I really love the idea of plague dk, but I feel like they should have a card that tutors a plague for the enemy. Sth like 2mana - shuffle 3 random plagues in opponents deck and have him draw one of them at the start of his next turn. Plagues don't deal that much dmg so I think it wouldnt be broken, would it?
What is this timing lol. I've just watched Brine F and thought "oh I haven't checked on Kiblers channel in a while. Extremely rare mention. Also, "Brian "Brian K" Kibler"
9:04 Why didn't the Frost Plague affect the cost of your Chain Guardian? Luckily it would have only prevented you from playing your weapon in this instance but it's weird that they messed that interaction up.
I feel like plagues would have been better as cards which shuffled a specific plague into your opponents deck, and to use them you need the rune for that plague, this - of course - would mean that helya would have to be rainbow, but I think that it would just be better overall.
Or, you could be allowede to choose which plague wasshuffled into the deck, maybe with the added restriction that you cant choose the same twic in a row or that you have to choose a new one untill all have been choosen. But i do also like your idea.
I typically play a curse-based Warlock deck that not only uses abyssal curses, but Rafaam's curse and Agony as well. It's a similar mechanic in that I'm stuffing potential damage into the opponent, but the problem is that my ability to control that largely ends when it's out of my hand. The trick is to never rely on the potential damage, and have other win conditions in the deck like Astalor or Sargeras, because for things like Agony, you can shove a dozen of them into their deck on a good run, and chance are the game will end one way or the other before they even draw half of them. My issue with Plague DK is that it's almost dependent on the plague draws in order to function, and there's only so much you can do to maximize their value; you can use Elekk to double the amount that go into their deck, and you can use some mill to bring them out faster, but doing so compromises other possible sources of value. The buffs helped, but I feel like there's another card or two that will need to come out in a later expansion to make it a truly viable meta, similar to how discard Warlock was trash when it first came out, and needed successive expansions to increase its viability.
Plagues are simply terribly designed as a mechanic. Every single draw of every turn can instantly win you the game (looking at frost) or all of the plagues can be shuffled to the bottom of the deck. RNG is fine, but not a deck that lives or dies by it every single turn (and is competitive to boot).
I guess you can try replacing her with Famished Fool, it's a bit weaker but at least you won't risk giving a spell to your opp. But as a sidenote I think you should always buy the minisets, they are kinda the best value per gold spend in the game.
the deck lacks card draw, especially without frost runes. I tried different versions since new patch and id say shes pretty important if you dont add frost - and removing frost was the whole point of the changes. minions that discover cards lessen the blow of missing card draw and the deck runs 6 of it but magatha is almost always a draw 5 in this deck on a decent body, so its hard to pass on.
Magatha sucks as a card so you can do without her. In decks that do use her, the few spells that you add can easily lose you the game if given to the opponent (bloodlust/totemic evidence in totem shaman, grave strength in triple unholy, etc.) and obviously you don't want to use her in any list that runs 6+ spells.
Frost relied on chip damage with the two frostwyrms for the finishing burst. There’s a bit too much access to healing in many of the meta decks for frost to close out games, and it just runs out of steam as a result.
Correction. Kibbler's opponents don't always have Helya on 4, some of them coin it on turn 3
Dude, it’s so true. I’ve gone up against that stupid cow almost every 3rd/4th turn. But I play warrior with tons of armor so they lose anyway.
1:05 remember when you had to play Zixor Prime for 8 mana to get 4 4/4s with rush?
Sure we do, let's get you to bed grandma
Yeah that's why zixor sucked
It is a universal fact of Hearthstone that your opponents always have the curve, and you never do.
I really love the idea of plague dk, but I feel like they should have a card that tutors a plague for the enemy. Sth like 2mana - shuffle 3 random plagues in opponents deck and have him draw one of them at the start of his next turn. Plagues don't deal that much dmg so I think it wouldnt be broken, would it?
Brian Kibler and Brian_F should simply switch channels and games for a day without saying anything
Very rare brian F & brian kibler mention
What is this timing lol. I've just watched Brine F and thought "oh I haven't checked on Kiblers channel in a while. Extremely rare mention. Also, "Brian "Brian K" Kibler"
What is this supposed to mean
Why would Sajam trade places with Sajam?
I love how u fumble with your beard 😂❤
He’s doing it because his face is sweating.
