What I love about Touhou 6's dialogues is that the game might be conscious that the game's _a game_ . Especially the 4th wall breaking moments like "I'll freeze you with English beef! (Cirno)" And man, I thought you would be at 10k subs by now. You need more love
Considering the real World is technically canon in touhou, thats not really a 4th wall break The truly 4th wall break is Flandre 'That means you can't continue!'
To me personally, EoSD has always been the most pure and unadulterated touhou game out there. Sure it's aged a bit,but it's the very foundation of every game since and it's influence can still be seen today.
I believe there was a built in character limit in EoSD, making the English translation incredibly awkward. Especially the THCRAP version Idk how awkward the Japanese dialog is, but the English defiantly doubled down on the awkward dialog
me trying to get my lunatic 1cc: how is stage one so difficult? the bullet density is so high, its easier than stage 2! me looking at normal gameplay: oh right im playing on lunatic
Something I really wanted to add in but didn’t have time for was a section going over how this game changes on lunatic; I hear the game’s like a slot machine
Nice review! In my opinion, Touhou 6 has the most memorable cast of characters and It's simplicity and the lack of gimmicks ads to the charm of the game!
It had some dialogue that gave me a chuckle; I remember Patchy's 'How to take out the black thing in front of me without having to do anything' got me. Brought up the weirdness of Reimu's dialogue, was told that it was meant to be read as if the characters were playing out a murder mystery and it made more sense. Wasn't aware of the Agatha Christie inspiration and once I did some of it made more sense.
Let me take a guess: Sakuya is a Maid, who is traditionally a “non-combatant”. I assume the “Washington Convention” and the “Geneva Convention” are the same thing, so Marisa attacking a civilian actively would be commiting a war crime?
Washington Convention is actually about international trade of endangered plants/animals. Basically it's there to make sure this trade does not endanger survival of the species. And since Marisa fucking "borrows" everything she touches... I guess the joke is that maids aren't that common nowadays.
tumblr user clarste has a great breakdown of that infamous dialogue on their tumblr page. the washington convention is regarding endangered species, marisa is saying maids are like an endangered species (which is just the kind of weird joke that zun loves lol)
The game that put Touhou on the map. It's weirdly nostalgic to me, brings me back to 2002, despite my never playing it until many years later. I have a deep affinity for old-school Japanese games. Such is the magic.
Before I became very fond of EoSD I was a useless lazy bum, after I did I became an artist again, and a new musician, ZUN gave me my purpose in a way, The 3 years of residing in the fandom have never been as joyous as this, my nephew hates Touhou like Satan himself, he doesn't know that he is missing out on an endless mine of gold, a mine that can never run out.
Marisa "Do you remember the amount of people you sucked the blood of?" Remilia "Do you remember the amount of breads you've eaten in your lifetime?" Marisa "Yes, 13 times. I usually eat Japanese food." That dialogue made me chuckle.
EOSD has definitely aged in terms of gameplay, visuals and dialogue. It’s a very simple game, even compared to its sequel right after, but this somewhat adds to the charm. It has a very cozy and weirdly nostalgic feeling, with an iconic soundtrack that builds on the world and character personalities. Even with the invisible hurtbox and lack of an enemy indicator, it’s still a very accessible title difficulty wise. It has a consistent level of difficulty after stage 3, with less dense bullet patterns compared to future games. It’s definitely not the best title, but it’s an extremely important stepping stone for the series, and it’s still fun and worthwhile playing today.
@@8dgh0 still, it's interesting how both the 6th and 16th game were released on the same day, wonder if zun did it as a memorial or just a coincidence.
@@kourin3484 a lot of Touhou games share anniversaries because ZUN either releases them at Reitaisai (a Touhou Convention), or Summer/Winter Comiket, which all happen around the same time.
Touhou 6 feels dated. Not much extra gameplay mechanics. The patterns aren't really that special, more like "here's a random barrage of bullets, dodge it!" which contributes to the difficulty of the game. The spell cards are very RNG based, for example is the final boss' Scarlet Gensokyo spell card can trap you into walls of bullets no matter how good you are when it comes to predicting, dodging and grazing. Even Touhou 4 & 5 had better bullet patterns and some interesting attacks from the enemies even if they didn't have spell cards that time. Controls are very clunky and there's no hitbox indicator. That said, TH6 is still iconic since it was the first game available for windows, can be easily played by everyone and contained the most popular characters such as Remilia, Sakuya, Flandre, Cirno, Patchy, etc. Plus amazing music
What I love about Touhou 6's dialogues is that the game might be conscious that the game's _a game_ . Especially the 4th wall breaking moments like "I'll freeze you with English beef! (Cirno)"
And man, I thought you would be at 10k subs by now. You need more love
Considering the real World is technically canon in touhou, thats not really a 4th wall break
The truly 4th wall break is Flandre 'That means you can't continue!'
Flandre:"Coin Ikko"
Game's the blueprint for a bright future tbh, it feels so simple and to the point but still charming
To me personally, EoSD has always been the most pure and unadulterated touhou game out there. Sure it's aged a bit,but it's the very foundation of every game since and it's influence can still be seen today.
I believe there was a built in character limit in EoSD, making the English translation incredibly awkward.
