YOU INVITED THIS RAGE AND THERE IS NO GOING BACK NOW. Next time, we're going to see if we can get that stubborn CONTAINER open. Part 61 is up early for patreon supporters, coming to all soon. Enjoy!
Hi Brady, would you mind me and my friends translating your videos into Chinese? I also posted in discord general channel so feel free to dm me if you want to discuss on details!
It is just a game, not reality. But interesting what this game draws out of us, from silliness to civics to staring into our shadow . I believe it was Freud that said games were a safe space to explore ideas and express ourselves without real world consequences, or something to that effect.
I love Smoker's completely sarcastic description of what conservative ideologies think of queer people. It really spells out how ludicrous it all sounds when put into even slight hyperbole.
it is true that practically all modern video games that engage in a political discussion do so with an overwhelming sense that the centrist viewpoint, between the "radical left" and the far right is the most desirable, and moral, worldview; that the status quo is better than every alternate. so i genuinely thank the (former) ZA/UM team for unapologetically challenging the this by presenting a modern understanding of socialism/communism in a way that highlights it's most pure, (far from "radical") human-driven attributes; all while helping people see through the façade of "benevolent" capitalists like Joyce Messier. thank you again, Brady for sharing this journey with us!
As a pesky mazovian socio-economics internalizer I find Joyce fascinating as someone that *wants* to be hated, because it feels more natural for someone in her position than pity for a condition caused tangentially by the 'luxury' of travelling between isolae. Being confronted constantly by the events in a past you both experience and directed. If she is hated, then she need not worry about compassion or any other obstacle to continuing to be who she already is rather than what her constant drenching in second-hand and personal nostalgia might push her to become. She can only be a monster because a monster no longer has to think, only act.
That said, it is fine hating her regardless. Pale exposure might make her current self more empathic and relative, but she is still someone that sold out a nation and the hope it spread for 'something better' over to foreign colonial overlords that split it up and left Martinaise to rot
holy shit this is a beautifully concise, yet nuanced analysis of a fictional character; which could absolutely apply to real-life people of Joyce's position/status. well done, fellow Mazovian Infra-materialist ;)
@@1nownIsn’t it stated that those where her fellow ultra liberals? It is fine to hate her, but you cannot deny some things, such as that she is indeed a patriot
@@Medivh9 She actually has an interaction right in this video where it's pretty clear she's not a fan of selling the country. What I dislike about her is that she still does not do anything in her power to change the situation despite clearly having some influence.
Hey Brady! Another good one, always interesting to hear your perspective. Since you seem to be confused when she said they'll amputate and cauterize Martinaise: she agreed to your suggestion to surrender the Martinaise dock to the striking workers, but said Wild Pines will try to contain the situation and not let it spill out to other areas (as Harry pointed out the strike being this hugely successful will encourage strikes in other parts of the world.) So cut their losses in Martinaise, try to prevent any more strikes like this one.
Don't worry Brady, you're not obligated to be therapeutic to everyone you meet. Especially not a rich person. Joyce can afford therapy if she is ready for it
If you want to follow up on what all of this entails and who’s hand you played into more, take ~5min to talk to Evrart again! I believe that finishes up the whole union vs wild pines storyline
A interesting part about watching the last stream was seeing the hardy boys mention the 'Evart's B team', which i thought you didn't find out about until the last conversations with Evrart.
@@Spigele Same. I often think if we met any of them. My main contenders are probably Marielle, the suspicious letting agent, if you remember her in the apartments. And Mañana.
The way it talks about the Pale raining down to form an ocean really suggests that, while you're in the Pale, the world just doesn't _exist_ anymore until you emerge back out from it. Like a video-game screen where an isola unloads and another loads. I think the reason airships' rotors don't work in the Pale is because there's no longer anything for it to fly "away from" once it's deep enough
I really like the way Joyce leaves. She says she never lied to you or concealed who she was, then she introduces herself by her maiden name for the first time. It’s a very succinct, powerful message about the nature of Truth, at least as far as liars understand it.
Hey, Brady! Don't worry about not "optimizing". Among other things, if you invest too much in a skill, you will succeed more, of course, but it will also start showing not so helpful sides of said skill. Each one says, in its description, what happens if you invest too much. For example, you commented how Empathy was having more understanding for Joyce than you. In the Empathy text, it warns: "At high levels, Empathy really puts you in other people’s shoes. You’ll cry for their sorrows, punch walls to relieve their angers, and be an even more unstable cop". I'm not saying you shouldn't have developed it: I think it's great for the character and the playthrough. But all of is is to say that the game has ways to avoid excessive "optimization". You are doing great the way you're playing it :D
He overpronounces it like I do when I say my (Dutch) dog's breed name, Keeshond. Which means my mind keeps picturing Brady with my dog by his side, going through Revachol.
17:30 Brady in early playthrough: "I don't want to get into politics" Brady in resent ep: "Maybe i am a communist?" Brady now: "Rich people? Yeah, I don't get them. I dont wanna be like them" (all jokes, obvs)
It’s fair, tho. This world sucks ass in terms of like, quality of human wellbeing - therefore, the people in power must be doing _something_ wrong here, right?
i love joyce, she's charming, but the more you think of the implications... like she has a film between the real human and the representative of wild pines... she "wants" to help the fishing village but she "can't"
38:15 There is a book called Sacred and Terrible Air written by the game's writer's as a sort of proof of concept if you were looking for supplementary material :)
Joyce is interesting because she doesn't really defend capitalism - she points out that capitalism is real whether you like it or not. She represents "capitalist realism" like the concept from Mark Fisher
Fisher approached capitalist realism from an economic and sociological perspective but I think there is a strong argument for it too philosophically through ontology. Human nature tends towards self interest, I’m not going to go as far as Ayn Rand does and claim it is total or ought be total, but it is, more often than not and cannot be eradicated as would be necessary for Marx’s stateless society. Such self interest is statistically likely to the point that the proposed alternative of communism scales poorly and is impractical for anything outside a very small population and even then it will inevitably clash against other factors of tribalism that are stronger than class such as religion, family and national identity. Capitalism for better or worse, is an actual attainable and stable system.
@@Gravastars1 I don’t go in for the Continental view of History, it makes assumptions of Human Nature grounded in the same errors Rousseau made. It’s the same errors Marx adopted and convinced him humanity could be Socialized to the point of perfection. It also explains why historically all attempts at communism tend toward authoritarian totalism. Such authoritarian measures are thought of by Communists as one temporary stage towards the end of history, but they have no control over the end of history (if it were to exist, it certainly would not end the way the continentals think) and no way to reach beyond such a state absent of overriding the Free Will of every person on Earth.
