Introduction to WebGPU - CIS 565 GPU Programming Fall 2023

Поделиться
HTML-код
  • Опубликовано: 25 дек 2024

Комментарии • 19

  • @novantha1
    @novantha1 2 месяца назад +1

    I’ve been toying with building a project in C, compiled to WASM and WebGPU using a combination of intrinsics and graphics programming according to the host environment. This has been an excellent introduction into a good portion of what I was planning to do.

  • @WoWbob396
    @WoWbob396 Год назад +2

    Thank you for uploading! So excited to learn about this

  • @kodejohan
    @kodejohan 11 месяцев назад

    Thanks so much for this awesome talk Brandon!

  • @jonmichaelgalindo
    @jonmichaelgalindo 8 месяцев назад

    Very useful and informative, thank you.

  • @Flashclipped
    @Flashclipped Год назад +1

    THanks brotha

  • @corvoworldbuilding
    @corvoworldbuilding Год назад

    Great presentation

  • @Trooperos90
    @Trooperos90 10 месяцев назад +2

    goddamn its so much knowledg here. give some table of content plox. thanks.

    • @BrandonJonesToji
      @BrandonJonesToji  10 месяцев назад +1

      Thanks for the suggestion! Added chapters.

  • @u_walk2251
    @u_walk2251 11 месяцев назад

    hey brandon, as far as i know, the PLAYCANVAS engine you link to at 01:16:50 runs on htlm 5 and webGL, not webGPU. did i miss sth here ?

    • @BrandonJonesToji
      @BrandonJonesToji  11 месяцев назад

      PlayCanvas has announced initial support at blog.playcanvas.com/initial-webgpu-support-lands-in-playcanvas-engine-1-62/ I am not sure if it's still behind a flag or not, but it's definitely been in development.

    • @Cos3D
      @Cos3D 8 месяцев назад

      @@BrandonJonesToji so when building on playcanvas is webgpu features like better graphics running at better fps activated by default ?

    • @BrandonJonesToji
      @BrandonJonesToji  8 месяцев назад

      @@Cos3D I'm not sure what their current default settings are. You'd have to consult their documentation.

    • @Cos3D
      @Cos3D 8 месяцев назад

      ty@@BrandonJonesToji

  • @valentinkrajzelman4649
    @valentinkrajzelman4649 Год назад

    nice

  • @stbjang
    @stbjang 9 месяцев назад

    we are interested with 3d graphics APIs.

  • @geelemo
    @geelemo 8 месяцев назад +1

    Is this beginner friendly. Assuming i already know javascript ...?

    • @BrandonJonesToji
      @BrandonJonesToji  8 месяцев назад +2

      GPU development *is* a complex subject no matter what API is being used, but if it's something that you're interested in WebGPU is going to be an easier path to learning how it works than some of the native APIs, and it reflects how modern GPUs work better than WebGL does. I suggest webgpufundamentals.org/ as a great place to get started!
      If, on the other hand, what you're looking for is just to be able to throw graphics onscreen quickly and don't care about the details of how it happens, I'd suggest looking at libraries like Three.js, Babylon, or PlayCanvas. They'll get you up and running faster.

  • @AhmadAli-kv2ho
    @AhmadAli-kv2ho Месяц назад

    21.20

  • @CoolDude911
    @CoolDude911 5 месяцев назад

    When making something with this, it's important to realise that gpu rhymes with gp poo.