I feel like even now looking back one of the things this game suffered from was the small maps, yeah I get that you build 4 cities in a region, but watching these video's there's such a high residental demand and barely no room left to build
Yeah it is a real problem, even with mega towers you always have huge residential demand that can’t be satiated and huge industrial demand always. But you don’t really need industrial so that one doesn’t matter. In a way though, I think the small maps gives the game kinda a unique charm, it’s like a puzzle game almost, trying to fit it all in.
I remember an interview with someone from Colossal Order I read a few years ago, were one of the developers said, they pitched Cities Skylines to Paradox who wasn't interested because Sim City would release soon. Basically the defining city builder with a large established fan base in a not-so-big market. Then Sim City released and a few days later Paradox called CO and told them to get to work...
Public waterpark playgrounds are pretty popular in Australia and you'd be surprised by how clean they actually are. Everyone loves them and they provide a fun way to cool off during the summer.
Same here in Canada! The avenue I go down on my way to work here in Vancouver has a number of microparks, one of which is a public water park! Every time he said public waterpark in a residential area I thought of that one because that's exactly what it is.
Yup. I know what you're trying to say. If develepors really listened to fans ideas and made changes this game would have been somewhat greater than Cities Skylines. I love this game more than Cities skylines. But lack of space and box road system made it soo inefficient
So, because you didn't plan for streetcars before you started, it makes more sense to use the maglev trains, since they can be plopped on top of any street. Unfortunately, you need the academy and ControlNet to run it.
The maglev is amazing even when streetcars are a good option, streetcars can be really buggy and make traffic worse. Maglev trains seem to work better and always carry way more people and your sims love them since the game always seems to think they have a zero minute waiting time.
the copan building is a building in the city of São Paulo Brazil, it was designed by Oscar Niemeyer, the same person who planned Brasilia, the capital of Brazil. the building was an idea to bring together various Social classes, it has apartments of different sizes In addition to a lot of commerce in its territory, the building is considered an architectural symbol for the City of São Paulo and even Brazil. I recommend researching its history which is very interesting. (Note: I am using Google translate )
Just researched a bit about him, seems like he was a wonderfull architect. I see he's done a lot of work in France too especially with the communist party, and that unlike some other architects with the same ideals he thought out lighter, more curvy aesthetics. Love it !
SimCity used to be a city "painter" in addition to being a city manager. This game effectively created a hole in the market by being only a city manager, and for what it's worth, it's a fun and entertaining city manager but it allowed the competition to come in and take its place. I still play this game often and i really like it, but i wish it had performed better at launch, i wish it had bigger maps, this game had so much potential and if they made a sequel that has all the great ideas of this one but is mainly singleplayer, without forcing an online connection and had way bigger maps, it would be a smashing success, in spite of Cities Skylines' market domination.
I think the biggest reason for its failure was the size of the maps. They probably had a huge conflict between the game not being a slideshow on average computers and a beautiful, quirky and detailed simulation. I like a lot of aspects of this game, especially the upgradability of buildings, it doesn't really make a lot of sense to e.g. have a street with 20 garbage incineration plants (as one does in cites skylines) if you could have one that grows organically with the needs of your city. It's lacking in certain areas like infrastructure and general availability of content. If they had waited another two or so years for hardware to catch up and then with bigger cities and more content I guess it could have been a great success.
the game didn't have small maps because of hardware issues, they had small maps because they were meant to force cooperation between players, so that each town wouldn't be a jack of all trades but rather so that every town would be dependant on its neighbors for unlocks or resources, while specializing in a few particular fields and being able to help out your neighbors. It was a good idea on paper but the sizes were way too small and the servers couldn't sustain the amount of players.
sadly the studio who made it, Maxis Emeryville, was shut down not long after the release of the game. It might happen that in the future EA will want to revisit the franchise but for now, there's no chance.
@3:26 "A public waterpark playground would be disgusting." It wasn't in 1993. It's just the new USA. Back then, we actually invested in public works. The tail end of that though. They stopped around '95, at least where I lived. Black people were allowed in the pools, a freaking novel idea! Letting people into places people are allowed. Then the "oil film" on the pool issue began; not because white people needed a massive layer of oil to keep from getting sunburn or cancer, but because the black people needed oil in their hair to prevent them from looking black. Meanwhile, tech improved, except in poor areas. Money moves out and the white oil film moved to places with finances able to ignore it and prejudice stayed in the places where the new "white trash" "country folk" can blame others. The whole thing is terrible.
I think this game needed to die. Because this was one of the last big failures of always online shit. No matter how much potential it had or how neat it looks now. It needed to die so producers wouldn't mandate always online in single player games the way they do with micro transactions
I feel like even now looking back one of the things this game suffered from was the small maps, yeah I get that you build 4 cities in a region, but watching these video's there's such a high residental demand and barely no room left to build
That was a big flaw from Simcity 4 too, regions just ended up being the city.
Yeah it is a real problem, even with mega towers you always have huge residential demand that can’t be satiated and huge industrial demand always. But you don’t really need industrial so that one doesn’t matter. In a way though, I think the small maps gives the game kinda a unique charm, it’s like a puzzle game almost, trying to fit it all in.
I remember an interview with someone from Colossal Order I read a few years ago, were one of the developers said, they pitched Cities Skylines to Paradox who wasn't interested because Sim City would release soon. Basically the defining city builder with a large established fan base in a not-so-big market.
Then Sim City released and a few days later Paradox called CO and told them to get to work...
Bahaha love that antecodant
Public waterpark playgrounds are pretty popular in Australia and you'd be surprised by how clean they actually are. Everyone loves them and they provide a fun way to cool off during the summer.
