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The 6 pillars of the ideal archviz workflow
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- Опубликовано: 18 авг 2024
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As a beginner 3d artist I find this type of content really helpful! Thanks a LOT! 🤍
Glad you're finding some value in my approach :) Good luck in your new upcoming career ;)
Thank you!! I say yes, more content like this, please 😀
Hehe, I'll do my best to motivate myself for that then ;) Thanks for the feedback!
Thank u for the content ,absolutely amazing ❤
Thanks a lot :)
There are so many who hate sketchup but I think using sketchup efficiently in the part of a workflow is crucial. Yes its definietly not for visualisation-rendering or creating very complex models but it can offer really practical solutions if you know how to use it properly
Totally.
It's not rare that for some simple things I just jump in sketchup and then export back to 3ds max because some modelling basics are just awkward in 3ds max where it's seamless and simple in sketchup.
Sketchup is a bit limited for some things but there are many freelancers and small studios out there that do outstanding work with it.
Dope content, Simon!
Thanks! Glad you appreciated the content of today's video :)
Thank you for this content :)
Glad you enjoyed the video Dima, thanks for the comment :)
Curious what workflow you run through in Sketchup files? We still get them sometimes, and they are usually a nightmare. Generally we get fbx rvt files these days and its a breeze!
It's not ideal but pretty straightforward. Either import directly the skp file in 3ds, or open the sketchup file and convert to 3ds with material hierarchy. That way when you import in max you can quickly merge all the meshes by materials to simplify texturing and mapping. An extra step but that is view-dependent is to weld vertices and apply some chamfers here and there.
But it really depends on the sketchup model you get. I have some clients that model very precisely, others where it's way more messy.
For sure sketchup is a nightmare if you start to try to get these models in UE :D
Yes Revit files are very nice to work with and quite lightweight usually which is a nice plus. Unfortunately most of my clients rely on Archicad or Sketchup for 3d modelling...
@@HoromaStudio May be a simple question, but .3ds files import into max out of scale. What's your approach making things correct? Simply scaling the model and resetting xform?
@@MrCorris Mh, generally my clients send me models in meters in sketchup and I export with "use model unit" from sketchup, and import with "convert units" checked in 3ds max and I get them in my normal units (which in my case is centimeter).
But I have to admit I had to play around a little to get this right. The good thing is that once you find the right settings, both softwares remember them by default for future export/import if I remember correctly.
Hope this helps!
@@MrCorris Mh, generally my clients send me models in meters in sketchup and I export with "use model unit" from sketchup, and import with "convert units" checked in 3ds max and I get them in my normal units (which in my case is centimeter).
But I have to admit I had to play around a little to get this right. The good thing is that once you find the right settings, both softwares remember them by default for future export/import if I remember correctly.
Hope this helps!