Fixing RobTop's Mistakes in Official Levels
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- Опубликовано: 30 сен 2024
- Believe it or not, RobTop is a human just like the rest of us, which means he makes human errors sometimes. And sometimes those errors occur while he's building the official levels in Geometry Dash. Today I'll be going through all the official levels searching for mistakes RobTop made while building to perfect them.
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[VIDEO CHAPTERS]
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[MUSIC IN ORDER]
Intro Song: Night of Nights (if I use my intro)
Outro Song: if you see this it means i forgot to put it in and you should yell at me in the comments
I MISSED THE ELECTRODYNAMIX SPIKE
Which one?
oops
Ye lol
Bwamp
THAT'S IT. I'm disliking, unhitting the bell and unsubscribing.
I spotted a mistake within like the first 5 seconds of you opening Electrodynamix. There's a missing ground spike next to the wall the first yellow pad is on
8:51
I got so goddamn angry when he scrolled past it
@@nevergonnagiveyouup291I bet your profile picture was your reaction
@@p4ra_n0rm4l yes
i cant unsee that
That felt like a gun blade
I feel so relieved to see every main levels errors getting fixed.
Electrodynamix
🤖🤖
@@ikilledamanim not a bot I make tpyos heres profo
*typos *proof
bot lookin comment
@@NameName-ho3ej how am i a bot i makke ypos as wlel
*make *typos *as well
My heart exploded when he changed the clutterfunk troll path (the saw in the middle of the path)
Why did he do this???
dont know
@OreosAreDelish he did it on purpose because its funny
He literally made the main path IMPOSSIBLE
In TOE 2, right before the one you fixed, there's another shifted backing block. And at one of the ship parts with the gravity portals in clubstep, there's a horrendously misaligned short spike.
só?
the entire point of the video was fixing errors lmao
finally the missing ground spike has been fixed, Robtop should hire this guy
not the one in electrodynamix 😭
@@Koolkid2011TRUE
@@mimzy6067 lol
Gdslayer: Sees no errors in electrodynamix.
The missing spike at the beginning: 😐
Gdslayer
The jump pad at the beggining is little bit left
at 8:54
12:34 THATS A PART OF THE LEVEL
I was looking for a comment to point that out
It was a joke
but what makes it even funnier is
the next jump doesn't even line up correctly if you change that so it's actively making the level design worse which is hilarious imo
Rob can make a huge ass update whilst being a solo developer and very talented at coding but can't even fill a single spike despite being so stupidly simple to fix💀
He deliberately refuses to fix mistakes in old levels that don't break them. He likes to keep them historically accurate, and I respect that
Alternate title:
A Solid 17 Minutes of Things You Will Never Be Able to Unsee in Geometry Dash Levels
I agree after I watch this I gonna need the unsee juice ;-;
At 12.42 Robert ment to do that
time to annoy sdslayer about that one singular line missing in the last ship of electrodynamix
And the missing ground spike in the beggining
@@pinkpigstormstime to annoy the pig that your unoriginal people already know about it
so many people missing the clutterfunk saw joke is so funny to me
I was literally looking for people who were talking about it
Stop giving robtop ideas we want 2.2
In electrodynamix, there is a little hidden block in one of the saws before the last cube.
yeah lol
9:01 look again at the corner block for one of the structures
As a Wii remote, the Wii is severely overrated in my opinion. To prove my point, We're no strangers to love
You know the rules and so do I (do I)
A full commitment's what I'm thinking of
You wouldn't get this from any other guy
I just wanna tell you how I'm feeling
Gotta make you understand
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
We've known each other for so long
Your heart's been aching, but you're too shy to say it (say it)
Inside, we both know what's been going on (going on)
We know the game and we're gonna play it
And if you ask me how I'm feeling
Don't tell me you're too blind to see
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
We've known each other for so long
Your heart's been aching, but you're too shy to say it (to say it)
Inside, we both know what's been going on (going on)
We know the game and we're gonna play it
I just wanna tell you how I'm feeling
Gotta make you understand
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
5:18 the clubstep monster thing has 4 spikes instead of 3
The clutterfunk mistake wasnt a mistake. It was a troll.