@@leeartlee915Didnt even know 😂
No bro it's a ocd thing lol
Love the alliteration!
Keep up the good work Kibler
9:04 Why didn't the Frost Plague affect the cost of your Chain Guardian? Luckily it would have only prevented you from playing your weapon in this instance but it's weird that they messed that interaction up.
I belive it's since a frost plague has cap up to 10 mana, so 11 mana card just like Chained Guardian will not get increased mana cost
@OPIUM_MESSIAH oh that's totally right. But it definitely shouldn't operate that way, but I guess it checks its original cost and not the discounted.
I feel like plagues would have been better as cards which shuffled a specific plague into your opponents deck, and to use them you need the rune for that plague, this - of course - would mean that helya would have to be rainbow, but I think that it would just be better overall.
Or, you could be allowede to choose which plague wasshuffled into the deck, maybe with the added restriction that you cant choose the same twic in a row or that you have to choose a new one untill all have been choosen. But i do also like your idea.
I typically play a curse-based Warlock deck that not only uses abyssal curses, but Rafaam's curse and Agony as well. It's a similar mechanic in that I'm stuffing potential damage into the opponent, but the problem is that my ability to control that largely ends when it's out of my hand. The trick is to never rely on the potential damage, and have other win conditions in the deck like Astalor or Sargeras, because for things like Agony, you can shove a dozen of them into their deck on a good run, and chance are the game will end one way or the other before they even draw half of them.
My issue with Plague DK is that it's almost dependent on the plague draws in order to function, and there's only so much you can do to maximize their value; you can use Elekk to double the amount that go into their deck, and you can use some mill to bring them out faster, but doing so compromises other possible sources of value. The buffs helped, but I feel like there's another card or two that will need to come out in a later expansion to make it a truly viable meta, similar to how discard Warlock was trash when it first came out, and needed successive expansions to increase its viability.
I feel like it would all be OK if Frost Plague didn't just auto-win certain games. Needs a different effect.
Plagues are simply terribly designed as a mechanic. Every single draw of every turn can instantly win you the game (looking at frost) or all of the plagues can be shuffled to the bottom of the deck. RNG is fine, but not a deck that lives or dies by it every single turn (and is competitive to boot).
I enjoy playing the deck
I’m a fan of this deck. Personally swapped body baggers for runeforging
Is this Plague DK stronger than the triple unholy variant that leans more on Magatha, Lord Marrogar, and Grave Strength?
can there be a sub goal where after reaching a certain amount, we increase the speed of your walking
Oh no back to the treadmill
What's the point of body bagger in the deck?
This deck looks so fun to play, but I just stomp it so hard with enrage warrior consistently
is mr kibler on a treadmill ?
Been playing plague dk and I went against priest with steam cleaner 4 games in a row 😂
How important is magatha here? I hate playing aggro so I haven’t crafted her and don’t really want to. Could I do this without?
I guess you can try replacing her with Famished Fool, it's a bit weaker but at least you won't risk giving a spell to your opp. But as a sidenote I think you should always buy the minisets, they are kinda the best value per gold spend in the game.
the deck lacks card draw, especially without frost runes. I tried different versions since new patch and id say shes pretty important if you dont add frost - and removing frost was the whole point of the changes. minions that discover cards lessen the blow of missing card draw and the deck runs 6 of it but magatha is almost always a draw 5 in this deck on a decent body, so its hard to pass on.
Magatha sucks as a card so you can do without her. In decks that do use her, the few spells that you add can easily lose you the game if given to the opponent (bloodlust/totemic evidence in totem shaman, grave strength in triple unholy, etc.) and obviously you don't want to use her in any list that runs 6+ spells.
not attacking face with 5 attack naga actually costed him the game
Right on time
Never seen someone sway so much to classical music
why no one play frost dk now?
No new cards + it's not that great anymore
Frost relied on chip damage with the two frostwyrms for the finishing burst. There’s a bit too much access to healing in many of the meta decks for frost to close out games, and it just runs out of steam as a result.
Nerfed to shit w/o discover.
Kibler sure gets a lot of "I'm pro ur not/Y u not do dis" twitch chatters...
every game streamer gets those
still baffled they gave hunters a bunch of spelldamage they had to know face go brrr the class at some point whould get out of hand with it
fried egg
Scrambled Egg
Gotcha, so the deck works best when the opponent...doesn't...play...anything. Sorry, just writing this down.
annoying dog