For me it’s the daily 50 coin cap. I really want them to increase the cap to 100/200 a day. Also I think it would be great for some quests to give coins, or when you lvl up you get the amount of coins that your lvl is.
What's the most frustrating is that when a pokemon stays days in a gym, it doesn't give you coins until it returns. It should give coins for defending, not for being defeated.
One thing that no one mentions (& LITERALLY just happened to me) is when someone invites you to a raid, but then EVERYONE leaves the raid with 3 seconds left & you WASTE your hard earned remote pass because they didn’t think we were “strong enough”. If they gave us like 15 secs after the raid started to back out & NOT waste a pass (realizing you’re the only one in there), then that would be amazing
ong though. if im not wrong, i thought you would get free entry if the person was to invite you to the same raid again no? i barely use r-passes so im not sure
@@lavishkumar9075 yes, you can use the same remote pass for free for that raid, but ONLY if they invite you again. I’ve experienced both when the raid timed out & finished, & also when they just don’t invite you again at all
this would be mitigated by NOT CAPPING MY INVITES TO FIVE PLAYERS FFS! I guess the logic is you’d want the folks raiding with you to not get bumped out because folks are inviting en masse but who the hell has EVER wishes for less raiders?!
It's even worse when the game doesn't update on time. Let's say the game says there are 5 people in the raid however 3 of them have left but the game still shows five. And then at the very last second it updates and gives you the right number.
Getting rid of weekly remote raid passes was my gripe. That and having 3 remote raid passes raise in price so it doesn't matter if you buy 1 or 3 at a time.
They should make them half price if you buy 6 or 10 or something. $1 a raid can get a little expensive and most of the time I'd rather spend that money/coins on inventory space or incubators.
@@SirGriefALot It used to be 250/3 passes but they raised the price back in May I believe. I guess because they wanted people to get back to using regular passes.
Here’s what annoys me that wasn’t mentioned: #1 - They need to raise the max limit of gym badges; old gym badges you haven’t visited in a while disappear after you visit enough total gyms, and you sometimes lose badges that could’ve had significance from old trips you took in the past. #2 - The actual map of your gym badges in-game SUCKS. Like all of Florida is literally 3 pixels. What’s the point of a map if it’s such low-quality?? #3 - Purified Pokemon being a special trade; I don’t think a purified Machop justifies as a special trade tbh #4 - The fact they haven’t increased lucky chances in trades over the years. Like when they first introduced lucky trades, you had a decent chance of getting lucky from a 2016 Pokémon trade, even when the system was implemented in 2018 (2 years later); so why is it so much less of a chance to get a lucky trade with a Pokémon 3-4 years old today? I think they should keep things more linear so if you traded a 2019 Pokémon nowadays in 2023, you’d at least have almost the same chance as you did getting a 2016 Pokémon back in the day (because 2019 was a long time ago!) #5 - Inconsistencies with catch location on iOS vs. Android. Android seems to normally be more specific while iOS is more vague. They need to fix the iOS catch location! #6 - How Campfire is a SEPARATE app from Pokémon Go. Pretty much none of my friends I’m lucky with use Campfire, so it would be really nice to be able to message in-app telling them I’d like to trade…but nope, I guess that’s not happening 🙄 #7 - The 50-coin per day limit. How frustrating is it if you add 2 Pokémon in gyms in some far-out place, and they both survive 200+ days, but since they were right next to one another, they get knocked out at the same time! And you only get 50 coins because of it?! And so many more…I’ll add more to this list when I think of stuff lol. But sorry for the long comment - great video as always man! Been watching you for quite a while. Keep it up! 😁
One thing I would like to add is the lack of making your Pokémon stronger. The only way we can get a Pokémon's stats increased is to purify them. Outside of that is trading the Pokémon and hoping the stats are either respectable or a 100%
No way bro you were my child hood fr bro your pixel mom games was my childhood dawg glad to see your doing good wouldnt mind seeing Pokémon go videos on your page big dawg
What I hate? Not being able to skip evolutions, it takes so f**king ling its annoying, especially in spotlight hours with double xp for evos. This would be such a enormously good update.
Evolving is very boring and i don't mind that. The days of evolving for XP has been gone since friendship was a thing. People still do it for some reason but you can make way more XP just doing a lucky egg with 1 best friends or 2 ultra friends. Like there's no reason to waste on evos.
Lucky eggs last 30 minutes, you get friendship xp in under 10 seconds, if you click on your profile, swipe to friends, click on the person, open the gift, and exit out. You have more than enough time to catch and evolve, making both very worth it
Here are changes I'd like to see: - a raid now button for 1 and 3 star raids and private lobbies - a raid invite notification when in menu screens...sending gifts, management of bag/storage - speed up animations for trading, evolving, etc - if I stay in a gym for a week, I should get an automatic bonus because if its my 2nd gym return for the day, I get nothing.
5:30 Trading items seems needlessly complex, but I'd prefer we "sell" items than ditch them. Maybe we could "recycle" them into other items; maybe ditching like 50 berries would give you a charge in a berry machine that would make 1 golden berry, or ditching 50 other items would be sufficient to make an ultra ball?
Something that's happened for a few years now that always grinds my gears: When your Pokemon faints in a raid, your next Pokemon comes in, and midway through the transition the raid boss uses its Charged Move causing your Pokemon to take massive damage, or worse, faint in one hit with no chance to dodge. Would be nice to have some sort of grace period as mons swap in! (Let's not even begin talking about how many times I've had mons shadow faint for absolutely no reason)
My biggest annoyance with the game is how if you don’t live in an urban area, you’re going to end up with a lesser experience because of a lack of gyms/PokeStops. I do know you can apply for new stops at level 37, but reaching level 37 takes a long time, especially when there isn’t much in the way of stops/gyms around you.
And, the sad part is, new pokestops need to be approved by _local_ players. There are lots of areas where there aren't enough local players on Wayfarer to do the approvals, so the nomination just sits forever waiting for review.
As a Wayfarer, a lot of Pokemon Go players do submit some things that aren’t meant to be in game to get a stop by their house. This slows down the review process because something that is a clear rejection still has to be looked through taking time to go “this is fake” “that is against guidelines” so we don’t get frozen for going to fast in reviews. Or going against your communities dislikes for certain nominations because they are eligible and getting a bad rating because other reviewer are reviewing the opposite! I submitted a walking trails footbridge 7 times before Niantic gave us appeals. And after review it was eligible and in the game from my first nominations appeal.
@@Arcane2080x they could solve this issue by allowing people to register one “home” poke stop that’s private and only you can see. They could even reduce the rewards or increase the time between spins, but it would ease the advantage players who live on pokestops have and lower the cases of fake pokestops on peoples houses.
Exactly. Just make a minimum of like 5 pokestops per big cube cell thing so say an okay sice neighborhood gets 10 pokestops, two gyms subsituting two of them. and if they have a park? make another pokestop and a gym. seriously it's just that simple. Possible interferences: 1. Unusable location of pokestop Solution: Seriously? Why wouldn't the pokestop 1, be put near a road and off of any water, and 2, reported? Easily at a certain lvl (NOT 37 GOSH DO 30) you can report and descrive your report whatever. Better solution: Allow the pokestop to move. Let it move closer to where people are walking.. (on pokemon go say when they spin, do routs near, etc that pokestop.) 2. Makes places like cities even more dense with pokestops and lets certain people be lest in the dust. Solution: It's already 100% better than there whole pokestop system in general (not new york city).. but fr just don't let it apply to squares with no pokestops or lakes. Good stuff here: No car requirement -some people can't afford it -some people aren't of age Playable, their game makes more money -not everyone plays in a city -players will be happier and in turn become cash wails literally just more fun. I don't wanna pay to play this really fun game my family enjoys! My parents work pretty much all the time, and it's kind of daunting the fact I have to pressure anyone to play a random app.. unless it's an event and it's a given other family members would be down. I'm too young for a car. and too young to work. But I love the game.. edit: ADD SOKMETHING FOR COMMUNITY IDEAS OMGGH
The most annoying thing hands down is when two pokemon spawn inside of each other and one is rare, but when you try to click it, you encounter the other pokemon.