8:54 LOOK AT THE LEFT PILLAR WITH AN ARROW AND PAD. THERE IS A MISSING SPIKE ON THE RIGHT OF THE PILLAR
12:35 the fake block pathway was actually the correct way and the saw was supposed to be the wrong way.
he knows...
R/wooosh
It was a joke obviously
12:37 While it might seem unusual as a wrong pathway, I think it’s actually a good design choice. It could maybe use a better way of showing that it’s a wrong path
When he deleted this i was kinda mad i liked Robtops way better than the thing sd did
No way he did that seriously it had to be a joke, but it isn’t April first and the video seems fairly serious, this confuses me.
8:53 casually doesnt see a missing spike
cant wait for 2.2 july 18th
same, can't wait for 2.2!
Alright..time to fix every mistake of time machine...
(Deletes the level)
There we go.
I'm not mad that he missed the missing ground spike in Electrodynamix, I'm mad that he didn't fix the corner blocks in Time Machine.
fax same
as a nintendo switch joycon, i feel offended that you didnt include us. maybe next time you should include us nintendo switch joycons and maybe even the other PS5 and PS4 consoles
0:04 dude calm down w/ your voice volume
Frfr
Clutterfunk had no problems its perfect
8:54 You forgot the missing spike
In can’t let go at the last structure it is mis aligned.
The clutterfunk part hurt my soul, yes, I know it’s completely satire but it’s still painful…
ᗯᕼIᑕᕼ Oᑎᗴ?
@@RoyalFinder beginning of clutterfunk when he moved the saw and “fixed” the fake pillar that you fall through.
@@RoyalFinder bro CHILL with dat zesty font like you aint the main character
@@enchantedhamburger8934𝕠𝕜
@@Roach-communityoh
In the clutterfunk first “error” that was the intended path your supposed to go down not where the sawblade was..
It was a joke
In electrodinamix there is missing one ground spike. I feel really triggered rn.😢
as a wii-remote owner, I can gladly say that my remote said hi
If ur a wii remote
👇
At the end of can’t let go, the very last two blocks are half a space spaced out and it triggers me
In geometrical dominator, while playing, i realised that some random ground spikes are white instead of black in the ufo section
The reason earlier levels have more mistakes is because the updates took a really short time to make. The game released in 2013 and was already at 1.9 by 2014
i thought 1.9 was in 2015 or im just kinda trippin
Hi
STOP NOWWWW ROBTOP LEVELS ARE GOOD YOU ARE JUST DECEITFUL STOP BAD THOSE SAYING THINGS ABOUT THE ROBTOP A PLACE A LEVEL BY THE SECOND STEP YOUR STEPPING WRONG WAY
at 15:28, he says polargiest is clean, but you can see a ground spike inside of the bottom block of the last pillar...
12:39 THATS NOT A MISTAKE IT IS SUPPOSED TO BLOCK YOU FROM GOING THE TOP ROUTE!!!!!!!!!!!
9:07 you forgot the missing spike like in base after base
In Deadlocked , you forgot the platform thats over the spikes in the robot part
There is a block in can't let go at the very end is out of place
The bad thing about Electrodynamix is because is a level
5:20 bro put a four spike
The Base After Base missing spike is in stereo madness at 85%!
That one missing spike in electrodynamix 👁️👄👁️
Top 3 that you missed:
1# Electro Dynamics Missing spike at the start. Almost as bad as Base after Base.
2# TOE 2 missing saw. you can fall into the sky if you miss an orb.
3# Random sky spike in Electroman adventures. Why is it there?!?!
What was bro thinking in clutterfunk💀💀💀
12:51 Rob did it on purpose as a jebaitted moment if you went up there. HOW DID YOU NOT REALIZE IT?!
woooosh
Electrodynamix has a missing spike in the first part
I don't think that the chainsaw in Cluterfunk is a design error but a part of the gameplay in Cluterfunk.
