few games.
North 100 has helped me be a better player.
I don't even play Highlander but always watch since it helps me understand intricate interactions and I get better at playing Legacy that way :)
ashiok’s function is to mill you for 4-12 cards and completely shut down your graveyard based opponent from ever doing anything
Gamble is better than Entomb because you get a discard trigger. [Insert Laugh face]
Except if Gamble is not the last card in your hand. Then there is a chance the card you were looking to "Entomb" is stuck in your hand.
I don’t think I click on any new videos faster than I do these ones.
Just realized Survival of the Fittest and Recurring Nightmare are from the same set. That's bananas
If Serge was here for the discussion he could tell us all the ways the graveyard is relevant to Hovermyr
let me tell ya you put a sword of light and shadow on a hoverymyr you're recurring SO hard
DrChillbrain is that you serge?
isn't that a Faye Valentine pinup on Ben's tumbler great shout out to one of the best anime's of all time Cowboy Bebop
Kopic see you space cowboy.
Wheeler giving off big “cool fun gay uncle” vibes
only nine more weeks until North 100 # 100!
Missed you last week boys! Please promise you'll never leave me again
Bens glass tho
I see a lot of people in the comments saying that they, have never had the chance to play Canadian Highlander and they don't believe they will ever be able to, fear not! If you're reading this and wishing you could play canlander in paper, feel free to message me.
I am apart of an ever growing TriState (NJ/NY/CT) Canadian Highlander community and the more people that reach out means the more of us who get to actually play! A few years ago it was merely myself and 2 others who would meet and play, now we are at a point where there are 2 events a week at our LGS with an average of 8-14 people for each event!
There are more of us than you think! Even if you are not in the TriState area, please still reach out. We are organizing events in PA and hope to reach out to MA as well.
Holla at me
I really don’t understand people who find Questing Beast excessive. It has a bit more text than most cards, but it’s abilities are easy to remember if you actually understand it’s intended role. There’s no reason it would have reach, and it already has a form of evasion other than Trample.
I take lessons from these guys for Australian Highlander
Quest part of Questing Beast is just reading its text box
"GET THOSE PIPS" --Jer White
One aspect of graveyard stuff I kind of wish they’d talked about a bit more; what do you do when you run a grave-centric strategy and your opponent plays graveyard hate? Like, there’s basically no way to respond to a Bojuka Bog, right? Is that just something you have to accept?
More or less. It's a risk-management thing - in CanLander there's less risk of, say, game two Tormod's Crypt or Relic or Rest in Peace from a deck that wasn't running those before. So if there's a chance you get hated out, you can either try and do what you're planning to do before they exile the graveyard, or if you know it's coming/potentially coming you can try to play conservatively and bait it out before closing the door on them. Like if you're GB graveyard synergies and your graveyard is already fully stocked, maybe you hold that Commune with the Gods or Mulch for a turn. (Disclaimer - can't 100% speak for canlander, that's more my experience playing formats like Pauper that have a lot of oneshot graveyard removal but no permanent graveyard exiling effects)
Quite engaging.
30:00 we know exactly why his cup is bigger now! XD
You should do an episode on former format staples and why they aren't anymore.
Legit almost had a spit-take at "a symbol of his church" -- watching this at work while on lunch, eating a snack bar, and it took every bit of willpower I have not to just snort granola all over the desk. Love the show and the guys are all terrific (miss you Serge) but man Wheeler's irreverence never fails to catch me off guard with a good time.
Also, shout out to U/G Taimyo and Klothys as good, repeatable recursion/ hate cards respectively
It always feels bad to counter a creature that they want to go to the graveyard anyways. The reason Kroxa is a great card because whether or not it resolves I'm losing three life and going down a card even if I Withering Boon it
I've made my own Oracle Consult brew. I'm curious what other people came up with, mine was in a UBrg value pile with oko, leovold, kess and a pile of 1-2 mana interaction. Is there a list somewhere for the build you're referring to?
PS plug your stream more, I'd love to see some CanLander live
I plug it on all of my social media plus a bunch of the CanLander online groups every time I go live!
Hey i got a question if you steal a persons creature with " act of treason" and then equip " Lightning Greaves" to it and end the turn is it still under your control?