Comming from the country side I find it very frustrating that they have so high standards for Pokestops. I used to life in a village where the closest Pokestop was in 20 min distance . Now I moved into the city and have a Pokestop at which I can spin all day, but sure as hell was very aggrevating being punished for living on the countryside .
I feel ya man. Can't get any pokestops where I live, not even a registered preserved school from when my great-grandma was a kid. And when you go to a city you find pokestops like "Starbucks coffee shop." High standards, low quality.
I was told by a player from a rural area that the problem was that new pokestops require local approval on Wayfarer, and so many areas don't have enough players to do the approval. That would explain why pokestops for stupid things like bikeracks exist in cities, but rural areas can't get anything. Wayfarer is a very poor system.
My idea with the Rocket Balloon is to change it to a ‘button’ that appears like the daily incense on the right. Have it randomly spawn on the hour like the balloon, but it will show a circular button with an ‘R’ on top of some grass (so it’s not confused with Rocket Radar). When you tap it, the prompt could say, “A Team Rocket Grunt is nearby! Do you wish to encounter?” You tap ‘Yes’ and then you get the usual Grunt dialogue. Just an easier way to eliminate the balloon annoyance.
Or a button when you are in the grunt screen. “Remove” and then a “are you sure?” It could be an option in game like mass transfer so you can enable a button to send the ballon away early. Sometimes I just don’t want to battle the grunt/leader and the balloon just annoys me following me around for 10 minutes.
timestamp 9:12 - if they could CUSTOMIZE the gifts, where we can add a certain amount of items from our personal inventory and send once a day to friends, that would be epic!
Yeah sending gifts with your own items woild be clutch,but thatll probs be abused more by alt spoofers . Maybe you need to get a custom friendship level
I wish they would go back to releasing the full generation in one shot, like gen 1 and 2. The slow releasing several at a time bugs me. Releasing a full generation at once would make it feel like it used to
The amount of time it takes to FEED your Buddy Pokémon. I'm trying to level up friendship with mulitple pokémon per day. Also playing with pokémon, can be difficult on pokémon like Mewtwo.
Agreed. Doesn't help that once you become closer to them they do a happy animation in between each berry tossed to them. Yes, it's cute and all but dang it I hit the quick treat for a reason.
In this regard catching scatterbugs are underlooked. I always miss it by a nanometer. It is a minor thing, but of all minor details of the game I often lose 10 pokeballs at least trying to hit one single scatterbug.
I hate that there is never anyone around me to raid with, especially for 3 star+ raids, I think it would be cool if I could bring the Mon in the gym the raid is in as NPCs
Yes! That would incentivize using gyms, because now they are pretty useless. It would be great if the Pokemon defending gym, especially if they are the same Team as you, would join Raid battle! So it's of interest to you to "own" a gym for your team AND to feed the Pokemon to their full health. There's so much they can do with the gyms.
5:44 I think a cool solution for this would be by dropping items at different Pokestops. Niantic wins because they still get you outside and you win because you can feel like they aren’t going to waste
Theres a feature in Ingress (the other game by Niantic) where you can drop items anywhere on the map that you are standing at the time. I've encountered many valuble items that someone dropped, even some Portal Keys to places on the other side of the world. They could maybe implement a time period an item would appear on the map after it was dropped until it disappears forever.
Personally I think that you should be able to use the lucky friend trade as a distance trade instead with regular lucky odds. That would encourage getting lucky friends
@@whiterabbit6341 They're saying instead of a guaranteed lucky from a lucky friend, you'd accept the normal 5% lucky rate in exchange for being able to trade long distance
maybe instead of "instead of" how about both options being available, like, when being luckyfriends we can trade at any distance but when its over 40 or whatever km then the guaranteed lucky Pokemon will not be permitted, maybe like a 30% chance of it getting lucky or something
I think for the trade animation, as soon as both parties confirm, it should just be a short animation of the two trainers characters quickly walking up to each other, trading pokeballs by hand and then a fade out to the screen where you view your pokemon and check iv's all that, should take like 5-7 seconds
One of the top most irritating things is the fact Niantic has no problem with minimizing our experience and maximizing their profits till the game crashes or they genuinely didn’t implement something properly
The Pokemon fast for global was travesty I only got one wild shiny encounter day one and I played around the clock that day by the way the new color event smeargle has only 5 encounters per day so 20 max only a handful will be lucky enough to find it yet some people will be blinded by this opportunity and spend money with no return nor appreciation for their sleazy marketing, I still like Pokemon go but I’m frankly disappointed
@@stevem437 The reason they complain so much is because they have so much to complain about. There are many things that they won't add. I'm sure they have their reasons, but that doesn't matter to most people. For example, removing the 1 coin raid passes. That was a great feature that allowed people a few free raids per week. Pretty harmless. It may have cost them some money, but it made people happy. It could have also helped to get people hooked on the gambling feel of raids, which could have even led to more sales had they kept the feature around. It's also great for newer players or NMS players. While I see why it could be annoying, there is so much that Niantic could do to keep players happy, and they don't.
@@Kortrix "They have so much to complain about"... Either play the game or don't play the game. It's really that simple. If you think "there is so much wrong with this" and continue to play, maybe you aren't the smartest person in the world.
@@stevem437 I’m not referring to myself. Personally, while I don’t think the game is perfect, I enjoy it a lot. However, I was more focusing on what others are complaining about, and some reasoning for that. Though, just because someone finds something wrong with a game doesn’t mean they need to stop playing altogether. It’s just silly to assume that they quit because of one or two things that they don’t like. You can’t deny that there are things that could be improved, but calling people stupid for playing a slightly flawed game is just silly. The game doesn’t have to be perfect to be fun.
One change I would make - which would actually make Niantic money - is being able to remote raid gyms you have Pokemon defending. It would encourage purchase or remote passes and give players a chance to progress their gym badges even when they’ve left the area (for example if you are defending a gym at a sports stadium which are often out of town)
I think the lack of balance between "hardcore" and "lazy" is my biggest gripe. I understand that "more coins" just means hardcore players gets more and I'm probably stuck with few as always. But still, there are other ways. There must be other ways . Same with quests and such. Yes, hardcore players will be bored when a mission/event takes 5 minutes to complete. But make it too hard and there might not even be a point for a lazy player to even try. Again, find ways to balance these two extremes.
A thing about the GBL I hate is that most the time, I’m always at some sort of type disadvantage. I usually start with a water type and get put AGAINST GRASS
1. The inability to trash unwanted eggs. Eggs take long enough to hatch as it is, I don't want to hatch the ones that I never wanted the first place! 2. A Raid Now button, or eliminating the raid timer for certain lobby types. When I'm alone tackling a 1 star raid, I don't want to wait two minutes just to crush it in ten seconds. (Which is why I don't do solo raids anymore. Legends or nothin'.) When trying to set up a full lobby with a friends both in-person and remotely, a lack of timer would be nice. Then we can confirm everyone is present before going for it.
That freezing glitch where you can't move the map around or tap on any buttons, so you're forced to restart the app. This has been in the game since the beginning and every time it happens to me it happens at the worst timing possible.
They should change the fact that if you're going over 10km an hour it won't go towards your eggs or kms in general. I get it's to stop people playing while driving but all you have to do is press "I'm a passenger" and you can keep playing even if you are driving.
Yeah they should make the base game more interesting so that we don't have to have a new event every week to stress about. Because right now, if it's not an event, the regular spawns are pretty boring
Ironic, Twitter people complain that there are too few events, and “good” events at that. (They are wrong, but I also think it’s hard to make too few events- I believe the Hitmon event is a way to slowly integrate smaller-scale events that still happen relatively frequently, and phasing out the large & long events that appear practically every 4 days
The long trade animation is a callback to how it was on the gameboy way back in the day. I remember using the link cable with another gameboy and it was supposed to be like the Pokémon was actually travelling through the cable
I wish they implement a feature that will tell you how many people are in a raid without having to click inside each raid. Would save tons of time, especially during raid hour. it's also really super irritating with remote raid passes when you're being invited by friends and have no clue if it's just 2 people or 12.
when i used to use nanab berries on legendaries , i always hated when i waited for them to go back to the middle , i used the berry and they still move to the side after i use it . then im forced to try and hit an excellent from the side
I hate when 1. All my mons faint in a raid and then i get kicked from the raid and lose my $1 pass and 2. The fact that i even have a chance to not catch the $1 legendary pokemon in the first place. Seems kind of unfair
@@donkcy5176 no, theres an issue where if the timer to start the raid is up, and all 6 faint you get booted. You can reach out to niantic help and usually get your pass back but it would be annoying to do that multiple times per day
Have had raids "time out" after completing them, which then counts as a failed raid. Really upsetting when it's an elite raid! Also, raids ending with a sliver of HP on the boss, but there is still 10 seconds on the timer.
