14 X GrandMA3 EXECUTER // SEQUENCE Settings
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- Опубликовано: 8 июл 2024
- This GrandMA3 tutorial will be all about the different settings you can chose for your GrandMA3 executer buttons.
We will have a look at 14 different settings for your GrandMA3 executer buttons. So if you are wondering how to learn grandMA3, THIS GrandMA3 tutorial is a good place to start.
You have a lot of different option to chose from, and there is something that can help you, almost no matter what you want to do.
No matter if you just want a normal Go+ or Go- button, or you want to be able to toggle you sequence On or Off, you can do that.
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0:00 Intro to GrandMA3 Executer Button options
0:17 GrandMA3 GoFastForward // GoFastBackward
0:52 Black (Out) your GrandMA3 Sequence
01:01 GrandMA3 Flash Button
01:45 The GrandMA3 Goto Button
02:25 GrandMA3 Load up you Sequence Cue
03:04 On // Off Your GrandMA3 Sequence
03:19 Pause your GrandMA3 Cue
03:44 Shortcut to Select your GrandMA3 Sequence
04:15 SelFix Your GrandMA3 Sequence for easy access to the fixtures
05:15 Swop your GrandMA3 sequence with another
06:44 Use TIME on your GrandMA3 sequence to turn the time on or off
07:28 Use TEMP on your GrandMA3 Fader for crossfade of values
08:48 Toggle your GrandMA3 sequence On and Off
09:16 Go to the TOP Cue of your GrandMA3 sequence
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Just to remove some missunderstanding. The PAUSE function doesn´t need a GO+ ... If you PAUSE a sequence or cue simpy hit PAUSE again to continue. In your case what happened was, you told the Sequence to PAUSE (PAUSE button) and then you told it to go to the next cue (GO+ button). So it just did what you told it to do, theres no bug at all.
I had temp and flash explained to me as flash: get to the look as fast as possible, ignoring fades and delays. Temp: like flash, but uses timings. The crossfade bit is a helpful addition.
That actually clever...never thought about using temp on a button
Yes - that is true, i think that it was intended as crossfade function, like "crossfade IFCB" in the Hog consoles - but who knows 🙂 It serves both purposes 🙂
Using pause, just press pause again and it won't jump to the next cue, it should just continue the cue you just paused. So go+ was working as intended, i think
Yes - you might be right. I just tested it on the Compact XT, and the master Go+/go-/Pause, and i does the same - Thank you Ole 🙏
Very nice and complete explanation, thank you
Thank you Max 🙂
Can you Flash and on release go to next cue using one executor? Flash and Go+ for example. I tried assigning macro to executor but flash doesn't work well in macro it just stays on. Is there any button that you can specify command which will trigger on button down and another command on button up?
Ah, i was really hoping you'd show how to Toggle one of them as default as opposed to go+ vwing default. I just cannot figure it out through other guides! Maybe I'll ask discord 😊
I just left my answer in the discord, let me know if it works for you 🙂
I am using version 1.9.3. how come I cannot find the TIME in sequence setting?
LOAD and GOTO look very similar to me in terms of RESULT. can you tell me under which scenario, a LOAD is a more appropriate choice to use instead of GOTO and vice verse? Thanks in advance
I personally use LOAD if i need to fire multiple Sequences and Cues at the same time....With LOAD i can simply preload everything i need and fire it simutaniously with a GO+ LOADED command in the commandline....If you would try to do the same with GOTO, you would realize that you´ll have to press GOTO on each Sequence, then find the Cue and hit it..... this will result in an delayed playback. So to simplify it. If you wanna fire just 1 Cue then use GOTO, if you wanna fire mutliple cue´s or sequences at once use LOAD combined with a GO+ LOADED command in the command line (you can use a macro for that GO+ LOADED command, you can simply import it from the MA default macros)
thx a lot
@@dominikmahr2439
is there a way to auto raise the fader on go?
In the command line in your cue you can type: FaderMaster XXX at full (XXX is the slot where your fader is assigned to. 201 to 230 depending on you console version. )
@@Event-Lighting hmm it didn’t seem to take that command
hi , theres any way that a can merge sequences? i wanted to use a fader for RED, one for GREEN and one for BLUE and mix my colour live, and never managed to do it dont merge ever just turn one on
You have to use TEMP. Make 3 sequences and set them all to TEMP. Save ONLY one color in each sequence. (Make sure that you save one color and have the other 2 colors OFF) Use Link values=Single when you store the color. When you have made all 3 colors, you can fade them in and out color by color. 😀 Let me know if it works out? 😀
It kind works but maybe I doing something wrong because if I say for example R 100 and set G and B to off I get White, because my default value is R G B at 100. One more if put the 3 faders up I should get White but I get the last color to reach max value
You can try it with "0" values instead of "OFF" .... For example: Seq1=R"100",G"0",B"0" - Seq2=R"0",G"100",B"0" - Seq3=R"0",G"0",B"100".... It should reakt a bit more as you wish, BUT if you bring all Fader DOWN you will end up in WHITE. Theres probably no better way to do it, because of the way MA does handle Sequences. I would also recommend to turn off "AutoStop" and "OFFwhenOverridden" in the Sequence Edit Settings.