Thank you so much dude your guides all help me so much! I started playing 3 weeks ago and I’m using both you and bigducks and yall have helped me get so much (I think my collective inventory is worth around 30 exalt?) personally I still have problems with figuring out what is better for me on my own so i stick to build guides like glue, but the rest of everything you post helps me put so much!!! I just want to let you know you are appreciated and I love your content and the effort you put into it. Hope you stay safe and healthy and lots of love ❤️🥰
i dont mean to be off topic but does anybody know a tool to get back into an Instagram account?? I stupidly forgot the account password. I would love any help you can give me
@Calvin Oliver thanks for your reply. I got to the site on google and im in the hacking process atm. I see it takes quite some time so I will reply here later when my account password hopefully is recovered.
Hey, this is great Ziz. Thanks for doing these comprehensive guides. It makes it easy when I can point people to one place to get all the info they need to get going.
This episode should be called "Gear stats explained" or something. You don't talk at all about how to actually get geared, like the title implies. Loving your other vids; the information in this one has been mostly covered already if I'm not mistaken. Keep them coming^^
Resistances are the hardest thing for me to juggle. Also gear in general because it's so slot dependant. I'm really looking forward to Poe 2 when slots are on the gems and it's less focused on getting the right slots for gear in addition to stats.
Helping Alira is very good for most players early on: "If siding with Alira she will reward the character with the following bonuses: " 5 Mana Regenerated per second +20% to Global Critical Strike Multiplier +15% to all Elemental Resistances Getting capped was hard some years ago, but not anymore, since the crafting benches release, because even while you rush to Act 10, you can craft resis on items with free "suffix" slots, on poe.trade a prefix is red and a suffix is blue and its also shown if the seller has crafted something on it yet or not.
@@BathBuddha If you play with trade (non ssf) you shoud use the Vendor recipe for 2 Chaos orbs (a hole set of unidentified items above itemlvl 60) with those chaos orbs you can buy your items for 1-4 chaos each to get something with life + resis. Example: Boots with Life 70 /Movementspeed/60 Resis - If you want to socket 2 or more Blue gems you should put 1 point in defense shield like above: poe.trade/search/atononzusioran
just a comment that this was a comment about gear, but not about really getting geared. I came here looking for stategies about gearing a character for ES and it didn't seem to have much
One of my first ever characters I named “QuestToFindMyPants”, because I’d had both a Templar and Marauder character and noticed that they were basically free-ballin’ it all the way through Wraeclast.
I am a vet, been playing since beta, I try to watch these as they come out because I am always looking to improve. I like these videos but my only complaint is that I find them to be a bit to rambly. If I were to request a trying it would be more focus and analytical kind of like a Jim can't swim style of presentation and information dump. I like the idea, the execution is almost there. It is improving.
For next semester, can I suggest numbering your courses PoE 101, 102, 103 etc for the basics, and then go 201, 202, 203 etc for the advanced courses? Would be easier to follow along imho. Thanks for the content prof!
For clarification (although its probably just more confusing), armour is still a lot less clear than the video makes it out to be. Armour will rarely actually mitigate 1 phys damage per 10 armour as said at 6:30. From wiki: DR(A, D_raw) = A / (A + 10*D_raw) So given like with the granite flask (assuming no other armour) A = 3000 D_raw = 1000 DR = 3000 / (3000 + 10 * 1000) = 0.23 meaning the damage reduction is actually only 230 rather than 300. But for a larger hit A = 3000 D_raw = 1000 0 DR = 3000 / (3000 + 10 * 10000) = 0.029 so now it reduces 290 damage, which is closer to the 300 but not quite there yet. Just wanted to add some info on armour :)
Actually to add to this, the 1 phys damage reduction per 10 armour is purely 'theoretical'. Also from wiki: D_raw(A,DR) = A / (10*DR) - A / 10 For 10 armour to reduce phys damage taken by exactly 1, DR would have to be infinitely large as that would the first term equal to 0. The resulting formula would then reduce to A / 10. But honestly, it doesn't matter. If you get armour, the more the better :P And if you don't that's fine too, just get some other defences.