No, but your lightning greaves will still be equipped to their creature.
@@CanadianHighlander thank you
Note that you will control your greaves and can just move it
In defense of WAR Ashiok -
You mill YOURSELF (😃!!), soak up damage/kill spells from OP, Aaannnddd you hate OP's graveyard! But wait, there's more! Shut down OP's fetches/tutors at no extra cost! All for just 3 measly mana! What's not to love?
😍Ashiok!😍
You guys should try to get Liam back for a rift in time episode! I know that might not be possible though :(
9 more to north 100 ep 100
Does Liam still play? Where did he go?
Jeremy recently had a special stream with him as a guest so you can check out that.
What are the two dragons you win with with Dragonstorm? Atarka World Render and Dragonlord Kolaghan is the only combo I can think of off the top of my head
Karrthus, Tyrant of Jund with Atarka is the 2 card version.
@@CanadianHighlander Cool, thanks. But I'm not wrong in thinking Kolaghan would work too, right? Given he has haste and gives all your creatures haste.
Cowboy Becup Wheeler
My fave zone is the stack, what is your fave zone?
When Jer says uro is "turbo spiral", turbo means a turn slower and sorcery so turbo oko is 4 cmc but gains 3?
Robert M maybe a roided up version
Turbo in the sense of more powerful, not faster.
They really should have keyworded eat to extinction as surveil, same with azcanta. Shit should be an evergreen upgrade to scry in ub.
It’s too powerful to make evergreen. Scry is a lot easier to balance. Also, Surveil flavorfully makes no sense on Eat to Extinction. What is an actual reason they should that helps new players understand the game? Having too many evergreen keywords makes the game too impenetrable.
@@Mordalon Maybe evergreen was the wrong term. Just if the put in the mechanic in a standard with surveil matters especially keywording that and azcanta which are functionally identical to surveil 1 would be nice. Didn't mean it should be in every set, I feel like effects like that, and landfall which is likely to come up later this year really should be keyworded every time if functionally identical, the idea that a handful of cards having it in a set means using that keyword out of it's set is somehow confusing. It just simplifies things for player and their programmers, having to make a new mechanic that is the same as exists but won't flag for the keyword is nonsense work, and it makes building decks in stuff like commander much more work, especially if like with surveil and landfall it's not inferred in name, unlike heroic as each new heroic doppleganger has hero in the name.
It seems like a nitpick thing but it exists a surprising amount and essentially exists in more like adapt and monstrous which only differentiate in the most corner of cases and only to create a different keyword, and weirdly convoke and delve on a 1 of in modern masters is cool, printing surveil on a card that surveils in a standard with surveil seems way more reasonable, same with delve, dredge, storm all of which are way more busted than surveil.
And some mechanics like convoke are used this way despite never being a keyword. And in terms of strength it's good, but so are flash, hexproof, protection(arguably the strongest mechanic or up there with storm, delve and dredge). And I mean their is a single affinity card in standard so their reasoning is absurdly inconsistent, also more broken than surveil.
Tl:dr evergreen was probably the wrong term, but consistenly keyworded when it appears would be really nice in general and is something wizards hasn't done in any remotely logical way in recent history for reasons that are at odds with their actions in regards to treasure, affinity, surveil, convoke, delve, storm among others in the past 12 months or so.
@@Mordalon surveil? It's something predatory animals do constantly, and azcanta sure but hogaak uses convoke, tezzeret makes walkers have affinity, a 5 drop giant in standard has flash, gigantosaurus lacks trample along with many other enormous dinos, mechanics are just that. And keywording an ability makes the game more digestible, it's why they historically have increased it's usage massively and if the keyword is in standard with it the burden of learning is literal 0, but people will constantly pick up and read unkeyworded keyword mechanics. And affinity in standard, did delve, storm, landfall, dredge, convoke and more out of set in the past year so it's not even a reason that is consistenly practiced which is the worst of the choices. And you can make an explorers surveiling a unknown coastline or island before landing line of logic reasonably, more so than on a kill spell which only makes sense if surveil was the first action, it flavorfully fits the guild but not most of the non creature spells.
