Making a Machine Gun in Scrap Mechanic
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- Опубликовано: 30 сен 2024
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Scrap Mechanic Playlist: • Scrap Mechanic
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you should play stormworks
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you know, you could have just used a controller on the horizontal loading, to make the piston move by one and wait
Wouldn't it be better to shoot the most back guns first, because they have a longer travel distance, so they all hit more synchroniced
@@liaaaaaaaaaaaaaaaaaaaaaaav he wrote the comment before he uploaded the video
Ah yes, using guns to make a gun... Perfection
gun ception!
Amarica
That actually makes perfect sense
When the guns that power the gun are actually more destructive than the gun they're powering:
I can just imagine the day he discovers glitch welding
oml
imagine when he discovers that pistons have no collision
and when he discovers mods ☠
Even better, a bolt action sniper
@@buhoduzeucho Im pretty sure he all ready discovered that pistons have no collision.
A potato-powered shotgun, now thats something you don't see every day.
Lmao there’s actually a hand held spud shotgun in the game
Wait a second how is this comment from 1 day ago when the video is from 30 mins ago!?
WITCHCRAFT!!!!!!
@@SCOP_ early access for supporters or something like that
@@O5MO makes sense
You can launch explosive canisters more or less further than the projectiles here. If you attach cardboard to 2 diagonally opposite bearings and weld it all together then slap a bomb on the front and then use however many spud guns you want behind it.
Multiple spud guns can also be glitched into the space of one.
Cool
The good thing about using cardboard to launch items is that it makes it soo much easier to load the gun
Genuinely love how "idk physics on this normally gets Weird™️ , soooo" is a regular thing here.
In scrap mechanic any loose objects interacting with creations or other loose objects are usually unpredictable and glitchy, so try to keep them as minimal as possible. Use mounted spudguns with cardboard to detach items if you need more than a few.
I love the fully functional weapons made in scrap mechanic their amazing!!
Pls do more of these, may I suggest a sniper
so this but semi-auto?
@@theonlylechuga bolt action is simpler
Nuclear artillery?
You mean a rifle, a sniper is an occupation (also they're*)
Fun fact: the design with the vertical mag is realistic since some guns use gravity to load one of them is the bren Finnish machine gun
the Bren magazine has a feed spring, gravity helps, but the rounds are pushed down by a spring.
@@pewpewentertainment6858 I know early gatling guns had vertical mags, wonder if they were gravity fed
@@magicstew45 probably not, a spring would be more consistent
isnt bren british
@@hirschmeistr6842 just did a quick search, they were in fact gravity fed through a hopper.
It also might have been a good idea to use some kind of cylinder instead of a 2D square object.
this is a great way to waste time waiting for my rocket to stop moving down a hill
1:40 You and your date when Netflix asks if you're still watching :D
Watching you work in games on complicated designs is always a love-hate thing for me
It's impressive and I love seeing the end result.
But these videos always make me feel absolutely stupid for understanding a little less than half of the things you do which bums me out again xD
Just a tip, with a piston powered launcher, high speed and low distance gets you the most power
I’ve always wanted to do something like this, but the physics is such a pain. Great job!
couldnt you just have put a spudgun on a 1 tick logic loop
Great Video, May I suggest the use of the Bomb Props mod? It has some useful parts like compressed air and CO2 canisters which provide force without destruction (lots of it in the case of CO2) and the modular bomb nose, which not only looks like a bullet, but also explodes as well. My advice is to put a block between the two however (such as a pipe), because the nose doesn't properly absorb most of the force without it, and can fail to exit the gun on occasion.
Shouldn’t you be engineering a warp drive at NASA or something?
as someone with 2600+ hours in scrap mechanic, i can confirm that the Ogre physics engine can be quite unstable
as someone with 6942000+ hours in scrap mechanic, I cannot confirm that the Goblin physics engine can be quite stable
it's been such a long time since I played one of these engineering games, and this channel is making me want to play some again. I always eventually got discouraged though
I coincidentally made an explosive launcher before watching this without even knowing it was uploaded
Why not use a conveyor belt instead in the loading system?
The next challenge is to nake the same design but instead of using spud guns you use this gun
At this point the spuds are the main bullets and the wood is extra
Sounds like you'll like glitch welding ;)
pro tip the spud gun can also destroy cardboard
Thankyou for taking up my idea man :D
Fyi, not sure if you know this already but the only blocks that can be broken by spudgun or hammer are cardboard bubblewrap and normal glass
(Ps: you can use controllers to create tension on a block, if you set a controller to rotate a bearing with a block lets say 180° but then build infront of the block so it cant rotate it builds up tension, if you then remove the blocker the bearing will snap with a lot of force to the rotated ° it was meant to rotate to)
Day 27 of asking Reid Captain to try space engineers.
that is a cool game
You always push games beyond the limits, and I love it!
i love how he had inadvertently made a machine gun as a firing system
Yes
And this, my friends, is why we can't have Scrap Mechanic public servers. Just imagine, playing on a public survival server, minding your own business when BAM! You randomly get hit in the face with the volatile remnants of some ranom person's failed experiment with enough force to fling you into the stratosphere.
….I hope he knows about the upgraded items…..they have more everything. And without survival you can have difficulty with every enemy except a passive woc and glowbug
Keep it up buddy, love the ingenuity
Could you use mesh blocks as the bullet also?
