The artists like Toriyama for Dragon Quest and Fujishima for Tales largely contributed certain design aesthetics to characters that are quite noticeable throughout their respective runs. The designs tend to stand out because of certain trademarks, such as Toriyama's loose fitting garbs. Fujishima is known for a lot of markings that goes on his characters' clothes. It was well known that Toriyama tended to be slow to take up new things. But sadly, few people pay attention to the people who have contributed the most to the games. Dragon Quest is largely kept together by Yuji Horii, who has served as designer and head writer for all the Dragon Quest games. The same goes for the Trails games that are maintained by director/producer Toshihiro Kondo. They're the ones keeping their respective franchises alive and going so that they don't end up like Front Mission or Star Ocean. Blue Dragon is actually a nice callback to Dragon Quest, but the lack of promotion plus Microsoft's awful response to the Japanese market blew any chance it had at success. The ending was kind of BS though.
Man it really does suck. Toriyama had such a massive global impact, and for god sake these days people talk about toxic masculinity but I feel like Toriyamas characters were the epitome of positive masculinity at the time of the 80's and 90's. Like looking back definitely for young guys but probably for young girls too he imbued the lessons of hard work, strength, selflessness, and being kind.
The artists like Toriyama for Dragon Quest and Fujishima for Tales largely contributed certain design aesthetics to characters that are quite noticeable throughout their respective runs. The designs tend to stand out because of certain trademarks, such as Toriyama's loose fitting garbs. Fujishima is known for a lot of markings that goes on his characters' clothes. It was well known that Toriyama tended to be slow to take up new things.
But sadly, few people pay attention to the people who have contributed the most to the games. Dragon Quest is largely kept together by Yuji Horii, who has served as designer and head writer for all the Dragon Quest games. The same goes for the Trails games that are maintained by director/producer Toshihiro Kondo. They're the ones keeping their respective franchises alive and going so that they don't end up like Front Mission or Star Ocean.
Blue Dragon is actually a nice callback to Dragon Quest, but the lack of promotion plus Microsoft's awful response to the Japanese market blew any chance it had at success. The ending was kind of BS though.
Rest in Peace, Tori-Bot.
Man it really does suck. Toriyama had such a massive global impact, and for god sake these days people talk about toxic masculinity but I feel like Toriyamas characters were the epitome of positive masculinity at the time of the 80's and 90's. Like looking back definitely for young guys but probably for young girls too he imbued the lessons of hard work, strength, selflessness, and being kind.