Just from one Professor to another: If you explain something like the differnce between more/increased and less/reduced always do it with a example. Don't go there like "Just imagine you have a 10 damage Fireball. More will always be better than increased". Fireball with base of 100: INCREASED: gear+passive+gem = 300% increased, so 100*(1+3.0) = 400 damage. MORE: (gear+passive)*gem = 200% increased and 100% more, so 100*(1+2.0)*(1+1.0) = 600 dmg Something like that + the explanation reaches multiple kinds or learning types :)
Just from one Professor to another: If you explain a very complex game to an audience of newplayers you would overwhelm them, if you would bring up damage calculations that early on. Ziz is right if he says, if an item has 10 inc. damage is < than 10 more dmg, not nec. to know more at that point.
@@Aijendo I never said that he was wrong with his way. I just said, that it's way easier to unterstand such things, if he does it with some visual input.
yes, auto detonating smoke mine is fine, but as a new player, I was much happier at level 2 of throwing the mine or many mines and hitting d once I realised how mines worked. I would not suggest doing what you just showed for explosive mines if a new player wants to use it as his main attack, It also does not seem like what a new player needs to learn in episode 2 (personal opinion of course). Someone showed me the same kind of action for steelskin and I liked it for that. I then tried to do that for keeping Call of Steel up so I would auto-cast when I moved but you never move, this bad plan :)
So hey thanks for doing these videos and yes I know I'm behind by 3 or 4 months :) No worries. I'm a returning noob, and I think in my previous playing my highest level was like 44 and I don't think I ever got to act 6. So yeah I have had a few bad boss fights, I have no real idea of what to expect and just trying to play my partially completed build. Which is all fine, but I was doing a craft in my base and I went to do resists and I was like at all of them over about 88 and I was seeing the game cap them at 75 then I watched someones build guide who mentioned the -30% and I did not notice much change in my playing until I was in Act 8 in the sewer and it hurt just to walk around after killing everything. I got a couple resists added and my lowest defence now is 73 so I feel better I'll fix it again maybe after the next fight that causes me pain :) But by then I should have more skills for better resists and I imagine even this equipment will be getting old since I don't think I can level up my chest unlike how you can improve a weapon. So just to say it again thanks I hope I can get through all these lessons and try putting it into play and then listen to round 2 :) and see if I learn new stuff that I can try again. I know when I'm following a build guide I often have no clue on what to take when I finish quests because none of the skills I think I need is in the lists :)
Chris Wilson didn't put pants in the game because he always thought the idea of taking someone's pants off a dead body and wearing them in an arpg was just weird.
Thanks for the information. This was a useful beginner video. Just a side note: you say "very very" an excessive amount. It's quite distracting when listening to a long format video like this. Also, the video is called getting geared but that was only covered in the last 5% of the video.
Just a comment on NO PANTS, I have been playing a witch again, and its true many items I put on let the witch rag skirt show but that is not always the case, some body armour does have artwork that gives my witch a different view then her ugly skirt so it is true you can't equip pants but many armour pieces include visual lower garments. Well, that is at least true in 3.14.
I haven't paid much attention to the numbers, but does "more damage" calculate before or after "increase damage". So does more mean more base damage that increase scales up or does more multiply the damage after the increases to the base damage?
Hey zizarin, I plan on making an arpg at some point when I get better at coding, but in your opinion, how many gear slots is too many? I'm always confused why there are only 2 ring slots, we have 10 fingers, but what do you say?
Problem with making a ton of extra ring slots is that you either need to make rings weak individually, otherwise the rings will be equal in strength to the rest of all your gear. Or you need to slowly unlock ring slots as you progress in the game. I think 4 is the upper limit before it gets annoying to keep track of all your rings. But again if you're going to give 4 slots, why not double their strength and only give 2 slots.
I see, I think I like the unlocking mechanic more than making ring individual weak, treat rings themselves as a form of progression somewhat separated from the rest of the gear slots, maybe make it like that for all jewelry.
Evidently we need to have a history of gaming for Game University, you need to understand pen and paper Dungeons and Dragons 1974 for mechanics and balance. same reason no pants.
The game is getting more and more complex by time and you get a shit load of items to scan if its worth anything for you or others. If you had more ring slots and a pant slot, the interface would be too large and the rebalance of all of it is more out of control.
You should consider writing a script..these are painful to listen to. And the title was "getting geared"..I learned nothing about getting geared..should have read painfully explaining gear.
