Little Runmo - The Game in
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- Опубликовано: 5 ноя 2023
- Speedrun of Little Runmo - The Game Any%, till credits.
The game is free right here: juhosprite.itch.io/little-runmo
Speedrun page: www.speedrun.com/Little_Runmo...
join the discord: / discord - Игры
If u wanna see an actual good speedrun watch this one: ruclips.net/video/ewx8OScRHyk/видео.html
You should call little Runmo speedruns "speedRunmos"
@@BoulderGod i see what you did there
you for got meatball man
DID YOU REMOVE MEATBALL MAN😡
@@Oreofan123 it’s a speedrun, meatball man would take a lot of time to do and get to so he doesn’t show it
Its always fun seeing a dev speedrun their own game.
agreed
yep.
That's very true
Now instead of developers reacting to speed runners speed run their game it’s the speedrunners taking notes and reacting to the developer speedrun
Yes
i love how you didn't just copy the original short film bit for bit put actually made creative and interesting level design to go with it! After playing the game i tried to see if their was something beyond the first spike wall AND THERE IS A WHOLE GAME BACK THERE OMG!
Yes! Also Gooseworx actually shared a whole map of the game on twitter, so I used that as a base the design the start(for level1), but its only a bit, for the rest I just made stuff up.
Makes me wonder if you can remake the film in this game. It's probably possible
@JuhoSprite hey can you tell me how downloading the new version somehow broke my computer pls?
Nice
The one thing I would like is if the sprite design actually fit the world and it wasn’t just misplaced sprites
Its not about precision and skills. Its about mashing the dive button
That's what I did even before this comment made it
idk man, I'm seeing a lot of precise movement
*and precision and skills
r/whooooooooosh
Go back to your little reddit place
Love the furious shaking during the post-death respawn at 6:26, really conveys what's going on behind the screen lol
what?
@@chloedog6901what do you not understand, in fact what can you understand
@@chloedog6901have you understood yet
5:41 I like how the sounds of jumping (almost) fall into the rhythm of the music
Finally, A dev who knows how to play his own game
honestly the editting the end with those deaths (and then the almost death) was just... so good. Completely caught me off guard xD
Speedrunning hurts my brain cuz I keep smashing it with my keyboard after failing a run.
Well You Should Just Calm Down... Just Keep Breath, Okay?
@@vitaliylomanoff1759wow, i didnt know you could do that. Great advice
GG juho
Is it available in mobile?
Only browser or pc. U can try running it on your phones browser, but you need a controller connected to it.
Alright, the mini edits got me snickering. Mad respect. Especially the split-second grayscale where you thought you died.
I love that this makes it seem like the king is the most introverted person ever, that he doesn’t want anyone to even be in a mile radius of himself.
I loved that monochrome flash when you almost fell into the void lmao
I CANNOT STOP aaaaaaa
Coyote time roll is a very fun mechanic, I'm a bit sad it was never actually required to beat any platforming challenge.
I guess it's very much like Celeste in that regard.
Cool game and cool speedrun!
Fun fact nobody asked for: did you know celeste means light blue in italian
@@ILikeChangingPfp
I didn't, but I knew it meant light blue in Spanish.
@@Dexuz and in portuguese
The coyote jump is usefull for a secret I found in the game and the final secret level
There are a few jumps that are a lot easier with coyote time rolling, if that counts
The mario at the last death got me.
Making Little Runmo look like Little Hopmo
RIP jumpmo
That long jump/slide leap thing is runmos equivalent of Mario’s BLJ
Less powerfull but much more widely applicable.
👍🥰😍❤️
loved the fakeout death during the destruction of the universe
Awww what an adorable game ^^! Look at this cute little guy! Oh I bet he has an adorable backstory! I can't wait to see what other surprises this game has- 5:12 KILL IT WITH FIRE!!!!
I just love that this moment was implemented xD
7:48
First time seeing this game, love how it captures the bounciness of the original Little Runmo short
Finally, a worthy opponent
6:22 has the same energy as Grobletombus fucking up spike wall in Little Runmo film
No meatball man???
Yeah
I loved this so much I felt the urge to play more tight controlling platformers. The Messenger has been sitting on my backlog forever and I completed that too.
The messenger is a straight up banger. Probably my personal favorite indie game ever.
How my parents explain how they got to school:
i like how you actually put a lot of work in this instead of parasiting on popularity. SFX was the cherry on top
Well yes this was mainly a passion project, thx
Gotta love how any platformer with a dive mechanic is speedrunable
I love the effort of this game
this should get more attention tbh
Insane amount of effort, props to you
Eldrich creature: *Chases Runmo*
Runmo: *Aggressively dashing*
I never knew they actually made this into a game! It looks so Damn good!
Good demonstration of how good your game controls.
It’s good to see Goose get recognition for her work other than the digital circus
cant wait for summoning salt's video on this in a few years.
cant wait for the big jumpmo dlc
I have a few suggestions about this game guys, namely about The Meatball Man. I suggest speeding up his movement and when runmo dies by him make The Meatball Man keep walking until the front of the screen, then make an effect as if the screen is broken.
The little pop of double jumping is strangly satisfing
Heavenly editing at the end.
man, little guy absolutely booking it on all fours to his destination: the void.
what would you do if you saw this tiny guy bounding at you at great speeds
run for my life
0:42 This is how the white palace felt to me
This gives off a feeling of a game i’d find in the Appstore in my Ipad that i’d play almost every single day but never be able to beat. I’m not kidding either.
