050 ZBrush Dynamesh Groups

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  • Опубликовано: 24 янв 2025

Комментарии • 14

  • @hd6111
    @hd6111 6 лет назад +4

    Thanks teacher! I love your youtube!!!

  • @ShaneCasserly
    @ShaneCasserly 2 года назад

    ha thanks for this! Ive been struggling with dynamesh and I think this would fix a lot of it

  • @nekov44
    @nekov44 5 лет назад

    Thanks!

  • @anndyle1175
    @anndyle1175 3 года назад

    How to turn off polygroup option sir

  • @BlenderModelador
    @BlenderModelador 4 года назад +1

    "...and everybody is happy'" )))))

  • @aleksandarkutic7657
    @aleksandarkutic7657 6 лет назад

    Hi Michael! this video is easy to understand watching it, but when I do as you did in the video, I have closed hole on one sliced part and on the other one i dont. Also on the one part that has closed hole I have 2 polygroups and not one as you have on this video.I did turn on groups before slicing it and ctrl draged on the canvas after. I tried it dozen of times and the result is the same. Thank you for any kind of advice and do excuse me if iam bothering with such little questions.

    • @MichaelPavlovich
      @MichaelPavlovich  6 лет назад

      for the closed hole on one part but not the other, if that's across the line of symmetry (x axis usually) you'll have to geometry - modify topology - mirror and weld to get it to work on both sides, but i'm not certain that's your problem here.

    • @aleksandarkutic7657
      @aleksandarkutic7657 6 лет назад

      @@MichaelPavlovich First I thank you for such qiuck notice. My english is not best so i havent explained it best. I do as you say in the video. I pick a sphere make it polymesh and dynamesh it I also turn on the groups. Than i slice with slicecurve and ctrl drag on canvas. In the video you get to closed seperated objects each having its own polygroup. In my case i get 2 seperated objects but with 4 polygroups external side of sphere being one polygroup and inside part being one polygroup. Well I think I do it exactly as you say in the video but looks like I dont and I cant figure it out where the mistake is. I ctrl shift click on one piece of sphere with polyframe turned on and the inside piece of sphere is missing(that would probably be because i have 2 polygroups on one sliced object) while i ctrl shift click on it again the other part shows on canvas and is fully closed only to be with 2 polygroups than i ctrl shift click on that part the first one shows on canvas to be closed also with 2 polygroups. I do really apologize for bothering so much. with such small questions. Iam only working on zbrush for about a month or so and been watching your videos for about 2 weeks now learning step by step trying to get some good base knowledge. Well in any case thank you again hope in time I ll figure it out where the mistake is. Well its so simple watching the video that i cant bealive this is happening :)

    • @aleksandarkutic7657
      @aleksandarkutic7657 6 лет назад

      I did ctrl +w to get one polygroup on the first sliced part it worked but on the other one i couldnt get in canvas the inside part. I ll leave it be for now and focus my learning further. Really appreciate your contribution for us noobs:)

    • @MichaelPavlovich
      @MichaelPavlovich  6 лет назад

      ah ok. what' you're describing is older zbrush functionality (4r7), r8 and above will group all contiguous meshes as one polygroup: ruclips.net/video/tVYZq0fR6iw/видео.html

    • @aleksandarkutic7657
      @aleksandarkutic7657 6 лет назад

      @@MichaelPavlovich I see, thank you for clearing that out for me.

  • @darijozivkovic7931
    @darijozivkovic7931 6 лет назад

    Good video komšija ;)

  • @holynyang8596
    @holynyang8596 5 лет назад +1

    4:57 Polygroup

  • @denislavdochev3783
    @denislavdochev3783 3 года назад +1

    Watch on 0.75 speed, thank me later.