@@DetectiveThursdayyou know the way your talking reminds me of something, you probably think its too primtive but maybe . . . it's like a guy made out of starw, Unfortunately having actually read some of Graebers books your arguments have nothing to do with him, good job brain genius
I think when a lot of people say they like a character, especially in DE, it doesn't necessarily mean they agree or support the character's beliefs or actions. Me personally , I appreciate how believable Joyce is written as character and how she perfectly plays her "role" in fleshing out the story's themes, worldbuilding and politics
Looking back on my first playthrough I'm surprised at how much I liked Joyce. It was easy because she was dialectically opposed to Evrart, who I shifted between liking and disliking. But looking back on it more, watching playthroughs and seeing discussions I hadn't before, it became much easier to empathise with Evrart and less so with Joyce as we learned more about the positions they hold in the world. Joyce and Evrart are only really comparable not just because the story places them opposing one another, but because Joyce downplays her power and influence, while Evrart embraces his.
I still like her as a character and think she has redeeming qualities. I played about 5 years ago and don't even remember if she does anything especially hideous.
If you work for a living, you’d naturally side with Evrart, no contest. But if you ‘earn’ your money by buying others' labor, you’d naturally side with Joyce. She has the arguments that support capitalism; she's well-educated and consistently polite in her demeanor. Keep in mind, the vast majority of people work to earn their livelihood. Unfortunately, what I mentioned doesn’t happen often because the wealthiest people control the media (including platforms like X), and we’re bombarded with pro-capitalist or anti-worker propaganda from childhood. This may be why we’re inclined to empathize more with Joyce than with Evrart at first.
I think it's because she's airy and unrelateable, but still pleasant. It could be halo effect or the side effects of a lifetime of capitalist propoganda, but her manipulations read as suave and savvy. Evrart's feel slimy and grotesque. But also, he seems to care less. Joyce seems to understand the damage shes caused, and while her helplessness masked as apathy can be infuriating, its at least self aware. Evrart plans to displace people for the sake of his vision, and fails to see how hes enacting the worst of capitalistic impulses. He made no offer of replacement housing for Lilienne or Sadie. He made no consideration for them and their needs, because theyre no union members. Evrart isnt likeable. Joyce is. I think thats the inner discrepancy i face, bc i agree with Evrart but i like Joyce.
If you havent gotten the encyclopedia check at the Dolores Dei tinted window in the wooden church I highly encouraged you to. It further explores the religious figure Dolores Dei which might be more important to the character of Harry than you might think *wink wink nudge nudge*
Brady I think after you're done with Disco Elysium that I might suggest you play Slay the Princess. I don't know what your new model is going to be yet, but I have a feeling you'll enjoy that game. Its not a game that's very long either. And you're meant to replay it several times over. It's got some mild horror elements to it and some romance elements as well. Its basically about two characters relationships and how they effect each other. And its one you can play for as long as you personally feel is appropriate. I won't say anything else about it for now. The game just got a new update that added a lot of new pathways to it. And its very well written and yes its both psychological and philosophical. But nod political like Disco is. So I thought you might be interested.
just coming by to thank Comrade Brady for proudly leaning into a materialist (or some may say, infra-materialist) view of the world ;) dont apologize for taking a stance. we know its a fictional world that practically forces you to pick a side. at the same time, this fictional game has clearly expanded you understanding of the economic (not just political) spectrum. Disco Elysium is truly beautiful in that sense that it showcases a communist worldview that's been all but drowned out, propagandized, villianized in american pop culture. thank you Brady for approaching the politics with an open-(albeit, somewhat reluctant) mind :)
20:25 I once went onto your stream when you still used chat. You had reacted to something I said, and I remember how it frustrated you. What I said was, "Any psychological analysis is incomplete if we don't consider the political reality of their environment." At the timestamp, you said, "I'm also critiquing them in the context of their own fictional world." And this was what I meant. Politics, both material and social, influence our ideas and actions considerably. It can radically change how we feel about things. If the goal is therapy, labeling one's feelings on something as "political" can be dismissive and harmful if you believe politics to be a distraction from the "real problem." The goal isn't for us to be completely coherent with our academic language, or our own understanding of politics. The goal is to interpret these ideas/solutions into rhetoric the patient can personally understand. Seeing the bigger picture with someone and relating with them can be a freeing experience for everyone involved.
I appreciate the close-up for cat shenanigans. Another fantastic episode! I like that you've really pried into the nuance of Evrart and Joyce alike. It can be really easy to embrace the one and not really engage much with the other given their opposed nature in the game. As a thorough therapist, it feels like you gave them both due consideration!!
"Harry seems to be highly empathetic to her." That's because you put points in Empathy. That's the thing a lot of people don't understand. In most games, putting points in a skill makes that skill better. In this game, putting points in a skill, especially the mental skills, makes that skill louder. Not necessarily better.
Joyce isn't just an ultraliberal. She's an ultra class traitor, she's survived and thrived above anything and anyone else. She has seen everyone and everything that she's sacrificed to get where she is. She's become the champion of the status quo. She is intelligent and charming but in the end, she'll never escape the bitterness of selling her soul or the chains of capital.
Brady: "I wonder why Harry has such empathy for Joyce?" Joyce: "I've wasted my life." Harry, internally: "Oh shit she just like me fr." Sometimes, it's about finding someone who also feels like a disaster. Kind of like a support group, or a vent channel on Discord. The other person can't judge you if they think they suck too. There's freedom in feeling like you're not the worst person in the room. Sometimes, sucking together means feeling like you suck less and before anyone says anything, yes I **did** try to think of a less dorky word but I could not come up with one, so that's what we're going with.
you seemed very interested in the ex-something storyline, one of the biggest pieces of that is the thought Apricot Chewing Gum Scented One, which you seemed to pass over. not only is it rewarding for the writing/story, but the stat bonus you get is very good.
I worked out a while ago that if I'd started working instead of going to school at the age of 6, and really dedicated myself to my job and worked hard for 10 hours a day EVERY day of my life since then with no time off at all, only THEN would I be as rich as Jeff Bezos today...... if I'd had a wage of A MILLION DOLLARS AN HOUR, that is.
Joyce is perhaps hard to empathize with because she feels so real…she comes off as better than evrart at first because she’s polite and professional, but that’s because she can afford to be…But as you come to learn more about the world and how their economic system has caused so much suffering and destruction, you begin to understand Evrart’s methods more and begin to resent the Joyces of the world. She’s not a mustache twirling villain. She’s not proud of herself, and doesn’t do much to defend capitalism or her position in society. But she’s not about to give that position up, either. (A lot of us like to pretend we’d choose to live in squalor for our socialist ideals if we were filthy rich, but it’s easy to be a martyr in a hypothetical situation, isn’t it?) She openly acknowledges the capitalist hellscape we live in, and is content enough to not do anything about it. She has some guilt and bitterness about being a liberal shill, she has the ability to empathize with others despite her moments of callousness about the working class, even wishes I think genuinely that things were different. She’s a fully formed person with a lot of interesting and even good qualities. Being somewhat addled by the pale as well adds some more depth to her character. She’s hatable because she really feels like your average real life wealthy person. Personally, I went from liking her, to disliking her, to coming back to empathizing with and like her again.