Same here in Canada! The avenue I go down on my way to work here in Vancouver has a number of microparks, one of which is a public water park! Every time he said public waterpark in a residential area I thought of that one because that's exactly what it is.
Same in Germany. Most are pretty clean and are a nice place to have some fun at.
I've heard of something like that in America as well. Maybe the area he's in is just notorious for dirty water?
Yeah, his comments seemed offputtingly based on stereotypes.... glad y'all truth is better than that!
Yup. I know what you're trying to say. If develepors really listened to fans ideas and made changes this game would have been somewhat greater than Cities Skylines. I love this game more than Cities skylines. But lack of space and box road system made it soo inefficient
So, because you didn't plan for streetcars before you started, it makes more sense to use the maglev trains, since they can be plopped on top of any street. Unfortunately, you need the academy and ControlNet to run it.
The maglev is amazing even when streetcars are a good option, streetcars can be really buggy and make traffic worse. Maglev trains seem to work better and always carry way more people and your sims love them since the game always seems to think they have a zero minute waiting time.
the copan building is a building in the city of São Paulo Brazil, it was designed by Oscar Niemeyer, the same person who planned Brasilia, the capital of Brazil. the building was an idea to bring together various Social classes, it has apartments of different sizes In addition to a lot of commerce in its territory, the building is considered an architectural symbol for the City of São Paulo and even Brazil. I recommend researching its history which is very interesting. (Note: I am using Google translate )
Just researched a bit about him, seems like he was a wonderfull architect. I see he's done a lot of work in France too especially with the communist party, and that unlike some other architects with the same ideals he thought out lighter, more curvy aesthetics. Love it !
I love watching these! Keep em coming! Btw, get the casino... Multiple of them to actually start making good money!!!
COPAN building has a shopping at the bottom and residential at top, pretty cool building brbrbrbr
2:39 Maybe it's just me, but a water park in a residential neighbourhood...whilst uncommon I've certainly seen it before.
Loving this series! I ended up buying the game for $7.50 😂
SimCity used to be a city "painter" in addition to being a city manager. This game effectively created a hole in the market by being only a city manager, and for what it's worth, it's a fun and entertaining city manager but it allowed the competition to come in and take its place. I still play this game often and i really like it, but i wish it had performed better at launch, i wish it had bigger maps, this game had so much potential and if they made a sequel that has all the great ideas of this one but is mainly singleplayer, without forcing an online connection and had way bigger maps, it would be a smashing success, in spite of Cities Skylines' market domination.
This series made me download this game again today🙈✌️
I would love to see this game continue I love this game so much
3:27 Good point, it could be disgusting. I remember coming across a wet soggy band-aid at the water park before...ew.
I think the biggest reason for its failure was the size of the maps. They probably had a huge conflict between the game not being a slideshow on average computers and a beautiful, quirky and detailed simulation. I like a lot of aspects of this game, especially the upgradability of buildings, it doesn't really make a lot of sense to e.g. have a street with 20 garbage incineration plants (as one does in cites skylines) if you could have one that grows organically with the needs of your city. It's lacking in certain areas like infrastructure and general availability of content. If they had waited another two or so years for hardware to catch up and then with bigger cities and more content I guess it could have been a great success.
the game didn't have small maps because of hardware issues, they had small maps because they were meant to force cooperation between players, so that each town wouldn't be a jack of all trades but rather so that every town would be dependant on its neighbors for unlocks or resources, while specializing in a few particular fields and being able to help out your neighbors. It was a good idea on paper but the sizes were way too small and the servers couldn't sustain the amount of players.
You can edit the parks to add more to it so It will fill in all the space in that square.
Haven't seen this game for a long time...
10:51 I bet you will forget until your people get sick because of sewers just next to the water pump. Good luck.
7:00 and that's eminent domain for you
Did you know that you can make tunnels and bridges when you place a road then click "M" & "N" higher or lower the road.😅
There was a wave pool in my town and it was torn down because it wasn’t clean or taken care of. Public pools suck.
Water parks are actually common in American neighborhoods
500k on a giant clock because one guy lost his watch...it'd probably be cheaper for the city to just buy a new watch for every one it's residents.
I think u can click on parks and plazas and add to them to make them bigger
I can't find anywhere to get the Progressive building. I have all other DLC according to Origin, but can't find that one.
Any chance that Simcity will be resumed to be updated. It's a beautiful game that I can't stop playing and I would love for someone to fix it.
sadly the studio who made it, Maxis Emeryville, was shut down not long after the release of the game. It might happen that in the future EA will want to revisit the franchise but for now, there's no chance.
@3:26 "A public waterpark playground would be disgusting." It wasn't in 1993. It's just the new USA. Back then, we actually invested in public works. The tail end of that though. They stopped around '95, at least where I lived. Black people were allowed in the pools, a freaking novel idea! Letting people into places people are allowed. Then the "oil film" on the pool issue began; not because white people needed a massive layer of oil to keep from getting sunburn or cancer, but because the black people needed oil in their hair to prevent them from looking black. Meanwhile, tech improved, except in poor areas. Money moves out and the white oil film moved to places with finances able to ignore it and prejudice stayed in the places where the new "white trash" "country folk" can blame others. The whole thing is terrible.
u can upgrade faster with parks
plant some parks near hauses :D
you should build a megatower.
Name for Riverbend:
WaterBenders.
(asking since Ep. 1)
Thanks for the entertainment :)
Best series!
Love this game
Great video
graphics better than cs
Can you use some mods?
Si this game really is a cellphone game with a better resolution ?
You probably never played a mobile city builder if you think that.
@@nupagagyi I did...
I think this game needed to die. Because this was one of the last big failures of always online shit. No matter how much potential it had or how neat it looks now. It needed to die so producers wouldn't mandate always online in single player games the way they do with micro transactions