I 100% agree with the trading items thingy because my friend lives in the city with plenty of poke stops that he can reach without even leaving his apparent, but for me, I have to bike 2 miles just to get to the closest gym and poke stop. It’s so annoying cause that’s all that is around me, so I can barely get any stuff from it anyways. It would be so helpful if he could just send over tons of poke balls since I am always running out😂
The game should bring the update where we can see if the friend we trying to invite is busy doing raids or battle so we don’t waste our limited number of invitations. Game should also add quick chat in the raid lobby where players can let other players know if they think they can win the raid with those participants or leave if they think they can’t do with that number of people They should also allow player to post on their profile some notes like (available/ not available) to do raid. So we don’t waste invitations on player that don’t want to join.
The lagging part during battles with others is so frustrating. Another change I would love to see is giving raid battles longer times to take on the raid Pokemon when your solo.
It should have a chat that will allow us to chat with your list of friends to do raids. If we can chat to all that are connected we can made big parties to battles even if are remote.
My biggest frustration is remote raiding & hitting those EXCELLENT throws & GREAT throws & not being able to catch that Pokémon. I wish they would somehow make us sweat till the last ball, but still making it a guarantee catch at the last ball.
I know that won’t help for raids, but I was with you on this no friends thing until I did that and now I have 70 friends from all over the world and I receive 20+ gifts a day
I’ve started getting back into Pokémon go since I have a good phone now with mobile data, back then I didn’t have a phone back or mobile data. I rarely spend money on games so I’d say the daily coin limit. Pokemon storage and Item storage being 200 and Remote Raid Passes being 195, I don’t think 50 is enough to compensate for F2P players or low spenders. I’d want them to make the limit 150/200 because even you have a lot of Pokémon in gyms, they can still get knocked out very quickly
The fact that you can't collect more than 50 pokecoins from a single pokemon in a gym is dumb. If that pokemon holds a gym for a week I should get 350 coins. Im in a rural area so that happens all the time and I only get 50 coins or so a week
I can definitely understand your reasons behind this list, bit there is one correction I want to make. You can Swipe between Friends. You DON'T have to click away one friend and then click on another. Pretty sure this saves a few seconds to minutes. Also I *definitely* agree that Trading, ad well as the (Mega) evolution screen(s) take *waaay* too long.
Getting kicked from a gym when a raid is completed and then realizing the raid had timed out. Also, when you are battling Giovanni, the team leaders, or even grunts and you can’t see what weapons the monster you choose has without backing out entirely, and the inability to change them within the battle “lobby”.
8:01 I had the same experience with a shiny Aron in a community day for Roggenrola, I ran out of pokeballs and I started running around spinning pokestops for balls. I caught him but it was one of such an experience.
I absolutely hate that when I open a Rocket grunt and my inventory is full, not being able to ditch pokeballs when managing the bag. You have to get out of the screen, ditch the pokeballs and hope the grunt is still there.
6:00 when he’s talking about how Pokémon don’t stand still when catching and they move to much I guess he forgot about the Nanab Berry and then right after it with no poke balls there’s a shop for a reason
I feel like they'll never have the distance trading 'cause that'll open up the door for asking for regional Pokemon to be allowed to be traded. They sure as heck don't want that and don't want to have to deal with ignoring the request or saying no to it. So the excuse of making it a fun thing to do with someone you're hanging out with is an easy out for the game.
I hate that you can’t max delete your friends on your friends list. Friends list full? Time to MANUALLY delete any of those friends you want to delete 🤦♂️
I really regret that in Pokemon Go they did not decide on a turn-based combat system, as in many pokemon games. 4 attacks, including those that raise stats, impose statuses or heal the user. This would give so many Pokemon a use. Of course, they could refine this system so that it wasn't just a monotonous turn-based combat, but also required a bit of skill from the player.
Something that annoys me personally is that Giovanni’s outfit is locked behind beating him 20 times. He’s been in the game for at least 2 years now and has only appeared 17 times
Hiya! I figured out a little glitch a few years ago, and it makes sending gifts so much faster. You either open or send a gift, then quickly tap the lil x button at the bottom of your screen. Please don't let anyone tell Niantic about this, because I was so proud when I discovered the glitch lol.
Legendaries always flee from excellent throws, waiting for the two minute lobby for soloable raids, TM's keep giving back the move/s you were trying to change. These are my biggest bug bears. And yes trading supplies and mons from larger distances would be great and no cost to money grabbing Niantic.
I just now thought of this but it'd be cool if you could like set a cap on how many of certain items you could stack and once you hit that limit you just stop collecting them. Like if I never want more than 100 revives and 100 max potions once I get 100 it stops adding them to my inventory. I hate being full trying to spin stops and I look and have 96 regular potions that I'll never use holding up space
They should have a measurement number that tells me how far a pokemon is from the screen so i can accurately judge how hard or light i need to throw the ball so i don't mess up a "hit 8 great excellent throws in a row" task. It's REALLY hard to tell with some pokemon that seem way closer or way farther than they actually are. Also a number above a gym or something that tells us how many people are waiting in a raid before i have to actually press the raid to see for those times where i'm surrounded with raids and I don't know which one people are gathering at
For me it's having to wait for timer to count down on raids when there is enough people to do it and should have a start raid button especially on events
Right now I hate that the 1st task you have to do to get shiny jirachi is that you have to catch 385 pokemon from each of the 1st three generations of pokemon for a total of 1155 pokemon you have to catch before you can move on to the next set of research missions!
I knocked out Kanto and Hoenn really quickly. Johto is quite the pain though because there isn't many Johto spawns. Good thing it isn't timed, I guess!
For me it’s when you manage to fully charge your charge attack but then your opponent gets to do it first even when you’ve clicked it multiple times. Gets me every time
The inability to hide/minimize the go battle league tasks really grinds my gears. I always miss out on daily or events because it’s blocked by 10 rows of tasks I’m never going to do (don’t find the battle feature fun)
Some things that grind my gears that weren't in the video: 1. The amount of coins pokeballs cost in the shop. 100 coins for only 20 normal pokeballs is ridiculous 2. Only being able to buy normal pokeballs. Going off of my last point, its already crazy expensive to buy pokeballs in the first place. I would feel a lot less ripped off spending 100 coins on 20 great balls than 20 normal ones 3. If a trainer has too many items in their inventory, there should be an option to send specific items from their inventory to their friends via gifts. I think this would help a lot of trainers who aren't able to regularly travel to pokestops/gyms to recieve items 4. A pokemon encounter after completing a raid should be a guaranteed catch. Its infuriating paying for a remote raid pass, going through the trouble of getting added to a raid (especially when its a more sought after raid boss like mewtwo), winning the raid, and then it ends up running away
I feel like what they should do in Pokémon Go is to have the setting music of the legendary. Like Ho-Ohs music would be amazing to listen to while battling Ho-Oh!
One thing I hate, not being able to mass delete friends. It takes way too long to delete a single person also the friends list refreshes every time you delete someone so it’s just straight up annoying
So for me ... 1. Speed up animation for trading - we have seen it a hundred times 2. Speed up the animation for Evolving - again, we have seen it a thousand times 3. Ability to send gifts to a group of friends - Tap and hold a friend to add to a list then blanket send 4. Add Platinum medal for number of gifts sent 5. Adjust the method of earning coins - if you have three pokemon in different gyms and they get knocked out in the same day, reward them all, say 25 each instead of 50. Would encourage players to fill up gyms and battle them more. 6. Have daily tasks that reward gyms - sure they beta tested this in Australia.