I don't actually know the game where Uniques are good. TQ, D2 both are the same as PoE, with random rares being always better endgame, than cool, but relatively weak Uniques
PoE is a good game but it is complicated beyond belief... This is very bad for GGG, in PoE 2, I hope GGG has figured this out... or else new players will not come and stay.
As much as I agree, GGG doesn’t care. They’re doing well as is. They cater to their top 2-3% of players. Not having in game descriptions for 95% of their content is absurd to me.
More PoE University live today at 3PM GMT.
Previous episodes links and teachers notes can always be found in the description!
Thank you so much dude your guides all help me so much! I started playing 3 weeks ago and I’m using both you and bigducks and yall have helped me get so much (I think my collective inventory is worth around 30 exalt?) personally I still have problems with figuring out what is better for me on my own so i stick to build guides like glue, but the rest of everything you post helps me put so much!!! I just want to let you know you are appreciated and I love your content and the effort you put into it. Hope you stay safe and healthy and lots of love ❤️🥰
@@jordanlobo4680 30 ex more likely 30c .
i dont mean to be off topic but does anybody know a tool to get back into an Instagram account??
I stupidly forgot the account password. I would love any help you can give me
@Elijah Eli instablaster :)
@Calvin Oliver thanks for your reply. I got to the site on google and im in the hacking process atm.
I see it takes quite some time so I will reply here later when my account password hopefully is recovered.
Hey, this is great Ziz. Thanks for doing these comprehensive guides. It makes it easy when I can point people to one place to get all the info they need to get going.
This episode should be called "Gear stats explained" or something. You don't talk at all about how to actually get geared, like the title implies. Loving your other vids; the information in this one has been mostly covered already if I'm not mistaken.
Keep them coming^^
Resistances are the hardest thing for me to juggle. Also gear in general because it's so slot dependant. I'm really looking forward to Poe 2 when slots are on the gems and it's less focused on getting the right slots for gear in addition to stats.
Helping Alira is very good for most players early on:
"If siding with Alira she will reward the character with the following bonuses:
"
5 Mana Regenerated per second
+20% to Global Critical Strike Multiplier
+15% to all Elemental Resistances
Getting capped was hard some years ago, but not anymore, since the crafting benches release, because even while you rush to Act 10, you can craft resis on items with free "suffix" slots, on poe.trade a prefix is red and a suffix is blue and its also shown if the seller has crafted something on it yet or not.
@@BathBuddha If you play with trade (non ssf) you shoud use the Vendor recipe for 2 Chaos orbs (a hole set of unidentified items above itemlvl 60) with those chaos orbs you can buy your items for 1-4 chaos each to get something with life + resis. Example: Boots with Life 70 /Movementspeed/60 Resis - If you want to socket 2 or more Blue gems you should put 1 point in defense shield like above: poe.trade/search/atononzusioran
just a comment that this was a comment about gear, but not about really getting geared. I came here looking for stategies about gearing a character for ES and it didn't seem to have much
thanks for saving me some time
Next expansion "Pants of Exile" confirmed
One of my first ever characters I named “QuestToFindMyPants”, because I’d had both a Templar and Marauder character and noticed that they were basically free-ballin’ it all the way through Wraeclast.
Yay!!!
I am a vet, been playing since beta, I try to watch these as they come out because I am always looking to improve. I like these videos but my only complaint is that I find them to be a bit to rambly.
If I were to request a trying it would be more focus and analytical kind of like a Jim can't swim style of presentation and information dump.
I like the idea, the execution is almost there. It is improving.
thank you for taking the time to make this series!
For next semester, can I suggest numbering your courses PoE 101, 102, 103 etc for the basics, and then go 201, 202, 203 etc for the advanced courses? Would be easier to follow along imho. Thanks for the content prof!
38:51 That reference took me off guard fuck me, got a good chuckle out of me.
I haven't played Delirium league and I did Enkis's. I would be lost without these guides. So helpful.
For clarification (although its probably just more confusing), armour is still a lot less clear than the video makes it out to be. Armour will rarely actually mitigate 1 phys damage per 10 armour as said at 6:30.
From wiki: DR(A, D_raw) = A / (A + 10*D_raw)
So given like with the granite flask (assuming no other armour)
A = 3000
D_raw = 1000
DR = 3000 / (3000 + 10 * 1000) = 0.23
meaning the damage reduction is actually only 230 rather than 300.
