[Vinesauce] Vinny - The Windows Are Gone
HTML-код
- Опубликовано: 22 окт 2023
- The Windows Are Gone on Steam ► store.steampowered.com/app/25...
Vinny plays The Windows Are Gone live on Vinesauce
Stream Playlist ► bit.ly/Spoop2023
Stream date: October 22nd, 2023
Subscribe for more Full Sauce Streams ► bit.ly/fullsauce
Follow Vinesauce on Twitch ► / vinesauce
Follow Vinesauce on Twitter ► / vinesauce
Subscribe to Vinesauce! ► bit.ly/vinesaucesub
Check out my Bandcamp! ♫ vine.bandcamp.com/
Check out my Band on Spotify ♫ sptfy.com/redvox
Follow me on Twitter ► / vinnyvinesauce
STORE ► vinesauce.com/shop/
Get Full Sauce Upload Notifications on Twitter ► / full_sauce
OOctober 22nd 2023 Stream:
[Pre-Stream] Inner Motion Music, TwitchCon, Gnorts Made New Friends, Restream, Cities: Skylines II ► • [Pre-Stream] Inner Mot...
Old School ► • [Vinesauce] Vinny - Ol...
[BRB Talk] "School" by Nirvana ► • [BRB Talk] "School" by...
The Windows Are Gone ► • [Vinesauce] Vinny - Th...
Spooptober Horror Games 2023 #2 ► • [Vinesauce] Vinny - Sp...
#Vinesauce #Vinny #Spooptober - Игры
ChatReplay ► chatreplay.stream/watch?v=2nKwZDqy0a8
Chrome Extension (Compatible with Edge) ► chatreplay.stream/chrome
Firefox Add-on ► chatreplay.stream/firefox
So this showed up on search without the usual thumbnail and I had to take a few more glances at the thumbnail and the uploader to believe it was actually you.
You see, the good ending is good because the mould and the leaking goes away, saving a fortune on potential repair costs.
I am reminded of a comedian who had a joke about how a becoming relief that strange noises in your house at night are just a ghost, as hiring a plumber to inspect the noises in the pipes is more expensive.
guys will literally create a grief-metaphor-mold-baby in their basement before going to therapy
I can't believe how stupid this comment is, I can't decide which flaw to even complain about, maybe at least how it's definitionally misandry. And of course it's from gogogagagugu lmao
average guy behavior tbh
@@thatoneblueperson9286 average person behavior, it doesn't make sense that you're limiting it to one gender
@@ShuckleIIwomen actually create a grief-metaphor-mold-baby in their attic before going to therapy. get it right you idiot
@@ShuckleII Men and women are fundamentally wired differently. Going crazy and thinking something inanimate is your baby is more female behavior because of how much empathy and attachment is hardwired for a mother to have for her child.
Men are less likely to go to therapy as men are not wired to work out there psychological issues like women do. Males are more capable of resolving issues internally through work and life as they do not have as heavy of a reliance on the social environment and frankly guys come off as whiny when they talk about themselves too much. (which they absolutely do)
Yeah there's exceptions, bla bla bla, do whatever works for you.
Literally my only problem with this game is that it doesn't let you fully unpack your stuff into the house.
It does, but the game is kind of glitchy. I watched another person play and his game crashed three times- I'm glad that didn't happen here at least.
Yeah it needs a freeplay house decorator mode
@@parasaurolofunManlyBadassHero moment
@@LumiNyx_x Yep. He had terrible luck with that game. I guess Vinny played a patched version.
So thoughtful of the developer to craft such a lovingly made PSA about the dangers of black mold.
or suspicious food from strangers, though I'm sure it was a bit of both involved here
"For the record MDickie did not make this game" Okay but now I really want to see an MDickie horror game.
Next MDickie game idea - summer camp with the same structure as school/prison but there is a murderer AMOGUS
the jason-like kills you with wrestling moves
"Would you like to buy this knife off me for 20$" YES or NO
I'm really digging the sound design of this game
I have no related joke.
Are you working on any games atm Lumpy?