Idk, actions speak louder than words. She can say she feels guilt and understands her privilege, but does she actually do anything about it? No. Spoilers: Instead she is on the board of one of the richest companies in the world, and sends racist and unhinged mercenaries to 'intimidate' and infiltrate an innocent workers picket just trying to achieve the rights they deserve. One of them even has a tally of black people he has killed on his hat. She knew, she just doesn't care.
@@sameerdodger I agree that she didn’t do anything about it. I feel like that was pretty clear when I said “she is content to do nothing about it”. She also did not hire the mercenaries. Maybe she had the power to send them away, I don’t know. But she definitely didn’t like them.
Stalker the movie was directed by Tarkovsky, the movie is somewhat based on the novel Roadside Picnic written by Arkady Strugatsky and Boris Strugatsky. Finally the game series STALKER are based on both works but with a twist locating the story at Chernobyl. In less than a month STALKER 2 will come out and it's shaping to be a potential game of the year
The "full ass" joke sounds like a thought you can internalize in Disco Elysium lol Also reminds me of a phrase from a friend of Louis Rossmann from New Orleans: "Man, you're gonna be the bitch you should be the whole bitch! Ain't no half-bitch here!"
Making changing clothes on your character such a delightful part of game play is such an underrated part of this game I think. I had a good chuckle every time I changed to get some desired stat, can't say I've felt that from any other RPG before.
In our world, the Volta do mar was a sailing technique used by Portuguese explorers (pre-Columbus). Long story short: ocean winds made it nearly impossible for a ship that sailed south from Portugal to turn around and make the same trip in reverse. So they figured out how to sail south to the trade centers along Africa's coast, then turn directly west into open ocean, then use those clockwise ocean winds to carry them northeast back towards Portugal in a big loop. But that meant in order to return home, those ships had to sail out into open ocean, in a direction where they believed nothing existed, and trust the ocean itself to bring them home. And the further south they went along Africa's coast, the further west they had to travel to complete the loop. Into the wild pale yonder...
I think empathy jumping in so much in this conversation also kinda shows what the skill is. Sometimes that empathy is simply misplaced, harry feels for people that really don't deserve it, that voice doesn't stop. It simply lets you be in the shoes of others and you need other skills to put a hold to it.
38:20 Well, we might not get a side-game detailing that expedition, but there are not one, not two, but *three* studios that spun off from the fractured dev team of this game that are all working on spiritual successors, so there's plenty to look forward to if even a third of those games get made. :)
I also think that Joyce and Evrart are both bad. The difference is that Evrart, even if his methods are questionable at best, and clearly likes the thought of being seen as the hero once he reaches his goals, he still wants to make this a better place and improve life for his guys at the union (sadly at the cost of some others), while Joyce' only goal is to keep the status quo, because she is on top of the ladder. She could do all the great things Evrart is talking about, and do it all in a way that would work out better for everyone, but it would hurt the position of the ultra rich, so she won't. She's acting like she can't and the world just is in this sorry state and there's nothing that can be done about it, and that's right for 99% of the population, but not for her.
I think it's a projection thing. Sometimes, you dislike/like a character based on your experiences with people like them IRL. Someone IRL was a dick and now Joyce is getting side-eyed.
And then, Joyce's fond memories of Martinaise are of her slumming it up with her friends and getting involved with some guy. That's why she likes the place as it is, a slummy little shackville, because it reminds her of the fun times she had. The lives and wellbeing of the people be damned, the little gathering of shacks might as well be a little diorama to her, and the people in it a bunch of wind-up toys. She claims to want to help, but then immediately goes like "*sigh, oh dear me, I can't do anything". Such a bitch. Amazing writing, tbh.
I love how Brady correctly identifies the Zone as an inspiration for The Pale but then confuses Roadside picnic with the Stalker games and Strugatsky with Tchaikovsky
- Tchaikovskiy wish granters are not instruments! - Yes they are and I'm going to use twenty-one of them! - Tchaikovskiy no! - Tchaikovskiy YES! Tchaikovskiy ALWAYS YES!
38:34 Oooh I'd love to hear your take on Annihilation, it's one of my favorite SF movies and fertile ground for psychological insights I think. The books are fascinating, but quite different - the movie kind of does its own thing (while still clearly respecting the source material).
Therapist plays Disco Elysium, part 1: Is this game political? What is politics? Sorry guys, I'm not that much into this stuff Therapist plays Disco Elysium, part 13: Urgh, another politics stuff. Nope, I'm not going to do it Therapist plays Disco Elysium, part 34: Fiiiiine, I'll talk to this guy, sure, what is this communism thing Therapist plays Disco Elysium, part 60: the title
I truly can't wait to watch you experience the conclusion of this game, Brady. it will be all the more impactful having engaged with the political perspectives at play. thank you for not rushing through any of this. your journey has been an enlightening experience I think for both you and your audience.
in case you were worried, don't. there are no right or wrong builds. it's advised to save up points and use them when you need them you can't really minmax Harry
Slightly awkward from my previous comment relating to Joyce, but still. Both Evrart and Joyce has their good and bad, moreso good because they're not the actual wild beast in a forest versions of their ideologies. They're humanized and incredibly bound to the earth. Evrart is still wearing the skins of a populist and Joyce radiates an attachment to Revachol and the world. The bad is their compliance, their drive, I guess. Evrart is completely willing to do anything to further his cause, and Joyce is completely willing to be the face of a shitty egregore even if she's principally against it. It's a question of whether the unknowns brought on if Evrart theoretically succeeds is worth trading in the certainty of good and evil that Joyce heralds. I know my answer, I'm way too privileged to risk Evrart. (Team Narrator I love Narrator) There's the essence, the synthesis of those two in-game ideologies present in the game and you're bound to meet one with the tracks as is.
So sad that Kim wasn't there for his rejoinder at the end, after Harry says, "What? Of course I have superiors." The reaction would likely have been priceless.