But for a larger hit
A = 3000
D_raw = 1000
0
DR = 3000 / (3000 + 10 * 10000) = 0.029
so now it reduces 290 damage, which is closer to the 300 but not quite there yet.
Just wanted to add some info on armour :)
Actually to add to this, the 1 phys damage reduction per 10 armour is purely 'theoretical'.
Also from wiki:
D_raw(A,DR) = A / (10*DR) - A / 10
For 10 armour to reduce phys damage taken by exactly 1, DR would have to be infinitely large as that would the first term equal to 0. The resulting formula would then reduce to A / 10.
But honestly, it doesn't matter. If you get armour, the more the better :P
And if you don't that's fine too, just get some other defences.
This is splitting hairs.
"No pants so you'll fit right in"
O.o He knows
Just got into this game tonight. Love it already. Appreciate your help
i like that u r ting really hard not to ramble, keep up the good work bro
damn 38:45 made me spit out my water when you said 6 console, i se thats an qxc references
cqx
"Again, no pants." - Ziz 2021
thx Ziz for doing these series
Thank you for this. I appreciate the time & energy.
Just from one Professor to another: If you explain something like the differnce between more/increased and less/reduced always do it with a example. Don't go there like "Just imagine you have a 10 damage Fireball. More will always be better than increased".
Fireball with base of 100:
INCREASED: gear+passive+gem = 300% increased, so 100*(1+3.0) = 400 damage.
MORE: (gear+passive)*gem = 200% increased and 100% more, so 100*(1+2.0)*(1+1.0) = 600 dmg
Something like that + the explanation reaches multiple kinds or learning types :)
Just from one Professor to another: If you explain a very complex game to an audience of newplayers you would overwhelm them, if you would bring up damage calculations that early on. Ziz is right if he says, if an item has 10 inc. damage is < than 10 more dmg, not nec. to know more at that point.
@@Aijendo I never said that he was wrong with his way. I just said, that it's way easier to unterstand such things, if he does it with some visual input.
@@ProfWollhoven I guess he will make some examples later on, but it is Video 2 and Dmg Calculation in depth is not meant for this stage imho.
yes, auto detonating smoke mine is fine, but as a new player, I was much happier at level 2 of throwing the mine or many mines and hitting d once I realised how mines worked. I would not suggest doing what you just showed for explosive mines if a new player wants to use it as his main attack, It also does not seem like what a new player needs to learn in episode 2 (personal opinion of course). Someone showed me the same kind of action for steelskin and I liked it for that. I then tried to do that for keeping Call of Steel up so I would auto-cast when I moved but you never move, this bad plan :)
very informative..as a veteran player i even learned a few things
Found episode 2 didn't know how far back this was
6 coooooonsoles, nice xqc reference my man
So hey thanks for doing these videos and yes I know I'm behind by 3 or 4 months :) No worries. I'm a returning noob, and I think in my previous playing my highest level was like 44 and I don't think I ever got to act 6. So yeah I have had a few bad boss fights, I have no real idea of what to expect and just trying to play my partially completed build. Which is all fine, but I was doing a craft in my base and I went to do resists and I was like at all of them over about 88 and I was seeing the game cap them at 75 then I watched someones build guide who mentioned the -30% and I did not notice much change in my playing until I was in Act 8 in the sewer and it hurt just to walk around after killing everything. I got a couple resists added and my lowest defence now is 73 so I feel better I'll fix it again maybe after the next fight that causes me pain :) But by then I should have more skills for better resists and I imagine even this equipment will be getting old since I don't think I can level up my chest unlike how you can improve a weapon. So just to say it again thanks I hope I can get through all these lessons and try putting it into play and then listen to round 2 :) and see if I learn new stuff that I can try again. I know when I'm following a build guide I often have no clue on what to take when I finish quests because none of the skills I think I need is in the lists :)
convoluted as always
Lol do better bro
Chris Wilson didn't put pants in the game because he always thought the idea of taking someone's pants off a dead body and wearing them in an arpg was just weird.
Thank you
Thanks for the information. This was a useful beginner video. Just a side note: you say "very very" an excessive amount. It's quite distracting when listening to a long format video like this.
Also, the video is called getting geared but that was only covered in the last 5% of the video.