I am! A few, one's almost done@@rattlemebones7413
100% the sound and music really stood out to me in this one, the extra care on such things really sells the atmosphere
@@abstrusepaladinI’m really digging the touch design of this lumpy
It's hilarious that Vinny's so used to glitching games that his first instinct upon things becoming uninteractable and every exit from the house disappearing is "hmmm must be a glitch."
Vinny is like King Midas, except when Vinny touches something it turns to ass.
@@mannmctrash Glitchfinger 🎺
He's the man
The man with the midass touch
I thought it was a bug and quit the game 😞
the absolute state of modern gaming
@@mannmctrash Glitch Goblin Vine.
a fine addition to the 'the house is alive and it hates you' type horror. really really loved the sound design and the cinematography in the opening sequence was great.
yeah, massive fan of how much I got House of Leaves/ANATOMY vibes from it.
Monster House lmao
@@lrbag8269 the PEAK of the genre
The Unpacking sequel went in a bold new direction.
The original had the grief but none of the mold, truly an enhanced experience
That creepy suspenseful ambience building as you unpack one thing after the other, it conveys such a feeling of something wrong is happening even when you're so focused on unpacking that you don't notice the windows and doors have disappeared. Chefs kiss psychological horror shit honestly.
I thought that every object you unpack makes one of the windows disappear until they're all gone. That would be why the ambiance amps up as you unpack. That being said, I didn't play the game myself.
Decorating your house in a horror game is actually genius because it turns the house into a perceived "safe space", making the horror that occurs there all the more visceral.
Especially with how it doesn't fully allow you to get comfortable despite your best efforts, the house gets creakier, the doors and windows slowly disappear one by one, and the music gets gradually more uncomfortable, keeping the illusion of an opportunity to create a safe space just out of reach before stripping away.
55:50 fun fact about labyrinths: they are commonly understood as complex mazes, but in Christian traditions a labyrinth is often a single, winding path that appears complicated from the outside, but actually has no forks or dead ends. it is meant to be walked as a contemplative exercise, wherein one follows the path to the center, and then follows the same path back out.
W fact, thanks actually
Interesting, what Christian traditions in particular? "Christian" is a rather wide category.
@@Przemko27ZThere's a famous one in the Chartres cathedral from the early 13th century, which predates the Catholic-Protestant split... so most Christian traditions can trace back to that I guess
@Przemko27Z my mothers Episcopalian church has a round labyrinth outside of it. Though, so did my middle school, so take that as you will
Toronto has a bunch of labyrinths hidden around the city and exactly like you said they're just winding paths that you follow and contemplate.
The INSTANT rebuttal of the ending being different nearly obliterated my sides.
I am glad this “house horror” is kind of becoming a genre of its own. Always believed Anatomy was possibly one of the best horror games out there in terms of how well it just builds that encroaching feeling of dread, and just keeps piling it on and on.
The writing in that game is so fucking good too
House of Leaves is such an amazing horror story in this style, I’m so glad MyHouse brought more eyes to it
YES!!! anatomy was a masterpiece, and kitty horrorshow is genuinely one of the most talented writers out there! her work is so fantastic and im so glad that i came across the video with all the tape audios.
Monster house truly was ahead of its time
"The House is Alive" is definitely one of my top 3 favorite horror tropes ever
finally a game that will allow foreigners to understand what it's like being brazilian
Or the mental state of a foreigner after visiting Brazil
The windows are gone in Brazil?
There are no windows in Brazil
The concept of windows are non-existant
Glass panes are a myth made by Big Window
seeing the pineapple jar + water filter combo was so funny. immediate nationality reveal
42:16 Please tell me I'm not the only one who felt their soul leave their body at this exact moment. I felt my heart stop
This reminds me of a parable from the Buddhist texts.
After losing her only child, Kisa Gotami became desperate and asked if anyone could help her. Her sorrow was so great that many thought she had lost her mind. An old man told her to see the Buddha. The Buddha told her that he could bring the child back to life if she could find white mustard seeds from a family where no one had died. She desperately went from house to house, but to her disappointment, she could not find a house that had not suffered the death of a family member. Finally the realization struck her that there is no house free from mortality.
