Thank you man, I appreciate it. It's a shame that the NR2003 community is such a shadow of its former self, but I really want to help keep this game alive for as long as I can
@@nolifenerd2750 I don't know if your talking to me or the original commenter, but if you're talking to me I said "to _help_ keep this game alive" implying I'm not the only one doing so. I never said I was the only NR2003 content creator.
Hello how are we doing, one question, I made the configurations you have recommended in the other comments, however, when I am playing the car only reaches 198 mph and from there it does not happen, while the AI does exceed 200 mph, I do not know if it's time to make another configuration, or if you suddenly know what I can do to improve it, thanks and I hope your answer soon
Basically, in the track.ini you need to change the chassis type to 5, change the grip to 2.00, and put the track temperature to anywhere between -100 and -190 degrees. That's at least how I do it for my videos
First, you must go into the track.ini file (located in [your hard drive]>Papyrus>NASCAR Racing 2003 Season>Tracks>[track you want to edit]>track.ini) and make a few changes. Change the chassis_type value to 5, change the track_asphalt_grip and the track_concrete_grip to roughly 2.00, and finally, change the temperature to anywhere from -50 to -200 degrees. You should then be able to blowover with ease. hope this helps!
Basically, try going into the options menu, go to the controls tab, and over on the right you'll see the driving controls. Click one of the actions, for example 'accelerate', and then press the button you want to use to do that action. That should work
@@MrJohansen but everyone said , recommended to use Joy stick controller , like dualstock 3 ( PS 3 controller) , but , i want to control with keyboard 😩
Nope, this is the bone stock exe you get right out of the box. It's the tracks themselves I've modified. All you have to do is change the chassis_type to 5, increase the track_asphalt_grip and track_concrete_grip to roughly 2.00, and I recommend you also change the temperature to somewhere between negative 60 and negative 100 degrees. Wind speed can also help you lift off easier, but I usually don't mess with that. This all will allow you to easily reach 200-250 mph depending on the size of the track.
sorry for a late reply too@@MrJohansen also what is your blowover settings? ive tried differant combinations but its hard to do it i only was able to do 2 blowovers in my nr2003 carear
@@Antwan_R ive found the main factor is temperature, make sure it's really low. My settings are making the track grip 2, chassis type 5, and temperature -200 degrees. Hopefully this helps
I typically just change the chassis type to 5, change the asphalt and concrete grip to 2.00, and change the temperature to anywhere from -150 to -190 degrees. That should allow you to blowover at any track 1.5 miles or longer. You only have to be going 200 to blowover if you have the temperature low enough
In the track.ini, you gotta change the chassis type to 5, change the temperature to -160, and change the grip to 2. that should allow you to go 220 or so
I had to save up my money for a long time, and bought it off of ebay for somewhere around $80 or $90. Many people just download it for free because some believe this game is abondonware (that's up for debate though because iRacing owns the NR2003 source code). It's up to you if you want to save you money or just find a free download somewhere.
If rather just buy the game, after my many attempts to download it. Also, I watched a video by fellow NR2003 player TNTman93 stating that it’s actually somewhat illegal to download it.
@@aydengeist9465 hmm, that's strange, I can't say I've ever had an issue like that before. My only advice is to make sure the temperature in the track.ini is around -150 and the in-game weather options are set to "realistic". If you've already done that, then I really don't know what to say.
@@aydengeist9465 sorry it keeps taking me almost an hour to respond, ive been a little busy today. For grip, I typically go with 2.00 for blowovers. Also, I'm not sure if it makes a difference or not, but are you in arcade mode? If so, maybe that has something to do with it, I always run simulation.
I typically just change the chassis type to 5, change the asphalt and concrete grip to 2.00, and change the temperature to anywhere from -150 to -190 degrees. That should allow you to blowover at any track 1.5 miles or longer
@@MrJohansen my .ini is , chasis and type is 5 , weather= -61 (how much ur?) and asphalt and concrete grip 2.00 and do you need track paint grip? And my month race is 4
Good question, you have to go into options and change your shifting to direct selection. Then once you get up to speed, shift straight into reverse gear, it'll spin you around immediately. However it doesn't always work well at tracks with really high grip. Hope this helps!
@@bc_kombat3596 I'm not exactly good at explaining things, but I'll try my best. In the options menu, you have three options to shift gears; sequential, H-pattern, and direct selection. Choose direct selection. You then must bind every gear to a specific key or button. I often use my Xbox 360 controller when making crashes, so here is what I do: I set 1st gear to A, 2nd to X, 3rd to Y, 4th to B, and reverse to RB. So when I get to blowover speeds (about 200mph) I simply press RB and it will shift directly into reverse, briefly locking the rear tires and acting like a makeshift handbrake. Make sure you turn the wheels in the direction you want to spin when you shift into reverse. None of this is possible if you are using the automatic shifting assist. I hope this makes more sense, if you need anything further explained, feel free to ask.
