It's a great lesson, but is there any method of fixing the hinges to rotate the same way the main body does? It's the only issue, and it's driving me crazy.
Did you reatached all elements after this? How would you import this droid as an asset if is all divided in little parts, it got no sense, character have to be deliver in one single object.
This tutorial is very good and helpfull, however it is partially wrong. After connecting the legs to the body and rotating the body around you can clearly see in the video (starts at 11:50 and ends at 12:01) that while he is rotating the body the legs are only positionally following the body, but not rotationally. If you stop at 11:57 you can even see how the left leg is intersecting the geometry of the body. If you had a robot with bigger more visible leg joints (like in my case) this small problem would be very visible. This tutorial only works if the robot´s body has the same angle orientation as the ground beneath it. Unfortunatly this still is the only good tutorial that I could find for this type of robots. I would be very happy if the creators posted an updated version of the tutorial where everything works.
Thank you! Had to rig something for the first time ever with 0 knowledge about rigging, this helped a lot
Extremely helpful video. Thanks. At last, a simple yet efficient video!!
It's a great lesson, but is there any method of fixing the hinges to rotate the same way the main body does? It's the only issue, and it's driving me crazy.
Thanks! Its my first time in rigging , and this vid ultra helped me to animate fanmade Frostpunk automaton's legs
Very detailed riggid tutorial. Keep rolling dude!
This tutorial will help me to save a lot of time:) Thanks a lot!
I love the way the music just stops at 4:29 like:
Narrator: 'and now the leg'
*only part of the leg has been rigged*
Narrator: 'fuck!'
Did you reatached all elements after this? How would you import this droid as an asset if is all divided in little parts, it got no sense, character have to be deliver in one single object.
great! but how do you animate it to walk ...?
This tutorial is very good and helpfull, however it is partially wrong. After connecting the legs to the body and rotating the body around you can clearly see in the video (starts at 11:50 and ends at 12:01) that while he is rotating the body the legs are only positionally following the body, but not rotationally. If you stop at 11:57 you can even see how the left leg is intersecting the geometry of the body. If you had a robot with bigger more visible leg joints (like in my case) this small problem would be very visible. This tutorial only works if the robot´s body has the same angle orientation as the ground beneath it.
Unfortunatly this still is the only good tutorial that I could find for this type of robots. I would be very happy if the creators posted an updated version of the tutorial where everything works.
I have the same issue, any work around for this problem?
tnx a lot it was really useful for me
splendid work my friend
Thanks bro
THNX VERY MUCH!!!!!!!!
thanks it's really helps me a lot thanks
Thank you....
Very good excelent...ine thing though ... i think personaly not to scale a dummy in rigging process
Why? What problems can it cause?
Thank you!
Thanks
Tnx. This is real good tutorial!
THX !!!
im asking how can you
do this work with this annoying music? very very annoying music
Eladır gagaş
Thanks