I’m making a list of what annoys me too - Healing Items run out - Pokecoin Cap - Events with useless Pokémon - Not having enough poke balls (which I have about 20 of right now)
2:25 if I did my math right that is up to 26 minutes you can spend it the trade animation a day not to mention however long it takes to decide what you want to trade ×100
Pokémon: Catch 365 Pokémon from Kanto, johto, and hoenn. Earn a gold medal in hoenn. Us: so we get time to relax and not have to spend more money, right? Pokémon: you must do this in 1 month.
Also YES on trading items, when my cousin stays the night (he lives 2 hours away so it's rare) we go explore my neighborhood and drink beers for a couple hours at midnight, but there's 2 Pokestops, and he's not as hardcore as me so he NEVER has pokeballs, and I always have OVER 1000 and am constantly tossing dozens-hundreds a day.
Another thing I really dislike is not being able to accept that many gifts. I don't know what the limit for gifts is but its not big enough. I get through like 20 gifts and I can't accept any more
at 0:20 that doesnt sound hard to do all you have to do is pet your buddy pokemon and leave at 1:00 i had a galarian zapdos that spawned in the middle of 4 other pokemon and i couldnt catch it at 4:52 i never have a problem with that because i have my camera zoomed in and its not that hard to do at 8:17 the only problem iv had with go league is unable to find match thing
For me it’s when your deleting friends which never give you gifts or haven’t been online for several days and you have to click on their profile and click delete friend several times, they could just add a select feature and then you can just select the friends you want and mass delete them
@Mystic7 I got Galarian Mr.Mime in a research breakthrough box so I don’t think it’s really locked behind a paywall, it’s just that if you want it early, you have to pay
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I got one that doesn’t get talked about much. How about when raiding your Pokémon will either: take damage without being attacked, come in to a raid with almost no HP, come in and faint (even though it’s full health), or will faint and somehow will be invisible until you either switch or it “faints” a second time
Running out of potions, is one thing basically not having a poke center kinda sucks for me, I have to go around trying to find potions from poke stops and gyms. I wish you could just buy potions with star dust or something, or have special poeke centers as poke stops
As a newer player (6 months-ish), but a seasoned player of traditional pokemon games, there's 2 things I find annoying. Receiving candies only for catching/transferring Pokemon (and walking with them, I guess). I feel like the pokemon you battle with, battle against, etc. should give you at least a single candy per encounter. Whether this be Team Rocket GO or through GO battle league, candies in lieu of experience makes sense to me. It would allow you to gain candies for Pokemon you may not necessarily be seeing in the wild at the current time - it's been a thorn in my side for progression a lot so far. COINS. Oh my god, 50 coins a day is so few. I've only recently gotten my Pokemon storage and item storage to 1000, it's so painful. That doesn't count on what I have to spend to raid too. I know for more veteran players, this would make the coin grind way easier, as they have the existing storage space - but maybe for those pre-level 40, level rewards including coins, or storage space, etc. would take the pain of the coin grind away slightly. Hell, 40-50 has tasks alongside exp just to level up - maybe pre-40 has tasks for coins or other useful items.
I dislike missing raid invitations when I'm doing other things in game. The invitations should overlay the other game screens so we know to stop trading/appraising/etc. and join the raid!
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legendary mega raids giving the mega raid amount of balls instead of the legendary amount, not having an upgraded version of nanab barriers like razz and pinap so a pokemon completely freezes and gets a slight catch boost ( I was stressing over hitmontop last weekend because it just wouldn't stand still even though I used a nanab) no auto heal or auto add stickers function, when you're doing several raids back to back autohealing would be such a lifesaver minor thing: not being able to see how much longer a raid is active after you've done it, in case you want to put your mon into it for coins ( even being able to put them in if you beat the raid would be a huge upgrade, you could guarantee some coins that way)
What probably annoys me the most about Go Battle League is when my opponent switches Pokemon when the Pokemon that was switched out was literally on its last pixel of red health. They really need to implement a rule where you cannot switch out a Pokemon once it's in red HP. Because, there have been plenty of instances where there's a technical 3-0 sweep despite the fact that you quite clearly would've knocked out a Pokemon that was switched out.
for me, it *CLEARLY* has to be times where u pull off a curveball throw, and theres a chance that the pokemon will *INSTANTLY* come out during the first shake, and just run away. it always *PISSED* me off
Here's a small list: Full Pokemon storage Being forced to claim prizes before leveling up in GBL Screen freezing when getting an encounter Clicking on the wrong Pokemon to encounter Galarian legendary birds 50 PokeCoin limit (a good compromise would be 50 on the first day in a gym, then a smaller amount like 5 for every day after that)
For me it’s the daily 50 coin cap. I really want them to increase the cap to 100/200 a day. Also I think it would be great for some quests to give coins, or when you lvl up you get the amount of coins that your lvl is.
Bro. I would follow you into battle.
Same
Some thing we can agree on my friend code is 8880 1105 9874
As a free-to-play player, he’ll yes
What's the most frustrating is that when a pokemon stays days in a gym, it doesn't give you coins until it returns. It should give coins for defending, not for being defeated.
One thing that no one mentions (& LITERALLY just happened to me) is when someone invites you to a raid, but then EVERYONE leaves the raid with 3 seconds left & you WASTE your hard earned remote pass because they didn’t think we were “strong enough”. If they gave us like 15 secs after the raid started to back out & NOT waste a pass (realizing you’re the only one in there), then that would be amazing
ong though. if im not wrong, i thought you would get free entry if the person was to invite you to the same raid again no? i barely use r-passes so im not sure
@@lavishkumar9075 yes, you can use the same remote pass for free for that raid, but ONLY if they invite you again. I’ve experienced both when the raid timed out & finished, & also when they just don’t invite you again at all
@@tonybro32 Ah, that's what I thought, bc i always try to inv those people again if we barely failed the raid or acc abandoned
this would be mitigated by NOT CAPPING MY INVITES TO FIVE PLAYERS FFS! I guess the logic is you’d want the folks raiding with you to not get bumped out because folks are inviting en masse but who the hell has EVER wishes for less raiders?!
It's even worse when the game doesn't update on time. Let's say the game says there are 5 people in the raid however 3 of them have left but the game still shows five. And then at the very last second it updates and gives you the right number.
Getting rid of weekly remote raid passes was my gripe. That and having 3 remote raid passes raise in price so it doesn't matter if you buy 1 or 3 at a time.
Yeah i joined go after they removed that and now im jealous
They should make them half price if you buy 6 or 10 or something.
$1 a raid can get a little expensive and most of the time I'd rather spend that money/coins on inventory space or incubators.
@@SirGriefALot It used to be 250/3 passes but they raised the price back in May I believe. I guess because they wanted people to get back to using regular passes.
Here’s what annoys me that wasn’t mentioned:
#1 - They need to raise the max limit of gym badges; old gym badges you haven’t visited in a while disappear after you visit enough total gyms, and you sometimes lose badges that could’ve had significance from old trips you took in the past.
#2 - The actual map of your gym badges in-game SUCKS. Like all of Florida is literally 3 pixels. What’s the point of a map if it’s such low-quality??
#3 - Purified Pokemon being a special trade; I don’t think a purified Machop justifies as a special trade tbh
#4 - The fact they haven’t increased lucky chances in trades over the years. Like when they first introduced lucky trades, you had a decent chance of getting lucky from a 2016 Pokémon trade, even when the system was implemented in 2018 (2 years later); so why is it so much less of a chance to get a lucky trade with a Pokémon 3-4 years old today? I think they should keep things more linear so if you traded a 2019 Pokémon nowadays in 2023, you’d at least have almost the same chance as you did getting a 2016 Pokémon back in the day (because 2019 was a long time ago!)
#5 - Inconsistencies with catch location on iOS vs. Android. Android seems to normally be more specific while iOS is more vague. They need to fix the iOS catch location!
#6 - How Campfire is a SEPARATE app from Pokémon Go. Pretty much none of my friends I’m lucky with use Campfire, so it would be really nice to be able to message in-app telling them I’d like to trade…but nope, I guess that’s not happening 🙄
#7 - The 50-coin per day limit. How frustrating is it if you add 2 Pokémon in gyms in some far-out place, and they both survive 200+ days, but since they were right next to one another, they get knocked out at the same time! And you only get 50 coins because of it?!