So too here is no household free of mortality. Our only option is to move on.
can't wait for the sequel called: "the windows are back"
"i got a Mac"
The sequel "Gone With The Windows"
i watch vinesauce before i sleep. every time vinny reads character dialogue, i think "ah yes, he reads me a bedtime story".
Time to buy a carbon monoxide detector.
The atmosphere of this game is great. Freaking orb, I swear to god.
Mold Poisoning: The Game
This game has the best representation for 'intrusive thoughts' I've seen in a good while.
Props to the creator.
As someone with OCD, this actually made me more excited to see how this plays out-
The line the character says when looking at the ungrown mold baby about knowing he needs to deal with it, but finds it so hard to even think about he just ignores it instead is so *on point* for some issues people deal with. Say, bottling up one's feelings about a traumatic event, because they can't bear to actually process them.
Feels like the game was a good execution of the "the real monster was trauma" because it's a game about trauma that explores the theme through horror metaphor rather than a horror game including themes of trauma to seem deep.
About this game, it's noteworthy to say it's a Brazilian game by a single person. If you've played/seen "The Building 71 Incident", that was his first game, this is his second.
Actually surprised that Vinny got around to playing this so quickly, I know Sunday chat isn't too kind but I saw a lot of positive comments especially considering this is solo work from a guy who is just starting out.
It's actually really incredible for a single person to do on their second go-around. Also quite different and more polished than a lot of other Brazilian indie games
Come to Brazil
Brasil número 1
campeão do mundoo
Wow, as soon as I saw the plate numbers on the truck, this had to be a Brazilian game, or at the very least, a game set in Brazil, thanks a lot for the info o/
"in my dreams, I see this house"
Me: are we doing a Silent Hill thing?
Vinny, immediately after: Is this Silent Hill?
I feel like the themes and concept have kind of been done to death at this point but it was better executed than most
Yeah, getting pretty bored of horror things that are actually about being sad.
Could you give an example of a horror movie that isnt "about being sad"?
@@carelesswhisker4155 Halloween. Now piss off.
@@carelesswhisker4155Cabin in the woods
Nightmare on elm street
Barbarian
The themes and concept are pretty much horror staples, arguably. And as staples, there's going to be a lot of underwhelming or otherwise bad executions. Especially with a theme so hard to actually pull off.
Finally. A skinamarink-like.
This house had windows in it
The truck was missing it's windows by the end, obviously...
That was like the most important part of the story!
They're gone now
...But did it have people in it?
ruclips.net/video/x-pj8OtyO2I/видео.htmlsi=zESlTtjmYWOphaWx
This house has people in it ref?
@@itzakenny Yup
This game had a really good "The Shining" feel to it. I even feel like they could've leaned harder into the slow suspense and creepy shit to simulate the feeling of going insane and second guessing yourself about everything, but it had some great moments either way.
was eating a royal sugar cookie right when vin said that. the type where the icing is hard. spooky
i like how blatant the metaphor is in this game. i’m not someone who typically pays much attention to that kind of stuff unless someone points it out. also i like that the meaning is pretty unambiguous and obvious without compromising how effective the delivery is. its well written, well paced, and is entirely cohesive.
this is just good art.
Fuck "the real horror is being sad". I wish The Babadook had never been written now.
Well said. It's simplistic yet quite good.
@@morgantodd3748ah yes, because horror has famously never been about the disturbed within the tragic. What was Frankenstien about again?
@@sylvester5022 Frankenstein isn't scary.
@@morgantodd3748 most horror isn't if you're over 9 years old lol, and Frankenstein was a very disturbing novel at the time, it's culturally relative. Point is, most all decent horror products over the centuries deal with a piece of human nature that most would consider disturbed/tragic
I have never seen a game who’s lighting effects and sounds said “Modern game for pc” and everything else graphically said “Nokia Ngage” and still made cohesive sense.
i laughed at “scary cube” at first but damn i was impressed by the end of this.
I wonder if this game is the long awaited sequel to "Jobs Gone"
Brad still doesn't know what he's gonna do.