If Kim was there this would have played out: - Harry - "What? Of course I have superiors." - KIM Kitsuragi - "That's right, detective. And next time you should confer with them before you go setting events in motion." - EMPATHY- Despite his words he's not really sure whether to be annoyed with you or not. passive check (requires approx. 4 in Empathy) - LOGIC- Events are already in motion. Whether your actions accelerated or momentarily retarded their progress, even the lieutenant cannot really say. passive check (requires approx. 4 in Logic) From: Fayde
One of my favorite little sci-fi nuggets was when in Doctor Who it's revealed that all of the characters in video games are actually real. They have interior lives, they feel fear and loss hope and joy and pain. Horrifying to think.
Meh. I have a family member who's into conspiracy theories and so I grew up with "every piece of fiction is real! They're all other universes! With people!!!!" and it's not that horrifying if you think about it for too long. There are worse universes. People in our universe have it harder. It's not that scary, honestly.
For why Empathy have so many comments about Joyce, i think it might just be that Harry is attracted to her. Just like with Klaasje, Harry's feelings are somewhat biased
I missed that ENTIRE interaction with Joyce during my playthrough. I didn't even figure out what the Pale was because I was so single-minded. I was ONLY focused on the case. The most off track I got was probably the Working Class Woman. It's a shame I missed so much, but that's what replays are for.
You said you don't want either side to get what they want, but what is the problem with the harbor being communal owned by the workers? They had to strike in the past just for overtime pay, and wild pines sent military contractors to beat workers at other terminals for striking in order for the right to wear protective footwear.
The contrast between this video and the first in the series is amazing. At first, calm reserved, almost shy, apolitical. Now, smiling, having a great time, and ready to build Communism!
Brady, you should consider playing The Invincible - which is an adaptation of Stanislav Lem’s famous novel. It is about studying a phenomenon affecting people’s minds and perception, it is really well written (duh!), it is reasonably short (about 7 hours I guess) and it is (the novel) considered one of the inspirations for Peter Watts’s Blindsight and Echopraxia. A really impressive piece of sci-fi that one.
Disco Elysium finally got him. Agreed, it is important not to be essentialist. There's nothing about being mega-wealthy that requires you to lose your humanity. But there ARE a set of fundamentally different class motivations. There is a strong tendency towards "demonic" behavior and attitudes
Can't help but worry that I'm one of the people who made you feel the need to do the "these are fictional characters" lecture. Hope it didn't come across like I was trying to be hostile or overly upset. Was just trying to weigh in myself. I love this series, and I don't think I say it enough. I can't wait to see where things go from here!
I find it very funny that there is a large amount of people who saw the communist rhetoric in this game and went, “yeah, billionaires aren’t people!!” Because the game goes out of its way to not only make fun of that thought process, but also *shows* how they’ve lost the plot later in the story.
If you haven’t already gotten to the end of this game, I can’t fucking wait, just so much you’ve already talked about in this and the last episode will be relevant.
4:35 the game is not made to be minmaxed, worry not. It seems to be a pretty popular strat to have a couple skill points laying around for when you encounter a red check. I definitely would recommend you internalize another thought sometime soon though just because they're fun, but I have yet to finish the episode so maybe you do. Edit: Perfect lol.
it is astounding how people tend to conflate fiction and reality now. it feels like the concept of "context" has been so diminished that any small slice of a human being you happen to see is now reflective of their entire being at every point in time no matter what, down to their engagement with fiction. because if you see it and know about it then it means it's on display, so it's their direct and unambiguous representation of who they are as a person, right?
The funniest thing about this whole radicalization arc is that all of this most likely ties back to frittte girl and how society has failed her. Jokes aside it's been great to watch you get more in touch and learning about the language of politics during the course of the playtrough. From the empathy you displayed when talking about most issues early on it was clear you were left leaning in the first place anyways even if you weren't comfortable defining your political leanings, has been a blast to see you refuse liberalism and then in the end give in to full blown communism.
YOU INVITED THIS RAGE AND THERE IS NO GOING BACK NOW. Next time, we're going to see if we can get that stubborn CONTAINER open. Part 61 is up early for patreon supporters, coming to all soon. Enjoy!
Hi Brady, would you mind me and my friends translating your videos into Chinese? I also posted in discord general channel so feel free to dm me if you want to discuss on details!
Absolutely! I think that would be great
It is just a game, not reality. But interesting what this game draws out of us, from silliness to civics to staring into our shadow . I believe it was Freud that said games were a safe space to explore ideas and express ourselves without real world consequences, or something to that effect.
I am happy that I am seeing your episodes more frequently now. Are you pushing to finish the game soon? I can't wait for you to see what is to come
I love Smoker's completely sarcastic description of what conservative ideologies think of queer people. It really spells out how ludicrous it all sounds when put into even slight hyperbole.
it is true that practically all modern video games that engage in a political discussion do so with an overwhelming sense that the centrist viewpoint, between the "radical left" and the far right is the most desirable, and moral, worldview; that the status quo is better than every alternate.
so i genuinely thank the (former) ZA/UM team for unapologetically challenging the this by presenting a modern understanding of socialism/communism in a way that highlights it's most pure, (far from "radical") human-driven attributes; all while helping people see through the façade of "benevolent" capitalists like Joyce Messier.
thank you again, Brady for sharing this journey with us!
As a pesky mazovian socio-economics internalizer I find Joyce fascinating as someone that *wants* to be hated, because it feels more natural for someone in her position than pity for a condition caused tangentially by the 'luxury' of travelling between isolae. Being confronted constantly by the events in a past you both experience and directed. If she is hated, then she need not worry about compassion or any other obstacle to continuing to be who she already is rather than what her constant drenching in second-hand and personal nostalgia might push her to become. She can only be a monster because a monster no longer has to think, only act.
That said, it is fine hating her regardless. Pale exposure might make her current self more empathic and relative, but she is still someone that sold out a nation and the hope it spread for 'something better' over to foreign colonial overlords that split it up and left Martinaise to rot
holy shit this is a beautifully concise, yet nuanced analysis of a fictional character; which could absolutely apply to real-life people of Joyce's position/status. well done, fellow Mazovian Infra-materialist ;)
@@1nownIsn’t it stated that those where her fellow ultra liberals? It is fine to hate her, but you cannot deny some things, such as that she is indeed a patriot
Even Joyce hates Joyce.
@@Medivh9 She actually has an interaction right in this video where it's pretty clear she's not a fan of selling the country. What I dislike about her is that she still does not do anything in her power to change the situation despite clearly having some influence.
Hey Brady! Another good one, always interesting to hear your perspective. Since you seem to be confused when she said they'll amputate and cauterize Martinaise: she agreed to your suggestion to surrender the Martinaise dock to the striking workers, but said Wild Pines will try to contain the situation and not let it spill out to other areas (as Harry pointed out the strike being this hugely successful will encourage strikes in other parts of the world.) So cut their losses in Martinaise, try to prevent any more strikes like this one.