And so many more…I’ll add more to this list when I think of stuff lol. But sorry for the long comment - great video as always man! Been watching you for quite a while. Keep it up! 😁
One thing I would like to add is the lack of making your Pokémon stronger. The only way we can get a Pokémon's stats increased is to purify them. Outside of that is trading the Pokémon and hoping the stats are either respectable or a 100%
Bro went super sayin 😎
Omg exxotik plays Pokémon go and doesn’t make videos on it wth
No way bro you were my child hood fr bro your pixel mom games was my childhood dawg glad to see your doing good wouldnt mind seeing Pokémon go videos on your page big dawg
@@natedeanmaan2 Yeah wouldn't it be cool if we could actually train our pokemon to be stronger?
What I hate? Not being able to skip evolutions, it takes so f**king ling its annoying, especially in spotlight hours with double xp for evos. This would be such a enormously good update.
Haha I always wonder why they spotlight a decent pokemon and then expect people to Evolve for an hour and waste 30 mins of it watching animations
Evolving is very boring and i don't mind that. The days of evolving for XP has been gone since friendship was a thing. People still do it for some reason but you can make way more XP just doing a lucky egg with 1 best friends or 2 ultra friends. Like there's no reason to waste on evos.
Lucky eggs last 30 minutes, you get friendship xp in under 10 seconds, if you click on your profile, swipe to friends, click on the person, open the gift, and exit out. You have more than enough time to catch and evolve, making both very worth it
@@PhD_in_Undecided yea this is also an option but i am talking about evolving a massive amount of them in one go or skip the animation
@Rioluwu until the queue of xp hasnt finished and the lucky egg runs out within those 15 secs
Here are changes I'd like to see:
- a raid now button for 1 and 3 star raids and private lobbies
- a raid invite notification when in menu screens...sending gifts, management of bag/storage
- speed up animations for trading, evolving, etc
- if I stay in a gym for a week, I should get an automatic bonus because if its my 2nd gym return for the day, I get nothing.
5:30 Trading items seems needlessly complex, but I'd prefer we "sell" items than ditch them. Maybe we could "recycle" them into other items; maybe ditching like 50 berries would give you a charge in a berry machine that would make 1 golden berry, or ditching 50 other items would be sufficient to make an ultra ball?
Kinda unrealistic
@Rioluwu not really unrelaistic .its the same way you turn candy into mega candy
Id trade 10 potions fir a super ,10 super for a hyoer etc
@@PhD_in_Undecided As appose to telling my flying, firebreathing electric eel to flamethrower a set of sentient keys? 🤔
A recycle system would be cool. Maybe you could do this at a poke stop. Or you could find trade vendors in the wild.
@@halkolesar1528 I'm up for new Pokestops, but recycling/"upgrading" items really needs to be something you can do when your bag is full.
Something that's happened for a few years now that always grinds my gears:
When your Pokemon faints in a raid, your next Pokemon comes in, and midway through the transition the raid boss uses its Charged Move causing your Pokemon to take massive damage, or worse, faint in one hit with no chance to dodge.
Would be nice to have some sort of grace period as mons swap in! (Let's not even begin talking about how many times I've had mons shadow faint for absolutely no reason)
The most annoying thing for me is the ridiculously low cap on coins you can earn per day.
Or when somebody is too lazy to just finish the tiny bit of the hp left of the Pokémon in the gym, and then you just don't get the coins in general
My biggest annoyance with the game is how if you don’t live in an urban area, you’re going to end up with a lesser experience because of a lack of gyms/PokeStops. I do know you can apply for new stops at level 37, but reaching level 37 takes a long time, especially when there isn’t much in the way of stops/gyms around you.
And, the sad part is, new pokestops need to be approved by _local_ players. There are lots of areas where there aren't enough local players on Wayfarer to do the approvals, so the nomination just sits forever waiting for review.
As a Wayfarer, a lot of Pokemon Go players do submit some things that aren’t meant to be in game to get a stop by their house. This slows down the review process because something that is a clear rejection still has to be looked through taking time to go “this is fake” “that is against guidelines” so we don’t get frozen for going to fast in reviews. Or going against your communities dislikes for certain nominations because they are eligible and getting a bad rating because other reviewer are reviewing the opposite! I submitted a walking trails footbridge 7 times before Niantic gave us appeals. And after review it was eligible and in the game from my first nominations appeal.
@@Arcane2080x they could solve this issue by allowing people to register one “home” poke stop that’s private and only you can see. They could even reduce the rewards or increase the time between spins, but it would ease the advantage players who live on pokestops have and lower the cases of fake pokestops on peoples houses.
Exactly. Just make a minimum of like 5 pokestops per big cube cell thing so say an okay sice neighborhood gets 10 pokestops, two gyms subsituting two of them. and if they have a park? make another pokestop and a gym. seriously it's just that simple.
Possible interferences:
1. Unusable location of pokestop
Solution: Seriously? Why wouldn't the pokestop 1, be put near a road and off of any water, and 2, reported? Easily at a certain lvl (NOT 37 GOSH DO 30) you can report and descrive your report whatever.
Better solution: Allow the pokestop to move. Let it move closer to where people are walking.. (on pokemon go say when they spin, do routs near, etc that pokestop.)
2. Makes places like cities even more dense with pokestops and lets certain people be lest in the dust.
Solution: It's already 100% better than there whole pokestop system in general (not new york city).. but fr just don't let it apply to squares with no pokestops or lakes.
Good stuff here:
No car requirement -some people can't afford it -some people aren't of age
Playable, their game makes more money -not everyone plays in a city -players will be happier and in turn become cash wails
literally just more fun. I don't wanna pay to play this really fun game my family enjoys! My parents work pretty much all the time, and it's kind of daunting the fact I have to pressure anyone to play a random app.. unless it's an event and it's a given other family members would be down. I'm too young for a car. and too young to work. But I love the game..
edit: ADD SOKMETHING FOR COMMUNITY IDEAS OMGGH
@@EbiLMunkeYyou're asking for far too much lol. That's literally just free items. No reason for them to add that
The most annoying thing hands down is when two pokemon spawn inside of each other and one is rare, but when you try to click it, you encounter the other pokemon.
Catch both :D
It happened to me with a galarian zapdos spawning behind a mr. Mime... I caught mime just to see zapdos disappear 🥲
@mattiazuccolo629 I've had an Galarian Articuno spawn on top of a pokestop. It was there for like 10 seconds before it despawned.
I had a shundo zapdos and i ran out of poke-balls 😭
2 things I would love to see:
1. A skip button for the raid lobby timer especially for low level raids
2. A way to discard eggs
Congrats they just added the ready up button
@@theiboltsofficial8517 unfortunately not for solo raids though
@@theiboltsofficial8517 yeah pretty cool feature they added but I kinda wish you could click it when on your own in a raid
@@TheRealR3mixgood news that is also being added
Comming from the country side I find it very frustrating that they have so high standards for Pokestops. I used to life in a village where the closest Pokestop was in 20 min distance . Now I moved into the city and have a Pokestop at which I can spin all day, but sure as hell was very aggrevating being punished for living on the countryside .
I feel ya man. Can't get any pokestops where I live, not even a registered preserved school from when my great-grandma was a kid.
And when you go to a city you find pokestops like "Starbucks coffee shop." High standards, low quality.
I was told by a player from a rural area that the problem was that new pokestops require local approval on Wayfarer, and so many areas don't have enough players to do the approval. That would explain why pokestops for stupid things like bikeracks exist in cities, but rural areas can't get anything. Wayfarer is a very poor system.
SAME I’m in a area where I have to take a jog just to find a pokestop.
My idea with the Rocket Balloon is to change it to a ‘button’ that appears like the daily incense on the right. Have it randomly spawn on the hour like the balloon, but it will show a circular button with an ‘R’ on top of some grass (so it’s not confused with Rocket Radar). When you tap it, the prompt could say, “A Team Rocket Grunt is nearby! Do you wish to encounter?” You tap ‘Yes’ and then you get the usual Grunt dialogue. Just an easier way to eliminate the balloon annoyance.