Just a comment on NO PANTS, I have been playing a witch again, and its true many items I put on let the witch rag skirt show but that is not always the case, some body armour does have artwork that gives my witch a different view then her ugly skirt so it is true you can't equip pants but many armour pieces include visual lower garments. Well, that is at least true in 3.14.
Guys not sure if you heard, but the game is a little complicated
Jokes aside, Im really enjoying this guide. Thanks for making this.
I haven't paid much attention to the numbers, but does "more damage" calculate before or after "increase damage". So does more mean more base damage that increase scales up or does more multiply the damage after the increases to the base damage?
You cant take reflected damage, if its delt by minions, mines, traps, totems, ballistas or any non-hit, liek damage over time.
Thanks! Big up 🙏
What if I use I skill where my weapon is use in the animation for example a totem using my weapon in the animation. Do the modifiers apply then?
Hey zizarin, I plan on making an arpg at some point when I get better at coding, but in your opinion, how many gear slots is too many? I'm always confused why there are only 2 ring slots, we have 10 fingers, but what do you say?
Problem with making a ton of extra ring slots is that you either need to make rings weak individually, otherwise the rings will be equal in strength to the rest of all your gear. Or you need to slowly unlock ring slots as you progress in the game. I think 4 is the upper limit before it gets annoying to keep track of all your rings. But again if you're going to give 4 slots, why not double their strength and only give 2 slots.
I see, I think I like the unlocking mechanic more than making ring individual weak, treat rings themselves as a form of progression somewhat separated from the rest of the gear slots, maybe make it like that for all jewelry.
Evidently we need to have a history of gaming for Game University, you need to understand pen and paper Dungeons and Dragons 1974 for mechanics and balance. same reason no pants.
The game is getting more and more complex by time and you get a shit load of items to scan if its worth anything for you or others. If you had more ring slots and a pant slot, the interface would be too large and the rebalance of all of it is more out of control.
If I am using Hatred and have % increased cold damage on my weapon, do my minions also benefit from the increased cold damage from the aura?
“Alies” tag also affect minions, right? Like hatred ?
yup
Thanks!
"I'm not seeing enough movement" ruclips.net/video/342z09TnhWM/видео.html
Now that's a blast from the past i didn't want to relive
BELT WITH NO PANTS!🎉❤
so how to get gear???
You should consider writing a script..these are painful to listen to. And the title was "getting geared"..I learned nothing about getting geared..should have read painfully explaining gear.
Never understood why POE has no pants
because it's your Body Armour slot not your Torso armour slot neck to wrists to ankles
I don't actually know the game where Uniques are good. TQ, D2 both are the same as PoE, with random rares being always better endgame, than cool, but relatively weak Uniques
7 years playing still learning thanks Ziz, i also watched the last Ziz collage series. Chris should send you Poe degrees to hand out.
you missed Block Recovery
there is no pants in this game!
so... youll fit right in.
Not me only having 100% evasion and wondering why i die
yeah nice video but where exactly do i learn how get geared xd
No pants ;)
Just like me watching this video! oh wait...
Why is armour so fucked up? Why is it full of lies and complications?
No pants because d2 didn't have them
Theres no pants😂
Youll fit right in 😂😂
Professor, you forgot your glasses.
you have 2 kaom heart bro! 12:24
PoE2 the pants update
5 minutes into the video: POE LIES TO YOU
Get used to it new exiles.
PoE is a good game but it is complicated beyond belief... This is very bad for GGG, in PoE 2, I hope GGG has figured this out... or else new players will not come and stay.
As much as I agree, GGG doesn’t care. They’re doing well as is. They cater to their top 2-3% of players. Not having in game descriptions for 95% of their content is absurd to me.
New league in a couple dayz.........better take some college level courses
Pants so are restricting of movement. I hate them. That's why PoE is the perfect game for me.
Series proposal: how to get 25ex for any decent item
It is more realistic, if you aren't streaming do you wear pants to play games!
love getting an ad to buy PoE currency
Maybe GGG should add pants in PoE2
lol@thepantsandthefittingRightinjoke
6 consoles
No pants gang mmo
Glasses look didn't last long then 😂
Best watched at 1.25 speed :)
Zoomer
Grind currency, play end game content more, buy gear, put it on :D
This guy is... just weird
first comment from Brazil
favela porra
"getting geared guide" never shows you how to get gear