@@MrJohansen im talking about a patch for pc games with an EXE file to play it well that patch is compatible with NR2003 and some guys has recommended that for a better experience playing
I respect the hell out of you for still making videos on this game❤
Thank you man, I appreciate it. It's a shame that the NR2003 community is such a shadow of its former self, but I really want to help keep this game alive for as long as I can
What about CodyHgaming he still makes live streams
@@nolifenerd2750 I don't know if your talking to me or the original commenter, but if you're talking to me I said "to _help_ keep this game alive" implying I'm not the only one doing so. I never said I was the only NR2003 content creator.
Just saying an another great youtuber
@@nolifenerd2750 yoy forgot TNTMan and That One Asian
0:34 Jimmie Johnson is now a ballerina.
XD IM DYING
The most realistic blowover I have seen with the NR2003 trucks. Nice work.
I’m
As strange as this may sound these wrecks are actually very relaxing to watch
Fish Productions errr not sure if trustworthy
6:11 looks like Carl Edwards Talladega flip in '09
Yup
Yes
Yep
0:34 legends says that he was flipping so fast that he was dizzy for the whole season
The Nascar Guy TNTman93 material right there
that right there is called the tornado glitch
0:20 2009 Carl Edwards flip but he doesnt flip into the catchfence and he isnt carl edwards
Accurate
No that’s Brad keslowski’s 2010 Atlanta Flip
Except He doesn’t Hit The wall
4:00 that was realistic
2:24 pretty good reenactment of Joey Coulter's 2012 Daytona crash
now an even better recreation of myatt sniders 2022 daytona crash :)
0:34 Jimmie Johnson learnt ballet in this season
2:10 what the 2021 talladega crash looked like
Wow, another really good video
The truck flip was more realistic than life!
I liked and subbed
he predicted the future with 2:29
That’s scary. It looked nearly identical
Up and over goes Myatt Snider!!
0:18 nice carl Edward's crash reenactment
0:35 jimmay tornado
Wish the new games had the physics of this one
Jimmy nose rolling through the corner is absolutely hilarious!!!
Most beautiful documentary I’ve seen
0:34 beyblade beyblade let it rip!
1:35 my dad when he gets back from the bar with his freinds
5:09 POC-OH-NO
0:36
Jimmay: I'M A TORNADO!!! Time to suck some Busches up
is that a pun or a spelling error
Lol
0:20 gravity.exe has stopped working
Did anyone else see that car spinning like hell at 0:34?
Elliot sadler intensifies
Crazy to think that iRacing still looks the same and has about the same physics to this very day.
How to setting the blowover , i browover but it doesn't to much browover ?? (I meen the car when browovers , the car didn't flip)
0:35 "it's the car the laws of physics does not apply to that car"
Papafeargaming meme
That looked like Clint Bowyer 1:27 cool stuff man
Also reminds me of Matt Kenneth 2016
@@southwesternpasirens Yeah that one does look similar too to that blowover yeah ummm
But w trucks
This dude deserves more subs, likes and views.
5:25 and lands it xD from 2020
0:34 jimmie Johnson turned into a tornado lol!
BK's 2010 Atlanta flip at 0:07
I never knew Steven Wallace drove in the Cup Series. Has to be him in the #81 Kraft Chevrolet.
3:07 Austin Dillon crash
2:29 kinda like Bobby Alison ‘87 crash
How many caught the spectacular pirouette at the 33-34 second mark in the background?
0:35 TORNADO WARNING HAS BEEN ISSUED FOR THE AREA
An f-48
F999999999999999999999999
The series is back!
2:29 predicted Myatt Snider's crash in 2022
0:33 look at that fucking car spin 😂
1:40 that just looks like Joey Logano's 2021 Talladega flip
@@crazycars81 was that necessary
lol
0:34 that background shot lol
Cool crashes dude 👍
Holy crap I forgot that 90% of the time you would go airborn in Nascar 03
0:41 was gonna be a scary wreck if that invis wall wasnt there
2:26 Myatt Snider 2 years in the future.
Hello how are we doing, one question, I made the configurations you have recommended in the other comments, however, when I am playing the car only reaches 198 mph and from there it does not happen, while the AI does exceed 200 mph, I do not know if it's time to make another configuration, or if you suddenly know what I can do to improve it, thanks and I hope your answer soon
Please make more like this. I like how yours have original game sound and not music
Cool that there's other people like you who still play this👌
And that flip looks like Ryan Newman's flip in 2009
2009?
oh
@@PlatinumIce16 She met at 1:43
How do you blowovers on non-superspeedways?