Don't worry Brady, you're not obligated to be therapeutic to everyone you meet. Especially not a rich person. Joyce can afford therapy if she is ready for it
I read that as "Especially not a non-person" before I put my glasses on
*wipes tears with 100 real*
@@normalhumanperson8858the rich are non people tho
If you want to follow up on what all of this entails and who’s hand you played into more, take ~5min to talk to Evrart again! I believe that finishes up the whole union vs wild pines storyline
A interesting part about watching the last stream was seeing the hardy boys mention the 'Evart's B team', which i thought you didn't find out about until the last conversations with Evrart.
@@CIndy_The_SkullI would love to see a story about the B team
@@Spigele Same. I often think if we met any of them. My main contenders are probably Marielle, the suspicious letting agent, if you remember her in the apartments. And Mañana.
"makes it sound like I broke up with Kim." "do you think he'll be impressed by my kvalsund?" "why does this feel, like, somehow intimate?" 🏳️🌈
🤨🏳🌈❓
The way it talks about the Pale raining down to form an ocean really suggests that, while you're in the Pale, the world just doesn't _exist_ anymore until you emerge back out from it. Like a video-game screen where an isola unloads and another loads. I think the reason airships' rotors don't work in the Pale is because there's no longer anything for it to fly "away from" once it's deep enough
"Gone. Like a skipping stone" God, I love the world building of this game. It's so rich!
Too bad Kim wasn’t around. He has a couple of killer lines in this talk as far as I remember
YES! You absolutely should read Southern Reach. It is so much more than the movie could contain. Jeff Vandermeer restored my faith in sf!
I really like the way Joyce leaves. She says she never lied to you or concealed who she was, then she introduces herself by her maiden name for the first time. It’s a very succinct, powerful message about the nature of Truth, at least as far as liars understand it.
You can get her full name when you first meet her. But still poignant.
@@gimpscam9976You can get “Leyton” out of her, but not “Rejoyce”
@@gimpscam9976 You can get her surname out of her, but not her extended first name.
Hey, Brady! Don't worry about not "optimizing". Among other things, if you invest too much in a skill, you will succeed more, of course, but it will also start showing not so helpful sides of said skill. Each one says, in its description, what happens if you invest too much. For example, you commented how Empathy was having more understanding for Joyce than you. In the Empathy text, it warns: "At high levels, Empathy really puts you in other people’s shoes. You’ll cry for their sorrows, punch walls to relieve their angers, and be an even more unstable cop". I'm not saying you shouldn't have developed it: I think it's great for the character and the playthrough. But all of is is to say that the game has ways to avoid excessive "optimization". You are doing great the way you're playing it :D
Love how Brady uses every opportunity he has to say Kvalsund
volcanic viper
He overpronounces it like I do when I say my (Dutch) dog's breed name, Keeshond. Which means my mind keeps picturing Brady with my dog by his side, going through Revachol.
Brady's Harry running around like a madman in the night, doling out therapy and revolutionary rhetoric in equal measure. Peak Disco
17:30
Brady in early playthrough: "I don't want to get into politics"
Brady in resent ep: "Maybe i am a communist?"
Brady now: "Rich people? Yeah, I don't get them. I dont wanna be like them"
(all jokes, obvs)
It’s fair, tho. This world sucks ass in terms of like, quality of human wellbeing - therefore, the people in power must be doing _something_ wrong here, right?
i love joyce, she's charming, but the more you think of the implications... like she has a film between the real human and the representative of wild pines... she "wants" to help the fishing village but she "can't"
38:15 There is a book called Sacred and Terrible Air written by the game's writer's as a sort of proof of concept if you were looking for supplementary material :)
Oh god he'd have to spend a decade reading that if he fully went through all the therapizing of characters there.
yeah, you only need to learn Estonian to read it
Joyce is interesting because she doesn't really defend capitalism - she points out that capitalism is real whether you like it or not. She represents "capitalist realism" like the concept from Mark Fisher
I'd say she even doesn't like capitalism, but thinks it can't be beaten and it makes her money, so might as well.
Fisher approached capitalist realism from an economic and sociological perspective but I think there is a strong argument for it too philosophically through ontology. Human nature tends towards self interest, I’m not going to go as far as Ayn Rand does and claim it is total or ought be total, but it is, more often than not and cannot be eradicated as would be necessary for Marx’s stateless society. Such self interest is statistically likely to the point that the proposed alternative of communism scales poorly and is impractical for anything outside a very small population and even then it will inevitably clash against other factors of tribalism that are stronger than class such as religion, family and national identity. Capitalism for better or worse, is an actual attainable and stable system.
@@DetectiveThursday There's little anthropological evidence for that, especially in the longue duree. Read some Graeber
@@Gravastars1 I don’t go in for the Continental view of History, it makes assumptions of Human Nature grounded in the same errors Rousseau made. It’s the same errors Marx adopted and convinced him humanity could be Socialized to the point of perfection. It also explains why historically all attempts at communism tend toward authoritarian totalism. Such authoritarian measures are thought of by Communists as one temporary stage towards the end of history, but they have no control over the end of history (if it were to exist, it certainly would not end the way the continentals think) and no way to reach beyond such a state absent of overriding the Free Will of every person on Earth.
@@DetectiveThursdayyou know the way your talking reminds me of something, you probably think its too primtive but maybe . . . it's like a guy made out of starw,
Unfortunately having actually read some of Graebers books your arguments have nothing to do with him, good job brain genius
I think when a lot of people say they like a character, especially in DE, it doesn't necessarily mean they agree or support the character's beliefs or actions. Me personally , I appreciate how believable Joyce is written as character and how she perfectly plays her "role" in fleshing out the story's themes, worldbuilding and politics
Looking back on my first playthrough I'm surprised at how much I liked Joyce. It was easy because she was dialectically opposed to Evrart, who I shifted between liking and disliking. But looking back on it more, watching playthroughs and seeing discussions I hadn't before, it became much easier to empathise with Evrart and less so with Joyce as we learned more about the positions they hold in the world. Joyce and Evrart are only really comparable not just because the story places them opposing one another, but because Joyce downplays her power and influence, while Evrart embraces his.
I still like her as a character and think she has redeeming qualities. I played about 5 years ago and don't even remember if she does anything especially hideous.
If you work for a living, you’d naturally side with Evrart, no contest. But if you ‘earn’ your money by buying others' labor, you’d naturally side with Joyce. She has the arguments that support capitalism; she's well-educated and consistently polite in her demeanor. Keep in mind, the vast majority of people work to earn their livelihood.
