NoLimits 2 - Launch "Gerstlauer" - Portals

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  • Опубликовано: 5 сен 2024
  • Portals by Clem
    Made with Newton² in April 2014
    Download : cdn.discordapp...
    Own style coaster.
    Statistics:
    Name: Portals
    Trains: 3 (8 places trains)
    Total Track Length: 1018m (3340ft)
    Launch to Breaks Track Lengh: ~940m (3084ft)
    1 MCBR
    No Trim
    Max Height: 37.5m (123ft)
    Mini Height: 1m (3ft)
    Biggest Drop : 36.5m (120ft)
    Square ground size : 178x87m (584x285ft)
    Inversions : 6
    29m Weird Inversion (95ft)
    26m Weird Ejector Dive Loop (85ft)
    25m Roll-up ? (82ft)
    8m High Speed 0g Roll (26ft)
    21m 0g Cutback/Stall (69ft)
    10 Hangtime roll (33ft)
    Ride time: 1min18s
    Launch to Breaks time: ~57s
    Max Speed: 98km/h (61mph)
    Average Speed (Launch to Breaks): 59km/h (37mph)
    Launch Speed : 36 to 98km/h (22 to 61mph)
    Launch Force : 1.7g
    Max Vertical Gs : -1.6g / 4g
    Number of Airtimes/Hangtimes*: 13 (~19s | 33% RideTime)
    *Less than 0.2g vertical Taken middle train Launch to Brake
    Capacity Max : 820pph

Комментарии • 57

  • @worldwidewebreda124
    @worldwidewebreda124 4 года назад +78

    In the middle of school i had an idea for a new rollercoaster element. it was pretty much the same tophat you put on this and i named it the "lightbulb tophat"

    • @mikethewhizz5085
      @mikethewhizz5085 3 года назад +5

      I had one in the pipeline I dubbed the bowling pin

    • @CoasterKey
      @CoasterKey 3 года назад +5

      I had a similar idea once of a top hat with a beyond vertical ascent and drop. This though is common. Inswear someone is going to build it eventually in real life

    • @worldwidewebreda124
      @worldwidewebreda124 3 года назад +6

      @@CoasterKey I feel like it would cause a lot of stress on the tracks, and probably wouldnt be very comfortable, not sure. im not even into coasters anymore and i cant really remember much of my knowledge

    • @CoasterKey
      @CoasterKey 3 года назад +1

      @@worldwidewebreda124 As long as ride forces are within certain boundaries I think it can work with the right track and supports!

  • @DERPYSPORKPRODUCTIONS
    @DERPYSPORKPRODUCTIONS 4 года назад +43

    i had the same idea for that top hat element, im happy to see it exist.

    • @Ejector_Thrills
      @Ejector_Thrills 3 года назад +1

      Yeah same I put it in my infinity coaster in plan co

  • @rcmaster207
    @rcmaster207 4 года назад +25

    Amazing layout! I really love how it rolls right into the mid course brakes.

  • @marcorromix
    @marcorromix 4 года назад +17

    YES! SOMEONE FINALLY MADE MY FAVOURITE IDEA, A BEYOND VERTICAL TOP HAT!

  • @CoasterKey
    @CoasterKey 3 года назад +4

    The pacing, speed, and intensity are good. Too good. This is like sending a coaster thorough a layout 20 MPH faster than intended.

  • @lonkams_coaster9892
    @lonkams_coaster9892 4 года назад +10

    What da hell is this top hat x) it's really cool, the coaster lokks good

  • @dorth09
    @dorth09 3 года назад +12

    This is a Gerstlauer. U need more useless supports😂. Amazing coaster BTW

  • @elliotscoasterclips
    @elliotscoasterclips 2 года назад

    I feel like the lightbulb element would give some intense ejector then floater then some more ejector. The feeling would be crazy, I love it!

  • @Theeightmilebend
    @Theeightmilebend 3 года назад +2

    You are hired! You start tomorrow here at Gerstlauer ! Awesome job.

  • @SunshineStateCoasters
    @SunshineStateCoasters 3 года назад +2

    Love that top hat! The next new element I think should be done is a literal figure 8 loop! It goes up into a half loop, twist up and do a very tight loop, then twist back down through another half loop! Would be hard but I think it can be done!

    • @loresoong8207
      @loresoong8207 3 года назад

      had the idea lately for something like an aeronautics cuban 8, except the second "loop" rolls so that the top of the loop is noninverting. the track would form a figure 8/bowtie look.

  • @weeb3524
    @weeb3524 3 года назад +9

    People see that and say what is that
    All I’m thinking is how much airtime could I get on that thing

  • @empireoflights9323
    @empireoflights9323 3 года назад +1

    love the elements, especially the first top hat and the flip up into the first brake run. Feels like an evolved and improved Eurofighter.

  • @milanverhulst6578
    @milanverhulst6578 3 года назад +1

    Nice layout, very smooth
    4/5 👌

  • @jessbian3385
    @jessbian3385 3 года назад +4

    Ive always wondered when we will reach a “beyond vertical _ascent_ ”

  • @stangeradts2695
    @stangeradts2695 4 года назад +4

    Wow this looks good

  • @twistedcoasters1533
    @twistedcoasters1533 2 года назад

    That top hat is insane!

  • @CoasterHorizons
    @CoasterHorizons 3 года назад +2

    I’ve always wanted to see a top hat like that!