Or a button when you are in the grunt screen. “Remove” and then a “are you sure?” It could be an option in game like mass transfer so you can enable a button to send the ballon away early. Sometimes I just don’t want to battle the grunt/leader and the balloon just annoys me following me around for 10 minutes.
timestamp 9:12 - if they could CUSTOMIZE the gifts, where we can add a certain amount of items from our personal inventory and send once a day to friends, that would be epic!
Solid! Good idea only one so it wouldn't be abused. Good idea
Yeah sending gifts with your own items woild be clutch,but thatll probs be abused more by alt spoofers . Maybe you need to get a custom friendship level
Watch out.. if niantic hears this they may make it so that's the ONLY thing you receive from a gift
I wish they would go back to releasing the full generation in one shot, like gen 1 and 2. The slow releasing several at a time bugs me. Releasing a full generation at once would make it feel like it used to
The most annoying thing for me is when legendary pokemons flee
Yes, that happened to me twice in a row, a kyoger then tornadus
A hundo fled from me lol. It hurts
@@Mateuszorsomethingidk oof
@@Mateuszorsomethingidk me to
Especially after using 15 golden raspberry’s and landing a couple excellent throws.
The amount of time it takes to FEED your Buddy Pokémon. I'm trying to level up friendship with mulitple pokémon per day. Also playing with pokémon, can be difficult on pokémon like Mewtwo.
Agreed. Doesn't help that once you become closer to them they do a happy animation in between each berry tossed to them. Yes, it's cute and all but dang it I hit the quick treat for a reason.
Things I hate ? How much raid passes are !! It’s bs
Yeah plus they made the three pack 300 coins instead of the deal for 250 a few years ago
Eh a dollar for a remote raid that can get you a shiny legendary, not that bad
Rocket radars are worse. twice as much as a raid pass to get a 0 star non shiny shadow every time
@@xcyphs who’s using coins on radars. Just hunt grunts.
Because they want people to actually go out into the world.
In this regard catching scatterbugs are underlooked.
I always miss it by a nanometer. It is a minor thing, but of all minor details of the game I often lose 10 pokeballs at least trying to hit one single scatterbug.
I hate that there is never anyone around me to raid with, especially for 3 star+ raids, I think it would be cool if I could bring the Mon in the gym the raid is in as NPCs
Just like npc in swsh dynamax+gigantimax raid 🤔
@@MuhammadRidho-vb2fb and scarlet+violet
Well, once you get high enough, at least the 3* raids aren’t an issue, as well as some 4* raids, and even Deoxys-Attack can be soloed eventually
Yes! That would incentivize using gyms, because now they are pretty useless. It would be great if the Pokemon defending gym, especially if they are the same Team as you, would join Raid battle! So it's of interest to you to "own" a gym for your team AND to feed the Pokemon to their full health. There's so much they can do with the gyms.
FINNALY someone says something I said like I hate that I just want a legendary but no one’s doing a raid
5:44 I think a cool solution for this would be by dropping items at different Pokestops. Niantic wins because they still get you outside and you win because you can feel like they aren’t going to waste
Theres a feature in Ingress (the other game by Niantic) where you can drop items anywhere on the map that you are standing at the time. I've encountered many valuble items that someone dropped, even some Portal Keys to places on the other side of the world. They could maybe implement a time period an item would appear on the map after it was dropped until it disappears forever.
Personally I think that you should be able to use the lucky friend trade as a distance trade instead with regular lucky odds. That would encourage getting lucky friends
Um, what?
@@whiterabbit6341 They're saying instead of a guaranteed lucky from a lucky friend, you'd accept the normal 5% lucky rate in exchange for being able to trade long distance
Yeah but some pp will use this feature to gain fortune and highest buck 😔
maybe instead of "instead of" how about both options being available, like, when being luckyfriends we can trade at any distance but when its over 40 or whatever km then the guaranteed lucky Pokemon will not be permitted, maybe like a 30% chance of it getting lucky or something
I think for the trade animation, as soon as both parties confirm, it should just be a short animation of the two trainers characters quickly walking up to each other, trading pokeballs by hand and then a fade out to the screen where you view your pokemon and check iv's all that, should take like 5-7 seconds
One of the top most irritating things is the fact Niantic has no problem with minimizing our experience and maximizing their profits till the game crashes or they genuinely didn’t implement something properly
The Pokemon fast for global was travesty I only got one wild shiny encounter day one and I played around the clock that day by the way the new color event smeargle has only 5 encounters per day so 20 max only a handful will be lucky enough to find it yet some people will be blinded by this opportunity and spend money with no return nor appreciation for their sleazy marketing, I still like Pokemon go but I’m frankly disappointed
"Minimizing our experience"... the fanbase is terrible and complain about everything. If I were Niantic, I would just ignore us too at this point
@@stevem437 The reason they complain so much is because they have so much to complain about. There are many things that they won't add. I'm sure they have their reasons, but that doesn't matter to most people. For example, removing the 1 coin raid passes. That was a great feature that allowed people a few free raids per week. Pretty harmless. It may have cost them some money, but it made people happy. It could have also helped to get people hooked on the gambling feel of raids, which could have even led to more sales had they kept the feature around. It's also great for newer players or NMS players. While I see why it could be annoying, there is so much that Niantic could do to keep players happy, and they don't.
@@Kortrix "They have so much to complain about"... Either play the game or don't play the game. It's really that simple. If you think "there is so much wrong with this" and continue to play, maybe you aren't the smartest person in the world.
@@stevem437 I’m not referring to myself. Personally, while I don’t think the game is perfect, I enjoy it a lot. However, I was more focusing on what others are complaining about, and some reasoning for that. Though, just because someone finds something wrong with a game doesn’t mean they need to stop playing altogether. It’s just silly to assume that they quit because of one or two things that they don’t like. You can’t deny that there are things that could be improved, but calling people stupid for playing a slightly flawed game is just silly. The game doesn’t have to be perfect to be fun.
Sending gifts is tedious, but they should allow you to choose specific items from your inventory to gift to friends, even if it's once a day.
I agree with you, but it would be a bit rigged cause somebody can pick like a remote raid pass
@@Noah07602I don’t think they would give you the option to send remotes in the first place, considering Niantic obviously HATES remote raids.
One change I would make - which would actually make Niantic money - is being able to remote raid gyms you have Pokemon defending. It would encourage purchase or remote passes and give players a chance to progress their gym badges even when they’ve left the area (for example if you are defending a gym at a sports stadium which are often out of town)
I think the lack of balance between "hardcore" and "lazy" is my biggest gripe. I understand that "more coins" just means hardcore players gets more and I'm probably stuck with few as always. But still, there are other ways. There must be other ways .
Same with quests and such. Yes, hardcore players will be bored when a mission/event takes 5 minutes to complete. But make it too hard and there might not even be a point for a lazy player to even try. Again, find ways to balance these two extremes.
A thing about the GBL I hate is that most the time, I’m always at some sort of type disadvantage.
I usually start with a water type and get put AGAINST GRASS
I hate when someone invites you to a remote raid and sometimes if your first team faints, the game kicks you from the raid
1. The inability to trash unwanted eggs. Eggs take long enough to hatch as it is, I don't want to hatch the ones that I never wanted the first place!
2. A Raid Now button, or eliminating the raid timer for certain lobby types. When I'm alone tackling a 1 star raid, I don't want to wait two minutes just to crush it in ten seconds. (Which is why I don't do solo raids anymore. Legends or nothin'.) When trying to set up a full lobby with a friends both in-person and remotely, a lack of timer would be nice. Then we can confirm everyone is present before going for it.
That freezing glitch where you can't move the map around or tap on any buttons, so you're forced to restart the app. This has been in the game since the beginning and every time it happens to me it happens at the worst timing possible.
You can also battle a leader. Its faster. Flee and everything should work
I thought that was from my cheap phone. I hate it too--here I almost chucked my phone out the window a few times, and it was Niantic all along.
@@EpicLuL if that works I thank you a lot :)
@@EpicLuL good find! Thank you!
@@jinitom np man
They should change the fact that if you're going over 10km an hour it won't go towards your eggs or kms in general. I get it's to stop people playing while driving but all you have to do is press "I'm a passenger" and you can keep playing even if you are driving.
What I hate is the spacing between events.
