Realistic particle simulation - 3D Maze [blender] [27]
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- Опубликовано: 7 май 2018
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Particles: 2.000.000
Bake time: 45 hours
Render time: 108 hours
Render: Blender internal
Frame: 1920x1080
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Tags:
blender, tutorial, simulation, physics, motion, physics, molecular, addon, script, fluid, fluid system, particles rendering, 3d, b3d, time, 3d software Кино
When it doesn’t get filled all the way: what in tarnation
Woah, nice! I kinda liked the music the most about this video though 😅
COOLEST thing ever
Titanic
Nice. You should make the particles change color when they enter each different side at the top of the maze. Then it would be interesting to see how the flow mixes. The left side could be red, the middle channel green, and the right side blue.
Haha would be a cool idea!
Put 2x If it's acting like real water
Sort of...
Bake time: 45 hours
...
Render time: 108 hours...
Thanks for 60fps
Why in God's name does it's stop 95% of the way
same question ))))))
It take a heck of a ton of time to render the whole made full
@@brostrod haha yes true! Sometimes it takes days just to bake these simulations. So if this wouldn't take so long I probably would have filled it a bit more! :)
If he just did a 2d one instead of 3D then he might have finished it completely
@@DogeDragone DEFINITELY. 2D is MUCH faster to render than 3D and I know this because 3D has the z dimension and also it has all those extra particles along it!
*Worms start poping out of the holes*
Cool concept!
This looks like a great mario level
Great video!
Amazing!
I just noticed that it failed to simulate bubble/ air pocket
Cool - a "3D" cube.
I dont know what you mean by this but I am incredibly hurt
Bake time: 45 hours... Sounds about right. How many substeps?
why did you not fill that one area
How many days it took for you to render this bro
This is how the titanic sunk xD
108h to render 1080p. 8940 frames, 72 seconds per frame. Seems bit too long for baked scene, considering only small portion of unbaked stuff is visible on screen. What CPU do you have? Are you using laptop?
Got the i5 6600k for desktop. Bake time is long indeed, but it is always of a high quality, otherwise a crash or problem could occur. Just to be sure :)
@@BlenderPhysics 4 cores, 4 threads @ 3.5ghz. Kinda slow. I have Ryzen 2700x (8 cores, 16 threads @ 3.9ghz). It still takes time, but is way way faster than previous cpu I had, which was similiar to yours.
What was sample amount? Maybe you had way too much samples, when rendering.
@@glitchysoup6322 rendering in blender internal with about 15 samples, could use less and improve the time, but want to get clean and noiseless animations :p
And yeah, could improve the CPU, not the best anymore. AMD did a really good job with the Ryzen last years!
@@BlenderPhysics Can you upload this Blender project?
@@glitchysoup6322 I am afraid this file has already been deleted, monday I can have a look at it!
What's the specs on ur pc fire those renders lol
aprovado!
I'd ask someone to explain these things but I'm certain I would not understand it.
108 hours...is that actual hours or dog hours?
Actual render hours
"Wich glass will be filled first?"
Haha would be a cool new concept!
@@BlenderPhysics hehe do it!
😃😃😃😃👍👍👍👍👍🙌🙌🙌
How you pc?
Does it account for trapped air?
Unfortunately not!
Hrnng my ocd goes crazy by it doesn’t fill completely
108 hours.
Omg
how did i get here...
It's not water it's blue ink or something
A-maze-ing get it?
Salut