Especially the THCRAP version
Idk how awkward the Japanese dialog is, but the English defiantly doubled down on the awkward dialog
me trying to get my lunatic 1cc:
how is stage one so difficult? the bullet density is so high, its easier than stage 2!
me looking at normal gameplay:
oh right im playing on lunatic
Something I really wanted to add in but didn’t have time for was a section going over how this game changes on lunatic; I hear the game’s like a slot machine
@@Megapig9001 It really is
Especially the books section and scarlet gensokyo
@@heiwuniao7550 i never seriously tried to dodge the books on lunatic
@@poledra4153 My bombs are good enough
@@Megapig9001 Don't even get me started, Sakuya and Remilia rng makes me want to go outside and stop playing touhou.
Although ZUN isnt an Artist, His Character Design is phenominal
Nice review! In my opinion, Touhou 6 has the most memorable cast of characters and It's simplicity and the lack of gimmicks ads to the charm of the game!
It had some dialogue that gave me a chuckle; I remember Patchy's 'How to take out the black thing in front of me without having to do anything' got me. Brought up the weirdness of Reimu's dialogue, was told that it was meant to be read as if the characters were playing out a murder mystery and it made more sense. Wasn't aware of the Agatha Christie inspiration and once I did some of it made more sense.
I still don't understand what Marisa meant to Sakuya when she said "I'll be arrested under the Washington Convention if I catch you"...
Let me take a guess: Sakuya is a Maid, who is traditionally a “non-combatant”. I assume the “Washington Convention” and the “Geneva Convention” are the same thing, so Marisa attacking a civilian actively would be commiting a war crime?
@@Megapig9001 Wtf is that writing. Anyways thanks for the explanation, I've asked a lot about this and this one came out to be the funniest...
Washington Convention is actually about international trade of endangered plants/animals. Basically it's there to make sure this trade does not endanger survival of the species.
And since Marisa fucking "borrows" everything she touches... I guess the joke is that maids aren't that common nowadays.
@@Dukstless Thanks, this one made the most sense...
tumblr user clarste has a great breakdown of that infamous dialogue on their tumblr page. the washington convention is regarding endangered species, marisa is saying maids are like an endangered species (which is just the kind of weird joke that zun loves lol)
The game that put Touhou on the map. It's weirdly nostalgic to me, brings me back to 2002, despite my never playing it until many years later. I have a deep affinity for old-school Japanese games. Such is the magic.
i was playing angry birds while listening to this video and passed through like 30 levels not something related to touhou 6 but like still cool
Thank you for the closed captions 👍
Before I became very fond of EoSD I was a useless lazy bum, after I did I became an artist again, and a new musician, ZUN gave me my purpose in a way, The 3 years of residing in the fandom have never been as joyous as this, my nephew hates Touhou like Satan himself, he doesn't know that he is missing out on an endless mine of gold, a mine that can never run out.
nice review megapig love it
Marisa "Do you remember the amount of people you sucked the blood of?"
Remilia "Do you remember the amount of breads you've eaten in your lifetime?"
Marisa "Yes, 13 times. I usually eat Japanese food."
That dialogue made me chuckle.
EOSD has definitely aged in terms of gameplay, visuals and dialogue. It’s a very simple game, even compared to its sequel right after, but this somewhat adds to the charm. It has a very cozy and weirdly nostalgic feeling, with an iconic soundtrack that builds on the world and character personalities. Even with the invisible hurtbox and lack of an enemy indicator, it’s still a very accessible title difficulty wise. It has a consistent level of difficulty after stage 3, with less dense bullet patterns compared to future games. It’s definitely not the best title, but it’s an extremely important stepping stone for the series, and it’s still fun and worthwhile playing today.
Today's HSIFS day too, a cool fact I guess.
Yeah but a 20 year milestone is more impressive to a 5 year milestone and touhou 6 is much more popular than touhou 16
Touhou 16 hella lit too
@@8dgh0 still, it's interesting how both the 6th and 16th game were released on the same day, wonder if zun did it as a memorial or just a coincidence.
@@kourin3484 a lot of Touhou games share anniversaries because ZUN either releases them at Reitaisai (a Touhou Convention), or Summer/Winter Comiket, which all happen around the same time.
@@Megapig9001 that's nice to know, you learn something new everyday.
@@kourin3484 for example, 18.5 releases the august 14th after a convention so it's prb the same convention
My second touhou game!
If you install vsync and hitbox patch then it's easily a good choice to play as your first game
Touhou 6 feels dated. Not much extra gameplay mechanics. The patterns aren't really that special, more like "here's a random barrage of bullets, dodge it!" which contributes to the difficulty of the game. The spell cards are very RNG based, for example is the final boss' Scarlet Gensokyo spell card can trap you into walls of bullets no matter how good you are when it comes to predicting, dodging and grazing. Even Touhou 4 & 5 had better bullet patterns and some interesting attacks from the enemies even if they didn't have spell cards that time. Controls are very clunky and there's no hitbox indicator. That said, TH6 is still iconic since it was the first game available for windows, can be easily played by everyone and contained the most popular characters such as Remilia, Sakuya, Flandre, Cirno, Patchy, etc. Plus amazing music
Forgot to say this But IT'S REMIN TIME (I'm Sorry)