Sure I enjoy them but having a short time gap between them is really annoying to me.
Yeah they should make the base game more interesting so that we don't have to have a new event every week to stress about. Because right now, if it's not an event, the regular spawns are pretty boring
Yes. I am on the edge of burnout. Don't want 3 weekends a month, plus random weekdays to be events.
Ironic, Twitter people complain that there are too few events, and “good” events at that. (They are wrong, but I also think it’s hard to make too few events- I believe the Hitmon event is a way to slowly integrate smaller-scale events that still happen relatively frequently, and phasing out the large & long events that appear practically every 4 days
@@chrischin_94and yet, a lot of the regular spawns others get bored of are some of the Pokémon i want but when there's always an event i can't get
The long trade animation is a callback to how it was on the gameboy way back in the day. I remember using the link cable with another gameboy and it was supposed to be like the Pokémon was actually travelling through the cable
I wish they implement a feature that will tell you how many people are in a raid without having to click inside each raid. Would save tons of time, especially during raid hour. it's also really super irritating with remote raid passes when you're being invited by friends and have no clue if it's just 2 people or 12.
True!
when i used to use nanab berries on legendaries , i always hated when i waited for them to go back to the middle , i used the berry and they still move to the side after i use it . then im forced to try and hit an excellent from the side
I hate when 1. All my mons faint in a raid and then i get kicked from the raid and lose my $1 pass and 2. The fact that i even have a chance to not catch the $1 legendary pokemon in the first place. Seems kind of unfair
Can’t you just rejoin idk I only use remote passes and if your Pokémon faint you just pick a new team and continue
@@donkcy5176 no, theres an issue where if the timer to start the raid is up, and all 6 faint you get booted. You can reach out to niantic help and usually get your pass back but it would be annoying to do that multiple times per day
Raid log, submit and contact Niantic via the in game report issue and they will give you your pass back
Have had raids "time out" after completing them, which then counts as a failed raid. Really upsetting when it's an elite raid! Also, raids ending with a sliver of HP on the boss, but there is still 10 seconds on the timer.
I 100% agree with the trading items thingy because my friend lives in the city with plenty of poke stops that he can reach without even leaving his apparent, but for me, I have to bike 2 miles just to get to the closest gym and poke stop. It’s so annoying cause that’s all that is around me, so I can barely get any stuff from it anyways. It would be so helpful if he could just send over tons of poke balls since I am always running out😂
No one talked about that, but raids ending before the actual raid timer is at zero is extremely frustrating sometimes
The game should bring the update where we can see if the friend we trying to invite is busy doing raids or battle so we don’t waste our limited number of invitations.
Game should also add quick chat in the raid lobby where players can let other players know if they think they can win the raid with those participants or leave if they think they can’t do with that number of people
They should also allow player to post on their profile some notes like (available/ not available) to do raid. So we don’t waste invitations on player that don’t want to join.
The lagging part during battles with others is so frustrating. Another change I would love to see is giving raid battles longer times to take on the raid Pokemon when your solo.
It should have a chat that will allow us to chat with your list of friends to do raids. If we can chat to all that are connected we can made big parties to battles even if are remote.
That would be so cool then mabye you could plan with your friends when to do legendary raids
My biggest frustration is remote raiding & hitting those EXCELLENT throws & GREAT throws & not being able to catch that Pokémon. I wish they would somehow make us sweat till the last ball, but still making it a guarantee catch at the last ball.
Imagine being a Pokémon go RUclipsr and forgetting to play Pokémon go everyday 😂
Brandon is busy as hell I get it
@@switchblade6 his job is playing the game. It’s like forgetting to go to work cause you’re busy 😂
0:19 I hate when the pokémon is under the poke stop.
What I hate the most is that the few in my town that play NEVER do raids or send gifts. I wish I could be friends with serious trainers 😔
Check for Facebook groups in your local area. Also, discord is a good one too.
I know that won’t help for raids, but I was with you on this no friends thing until I did that and now I have 70 friends from all over the world and I receive 20+ gifts a day
you should go to a pokemon go rich spot full of pokestops and gyms
R/pokemongoraids and the discord is very nice for this. Hope it helps😊
Same
My friends play Pokemon go like 5 times in a year
Trying to swipe out notifications and accidentally throwing a pokeball. It’s so annoying, especially on research where you need throw streaks!
You’re the voice of the POGO community Niantic needs to hear but doesn’t care to.
Ngl I’m mad he didn’t say that you can’t get any legendarys when you don’t live by people that play
If you are doing gifts you can press open or send depending on what your doing then spam the cross to get through it a bit faster
I still only play Pokémon GO at home. I’m so lazy 😂
I’ve started getting back into Pokémon go since I have a good phone now with mobile data, back then I didn’t have a phone back or mobile data. I rarely spend money on games so I’d say the daily coin limit. Pokemon storage and Item storage being 200 and Remote Raid Passes being 195, I don’t think 50 is enough to compensate for F2P players or low spenders. I’d want them to make the limit 150/200 because even you have a lot of Pokémon in gyms, they can still get knocked out very quickly
The fact that you can't collect more than 50 pokecoins from a single pokemon in a gym is dumb. If that pokemon holds a gym for a week I should get 350 coins. Im in a rural area so that happens all the time and I only get 50 coins or so a week
One of my Pokémon have been stuck in a gym for 25 days
For me now, it's that I don't see any primal raids anymore. Like was it just a global hoenn tour thing or something?
I can definitely understand your reasons behind this list, bit there is one correction I want to make.
You can Swipe between Friends. You DON'T have to click away one friend and then click on another. Pretty sure this saves a few seconds to minutes.
Also I *definitely* agree that Trading, ad well as the (Mega) evolution screen(s) take *waaay* too long.
Getting kicked from a gym when a raid is completed and then realizing the raid had timed out. Also, when you are battling Giovanni, the team leaders, or even grunts and you can’t see what weapons the monster you choose has without backing out entirely, and the inability to change them within the battle “lobby”.
8:01 I had the same experience with a shiny Aron in a community day for Roggenrola, I ran out of pokeballs and I started running around spinning pokestops for balls.
I caught him but it was one of such an experience.
I absolutely hate that when I open a Rocket grunt and my inventory is full, not being able to ditch pokeballs when managing the bag. You have to get out of the screen, ditch the pokeballs and hope the grunt is still there.
6:00 when he’s talking about how Pokémon don’t stand still when catching and they move to much I guess he forgot about the Nanab Berry and then right after it with no poke balls there’s a shop for a reason
I feel like they'll never have the distance trading 'cause that'll open up the door for asking for regional Pokemon to be allowed to be traded. They sure as heck don't want that and don't want to have to deal with ignoring the request or saying no to it. So the excuse of making it a fun thing to do with someone you're hanging out with is an easy out for the game.
I hate that you can’t max delete your friends on your friends list. Friends list full? Time to MANUALLY delete any of those friends you want to delete 🤦♂️
I really regret that in Pokemon Go they did not decide on a turn-based combat system, as in many pokemon games. 4 attacks, including those that raise stats, impose statuses or heal the user. This would give so many Pokemon a use. Of course, they could refine this system so that it wasn't just a monotonous turn-based combat, but also required a bit of skill from the player.
Something that annoys me personally is that Giovanni’s outfit is locked behind beating him 20 times. He’s been in the game for at least 2 years now and has only appeared 17 times
Hiya! I figured out a little glitch a few years ago, and it makes sending gifts so much faster. You either open or send a gift, then quickly tap the lil x button at the bottom of your screen. Please don't let anyone tell Niantic about this, because I was so proud when I discovered the glitch lol.
Legendaries always flee from excellent throws, waiting for the two minute lobby for soloable raids, TM's keep giving back the move/s you were trying to change. These are my biggest bug bears. And yes trading supplies and mons from larger distances would be great and no cost to money grabbing Niantic.
I just now thought of this but it'd be cool if you could like set a cap on how many of certain items you could stack and once you hit that limit you just stop collecting them. Like if I never want more than 100 revives and 100 max potions once I get 100 it stops adding them to my inventory. I hate being full trying to spin stops and I look and have 96 regular potions that I'll never use holding up space
They should have a measurement number that tells me how far a pokemon is from the screen so i can accurately judge how hard or light i need to throw the ball so i don't mess up a "hit 8 great excellent throws in a row" task. It's REALLY hard to tell with some pokemon that seem way closer or way farther than they actually are.