My man, I'm not trying to be a jerk here but I've already answered this like 6 times in this comment section alone
0:35 Lol Jimmy Jhonson Is Tornado
Jimmy Jhonson is one of my favorite drivers, up there with Paul Memrad
And can you do it at superspeedways?
Alternate title: Kansas, Talladega, Pocono crashes
How do you make these cars so fast?
Basically, in the track.ini you need to change the chassis type to 5, change the grip to 2.00, and put the track temperature to anywhere between -100 and -190 degrees. That's at least how I do it for my videos
I need full 2021 carset lol
0:34 48 became a ballerina
How did you spin out by your self? I need to know
Why the fuck does this game have better crash model than nascar heat 2
0:34 LOL ITS THE TORNADO GLITCH
What are the carsets did you use ?
0:34
Johnson doing the tornado dance.
Edit: 4:03 that looks like [man who must not be said because he got kicked]’s flip in 2019 at talladega
Larson? Sure he said, you know what he said, but you can still say his name lol.
CarlEdwardsFan99 ok but I refuse to say his name.
2:29 myatt snider flip???
how did you make the car snap around like that?
Go into neutral and turn
Great vid.
Awesome! When i race and i crash i never go airborn do you know why? Is there something i can do to make it go airborn when i crash?
First, you must go into the track.ini file (located in [your hard drive]>Papyrus>NASCAR Racing 2003 Season>Tracks>[track you want to edit]>track.ini) and make a few changes. Change the chassis_type value to 5, change the track_asphalt_grip and the track_concrete_grip to roughly 2.00, and finally, change the temperature to anywhere from -50 to -200 degrees. You should then be able to blowover with ease. hope this helps!
Mr. Johansen Thanks! Ill try it out!
I bought that game , but i don't know how to setting the control , please help..🙏
Basically, try going into the options menu, go to the controls tab, and over on the right you'll see the driving controls. Click one of the actions, for example 'accelerate', and then press the button you want to use to do that action. That should work
@@MrJohansen when i click the accelerate , it say can't use key to control , then what ??
@@MrJohansen but everyone said , recommended to use Joy stick controller , like dualstock 3 ( PS 3 controller) , but , i want to control with keyboard 😩
@@bimosokoputradiartha5176 in that case, I don't know what to tell you. Sorry man
@@MrJohansen it's ok , but , can you make a tutorial how to play NR 2003 with PS 3 CONTROLLER please 🙏 (with direct action)
0:20 81 newmanned himself
Nice
The game's physics are funny
The last flip looks like Carl Edwards's 2009 flip in Talladega
2:30 snider crash🧐
That flip looks like BK flip in 2010
2:30 myatt snider?
That car got issues 0:33
Great video.
Looks like most of these crashes are mechanical failures
Are you using a modded physics exe? The car seems to be lifted higher than usual in some clips
Nope, this is the bone stock exe you get right out of the box. It's the tracks themselves I've modified. All you have to do is change the chassis_type to 5, increase the track_asphalt_grip and track_concrete_grip to roughly 2.00, and I recommend you also change the temperature to somewhere between negative 60 and negative 100 degrees. Wind speed can also help you lift off easier, but I usually don't mess with that. This all will allow you to easily reach 200-250 mph depending on the size of the track.
1:43 me and my friends when it was recess at grade 2 xD i liked and subbed
also 2:10 me and my friends when we r alone
It is a game of 2003 but it looks a cain t of realistic
0:35 HOW HOW IS THAT POSSIBLE
At 0:06 that looks like Brad keselowski 2010 Atlanta Flip
payback lol
how do you spin out?
Sorry for taking a while to reply, but simply shift into reverse. I detailed it a bit more in another comment in this thread asking the same thing
sorry for a late reply too@@MrJohansen also what is your blowover settings? ive tried differant combinations but its hard to do it i only was able to do 2 blowovers in my nr2003 carear
@@Antwan_R ive found the main factor is temperature, make sure it's really low. My settings are making the track grip 2, chassis type 5, and temperature -200 degrees. Hopefully this helps
@@MrJohansen thx
How do you get the cars to flip without let them run 230 mph ?
I typically just change the chassis type to 5, change the asphalt and concrete grip to 2.00, and change the temperature to anywhere from -150 to -190 degrees. That should allow you to blowover at any track 1.5 miles or longer. You only have to be going 200 to blowover if you have the temperature low enough
How are you going so fast on the Talladega blowovers?
In the track.ini, you gotta change the chassis type to 5, change the temperature to -160, and change the grip to 2. that should allow you to go 220 or so
Mr. Johansen which Version of Talladega was it anyway?
