Well what the Dev told has me is if Gibraltar is taken by the Axis, the loop boxes disappear. There must be a bug because I didn't take Gibraltar but just reduced to dock to 0. Now thats ok because I can pass ships through the 0 port so the pass is open. Problem we find out later is that if the port goes back up above 0, the loop boxes don't reappear. Spoiler: I find this out later and have to make adjustments to the fact of the bug.
@@brucer2152 They can get Anti-tank upgrades so can be effective tank killers. The Soviets are going to experience them first hand...... The Allies can build them too so we will have to be wary with our Panzers.
34:45 What happens to Gibraltar pass-thru if you go Atlantic and he manages to get a ship in the docks?
Well what the Dev told has me is if Gibraltar is taken by the Axis, the loop boxes disappear. There must be a bug because I didn't take Gibraltar but just reduced to dock to 0. Now thats ok because I can pass ships through the 0 port so the pass is open.
Problem we find out later is that if the port goes back up above 0, the loop boxes don't reappear.
Spoiler: I find this out later and have to make adjustments to the fact of the bug.
What's the red bomb symbol mean?
What does the red bomber symbol mean?
Not sure where you are seeing those? Are you talking about the Adriatic Exclusion Zone and/or the Vigo/Canary Island Exclusion zones?
@@BalthazorsStrategicArcana no. On the counter in your
Production window
@@brucer2152 I think you mean the Tank buster Tac Bombers. Stukas with cannons.
@@BalthazorsStrategicArcana I guess there were two in your production spiral. What do they do?
@@brucer2152 They can get Anti-tank upgrades so can be effective tank killers. The Soviets are going to experience them first hand......
The Allies can build them too so we will have to be wary with our Panzers.