Fairlight (48K Version) Walkthrough, ZX Spectrum

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  • Опубликовано: 30 окт 2024

Комментарии • 36

  • @blekfut5763
    @blekfut5763 5 лет назад +34

    I was 11 playing this game. But I really didn't know what to do and was just walking around, picking items, killing random enemies and was just happy when I discovered any new location ;)

    • @staplesq705
      @staplesq705 4 года назад +9

      Like everybody.. lol

    • @RottenMechGaming
      @RottenMechGaming 3 года назад +2

      I was the same, I loved how it looked and having a sword etc but I was stumbling around and just enjoying the look. Other games like Alien8 and Head over Heals had an easier learning curve being more focused on the block jumping etc.

    • @LoftBits
      @LoftBits 4 месяца назад

      Appparently, the title screen was a hint... Clearly, I was no Einstein! 😂

    • @captaincluster316
      @captaincluster316 3 месяца назад

      Same here, really liked the game aged 12 but no idea what to do. Can’t believe it was completed in 10mins lol

  • @csvarady
    @csvarady 2 года назад +2

    I really loved this game when I was a child. This was one of my favorites.

  • @jezhy
    @jezhy 2 года назад +1

    The one an only walkthrough of this game on RUclips. Thanks for helping to beat it at last!

  •  9 лет назад +11

    Now I know how FAR I was from the end of the game. =) It looks so simple seeing that through this video. Well done!

    • @dave69uk
      @dave69uk 7 лет назад +3

      I played this a lot back in the day - and I realise that I really had no idea what I was doing!!

  • @thepumpkingking8339
    @thepumpkingking8339 10 лет назад +8

    I have very mixed memories of this game. I was 17 at the time it came out and of the friend I hung around with. The only one had passed their Driving test and had a car. For helping him fix his car, he bought me this game. As I had raved about it for ages. On the way home we heard about the Space Shuttle Challenger Crash on the car Radio.
    I still love the game. But I cant now look at it without thinking of those ... Who lost their lives that day..

  • @rossknowles5608
    @rossknowles5608 3 года назад +2

    no idea what i was supposed to be doing but i still played around with it alot just to marvel at how damn cool and atmospheric it was

  • @ex-voto
    @ex-voto 3 года назад +2

    oh wow, thanks. I was actually quite close to finishing, I remember the book & the wizard at the top of the tower, but I never managed to escape.

  • @Avrelivs_Gold
    @Avrelivs_Gold 5 лет назад +4

    the title screen was amazing

  • @muckymcfly
    @muckymcfly 3 года назад +2

    Epic Speccy game ending right there :)

  • @rzxarchive
    @rzxarchive  11 лет назад +6

    The only sound in the 48K version was the tune on the title screen.

    • @LoftBits
      @LoftBits 4 месяца назад

      I was stunned by the title music at the time - and because it only played once after loading, I recorded it on my tape recorder, so I could listen again and again...

  • @RottenMechGaming
    @RottenMechGaming 3 года назад +1

    The logical evolution of fairlight would have been a rogue-like dungeon experience. It's a shame the two concepts did not really come together for the spectrum. It was perhaps the 1990 DOS Ultima VI which had a semi-3d top down look to it. I am amazed looking back how small the gap was between a Fairlight in 85 and something like Ultima VI on the PC 1990 which was a big leap in tech, graphics etc. Then Diablo in 97 for Windows covered a similar theme.
    I think there is room now for a Fairlight game in a retro style, bringing in more roguelike elements but still with the sweet isometric graphics (just extended and improved). Minecraft managed to do that slightly retro but new thing. I feel like a lot of the modern dungeon explore/bashing games like Diablo have lost some of the exploration qualities and are strictly combat focused. I am rambling now. Thanks for sharing the great walkthrough!

  • @laerciofabro4126
    @laerciofabro4126 3 года назад +1

    Great to see until the end

  • @Михаил-ч8н9л
    @Михаил-ч8н9л 6 лет назад +3

    Awesome! I never saw the end

  • @martynottowell8542
    @martynottowell8542 3 года назад +1

    Brilliant game x i played it for hours x

  • @mikemckenna6709
    @mikemckenna6709 11 лет назад +7

    The 128K version has the music playing throughout and it's horrendous! Better no audio then hear that over and over.

  • @andyhodgson7692
    @andyhodgson7692 6 лет назад +3

    Even though I'm a bit of a Commodore 64 fanboy I have to admit that on balance this Spectrum version is better because it's a lot faster. C64 version has great music though.

    • @LukaszFeller
      @LukaszFeller 5 лет назад +1

      ZX Spectrum version had a great entry theme.
      ruclips.net/video/hjgWaBOUAKU/видео.html

  • @pbarratt73
    @pbarratt73 5 лет назад +6

    6:26 ? I never found this secret way how on earth did people see it as there is no hint like a crack in the wall etc ? Fond memories of the game still

    • @gariq5459
      @gariq5459 4 года назад +2

      At 14, I spent weeks studying the castle, studied every wall in steps, but did not find this passage. Oh, happy years....

    • @petrxile
      @petrxile 2 года назад +1

      me too :( couldn't get through the last hatch

  • @VentusMedia
    @VentusMedia 4 года назад +1

    Loved this! One I actually finished :)

  • @nigelhall6714
    @nigelhall6714 7 лет назад +5

    So, just slightly shorter than Skyrim ;-) 10 minutes!!!! LOL

  • @exel001
    @exel001 4 года назад +1

    this is diablo 3 on spectrum )
    btw, maybe the most interesting 3d isometric graphics. alien 8 and knight lore for example have much easier geometry

  • @EGC316
    @EGC316 2 года назад

    I found it impossible at the time and can see why now. Complicated and not intuitive with unclear puzzles and resolutions. Good graphics and atmosphere though.

  • @Pizza4eversf
    @Pizza4eversf 11 лет назад +1

    audio....

  • @Pizza4eversf
    @Pizza4eversf 11 лет назад

    !!!! oh !!!!

  • @Alianger
    @Alianger 7 лет назад +3

    Made by a swede.

  • @weon_penca
    @weon_penca Год назад

    worst ending ever

  • @PrinceMelromarc
    @PrinceMelromarc 8 лет назад

    Bruh Its 240p Not 48k