DOWS GONE
Dewgong.
Gotta say the way this is represented is fairly accurate, I actually had an experience like this in real life and it's the craziest thing ever, it feels like sleep paralysis but it starts in a dream you were aware in. It ended up with me in darkness being choked and it eventually stopped but it scared me half to death when it happened. This gave me vibes of that. My experience came a few months after I lost my grandfather. I don't really have vivid dreams I am aware in either.
48:05 I don't know why but that thing on the ceiling made me jump a little. It's not even a jumpscare but it caught me really off-guard.
43 minutes in and I finally realised it was a game about grief and depression
Very nice. Atmosphere is an A+, and the sound design was easily in the top of current video game design.
This game was a fucking trip oh my god. It was cool to watch and terrifying
Did Vinny's reading of some of the dialogue almost make anyone else cry?
I like how in the beginning, it sounds like Vinny and chat are moving into a house together as if they’re one big family.
I absolutely love how watching one of the newest Vinesauce Vinny videos can give me that same hit of feels/nostalgia as watching him a few years back. It's so nice to be hit with old feels like that especially as depression kicks my ass in the present and I don't feel much of anything.
there were windows here. they're gone now.
The main menu called it X instead of Twitter so I expected this game to start trying to sell me bitcoins but it was actually really good
@vinesauce the cookie you're referring to is just a sugar cookie with 'royal' icing, which is literally just beat egg whites and sugar left to harden on top. Extremely popular Italian cookie and they're the best
"Now I can finish unpacking"
Vinny I want you to know the comedic timing after all that horror was so perfect it had me roaring.
This is a pretty neat game for something made by one dude. Kind of reminds me of that horror film with Ethan Hawke, I think it's called Sinister.
Was that the one where he was a writer and there was a babaghoul?
When's someone going to do a horror game where you gotta find the haunted dvd's or mini disc's
haunted PSP UMDs
download the haunted digital release
@@ChronoSquare the haunted Steam codes👻😱
The wildest thing was our MC being aple to move in/unpack and close on this house in the span of two weeks
Also cool to see more Brazilian games featured/getting traction
When is the skinamarink going to show up?
I like how the house looks
you sound permanently nervous and I dig it.
This didn't end up being anything too pleasantly surprising for me but the title at least made me think of "Mr. Krabs the front door's missing!"
0/10 IGN score: “Windows spotted in first 5 seconds of game”
This game is such a great homage to both Silent Hill and House of Leaves and the specific intersections of psychological horror they achieve, especially HoL with the intense use of the red and blue color palettes (and chroma key blue being the color of the dialogue box). I also like that we're "watching" the videos through the biased eyes of the PC's dialogue the same way HoL readers "watch" The Navidson Record through a biased transcript. So many little nods I could list, but basically I just thought this was super cool. Thanks for playing it Vinny!
The navidson record does not exist
Thanks for sharing! I knew it had to be referencing those two
Love some proper house horror.
That game was fucking amazing
Suddenly Linux
Honestly, the parts of this stream where he reads the dialog/text makes me realize how calming of a speaking voice buuti has. Mild and monotonous, but not in a bad way. I would pay actual money for an audiobook with him as the narrator.
Really well done short horror game, would mold again/10 windows
There must come a point one day when Vinny stops and thinks, "Actually, maybe I should adjust my mouse DPI settings"
Really liked this game. I think they did a fantastic job with this and the fact that it's free is amazing
the Elephant's Foot of Depression
That was surprisingly good.
No windows, no ventilation, all mold
Well done little game
Love when Vinny plays these types of games
I believe you're thinking of Anginetti. Like a lemon flavored cakeish cookie.
53:40 Now crawl, crawl on the ground into that mold baby
sounds like a nice game about someone switching from a pc to a mac
or Linux.
Good video for me to watch with a sense of superiority as I activate the newly-purchased air purifier in my bedroom
When he mentioned the anise cookies!! I love those
Whoa didn’t know they made a Skinamarink game
crazy how far down i had to scroll to find this
Oh damn, didn't know Vinny switched to Mac
congrats uve won the worst joke i smirked at in 2023 award
almost asked for time stamp, cheeky bastard
He macked to Switch, too.
or Linux
The Windows jokes are so inevitable, that even the title's font is the same used in Windows Destruction *thumbnails* (even tilted).
