Save Maps - [Rimworld Mod] Changing Biomes, Maps, and Colonists

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  • Опубликовано: 11 дек 2024

Комментарии • 8

  • @KikiJynx
    @KikiJynx 4 месяца назад +2

    Okay but that map you replaced with cathedral was so pretty 😭
    Edit: I’m dumb 😂 that’s another one of their maps 😮‍💨

    • @WhatsUnknwn
      @WhatsUnknwn  4 месяца назад

      Haha yes the map before is Sacraficial Altar, based around the Ideology DLC and a tribal start.
      I do recommend it. Although it is a cold bog.

  • @gus6554
    @gus6554 5 месяцев назад +2

    I have been playing with map making using Dev tools for a while now and never knew about this feature... I am so glad you're doing these tutorials!
    P.S your voice is very soothing, keep up the great work!

    • @WhatsUnknwn
      @WhatsUnknwn  5 месяцев назад +1

      Thank you very much, this isn’t the highest of quality but definitely hopefully a bit helpful.
      Glad you enjoy.

  • @Kaczorski-y1p
    @Kaczorski-y1p 4 месяца назад +1

    Thank you Unknwn! This is very useful, had no idea you could reset plants like that

    • @WhatsUnknwn
      @WhatsUnknwn  4 месяца назад +1

      Your welcome Kaczorski, it’s pretty simple. I think it also gens an Anima tree as well.

  • @noldro
    @noldro 5 месяцев назад +1

    Lol i didnt know the biomes were just overwritten like that, how does it work if the new biomes would be desert for example?
    all the ground stays the same right?

    • @WhatsUnknwn
      @WhatsUnknwn  5 месяцев назад

      All the ground will stay the same, you are basically just copying all terrain and just pasting it over.