Yeah it works really well, but it's a little hard to see so I stuck with the wood
in this game when a material is destructible by spud guns they have force transferred to them before they disappear, so lets say you mount a wall of spud guns, in front of that wall you put a wall of bubble blocks of the same size, now this wall needs an extra block on the side which is the only block that can be attached, and that lock needs to be destroyed before the rest, (switch#1 - spud guns for the wall spud guns and switch#1 - logic - spud gun for that one block) and so now the bigger the wall the more the power, and on that wall you can put anything to be launched
So there was this bug before the survival update and you could launch explosives with cardboard and you could build tanks with it im not sure if it still works? Maybe idk
A quick tip: Use the vanilla logic debug tools mod to have some great tools for connecting stuff, like parallel connection tool, N to N connector tool or color-to-color connector
Him: lets add more logic so it can repeat Him thinking: WE NEED MORE LOGIC
Hey Reid love your videos just wondering but next time you do scrap mechanic could you play on a standard map for more visual variety?
I have no idea why you thought sandwiching the springs would work. Wait, I meant "spring", you never even tried to use more than one
How bout you try a sten gun sort of magazine. So sideways and push the ammo from the side rather than down via gravity or mechanical help.
You can use spudguns that shoot any destructible block. It will launch anything welded to the destructible block.
Me watching a wood coming towards me at 470kmph: 😳
120 cannon balls following it: 💀
If U put glitchwelded Guns and carboard on the explosives you can launch them like from one side to the map to the other
2:02 seems like a better idea would be to put a paddle on the top of the spring end and then just retract the pistols and let the spring stretching out launch the projectile
"it was nothing crazy"
Piece of metal: _disappeared, phased through the ground…_
This dude saying everything on his mind meanwhile I'm trying to say breathe man breathe dude like just breathe
Spud guns can fire once every 2 ticks, so you really dont need 9 sets. You can just have the first ones alternating
More gun videos please, I want to see you get arrested - jk you're doing great with your channel, keep it up!
These keep getting crazier haha. Love the content reid!
Also scrap mechanic doesnt like more than 20 bearings and/or 20 suspension/spring
you can use cardboard to increase the speed of the projectile because when you shoot the cardboard it will be destroyed but it will add speed so you can do more spoodgun than you can fit in a barrel you can do this like this
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💣 🟫🔫
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You are like the nilered of video games, similar voices too. Making the most random stuff with a whole lot of trial and error
Idea for a vid: Delta robot, definitley a simple ot mechanize an program thing 🙃
Reid appearently does not know that lower level pistons also have less force. same as more distance on the gives a piston more force then less distance on the same piston.
weird question but has anyone brought up that your voice sounds a lot like NileRed?
Can you do in besiege a bomb sooting tank which controled by crewmate that controled by you.
Put cardboard on the spud gums and then the projectile it makes it more powerful
Just so you know, the pistons have more power and speed the lower range you set them too, 1 piston that extends to the maximum at full speed is slower that a piston that extends only 1 block.
That’s why the piston that extended the spud gun in front of the others was freaking out, because it was so fast, it couldn’t settle down at its intended length, and 1 more thing, you can make a logic loop that makes the spud guns fire insanely fast.
If you shoot attached cardboard with mountable spudguns it detaches and shoots far.
Please play the robot factory in scrap mechanics, Complete the full levels
7:01 like the 5 back rows are pointless and aren’t hitting the block
Don’t get me wrong , i love your content, but watching one of these at night puts me right to sleep.
scrap mechanic is cool because you do as much coding in logic gates as you do actually building
By experience if your projectile goes too fast, the game crashs.
I prefer a glitch that uses max speed pistons and a strength 0 suspension to increase the power
can you just use sensor wire it to loop and loop to one cannon so when it sees bullet is shoots it bc what you did is burst
Day one of asking you to build a heavy/ carpet bomber in besiege
"So that working so well i decided to completely tear it apart"
-logic
am I the only one who got slightly triggered when he called suspension a spring
I likes your videos because it makes me happy when you are happy!
it sort of looks like an mp18 with the mesh at the front and the piece at the side, cool
Congrats on that Brilliant sponsorship! Fits right into your content :D
It's always hilarious to me when you use guns to make bigger guns
hey Reid Captain, you should make a Helicopter
RPG pppllssssss it's ok if it doesn't automatically reolod
The stud gun can distroy :bubble reap, cardborde and glass
Can wait till this guy discovers how far wheels launch things
how, the hell, did you forget about WEDGES
How is this dude so good with logic but doesn't know about glitch welding lol
Had the same idea but gave up before I could have a feeding system
Congrats, you're on an ATF watchlist now
Thank you, I will now take this knowledge into real life.
:)
Some comments should not exist becuse they are older than the video
Hmm yes, use smaller gun to make bigger gun. Sir, you are a genius.
Can you maybe play melon or people playground? They are really great games
Make a sniper with the explosive canister round.
I can't get over the fact suspension has become a spring now
Maybe a bit too big for a lmg, this looks more like a big auto caanon
Looks like a nerf gun version of either an M249 or an M240
Reid, you seriously need to play this game more...
if you do piston at 1 and speed to 15 it will launch very fast
I love how a game called. Besiege is more complicated then sm
Hey Reid you should try to engineer a piston cannon in space engineers
nobody:
ried captian: anyways, i started blasting
This is the equivalent of setting off a 50 cal with a 9 mil
You're like nile red but for scrap mechanics
Cartboard is also breakable with spudgun