The writing was really good, fun gem
I just want to share this observation because, i tougth it was really interesting.
In the game, the leakage that the protagonist finds on the basement makes him feel annoyed, since well, he just woke up from a nap, but as the game goes, the leak gets worse and worse, suddenly changing into a puddle of a unknown chemical that makes the protagonist sick, lightheaded and nauseous. But has the game starts to take a twist, the puddle that turns out to be a slime suddenly starts taking from of a unknown mutated thing that makes noises of a crying baby, this is accompanied by the vision his wife Jessica, which Jessica treats this slime as his baby Laura (Which is not obviously). Then later Jessica tried to convice the protagonist to join her to she and him can feed the slime, which in this case, he doesn't, and then later Jessica get eaten by the slime.
I know many people can interpretate this in many ways since its a metaphor, but for me, i see the slime as something that the protagonist has been living for a while and starts to catch up to him and wants to fix it, and the reason it catched up to him is when the puddle starts to mutate and get bigger and bigger and way repulsing and horrid meaning that the gulit that he has been living has been affecting him for such a grand amount, that he cannot deny that there is a problem that needs to have a decision to be solved, that is, on this situation, on joining Jessica or not, which means that if you join her, you are just giving up on newer opportunities and sink into your problems until you cannot get out of them and finally drown on them, and if you dont, you are recognizing your problem as a part of your identity and finally fix it, grating you the power of getting out of the labyrinth and be free (As said in the ending of the videogame).
Maybe other more meaning inside of the game, but thats the one for me.
that was amazing!
That was a good experience. =D
this game feels homey and comfy
I could not even breath for the last 20 minutes
Wow, I actually started to tear up towards the end. I have depression and the black hole of despair that it makes me feel sometimes is what I imagine the POV character was feeling, especially in the bad ending. And like, sometimes you get this burst of energy and optimism to get your life back together, like when he decided to decorate the house and make it a home, but then just as suddenly it goes away and you're left with a horrible pit in your stomach even if everyone else is telling you you'll be okay. Hopefully that made sense if anyone ever reads this comment.
Anyway, don't stay in a place with black mold either. That'll fuck with your perception.
The soundtrack and sound design of this game had no business being this good
the "get a cat and wake up to hidden turds" part reminded me of how a couple weeks ago my family's cat (who is normally very well-behaved) thought it would be funny to poop on my parents' bed for some reason, and the act of bringing the poop-laden bedding downstairs to the laundry room to deal with it resulted in multiple small cat poop marbles ending up in various places throughout the house
It feels really good seeing a brazilian game having recognition ❤
Araucarias? Is this game settled in Southern Brazil? I feel represented...
Proper belly laugh at "right, now I can finish unpacking"
Something that bothered me is you find a VHS tape and the game gives you a novel instead and the whole horror is the trauma your character has was very easy to tell. Still a great experience.
I feel like it being easy to tell is arguably part of what makes it effective as a theme.
It's not really a plot twist, it's what the game is about.
Making it a plot twist tends to make it a bit harder to do the theme justice without giving the twist away.
Making it quite clear from the start that that's the point helps explore it better, imo.
🦀🦀🦀THE WINDOWS ARE GONE 🦀🦀🦀
53:44 Ah, yes. The most appropriate reaction to that sight: "Oh."
I got an ad for mugs right when he was placing the mugs
One step closer to Voices Of The Vinny...?
The windows were indeed gone.
Would've been very on-brand to become one with mold sludge
gotta love A House
Hello Vinny, Italian fellow here. I think the biscuits that are you talking about are called Biscotti Catalani. Probably is a stretch, but maybe you are even referring to Canestrello, the ones that are usually covered in powered sugar.
i like how this game developed tension and didnt rely on jumpscares
Nothing will ever beat Anatomy
5:30 Oh my gosh Vinny, slow down with the master bedroom... I can't take this many at once.