You can get the fastest speedrun because (we all believe in you). Just remember that (everyone cares about this game), and much effort was put into it, an example of this is People being faster than the developers is probably an example of this.
Omg this is amazing 💖💖
Little Runmo on his way to commit atrocities as fast as he can:
Just came from Glitchx and this is awesome!
I never knew this was an actual game, neat!
Oi chief, I must really thank you for making this in the first place. Its a great time ^^
i would love if there were some map making tools, the way runmo controls is pretty epic
Game project file is free to download on the game page, people are making their own levels and stuff already.
pog@@JuhoSprite
For a name like little runmo the guy dives a lot more than he runs
when I played the game I did the move they did in their speedrun and I made the joke saying "LITTLE RUNMO SPEEDRUN" and I never expected it to actually be a speedrun tactic
lil runmo wants to run goddammit
I think this is a great marketing strategy, after all, you're making a challenge for the other speedrunners, and catching the attention of the general public
Doing this all for fun tbh, I also posted a shitpost of a mario mod and it grabbed a lot of attention and led people to the actual game. I might be a businessman.
@@JuhoSprite Yeah, the internet is strange but at least something of predictable, sometimes
2:40
There's a lack of sawblades.
- Someone who plays HOllow Knight.
Jokes aside, I think it would be awesome to play this
I like the boss fight music when you commit a crime
game or film,... LITTLE RUNMO HAS ALWAYS BEEN DISTUREBING MEEEEEE
His hands are probably bruised now with all that diving
Xbox port sometime?
Well done on this game, bruv.
Did you ever post it to newgrounds? Did it get some attention?
Nope, haven't tried actually.
Hope some day someone discovers what to do in the secret I found for 100% run in speedrun, it would be cool to see a 100% run (but I don’t know if it’s necesary to complete that secret for 100% since it was recently found)
Love from a Vaush and Bricky fan!
Other game speedruns:glitches and tricks
Little runmo speedruns:a literally dive button.
phew made me nervous when you almost fell into the pit near the end
Little runmo ain't runnin
1:14 Path of pain on steroids
i think i took a wrong turn somewhere because when i got underground i went right but got to the morgue without ever seeing the king and did a completely different level up there
did i just accidentally take the harder path for my first attempt at completing the game??
BROS A PROFESSIONAL
Now we need a completionist speedrun
I love that game, it was just cool animation
Why does this give me Dadish vibes-
Also, cool video, and definitely cool game!
yo I love the Path of Pain
is diving really faster than rolling?
I think so. But its better in general cuz u have more control, u can dodge stuff faster if theres a step or a gap.
"You cant just speedrun your own game-"
JuhoSprite: watch me
How did you fit so many unique mechanics into thie game????!
6:27 the guy is coming the guy is coming the guy is coming
Runmo just looks like he’s running on all fours the whole time
You're telling me someone made little runmo into an actual game? I had wanted to play the animation as an actual game for so long.
I feel this like meat boy game or hollow knight parkour and i love ut!
Bro showed us the true definition of "skill issues"
The technique you use to speed up Runmo's movement makes it look like he's running on all fours lol
7:23
“Error: your pc is exploding in 3
2 1”
Me: the Mario
7:24 💀 Almost.
HOW HAVE I NOT KNOWN THAT THIS IS A THING?!
that lil green boi is a v good boi
How faithful is the game to the original video and are you going to make it more faithful in the future and or make a runmo paid game on steam sequel/more complete version ?
This is the complete version, u can play it urself to see. This was just a speedrun with a lot of the content skipped. I am no longer working on this game, this is a final product.
I was expecting this game to be some sort of kaizo, and i was right.
Love the dive button
I'm waiting for the time to be reduced to 4:54
I don't think that's actually possible💀 lets say 6:15 minimum is possible to get, without deaths and a perfect run. Maybe sub 6 even.
@@JuhoSpritealso a speedrunner twisting Mario's head to increase speed: are you sure about this?
Wouldn't the oh my oh my scene from the higher dimensional being not be counted for time? Only when you actually get spawned into the higher realm would the timer be resumed?
(Not actually sure what the being and the new realm area is called wasn't shown in the original animation or in this video, have yet to play the game, not sure if it has names in the game or not)
Not It's still part of the run since you don't have the ability to skip it.
I didn’t know this even existed. But yes.
How does jumping up and down increase the overall speed anyways?
Damn, I didn't know that game really exist, it reminds me Celeste because looks similar.
The part at 7:26 made me chuckle XD
Ah not the other case of game adaptation being longer than the original media...
WAIT, W H A T
Death Timestamps:
2:55 **Runmo dies**
3:03 **Runmo dies again**
3:15 **Runmo does for the third time**
4:49 **Jumpmo dies and the marble eye boi is summoned**
End of the universe deaths:
6:21 **Runmo dies during the end of the universe**
6:52 **Runmo dies AGAIN and we lose the music for a long time**
8:07 does anyone know what happens if you go down there again? I finished the game but forgot to check 😢
Edit [spoiler]:
i replayed it to check and the pipe is just closed off 👍
2:41 Dawww, it was going so well, too!
7:26 That caught me off guard
There's this one part where it's like Hollow Knight with the saws in the queens gardens or path of pain
Little Runmo - the Kaizo cut
This has become the new celeste