The original black label PAL releases of Final Fantasy VIII and Final Fantasy IX have some obtrusive cheat cartridge (specifically looking for early versions of Caetla & Action Replay) protection and early mod chip / disc swap detection. This results in refusing to load the game (Black screen) and also causes issues on some PS2 slim models and all PS3 models. Platinum versions do not contain the mechanism. Many images of the discs are typically either patched or are taken from the Platinum discs.
In fact, PAL Dino Crisis hasn't anti-mod protection, instead it has libcrypt protection. It means that you can run a PAL Dino Crisis on a modified console, but if the disk is not original game will crash in some point because some game data is stored on disk's subchannels and actually there is no way to burn it properlly without patching. (I'm sorry for my bad english).
CloneCD can copy it as-is with a modern burner and a few specific settings, without patching. I've burned a cloned copy of Crash Bash PAL and it works fine.
This reminds me of all the PS1 games I had when I had a OG PS1 and loads of games, parents threw away all my CD games, but I have them still on hard drives, still can play them on my phone with a controller or a shield TV or laptop but I still love occasionally remembering the old days with modchips, very good throwback video ❤️❤️👍
I think the PAL version of Um Jammer Lammy is pretty much the same as the Japanese because even that one has the option to switch to English, so probably they didn't have to change anything and that's why it kept the error in Japanese. I had to patch it to surpass that and fortunately it works fine
I remember buying that game at the time (original version at Toys 'r Us), and when that message appeared I thought that the disc was broken. Indeed very very strange.
Some anti mod chip games error screens are in Japanese even here in the U.S. while others are in English. I guess it boils down to programming laziness.
There are of course modchips that get around this measure by ensuring that once they finish their job they turn themselves off and only turn themselves back on whenever a game does another check of coding thus ensuring the software terminated screen doesn't show up on games that have the anti modchip functionality on them. But remember there are PS1 games that know of this and have further copy protection measures like the 3rd spyro game
ODE doesn’t support all models of PS1 at the moment, unfortunately. Also you have to have a mod chip installed and intermediate soldering skills. Tony Hax with FreePSXBoot is the way to go for some people, also I recommend a MemCard Pro if you don’t have a PS2 with FMCB card, plus it’s quicker to install and makes switching memory cards just a button press, I’ll link to a MrMario2011 video that’ll walk people through the process ruclips.net/video/ggpm-thuaTY/видео.html
I've heard that all releases of Spyro 3 have anti-modchip thing, but redump says PAL one doesn't. Both my PAL Black Labels (original, other is updated) work fine on me modded PAL PS1's. Dunno about the chip I have on my things, but methinks I'll get Um Jammer Lammy sometime and see what it does, been interested about getting a copy for a small while, but what I want is SCN package, which holds me back a bit... EDITS: Oh man, a legit PAL Um Jammer Lammy disc (I got SCN packaging though) gives me that error with me modded PAL PS1 consoles. Oof.
For the Japanese version of Breath of Fire IV, the termination message is in English for some reason. And I’ve been looking for bypass codes for it. I bought a PSone really cheap at the flea market and it turns out to be modded. So everytime I play games with anti modchip in them, I have to enter bypass codes with Game Shark to play. And yes, most of the Japanese games I got are original.
Dave's Game Room Spyro Year Of The Dragon is the one you’re thinking of. Basically the crack protection on that scanned the games data during play. If it found altered data it triggered the crack protection.
@@CurtisLittlechild92 Yeah and from what I saw when it came to getting past the crack protection it took those doing so quite some time due to how obfuscated the code for crack protection was
This is really interesting... a have a pal console with a modchip and I burned a ape escape pal iso and it runs fine but the Japanese original game (Pipo Saru) does not work 🤔
mod chip protected Japanese zone I have the original biohazard 3 game and the mod chip does not open and the game does not open. Which modip should I use?
@ Dave's Game Room found your page last night really intresting do you know anything about making ps1 traines for games i found this video ruclips.net/video/-A0aCiLDAVY/видео.html but i cannot find the software anywear
Interesting look at this.
Wow I didn't realise this legend had left a message on my video!!! :) hope all is good man?
The original black label PAL releases of Final Fantasy VIII and Final Fantasy IX have some obtrusive cheat cartridge (specifically looking for early versions of Caetla & Action Replay) protection and early mod chip / disc swap detection. This results in refusing to load the game (Black screen) and also causes issues on some PS2 slim models and all PS3 models. Platinum versions do not contain the mechanism. Many images of the discs are typically either patched or are taken from the Platinum discs.