FINALLY LET'S GO.
this comment needs more likes i tought he was joking there when i started playing the game i got stuck there for like a month
R/woooosh o
The ground spike at the beginning of Electrodynamix.
thank god robtop will never do this because they are so iconic
15:17 well, this is a nice gift for my birthday :D
The spike on the platform have a gap between them at 14:54 to 14:55
2:32 xanii is playing geometry dash
bro forgot to fix the glow on the wave part on deadlocked
You made clutterfunk impossible 😓
the clutterfunk thing is part of gameplay
12:35 Something tells me he died to that saw a few too many times
As a wii remote i can confirm he said hi to me
YOU SERIOUS! The clutterfunk beginning is a trick! The reason for fake blocks were for you to go through them.
He was joking
I think the reason to The deco block in Theroy Of Everything 2 is due to robtop having the "swipe" mode on which allows you to select mutiselect objects. After placing that block, he forgot he still had it selected and clicked on another object to slide it "2 half spaces to the right". So I think That solves it
;)
Hot take: the ToE2 Ship isn’t hard and neither is the GeoDom dark part. Fight me.
Agreed
Agreed
Agreed
Bro just deleted memory structure from clutterfunk
Bro forgor to save every single time
in cant let go, the last block is misplaced
12:41 that saw is there because it’s for the main path
Claim your 1H or less ticket
👇
12:35
No, that's supposed to be a trap!
Alternate title: fixing things that the average person does not notice in robtop’s levels
5:47 skill issue
He can get 89 on bloodbath but can't do a 6 star ship part even in toe 2 v2 it's still easy
I think you missed a misaligned decorative pillar thing in the first hexagon force ship, which I noticed while grinding the level recently.
as a wii remote, this was a very good level.
150 like how is dis so popular?
robtop is a robtop not a "HUMAN"
In Jumper, at the part after the ship and before the gravity portal, the pilars are incomplete.
I love what he did in thumbnail ;)
5:14
Rob: slams desk and releases 2.2
Also rob: SdSlayer is game developer
Near the weird slanted wall in clubstep (9:23), theres a horrendously misplaced tile
It’s a mis-rotated corner tile
12:40 that saw was supposed to be there?
How did SD miss the missing spike in Electrodynamix?
in electrodynamix at the start, there is a missing spike next to a yellow pad
I subscribed 😊
8:53 A ground spike next to the jump pad is missing
In can't let go, one of the final blacks in misaligned slightly
Also, the number of people who thought you were serious when fixing the clutterfunk saw is hilarious
5:20 WAIT A MINUTE IS THAT THE OLD QUADRUPLE SPIKE?!?!
Wdym old?, that's the one from ToE 2 v2
12:35 That saw it's not a mistake, it is normal.
YOU MISSED THE ELECTRODYNAMIX SPIKE
5:49 isnt that hard guys
next intro idea: what's up guys girls and people with pneumonoultramicroscopicsilicovolcanoconiosis!
"There's a noticeable difference between clubstep and electrodynamix in terms of, like, everything."
- Sdslayer, 2023
12:38 are you serious 🗿
We already know rob is good with his levels when he’s pretty much the only person to use j blocks
What do J blocks do?
@@loganbiller8175 so like for mobile players there’s sometimes a blue orb right by a block and it’s so close it causes the player to jump right after and die so if you play a j block on the block it won’t make them jump and die
it prevents jumping after holding off an orb
if you still want to jump you will need to release and click again
Literally unplayable
it was meant to be a fake 💀 12:53
That part of the video was meant to be a joke 💀
my bad bro
12:35 THAT IS INTENDED
Colon said that the toe 2 monster only has 3 spikes. Good job for making it a quadruple, Now I am satisfied.
How did you not know that in clutterfunk the saw was supposed to be there you where supposed to go down like HOW DID YOU NOT KNOW THAT LIKE: your IQ: -29388219 like bruh 😂
But I’m not fixed