Hand Ranges Made Simple

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  • Опубликовано: 5 фев 2025

Комментарии • 13

  • @sirjudge5055
    @sirjudge5055 3 года назад +3

    Found this flow to be a bit less pleasurable than your other vids. Recommend watching this particular one at 1.5x speed. Great content!

    • @e.t926
      @e.t926 3 года назад

      Thank you i will

  • @praveenchandrajoshi4286
    @praveenchandrajoshi4286 4 года назад

    Man u r doing a great job

  • @drawingdead9025
    @drawingdead9025 3 года назад

    I've come to realize the assumptions built into these villain ranges assume complete rationality/analytical skills(i.e. pros), in my experience most opponents cannot be guaranteed to be either. Most of the time that should be good for the hero but sometimes will lose your entire tourney. Be careful.

  • @darylgholson1754
    @darylgholson1754 5 лет назад +1

    probably normal business but im having a problem folding winning hands preflop usually due to preflop aggression. multi players betting and calling and of course my cards hit the board in tremendous fashion, i immediately want my card back from the muck..even worse, the main aggressor rarely wins the pot but was able to push me offf with the best hand. help me please

  • @apat
    @apat  5 лет назад

    Thanks for watching 'Hand Ranges Made Simple', please leave a comment or question below. Thanks, Nick.

    • @sisusdk
      @sisusdk 3 года назад

      Hi Nick. 3-7 is wallued wery low on your handrange. But in rallity, it is the most winning hand. I havent seen 3-7 lose, And I havnent seen A-A win whitout I bluff it. Why is 3-7 ranked so low if it is the most winnig hand in poker?

  • @ОстојаСиметић
    @ОстојаСиметић 5 лет назад

    How many hands vs. a villain do I need to make a qualified desision on his range?

    • @apat
      @apat  5 лет назад +1

      Great question....the easiest answer is the more hands you have on a villain the better your decision will be! It's also true that there's some variation as the more hands you see showndown of your opponent the better the idea you have (better to see 5 hands turned over than 100 hands mucked!). When you don't have many hands on someone start with certain 'default' ideas... so for example in your regular game have a general idea of what players will raise from early position with and then use that until you have more specific information then when you see what and how they've been playing you can adjust.

  • @luuchanh7540
    @luuchanh7540 5 лет назад

    First!

  • @croitor2009
    @croitor2009 5 лет назад +2

    I don t understand a thing...need serious help...