Unfortunately, what I mentioned doesn’t happen often because the wealthiest people control the media (including platforms like X), and we’re bombarded with pro-capitalist or anti-worker propaganda from childhood. This may be why we’re inclined to empathize more with Joyce than with Evrart at first.
@@fs5575 I work for a living and have been for years, and I do not "naturally side with Evrart". That's quite patronising.
I think it's because she's airy and unrelateable, but still pleasant. It could be halo effect or the side effects of a lifetime of capitalist propoganda, but her manipulations read as suave and savvy.
Evrart's feel slimy and grotesque.
But also, he seems to care less. Joyce seems to understand the damage shes caused, and while her helplessness masked as apathy can be infuriating, its at least self aware.
Evrart plans to displace people for the sake of his vision, and fails to see how hes enacting the worst of capitalistic impulses.
He made no offer of replacement housing for Lilienne or Sadie. He made no consideration for them and their needs, because theyre no union members.
Evrart isnt likeable. Joyce is.
I think thats the inner discrepancy i face, bc i agree with Evrart but i like Joyce.
@@andreyh2944 It's not patronizing to assume you’d naturally side with someone whose interests align with yours. That’s just common sense.
If you havent gotten the encyclopedia check at the Dolores Dei tinted window in the wooden church I highly encouraged you to. It further explores the religious figure Dolores Dei which might be more important to the character of Harry than you might think *wink wink nudge nudge*
33:03
"There are lighter topics to gossip about."
*"ma'am this whole thing is a takeover."*
This moment was perfect 😂
Brady I think after you're done with Disco Elysium that I might suggest you play Slay the Princess. I don't know what your new model is going to be yet, but I have a feeling you'll enjoy that game. Its not a game that's very long either. And you're meant to replay it several times over. It's got some mild horror elements to it and some romance elements as well. Its basically about two characters relationships and how they effect each other. And its one you can play for as long as you personally feel is appropriate. I won't say anything else about it for now. The game just got a new update that added a lot of new pathways to it. And its very well written and yes its both psychological and philosophical. But nod political like Disco is. So I thought you might be interested.
I'm very interested! It's very keenly on my radar now 👀
just coming by to thank Comrade Brady for proudly leaning into a materialist (or some may say, infra-materialist) view of the world ;)
dont apologize for taking a stance. we know its a fictional world that practically forces you to pick a side. at the same time, this fictional game has clearly expanded you understanding of the economic (not just political) spectrum.
Disco Elysium is truly beautiful in that sense that it showcases a communist worldview that's been all but drowned out, propagandized, villianized in american pop culture.
thank you Brady for approaching the politics with an open-(albeit, somewhat reluctant) mind :)
20:25 I once went onto your stream when you still used chat. You had reacted to something I said, and I remember how it frustrated you. What I said was, "Any psychological analysis is incomplete if we don't consider the political reality of their environment."
At the timestamp, you said, "I'm also critiquing them in the context of their own fictional world." And this was what I meant. Politics, both material and social, influence our ideas and actions considerably. It can radically change how we feel about things. If the goal is therapy, labeling one's feelings on something as "political" can be dismissive and harmful if you believe politics to be a distraction from the "real problem."
The goal isn't for us to be completely coherent with our academic language, or our own understanding of politics. The goal is to interpret these ideas/solutions into rhetoric the patient can personally understand. Seeing the bigger picture with someone and relating with them can be a freeing experience for everyone involved.
I appreciate the close-up for cat shenanigans.
Another fantastic episode! I like that you've really pried into the nuance of Evrart and Joyce alike. It can be really easy to embrace the one and not really engage much with the other given their opposed nature in the game. As a thorough therapist, it feels like you gave them both due consideration!!
"Harry seems to be highly empathetic to her." That's because you put points in Empathy. That's the thing a lot of people don't understand. In most games, putting points in a skill makes that skill better. In this game, putting points in a skill, especially the mental skills, makes that skill louder. Not necessarily better.
If only we could pick our skill trees and where to put points in consciously and purposefully in real life. Shivers is doing fuck all for me IRL.
Joyce isn't just an ultraliberal. She's an ultra class traitor, she's survived and thrived above anything and anyone else. She has seen everyone and everything that she's sacrificed to get where she is. She's become the champion of the status quo. She is intelligent and charming but in the end, she'll never escape the bitterness of selling her soul or the chains of capital.
Brady: "I wonder why Harry has such empathy for Joyce?"
Joyce: "I've wasted my life."
Harry, internally: "Oh shit she just like me fr."
Sometimes, it's about finding someone who also feels like a disaster. Kind of like a support group, or a vent channel on Discord. The other person can't judge you if they think they suck too. There's freedom in feeling like you're not the worst person in the room. Sometimes, sucking together means feeling like you suck less and before anyone says anything, yes I **did** try to think of a less dorky word but I could not come up with one, so that's what we're going with.
you seemed very interested in the ex-something storyline, one of the biggest pieces of that is the thought Apricot Chewing Gum Scented One, which you seemed to pass over. not only is it rewarding for the writing/story, but the stat bonus you get is very good.
Kim has a few things to say about Harry taking the initiative with Joyce, but he’s not essential to the final conversation.
I worked out a while ago that if I'd started working instead of going to school at the age of 6, and really dedicated myself to my job and worked hard for 10 hours a day EVERY day of my life since then with no time off at all, only THEN would I be as rich as Jeff Bezos today...... if I'd had a wage of A MILLION DOLLARS AN HOUR, that is.
I'm really enjoying the unhinged laser eyes Brady era.
It's going to be so exciting to see how to handle the tribune.
Joyce is perhaps hard to empathize with because she feels so real…she comes off as better than evrart at first because she’s polite and professional, but that’s because she can afford to be…But as you come to learn more about the world and how their economic system has caused so much suffering and destruction, you begin to understand Evrart’s methods more and begin to resent the Joyces of the world. She’s not a mustache twirling villain. She’s not proud of herself, and doesn’t do much to defend capitalism or her position in society. But she’s not about to give that position up, either. (A lot of us like to pretend we’d choose to live in squalor for our socialist ideals if we were filthy rich, but it’s easy to be a martyr in a hypothetical situation, isn’t it?) She openly acknowledges the capitalist hellscape we live in, and is content enough to not do anything about it.
She has some guilt and bitterness about being a liberal shill, she has the ability to empathize with others despite her moments of callousness about the working class, even wishes I think genuinely that things were different. She’s a fully formed person with a lot of interesting and even good qualities. Being somewhat addled by the pale as well adds some more depth to her character. She’s hatable because she really feels like your average real life wealthy person. Personally, I went from liking her, to disliking her, to coming back to empathizing with and like her again.