@@Mordalon and sorry for the rant, the makes it to complex is a kneejerk to time spiral which was literally the most complicated block ever and was never going to be digestable for new players. I hadn't really thought about it much until the past 18 months when 2 new players I was teaching brought up the frustration that they were functionally identical but not keyworded, heuristics are a really important tool for quickly diving into a hugely complex game, learning delve takes less than 5 minutes and that shortcut makes complicated game states way easier to parse it's 1 word vs 16 after you take 5 min to learn it on eat or azcanta and is a family of mechanics that has shown up a reasonable amount in diffetent forms, heroic was literally a theros mechanic, landfall is a super intuitive keyword, making something 10x or more reading in no way reduces complexity especially with reminder text. And textless cards and cards that don't do what the card says exist all over the place, see hostage taker, or statics on walkers that pros constantly forget about, keywording is a bizzare hill to make a stand on complexity.
@@bigwig8657 Landfall is not the same as Surveil. Ability words can not be mechanically referenced, no card can say "target creature with Landfall". That being said, the point of these set mechanics is to signal that there is a theme to the set. You and me may be enfranchised players that know an entire set, but they design these for the casual players that open a pack or two at first so they only get a tiny picture of what the themes are. A random keyword like that would throw off those people for little benefit to us.
Also, as with Eat to Extinction, the mechanic name doesn't match the card. Surveil was specifically designed for the Dimir, Kroxa isn't doing any Surveiling. It's part of why Adapt is basically Monstrosity, the Simic don't see their creations as monstrous, they see them as beautiful scientific innovations.
M U R K T I D E R E G E N T
26:55 You're joking about the 80 words but it's not far off 52 words in all text boxes if you count the 2 as a word if not then 51.
That kind of is far off. That's nearly half.
Considering how many words are normally on cards I disagree.
@@zasshulad2619 Disagree with what? 52 is nearly half of 80, or at least 3/4ths. That's a big difference. And it's a mythic, they tend to be more complex. Don't compare QB to commons and uncommons. I can easily find a ton of Mythics with as many or more words. All of the Cavaliers from M20 just to name a recent example people never commented on. People only say this about QB because it does a variety of things that become relevant in different situations instead of one or two blocks of text that tell you to do a couple things, like Starfield of Nyx or Possibility Storm.
@@Mordalon 90% of rares and mythics don't have as much text as Possibility storm and QB
@@zasshulad2619 Are those hard numbers? Besides, people act like QB is breaking some new record when it's not. We get mythics like this regularly. Again, I point out other mythics also currently in Standard that people didn't say this about. Most of the Cavaliers have more text. My point is the reason QB is being called out for this is because people get thrown off by the sheer variety of things it does. Possibility Storm does exactly 1 thing, it just needs a wall of text to make that thing happen.
QB's three keywords all come up in different situations, and it's three other abilities either never come up or come up in a big way, so people will be blindsided when an ability that seemed irrelevant becomes relevant.
I've always wondered, is it a Highlander podcast with Canadians, or is it a Canadian Highlander podcast?
The format is called Canadian Highlander
LRRMTG who’s members are Canadian too right?
The answer to your question is ‘yes’.
i think Final Parting is very underplayed. 5 mana to set up worldgorger dragon animate dead, or mizzix’s mastery dragonstorm, dakmor salvage gitrog monster, etc
personally i play ashiok & think they are the best card i play just because they don't have a gender & that is very relatable
Well, ben looks different. Not bad tho.
0/10 not enough dredge
Questing Beast, like corona virus but more likely to kill the average magic player.
And Jer "control means counterspells but blue isn't an analogy for narcissism unchecked" White. Tell me does the curve of
1. Dork
2. Destiny Spinner
3. Witchstalker
4. Thrun
5. Shifting Ceratops
6. Carnage Tyrant
Does that curve make you feel in control as a blue mage? That's what I thought sorry for giving blue players nightmares and a complex, but blue is really green's bitch 🧏♂️. And I left out veil of summer as to not embarass cryptic. Oko and uro are blue paying protection money.
Wow let me set up this incredibly intricate scenario that has a less than 0.01% chance of happening and use that as my argument