S.T.A.L.K.E.R.: Anomaly - PPSh-41
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- Опубликовано: 17 ноя 2024
- Modified the recoil on this one to be easily controllable in automatic fire (thanks Vk). Everything within the pack is still work-in-progress and subject to change. Recoil pattern is shown at the end of the video.
Изменена отдача на этом, чтобы легко управлять автоматическим огнем (спасибо Vk). Все в пакете все еще находится в стадии разработки и может быть изменено. Схема отдачи показана в конце видео.
You can find more details and a download link here:
Mod Link: www.moddb.com/...
JSRS compatibility patch: www.moddb.com/...
If you would like to help support the project, you can do so here:
Patreon: / anomalyreanimationproject
PayPal Donation: www.paypal.com...
Join the Anomaly Reanimation Project Discord here:
/ discord
This guy is going full speed ahead, makes me happy to see people work hard on this, you'll make the stalker community proud.
One important thing I think your re-animations will do once available, is encourage people to just enjoy Anomaly as-is without using tons of mods that alter the aesthetics and make it look like Tarkov or some other game. Giving people a more enjoyable vanilla experience is pretty important.
That was my goal. I couldnt stand vanilla Anomaly animations... however, as it stands, my animations are part of a third-party pack and there has been no indication or talks of it becoming part of official releases.
It even fires from the open bolt! One potential improvement (or "modernization" of sorts) would be to put a foregrip on the underside of the barrel jacket. That way you don't have to hold it all weird-like (assuming that holding it by the mag is also "weird-like"). Any foregrip will do, K-grip or otherwise. Heck, a bicycle handlebar grip would work fine! Plus, it would enhance the wasteland aesthetic.
Скетч с музыкой из дума гениален
АХахахахах, спасибо). Поржал от души. А так молодец, анимки неплохие
Your work is amazing. Can't wait to try this in Anomaly someday !
Glad you like it! Some good news for you.. the wait might not be so long :). I am considering releasing it in separate packages. The first will be something like "Loner" package, with early-game weapons mostly as shown.
@@BlindxSide Broo i have feedback, could you add spent casing while shooting?
@@wongjowo9152 Newest Anomaly update already has this.
@@BlindxSide ohh nice!, i am downloading new anomaly right now.
PPSH only playthrough time!
Russian description must've been made with use of translator - small mistakes but nothing too serious
Yep, it was :). As long as the main message gets across then I think it's fine. Glad you like the animations!
Nailed it 👌
the thing about this gun is that it has got a very good fire rate but liw damage, yet us extremely useful against bloodsuckers or bandits doing to that mag with 71 bullets and the PPSH ammo is cheap
Дед сказал - "Еб@ть, отдачи ваще нет, шо за хуня? Делай заново."
Вооот... проиви увлажнение к ветерану русско-китайской войны...
А если без рофлоф то бамбезно.
No idea what any of that means... even with translator :D
@@BlindxSide Ohh blyat ...
My grandpa say -" good".
This is all what he say.
Sry my eng ;)
@@WALTH3R :D.
I guess this PPSh-41 uses caseless ammo there is no brass ejecting animation :P
Clearly you've not used this pack in the last year or so. There are casing ejections.
@@BlindxSide Really? :D good to know :P I am thinking on Installing Stalker Anomaly with Expedition addon. I hope this gun is included in this mod cause it's my favorite Soviet submachine gun.
I don't speak russian but I know what those russian comment meant xD
Чел, делай как должно быть по твоему, не обращай внимания на мамкиных комментаторов)))
Анимации сок
Сделай печенег Булл папом. В интернете фото и видео посмотри . Тебе понравится ее вид
Извращенец!
hey, what is the name for ak 74m's texture file ? (i want to add some details on texture) можно название файла текстуры оружие Ак-74м ?
-3 вороны и спутник)
Не, ну не держаться за барабан как-то не круто/не клёво...
Ну, мне так больше нравиться
Привет. Анимации получаются очень дерганными и кривыми. Это все связанно с экспортом прямиком в игру. Ты не правильно, по моему мнению, сохраняешь анимации. В сдк ты проставляешь галочку 16 - bit?
Hmm... can you explain more? I just assumed it was outdated plug-ins for 3ds max. All my animations have a lot of shake and jitter when exporting to the engine for some unknown reason.
@@BlindxSide у тебя есть discord или vk? Можешь дать ссылку, мне так будет удобней с тобой поговорить
@@roozban3825 Blindside#3500
@@BlindxSide I left a comment on how to do what he is talking about
@@qatapro1827 where?