Idk, actions speak louder than words. She can say she feels guilt and understands her privilege, but does she actually do anything about it? No. Spoilers:
Instead she is on the board of one of the richest companies in the world, and sends racist and unhinged mercenaries to 'intimidate' and infiltrate an innocent workers picket just trying to achieve the rights they deserve. One of them even has a tally of black people he has killed on his hat. She knew, she just doesn't care.
@@sameerdodgerI'm pretty sure wild pines sent the mercenaries in after gaumont failed without consulting joyce about it
This game fucking rules
Everyone can afford to be polite. Don't you think?
@@sameerdodger I agree that she didn’t do anything about it. I feel like that was pretty clear when I said “she is content to do nothing about it”. She also did not hire the mercenaries. Maybe she had the power to send them away, I don’t know. But she definitely didn’t like them.
Stalker the movie was directed by Tarkovsky, the movie is somewhat based on the novel Roadside Picnic written by Arkady Strugatsky and Boris Strugatsky. Finally the game series STALKER are based on both works but with a twist locating the story at Chernobyl. In less than a month STALKER 2 will come out and it's shaping to be a potential game of the year
Maybe you could use your new favourite tool to open de mystery container in the harbour? :)
Oooh, by the thumb I thought you had opened THAT container
The Whirling at night is a viiiibe
The "full ass" joke sounds like a thought you can internalize in Disco Elysium lol
Also reminds me of a phrase from a friend of Louis Rossmann from New Orleans: "Man, you're gonna be the bitch you should be the whole bitch! Ain't no half-bitch here!"
Making changing clothes on your character such a delightful part of game play is such an underrated part of this game I think. I had a good chuckle every time I changed to get some desired stat, can't say I've felt that from any other RPG before.
In our world, the Volta do mar was a sailing technique used by Portuguese explorers (pre-Columbus). Long story short: ocean winds made it nearly impossible for a ship that sailed south from Portugal to turn around and make the same trip in reverse. So they figured out how to sail south to the trade centers along Africa's coast, then turn directly west into open ocean, then use those clockwise ocean winds to carry them northeast back towards Portugal in a big loop.
But that meant in order to return home, those ships had to sail out into open ocean, in a direction where they believed nothing existed, and trust the ocean itself to bring them home. And the further south they went along Africa's coast, the further west they had to travel to complete the loop.
Into the wild pale yonder...
"we can't disco out of this one, us little shits"
I think empathy jumping in so much in this conversation also kinda shows what the skill is. Sometimes that empathy is simply misplaced, harry feels for people that really don't deserve it, that voice doesn't stop. It simply lets you be in the shoes of others and you need other skills to put a hold to it.
7:06 Brady's "yes" here is too sincere and joyous for me to ever envision him as evil, even with actual laser eyes.
38:20 Well, we might not get a side-game detailing that expedition, but there are not one, not two, but *three* studios that spun off from the fractured dev team of this game that are all working on spiritual successors, so there's plenty to look forward to if even a third of those games get made. :)
Cat Activity and Rejoyce baring what soul she has
I love how Brady just randomly, with no effort, convinced The Wild Pines to move back. :O Wow!
I also think that Joyce and Evrart are both bad. The difference is that Evrart, even if his methods are questionable at best, and clearly likes the thought of being seen as the hero once he reaches his goals, he still wants to make this a better place and improve life for his guys at the union (sadly at the cost of some others), while Joyce' only goal is to keep the status quo, because she is on top of the ladder. She could do all the great things Evrart is talking about, and do it all in a way that would work out better for everyone, but it would hurt the position of the ultra rich, so she won't. She's acting like she can't and the world just is in this sorry state and there's nothing that can be done about it, and that's right for 99% of the population, but not for her.
Man talks to a rich person. Becomes communist
I generally don’t understand what’s your problem with Joyce
It just came out of nowhere
I think it's a projection thing. Sometimes, you dislike/like a character based on your experiences with people like them IRL. Someone IRL was a dick and now Joyce is getting side-eyed.
I think he resents her for what he perceives as not showing empathy, and refusing to help.
@@vaxrvaxr so it all comes down to “Rich people don’t hand out their money to everyone else”?
@@mattaku9430 You'd have to ask Brady.
And then, Joyce's fond memories of Martinaise are of her slumming it up with her friends and getting involved with some guy. That's why she likes the place as it is, a slummy little shackville, because it reminds her of the fun times she had.
The lives and wellbeing of the people be damned, the little gathering of shacks might as well be a little diorama to her, and the people in it a bunch of wind-up toys.
She claims to want to help, but then immediately goes like "*sigh, oh dear me, I can't do anything". Such a bitch.
Amazing writing, tbh.
I love how Brady correctly identifies the Zone as an inspiration for The Pale but then confuses Roadside picnic with the Stalker games and Strugatsky with Tchaikovsky
Stalker is also a movie is inspired by Roadside picnic. By Tarkovsky.
39:03 *Tarkovsky's Stalker ♥
- Tchaikovskiy wish granters are not instruments!
- Yes they are and I'm going to use twenty-one of them!
- Tchaikovskiy no!
- Tchaikovskiy YES! Tchaikovskiy ALWAYS YES!
38:34 Oooh I'd love to hear your take on Annihilation, it's one of my favorite SF movies and fertile ground for psychological insights I think. The books are fascinating, but quite different - the movie kind of does its own thing (while still clearly respecting the source material).
I've never seen most of this dialogue! Such an epic game. A whole new dimension.
communism- and bi- curious
Therapist plays Disco Elysium, part 1: Is this game political? What is politics? Sorry guys, I'm not that much into this stuff
Therapist plays Disco Elysium, part 13: Urgh, another politics stuff. Nope, I'm not going to do it
Therapist plays Disco Elysium, part 34: Fiiiiine, I'll talk to this guy, sure, what is this communism thing
Therapist plays Disco Elysium, part 60: the title
this is what happens with no Kim
Sunday is for friend because the rest of the week is for lover
This is crazy, I've played through this game three times and never had that final conversation with Joyce. It's absolutely chilling.
I truly can't wait to watch you experience the conclusion of this game, Brady. it will be all the more impactful having engaged with the political perspectives at play. thank you for not rushing through any of this. your journey has been an enlightening experience I think for both you and your audience.
Whirling, Cheers theme: where everyone knows you're to blame....
