Belousov-Zhabotinsky reaction in Touchdesigner

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  • Опубликовано: 26 дек 2024

Комментарии • 20

  • @kaustik185
    @kaustik185 Год назад

    I am convinced that this, in conjunction with "Secret life of Chaos", enlightened me :D
    My life has been very different for the past month.
    Thank you paketa, thank you derivative, thank you Turing and thank you Belousov and Zhabotinsky :D
    Life is but life, but such is touch

  • @RioRoye
    @RioRoye 4 года назад +4

    This is an extremely thought-provoking and generous tutorial. Thank you so much!

  • @truefiasco2637
    @truefiasco2637 4 года назад +2

    Genius! I gave this a go after seeing one of your fb posts. I didn't get anything as nice as this, I used a limit and threshhold to create a mask after the displace, combining two or more different colour pallets/ramp+lookup/noise at the end of the feedback loop, lighting was more or less done the same. The use of the slope top was nice.

  • @arnochansarel4990
    @arnochansarel4990 4 года назад +2

    Absolute master still climbing

  • @Nanotopia
    @Nanotopia 2 года назад

    Loved this when you 1st posted, revisiting today and my output looks like turkey tail mountains haha- it's very cool how different this can look by adjusting the Blurs. Otherwise, the noise is hyper chaotic like static (for me).

  • @furek5
    @furek5 4 года назад +2

    Love it!

    • @paketa12
      @paketa12  4 года назад +1

      thank you so much

  • @briansmithphotos
    @briansmithphotos 4 года назад +4

    Very cool again! I noticed in your .TOE that the first sharpen had wet/dry as 1 - but it seems that it was actually running with some other value - as getting even slightly above 0 sends things crazy (quite cool to pule it though with a short burst of 0.01 to liven things up!). Even pulsing the feedback doesn't seem to actually use the set value in that sharpen - but changing it and setting back to 1 breaks things? Just curious - and looking at adding an LFO to add small amounts of wet periodically - might even be cool to trigger it in music.

  • @JeremydePrisco
    @JeremydePrisco 4 года назад

    Outstanding!

  • @stevejennings2394
    @stevejennings2394 4 года назад

    Thanks!

  • @satyamjha_2
    @satyamjha_2 3 года назад +1

    Thanks! this relly helped me. Regret that I wasn't able to find this tutorial earlier. Really satisfied with the results too. Just one problem the video is too fast, any way i can slow down the output video?

  • @rr0b0
    @rr0b0 3 года назад

    Thank you for another great tutorial! What would you recommend to control the speed (slow down) of feedback effects (Belousov-Zhabotinsky, recursive displace, reaction-diffusion, etc)?

  • @anselmkuhl681
    @anselmkuhl681 2 года назад

    How have you done the Normal_TOP Component? It looks so cool, thanks! :)

    • @paketa12
      @paketa12  2 года назад

      you can find this component here derivative.ca/community-post/asset/normal-map-v2/65562 ...thank you so much

  • @rallokkcaz
    @rallokkcaz 4 года назад

    Yes!!!

  • @Jesseweijer
    @Jesseweijer 4 года назад

    Your tutorial is very good and I understand the steps very well. Only I can't get further because I don't have the custom component, what's a bit sad! Maybe because I'm new to this and don't know how to make that.

    • @paketa12
      @paketa12  4 года назад +2

      hi Jesse, there's a free to download file in the description. There you can find the 'normal component' ...I previously use it in 'recursive displace' tutorial. I also have a tutorial on this specific stretching normals method on my Patreon. Thank you so much

  • @discordiandesign1276
    @discordiandesign1276 4 года назад

    i love this one. how would one go about limiting the color range that can be generated? i wish i could pick a few colors instead of full range RBG from the noise... any suggestions?

    • @paketa12
      @paketa12  4 года назад

      you can use a lookup top with any color palette (ramp) you like. Thank you so much

    • @discordiandesign1276
      @discordiandesign1276 4 года назад +2

      @@paketa12 thank you!! works exactly as i wanted! I greatly appreciate your advice and lessons. i am a patreon supporter now :)