  • @timokho20
    @timokho20 3 года назад +3

    slow the launch down slightly so it crawls over the top and its perfect, forces in many parts look quite extreme.

    • @natiezclement4400
      @natiezclement4400  3 года назад +4

      Forces are totaly fine :
      Vertical Gs between +3.5g and -1.6g (except right after the launch, we hit +4g on the way up), no jerk. That's on par with real life models stats.
      Lateral max 0.6g (on outside seats obviously) except 2 part being the roll at 1:45 and the direction change at 2:01 being too quick for a 4 row train, they peak at 1g lateral for few milliseconds (and no jerk either so it's fine), which is not a lot either and is even a smoother than many real life models.
      Either way any G changes is being done in a sinusoidal way, over a decent amount of time to avoid any jerk or uncomfortable behavior.
      The coaster is downloadable in the description anyway so you can check for yourself.
      Also I can't slow the launch more, else you lose the airtime and I dont want that, the feeling of a continuous 3s+ Ejector (-1.6g) => Floater (-0.3g) => Ejector (-1.4g) airtime is what I'm aiming for and it's what make a tophat an even greater element.
      Futhermore it's already going very slow at the top, slow enough that ingame FPS drop during launch is enough to make it rollback.

    • @timokho20
      @timokho20 3 года назад

      @@natiezclement4400 Ah okay, it just seemed a bit much on the top hat, -1.6 is quite extreme but doable. Thank you for your explanation.

    • @natiezclement4400
      @natiezclement4400  3 года назад +1

      @@timokho20 most Gerstlauer tophat peak arround -1.5g (for exemple Anubis @ Plopsaland).
      It sounds a lot but it's a very short peak and it's necessary when you build tiny vertical tophats (it's during the pull in/out of the verticals, not at the top).
      Mine climb and drop over 90° so it's a tiny bit longer ejector on entrance and exit but overall the same.

  • @lordmanshaft1112
    @lordmanshaft1112 4 года назад +3

    I think it might make more sense to laterally offset the vertical segments of the tophat; Wouldn't need that weird custom track piece on the uphill side

  • @triplereeds
    @triplereeds 3 года назад

    That looks like a ride in my dream park

  • @florianplack2973
    @florianplack2973 3 года назад

    Lovely layout! Very very well made and super innovative. I love it!

  • @mikethewhizz5085
    @mikethewhizz5085 3 года назад

    I think you said what we were all thinking with that beyond vertical top hat

  • @revimfadli4666
    @revimfadli4666 4 года назад +7

    What are the g-force profiles on the top hat and those amazing outward-banking inversions at 0:15?

  • @timmyc9915
    @timmyc9915 3 года назад

    When it went over the top hat
    *i felt that*

  • @cav3y
    @cav3y 3 года назад +1

    we need a name for that tophat. thats unique enough for its own name

  • @idekanymore6316
    @idekanymore6316 3 года назад

    Crazy smooth man!

  • @coasterland325
    @coasterland325 3 года назад +1

    this ride looks awesome, im just getting my feet wet with nl2 but i hope to someday be this good

  • @oofintic5734
    @oofintic5734 3 года назад

    A M A Z I N G

  • @jonny-b4954
    @jonny-b4954 3 года назад

    Great ride. Not sure they'd have an inversion going into a midcourse, just feels like something you wouldn't do, amazing ride though. Then again Cheetah Hunt has a barrel roll into midcourse. Love that element. Would give wicked airtime up and down.

  • @CrazyDash9
    @CrazyDash9 3 года назад

    Ok this is super sick

  • @kirb6249
    @kirb6249 4 года назад +3

    This ride would be good at Alton towers if they find the right spot

    • @MattyPlays06
      @MattyPlays06 4 года назад +3

      kirb Gaming its pretty tall remember it has to stay below the tree hight

    • @CoasterHorizons
      @CoasterHorizons 3 года назад +1

      @@MattyPlays06 they could built it under ground like phantasialand did with taron

  • @sofialuque2190
    @sofialuque2190 4 года назад

    VERY GOOD !!INCREDIBLE!!

  • @svis6888
    @svis6888 3 года назад +1

    I was always wondering, why isn't there any beyond 90° inclines irl

  • @KennyHavoc
    @KennyHavoc 3 года назад

    Innovative

  • @alan36482
    @alan36482 3 года назад

    Fantastic .

  • @svis6888
    @svis6888 3 года назад

    This top hat looks so cursed

  • @fishy7014
    @fishy7014 3 года назад

    Sheeeeeessshhhhhh

  • @tal9425
    @tal9425 4 года назад

    AMAZING

  • @ben54545
    @ben54545 2 года назад

    I would ride that :O

  • @a.r.g.o.t.i7794
    @a.r.g.o.t.i7794 2 года назад

    Are these all coasters that are going to be built/are built

  • @catlas9632
    @catlas9632 3 года назад +1

    Looks like an intamin lmao

  • @theamazingdoggy5680
    @theamazingdoggy5680 3 года назад

    You should add some trim brakes to make it more realistic lol.

  • @BenCermeno
    @BenCermeno 3 года назад +1

    1:06

  • @largeslappy
    @largeslappy 3 года назад

    Yeah, all fine he- I'm sorry, what the hell 0:10?

  • @realphynix
    @realphynix 3 года назад

    t. e. a. c. h. m. e. h. o. w. t. o. m. a. k. e. s. m. o. o. t. h. n. e. s. s