That thumbnail is wonderful
Oh Shit, im Reading the southern reach trilogy right now. Annihilation was a fucking masterpiece
in case you were worried, don't. there are no right or wrong builds. it's advised to save up points and use them when you need them
you can't really minmax Harry
Slightly awkward from my previous comment relating to Joyce, but still. Both Evrart and Joyce has their good and bad, moreso good because they're not the actual wild beast in a forest versions of their ideologies. They're humanized and incredibly bound to the earth. Evrart is still wearing the skins of a populist and Joyce radiates an attachment to Revachol and the world. The bad is their compliance, their drive, I guess. Evrart is completely willing to do anything to further his cause, and Joyce is completely willing to be the face of a shitty egregore even if she's principally against it. It's a question of whether the unknowns brought on if Evrart theoretically succeeds is worth trading in the certainty of good and evil that Joyce heralds. I know my answer, I'm way too privileged to risk Evrart. (Team Narrator I love Narrator)
There's the essence, the synthesis of those two in-game ideologies present in the game and you're bound to meet one with the tracks as is.
Like, if Joyce had infinite money, she would have been wasting it on her sentimentality in Martinaise with how much brainrot she got from the Pale.
Maybe, I hope so or maybe she just goes like the old kings and waste it on drugs and booze.
That Endurance line at 7:13 hits like a truck
Euro Brady is on his joker arc...
So sad that Kim wasn't there for his rejoinder at the end, after Harry says, "What? Of course I have superiors." The reaction would likely have been priceless.
If Kim was there this would have played out:
- Harry - "What? Of course I have superiors."
- KIM Kitsuragi - "That's right, detective. And next time you should confer with them before you go setting events in motion."
- EMPATHY- Despite his words he's not really sure whether to be annoyed with you or not. passive check (requires approx. 4 in Empathy)
- LOGIC- Events are already in motion. Whether your actions accelerated or momentarily retarded their progress, even the lieutenant cannot really say. passive check (requires approx. 4 in Logic)
From: Fayde
45:00 I don't want either of these people to win. Gives one of them the victory lmao.
Well, he's just starting out in politics. Psychologically, nobody won.
38:27 it *is* Annihilation and Southern Reach and yes it's very similar, definitely recommend the book series, it's very good.
One of my favorite little sci-fi nuggets was when in Doctor Who it's revealed that all of the characters in video games are actually real. They have interior lives, they feel fear and loss hope and joy and pain. Horrifying to think.
Meh. I have a family member who's into conspiracy theories and so I grew up with "every piece of fiction is real! They're all other universes! With people!!!!" and it's not that horrifying if you think about it for too long. There are worse universes. People in our universe have it harder. It's not that scary, honestly.
For why Empathy have so many comments about Joyce, i think it might just be that Harry is attracted to her. Just like with Klaasje, Harry's feelings are somewhat biased
I missed that ENTIRE interaction with Joyce during my playthrough. I didn't even figure out what the Pale was because I was so single-minded. I was ONLY focused on the case. The most off track I got was probably the Working Class Woman.
It's a shame I missed so much, but that's what replays are for.
You said you don't want either side to get what they want, but what is the problem with the harbor being communal owned by the workers? They had to strike in the past just for overtime pay, and wild pines sent military contractors to beat workers at other terminals for striking in order for the right to wear protective footwear.
The contrast between this video and the first in the series is amazing. At first, calm reserved, almost shy, apolitical.
Now, smiling, having a great time, and ready to build Communism!
42:09 Also the name of a great song by Sea Power!
The 4th installment of the Southern Reach series by Jeff Vandermeer just came out, so there's no better time to get into the books!
Brady, you should consider playing The Invincible - which is an adaptation of Stanislav Lem’s famous novel. It is about studying a phenomenon affecting people’s minds and perception, it is really well written (duh!), it is reasonably short (about 7 hours I guess) and it is (the novel) considered one of the inspirations for Peter Watts’s Blindsight and Echopraxia. A really impressive piece of sci-fi that one.
I leave a like because the laser eye goes hard
Disco Elysium finally got him.
Agreed, it is important not to be essentialist. There's nothing about being mega-wealthy that requires you to lose your humanity. But there ARE a set of fundamentally different class motivations. There is a strong tendency towards "demonic" behavior and attitudes
I laughed so hard at that thumbnail
Can't help but worry that I'm one of the people who made you feel the need to do the "these are fictional characters" lecture. Hope it didn't come across like I was trying to be hostile or overly upset. Was just trying to weigh in myself. I love this series, and I don't think I say it enough. I can't wait to see where things go from here!
Harry's pulling an all-nighter
I find it very funny that there is a large amount of people who saw the communist rhetoric in this game and went, “yeah, billionaires aren’t people!!” Because the game goes out of its way to not only make fun of that thought process, but also *shows* how they’ve lost the plot later in the story.
I think most people saying this fully understand what the game is trying to say. It's just fun to play into the joke
The communist side in the game didnt "lost the plot", they were exterminated by genocidal means.
@@Dinofaustivoro You're using a loaded word that doesn't mean what you think it means.
@@vaxrvaxr you mean genocide? Like what the USA is doing in Gaza now?
If you haven’t already gotten to the end of this game, I can’t fucking wait, just so much you’ve already talked about in this and the last episode will be relevant.
Yayy I subscribed to the patreon
Definitely check out the mural in the church, it has some great lore, although you might need encyclopedia for that? (idk)
ok I just finished the episode JEEEEEUSSSSUUSUSSSSS I AM SO CURIOUSS
4:35 the game is not made to be minmaxed, worry not. It seems to be a pretty popular strat to have a couple skill points laying around for when you encounter a red check. I definitely would recommend you internalize another thought sometime soon though just because they're fun, but I have yet to finish the episode so maybe you do.
Edit: Perfect lol.
The thumbnail 😂
it is astounding how people tend to conflate fiction and reality now. it feels like the concept of "context" has been so diminished that any small slice of a human being you happen to see is now reflective of their entire being at every point in time no matter what, down to their engagement with fiction. because if you see it and know about it then it means it's on display, so it's their direct and unambiguous representation of who they are as a person, right?
Don't you worry, neticulously planning your outfit only to exit out for a quick change to learn about homosexuality is the true disco mechanic
I think Joyce is being somewhat self-satirical or ironic when she says she was "slumming" it.
The funniest thing about this whole radicalization arc is that all of this most likely ties back to frittte girl and how society has failed her.
Jokes aside it's been great to watch you get more in touch and learning about the language of politics during the course of the playtrough. From the empathy you displayed when talking about most issues early on it was clear you were left leaning in the first place anyways even if you weren't comfortable defining your political leanings, has been a blast to see you refuse liberalism and then in the end give in to full blown communism.
The Southern Reach trilogy is so good. I tried reading A Sacred and Terrible Air, there are no physical English copies though so it’s been a struggle.
There's an English fan translation available. TV Tropes has a link.
@@morganqorishchi8181 I know I’ve tried to read it but my eyes get tired when I try to read on my screen.
And suddenly we're in Naked Lunch
you should check out the church broken glass
Brady corruption arc