Also a number above a gym or something that tells us how many people are waiting in a raid before i have to actually press the raid to see for those times where i'm surrounded with raids and I don't know which one people are gathering at
For me it's having to wait for timer to count down on raids when there is enough people to do it and should have a start raid button especially on events
Especially annoying if it's a 1* raid and is soloable. Such a time waster.
Right now I hate that the 1st task you have to do to get shiny jirachi is that you have to catch 385 pokemon from each of the 1st three generations of pokemon for a total of 1155 pokemon you have to catch before you can move on to the next set of research missions!
I knocked out Kanto and Hoenn really quickly. Johto is quite the pain though because there isn't many Johto spawns. Good thing it isn't timed, I guess!
Your pokemon returning from a gym after many days but you've already reached the daily limit of 50 coins. They should really change that feature.
Being able to delete eggs would be a blessing
For me it’s when you manage to fully charge your charge attack but then your opponent gets to do it first even when you’ve clicked it multiple times. Gets me every time
The inability to hide/minimize the go battle league tasks really grinds my gears. I always miss out on daily or events because it’s blocked by 10 rows of tasks I’m never going to do (don’t find the battle feature fun)
Some things that grind my gears that weren't in the video:
1. The amount of coins pokeballs cost in the shop. 100 coins for only 20 normal pokeballs is ridiculous
2. Only being able to buy normal pokeballs. Going off of my last point, its already crazy expensive to buy pokeballs in the first place. I would feel a lot less ripped off spending 100 coins on 20 great balls than 20 normal ones
3. If a trainer has too many items in their inventory, there should be an option to send specific items from their inventory to their friends via gifts. I think this would help a lot of trainers who aren't able to regularly travel to pokestops/gyms to recieve items
4. A pokemon encounter after completing a raid should be a guaranteed catch. Its infuriating paying for a remote raid pass, going through the trouble of getting added to a raid (especially when its a more sought after raid boss like mewtwo), winning the raid, and then it ends up running away
I feel like what they should do in Pokémon Go is to have the setting music of the legendary. Like Ho-Ohs music would be amazing to listen to while battling Ho-Oh!
One thing I hate, not being able to mass delete friends. It takes way too long to delete a single person also the friends list refreshes every time you delete someone so it’s just straight up annoying
So for me ...
1. Speed up animation for trading - we have seen it a hundred times
2. Speed up the animation for Evolving - again, we have seen it a thousand times
3. Ability to send gifts to a group of friends - Tap and hold a friend to add to a list then blanket send
4. Add Platinum medal for number of gifts sent
5. Adjust the method of earning coins - if you have three pokemon in different gyms and they get knocked out in the same day, reward them all, say 25 each instead of 50. Would encourage players to fill up gyms and battle them more.
6. Have daily tasks that reward gyms - sure they beta tested this in Australia.
I’m making a list of what annoys me too
- Healing Items run out
- Pokecoin Cap
- Events with useless Pokémon
- Not having enough poke balls (which I have about 20 of right now)
As for sending gifts, you don't have to exit out of each person to go to the next person, just swipe left or right to go to your next friend!
2:25 if I did my math right that is up to 26 minutes you can spend it the trade animation a day not to mention however long it takes to decide what you want to trade ×100
Pokémon: Catch 365 Pokémon from Kanto, johto, and hoenn. Earn a gold medal in hoenn.
Us: so we get time to relax and not have to spend more money, right?
Pokémon: you must do this in 1 month.
omg telegram bots shut tf up stop trying bro
2:40
Mystic7: Galarian Mr. Crime
Me: Galarian Mr.Cr… What!?
Honestly the most annoying pokemon to catch was yveltal. It was my first legendary raided pokemon and i had to do 4 raids until i could catch one
Trys to spin pokestop "Try again later"
Also YES on trading items, when my cousin stays the night (he lives 2 hours away so it's rare) we go explore my neighborhood and drink beers for a couple hours at midnight, but there's 2 Pokestops, and he's not as hardcore as me so he NEVER has pokeballs, and I always have OVER 1000 and am constantly tossing dozens-hundreds a day.
Speeding up evolution scenes, doing a mass evo takes so long it uses up the 30mins I have on lucky eggs.
Another thing I really dislike is not being able to accept that many gifts. I don't know what the limit for gifts is but its not big enough. I get through like 20 gifts and I can't accept any more
at 0:20 that doesnt sound hard to do all you have to do is pet your buddy pokemon and leave
at 1:00 i had a galarian zapdos that spawned in the middle of 4 other pokemon and i couldnt catch it
at 4:52 i never have a problem with that because i have my camera zoomed in and its not that hard to do
at 8:17 the only problem iv had with go league is unable to find match thing
For me it’s when your deleting friends which never give you gifts or haven’t been online for several days and you have to click on their profile and click delete friend several times, they could just add a select feature and then you can just select the friends you want and mass delete them
@Mystic7 I got Galarian Mr.Mime in a research breakthrough box so I don’t think it’s really locked behind a paywall, it’s just that if you want it early, you have to pay
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I got one that doesn’t get talked about much. How about when raiding your Pokémon will either: take damage without being attacked, come in to a raid with almost no HP, come in and faint (even though it’s full health), or will faint and somehow will be invisible until you either switch or it “faints” a second time
Running out of potions, is one thing basically not having a poke center kinda sucks for me, I have to go around trying to find potions from poke stops and gyms. I wish you could just buy potions with star dust or something, or have special poeke centers as poke stops
As a newer player (6 months-ish), but a seasoned player of traditional pokemon games, there's 2 things I find annoying.
Receiving candies only for catching/transferring Pokemon (and walking with them, I guess). I feel like the pokemon you battle with, battle against, etc. should give you at least a single candy per encounter. Whether this be Team Rocket GO or through GO battle league, candies in lieu of experience makes sense to me. It would allow you to gain candies for Pokemon you may not necessarily be seeing in the wild at the current time - it's been a thorn in my side for progression a lot so far.
COINS. Oh my god, 50 coins a day is so few. I've only recently gotten my Pokemon storage and item storage to 1000, it's so painful. That doesn't count on what I have to spend to raid too. I know for more veteran players, this would make the coin grind way easier, as they have the existing storage space - but maybe for those pre-level 40, level rewards including coins, or storage space, etc. would take the pain of the coin grind away slightly. Hell, 40-50 has tasks alongside exp just to level up - maybe pre-40 has tasks for coins or other useful items.
I dislike missing raid invitations when I'm doing other things in game. The invitations should overlay the other game screens so we know to stop trading/appraising/etc. and join the raid!
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legendary mega raids giving the mega raid amount of balls instead of the legendary amount,
not having an upgraded version of nanab barriers like razz and pinap so a pokemon completely freezes and gets a slight catch boost ( I was stressing over hitmontop last weekend because it just wouldn't stand still even though I used a nanab)
no auto heal or auto add stickers function, when you're doing several raids back to back autohealing would be such a lifesaver
minor thing: not being able to see how much longer a raid is active after you've done it, in case you want to put your mon into it for coins ( even being able to put them in if you beat the raid would be a huge upgrade, you could guarantee some coins that way)
What probably annoys me the most about Go Battle League is when my opponent switches Pokemon when the Pokemon that was switched out was literally on its last pixel of red health. They really need to implement a rule where you cannot switch out a Pokemon once it's in red HP. Because, there have been plenty of instances where there's a technical 3-0 sweep despite the fact that you quite clearly would've knocked out a Pokemon that was switched out.
One Time a Gengar Spawned but right then I hatched eggs and when I get back GONE
for me, it *CLEARLY* has to be times where u pull off a curveball throw, and theres a chance that the pokemon will *INSTANTLY* come out during the first shake, and just run away. it always *PISSED* me off
Here's a small list:
Full Pokemon storage
Being forced to claim prizes before leveling up in GBL
Screen freezing when getting an encounter
Clicking on the wrong Pokemon to encounter
Galarian legendary birds
50 PokeCoin limit (a good compromise would be 50 on the first day in a gym, then a smaller amount like 5 for every day after that)