@@themostthankfulegg9140 I think I used the 2015 version in this video, but it works with any track
Mr. Johansen ok thanks for the info!
0:34 Jimmy tho
How do y’all get NR2003?
You can buy a physical copy off Ebay like most of us, or you can be one of those people who downloads it for free illegally
One question, how did you get NR2003? And yes, I know that I can order it on Amazon or EBay, but I don’t feel like buying a game for $600-$1000.
I had to save up my money for a long time, and bought it off of ebay for somewhere around $80 or $90. Many people just download it for free because some believe this game is abondonware (that's up for debate though because iRacing owns the NR2003 source code). It's up to you if you want to save you money or just find a free download somewhere.
If rather just buy the game, after my many attempts to download it. Also, I watched a video by fellow NR2003 player TNTman93 stating that it’s actually somewhat illegal to download it.
With the late model stock cars how fast do you have to go with the blowover settings?
Blowover speed is mainly dependent on ambient temperature, but generally speaking, blowovers usually happen around 200mph.
Mr. Johansen Doing 250 and it still doesn’t go over
@@aydengeist9465 hmm, that's strange, I can't say I've ever had an issue like that before. My only advice is to make sure the temperature in the track.ini is around -150 and the in-game weather options are set to "realistic". If you've already done that, then I really don't know what to say.
Mr. Johansen What about the grip? Still doesn’t go over...
@@aydengeist9465 sorry it keeps taking me almost an hour to respond, ive been a little busy today. For grip, I typically go with 2.00 for blowovers. Also, I'm not sure if it makes a difference or not, but are you in arcade mode? If so, maybe that has something to do with it, I always run simulation.
But wy is ther no nr2019
Because EA got exclusive rights to the nascar license in 2003, basically leading to the demise of papyrus racing games
Fuck EA
I tried installing it on my pc but it was to expensive to fucking buy but i didn’t want to give my pic virus
And what device / console is this on?
PC
Can you share your .ini setting
I typically just change the chassis type to 5, change the asphalt and concrete grip to 2.00, and change the temperature to anywhere from -150 to -190 degrees. That should allow you to blowover at any track 1.5 miles or longer
@@MrJohansen i tried it with ai i got slaped by ai and only 40% blowover because its like drift spinning
@@MrJohansen my .ini is , chasis and type is 5 , weather= -61 (how much ur?) and asphalt and concrete grip 2.00 and do you need track paint grip? And my month race is 4
how to do keep spinning out?
Good question, you have to go into options and change your shifting to direct selection. Then once you get up to speed, shift straight into reverse gear, it'll spin you around immediately. However it doesn't always work well at tracks with really high grip. Hope this helps!
@@MrJohansen Thanks im on another account btw.
@@MrJohansen wait so shift directly to reverse ?? how do you do that?
@@bc_kombat3596 I'm not exactly good at explaining things, but I'll try my best. In the options menu, you have three options to shift gears; sequential, H-pattern, and direct selection. Choose direct selection. You then must bind every gear to a specific key or button. I often use my Xbox 360 controller when making crashes, so here is what I do: I set 1st gear to A, 2nd to X, 3rd to Y, 4th to B, and reverse to RB. So when I get to blowover speeds (about 200mph) I simply press RB and it will shift directly into reverse, briefly locking the rear tires and acting like a makeshift handbrake. Make sure you turn the wheels in the direction you want to spin when you shift into reverse. None of this is possible if you are using the automatic shifting assist. I hope this makes more sense, if you need anything further explained, feel free to ask.
@@MrJohansen thanks
did you used the 4 gb patch with NR2003?
I am not aware of an NR2003 patch of that size, but if you're talking about update1.2.0.1, then yes, it is required for modding.
@@MrJohansen im talking about a patch for pc games with an EXE file to play it well that patch is compatible with NR2003 and some guys has recommended that for a better experience playing
@@isaacgaming2176 I genuinely have no idea what patch you're talking about, so no, I do not have it installed.
He's talking about a comparability and optimization patch out there now.
Yeah, a couple of months after making that comment I happened to stumble across it and was like, "Ohhhh, THAT'S what that guy was talking about"
Mods?
Cup05 mencs19 nxs17 pta indycar2019 cts15 gen6br15
@@MrJohansen how can you do a blowover (btw thanks for respond
@@prodviolent there are many ways but this is what a lot of people use ruclips.net/video/B9gKl0wUuGs/видео.html
@@MrJohansen thx
Sorry 0:35 :/
How do you get the game?
You can usually find it on eBay for around $80 or so
I just use the No CD Patch
This is Carl Edwards crash 6:12