In fact, PAL Dino Crisis hasn't anti-mod protection, instead it has libcrypt protection. It means that you can run a PAL Dino Crisis on a modified console, but if the disk is not original game will crash in some point because some game data is stored on disk's subchannels and actually there is no way to burn it properlly without patching. (I'm sorry for my bad english).
CloneCD can copy it as-is with a modern burner and a few specific settings, without patching. I've burned a cloned copy of Crash Bash PAL and it works fine.
is this why I never encounterd any anti privacy in any game I played both ps2 and Xbox 360 with burner disc
This reminds me of all the PS1 games I had when I had a OG PS1 and loads of games, parents threw away all my CD games, but I have them still on hard drives, still can play them on my phone with a controller or a shield TV or laptop but I still love occasionally remembering the old days with modchips, very good throwback video ❤️❤️👍
I think the PAL version of Um Jammer Lammy is pretty much the same as the Japanese because even that one has the option to switch to English, so probably they didn't have to change anything and that's why it kept the error in Japanese. I had to patch it to surpass that and fortunately it works fine
I remember buying that game at the time (original version at Toys 'r Us), and when that message appeared I thought that the disc was broken. Indeed very very strange.
Some anti mod chip games error screens are in Japanese even here in the U.S. while others are in English. I guess it boils down to programming laziness.
There are of course modchips that get around this measure by ensuring that once they finish their job they turn themselves off and only turn themselves back on whenever a game does another check of coding thus ensuring the software terminated screen doesn't show up on games that have the anti modchip functionality on them. But remember there are PS1 games that know of this and have further copy protection measures like the 3rd spyro game
I’ve got a chipped ps1 in the loft. ODE is the way now.
ODE doesn’t support all models of PS1 at the moment, unfortunately. Also you have to have a mod chip installed and intermediate soldering skills. Tony Hax with FreePSXBoot is the way to go for some people, also I recommend a MemCard Pro if you don’t have a PS2 with FMCB card, plus it’s quicker to install and makes switching memory cards just a button press, I’ll link to a MrMario2011 video that’ll walk people through the process ruclips.net/video/ggpm-thuaTY/видео.html
I've heard that all releases of Spyro 3 have anti-modchip thing, but redump says PAL one doesn't. Both my PAL Black Labels (original, other is updated) work fine on me modded PAL PS1's. Dunno about the chip I have on my things, but methinks I'll get Um Jammer Lammy sometime and see what it does, been interested about getting a copy for a small while, but what I want is SCN package, which holds me back a bit...
EDITS: Oh man, a legit PAL Um Jammer Lammy disc (I got SCN packaging though) gives me that error with me modded PAL PS1 consoles. Oof.
no you haven't
@@johnr4836 What...?
@@PSXDRIVERPLAYERBSTH have you
@@johnr4836 I still don't understand all this nonsense
For the Japanese version of Breath of Fire IV, the termination message is in English for some reason. And I’ve been looking for bypass codes for it. I bought a PSone really cheap at the flea market and it turns out to be modded. So everytime I play games with anti modchip in them, I have to enter bypass codes with Game Shark to play. And yes, most of the Japanese games I got are original.
A guy who sold Dino Crisis in CD-R was likely unaware at the time.
Jackie Chan stuntmaster had a weird protection too I think it made it so it didn't save or something similar...?
One of the Spyro games tells you that you are playing a copied version and seriously screws the game up :)
Dave's Game Room Spyro Year Of The Dragon is the one you’re thinking of. Basically the crack protection on that scanned the games data during play. If it found altered data it triggered the crack protection.
@@CurtisLittlechild92 Yeah and from what I saw when it came to getting past the crack protection it took those doing so quite some time due to how obfuscated the code for crack protection was
This is really interesting... a have a pal console with a modchip and I burned a ape escape pal iso and it runs fine but the Japanese original game (Pipo Saru) does not work 🤔
Could you help me trip the anti piracy messages or the ingame spyro anti piracy?
can somebody send me a list of all anti modchip ps1 games like um jammer lammy?
mod chip protected Japanese zone I have the original biohazard 3 game and the mod chip does not open and the game does not open. Which modip should I use?
Which revision of PS1? SCPH-1000? 3000 etc?
Dave's Game Room 9002 pal
@@Loose-p1w MM3 chip.
Um jammer lammy
@
Dave's Game Room found your page last night really intresting do you know anything about making ps1 traines for games i found this video ruclips.net/video/-A0aCiLDAVY/видео.html but i cannot find the software anywear
how do you emulate