The Worst Part of Fire Emblem Engage
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- Опубликовано: 10 сен 2024
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It’s no wonder I couldn’t connect with the characters much unlike past games. I also hate looking at Alear’s hair. To make it bearable, I named him Pepsiman, and I’ll call the girl Aquafresh.
That's good
Lmao 🤣
And instead of a dragon gate its the Colgate! FE Engage sponsored by yes.
@@pokelogikx I actually called my MC Colgate 😂
@@DVSPress Tsutomu Tei the director of this game only worked on map design in previous FE games, but not the story.
The red and blue mixed eyes and hair seem taken directly from a Mary Sue character design guide
I thought black & red was?
They look more like cosplayers, probably to bait cosplayers into advertising for them, than soldiers and warriors.
Kind of sounds like other game franchises being made only to be competitive rather than fun and interesting on their own.
I give more leeway to designs in something with an anime or cartoonish artstyle but that only goes so far. Seems like JRPGs and even anime/manga in general just keeps going further and further with busy designs and they all start to blend in together perhaps because it creates a sort of overload with what you process.
I think they’re defaulting to overly busy designs because Western pressure from the past 5 years keeps on smacking down any suggestive designs they submit. Many Japanese artist complain about having to resubmit art nowadays to a Western approval committee.
I can’t remember the last time I saw a bikini-esque or even a skirt outfit in a modern video game, and I doubt that’s a coincidence.
@@Yoshismasher22 There are skirts and beach costumes in Monster Hunter Rise. Persona 5 did a beach segment. Fire Emblem Three Houses had a few risqué designs. And anime/manga still has plenty of fanservice.
But I get what you mean though, Square Enix has an ethics committee now that decides on those sorts of things to push their ESG score. And I don't think I even need to talk about what Sony has been doing.
@@GeraltofRivia22 Monster Hunter's designs definitely took a turn for the worst in Rise as most are just some form of full armor for the ladies as opposed to a decent mix, Persona 5 came out in 2016 before Sony's crackdown in 2018, and Fire Emblem 3 Houses was affected by Nintendo of America input in the costumes & free time activities. Not to mention some gender and relationship diversity choices made within Rise and 3 Houses that are not acceptable for Christians.
Anime and manga have fewer random fanservice segments within them compared to pre-2018, most likely due to ESG scores. Character archetypes like lolis have been pushed aside. I understand the desire to claim otherwise, but outside past creations and explicitly ecchi IPs I just don't see that being the case.
I've kinda moved on from those things with time. It's not worth it for me to get upset about the present not being like the past, it's better to create and support new creations to bring the true and beautiful towards more people.
There is still plenty of fan service out there, imo.
@@DVSPress I think fan service still exists but not to the amount and quality of the past. I especially find that fan service in video games in particular is very sparse today, maybe due to platform demands.
It was really easy to find fan service within genres (action, drama, romance, sci-fi, etc.) where fan service wasn’t the focus of the work, but a side component of the work. I feel like recently it’s been relegated to an “all or nothing” status, which is unfortunate. I definitely do not want said fan service to lurch into pornographic material.
It's not just the designs, but the artstyle itself. It makes the characters all look like Vtuber rejects. Even the ones from older games. Just compare the Three Houses characters to what they used to look like.
It's a stark contrast. You could recognize Fire Emblem from the character designs, now you can't.
The 3 houses artist made a vtuber design, soooo
@@LordlyWeebmaybe but unlike the fire emblem artist of engage, his artstyle sticks well to fire emblem. The design of engage characters resembles Chinese mobile games
@@Laharldelacave Nah.
20 seconds in, my first reaction was:
wtf are those designs, they look like done by some amateur that didn't know when to stop adding elements to the characters
I usually love fe games but was immediately turned off by the new art style and character design. It looks so generic and like a bunch of different fan OCs mashed together. When I heard other critiques of the game I'm glad I didn't waste money on it.
I wouldn't call them generic as nonsensical. The generic designs (the actual class designs you promote most characters into) look pretty good.
The game is perfectly fine.
The game is mediocre. It’s fun but wait for a huge discount. It’s fun but heavily flawed
@@nuibaba280not worth full price
The first AI Generated fire emblem game
I couldn't quite put my finger about what I found so offputting about this game but you just nailed it.
Thank you!
Can't believe this is Fire Emblem now.
# whydidkagaleave
@@leargamma4912 Kaga hasn't been involved with FE for over 2/3rd of the series
FE3H > FEE
This is a one off anniversary game. This doesn't represent FEs future lol. No FE game stays the same either
@@hopeestheim7285 I think it might be because Kaga hates the idea for Fire Emblem in 3d??? However he did made an RPG on Steam.
Worst character design in the whole series. It looks like the game tries to appeal to the tiktok youth. It's embarrassing. I can't fathom that any long term fan if the series is looking at this tragedy and thinks to himself "this is peak optics, I need to get my hands on".
The character design is what kept me from playing. And since I can't get over it, I might not touch it for a long time, if ever
I never thought id not want to buy a fire emblem game because of the art direction. but this games trying its best to make it that way.
The character designs for Fire Emblem Engage were in fact designed by a famous Japanese V-tuber artist and designer.
I wish this stupid Vtuber trend would just die already.
Guess that explains it. It probably was Colgate toothpaste inspired hair
She's only designed 3 vtubers. Calling her a vtuber artist is very reductive, she has an art career outside of that. This is just her style.
@@LordlyWeeb well her artstyle sucks
@Geralt of Rivia In your opinion, sure. Her use of color is really nice, and I think her art is great.
After Rosado, I just played the game on mute and read the rest of the way out with my own music playing from a speaker. LOL
FE3H > FEE
Brother, I love listening to you. You're so wise. God bless.
Thank you!
The character design on the lead is so bad I thought it was fake for a long time.
I never thought I'd see a Fire Emblem game that made me appreciate the character design of Dorcas.
Kein from Fe 5 has one of the best character designs and art from any Kaga FE. Worth checking out
Another aspect is the localization was butchered deliberately and gloated on by one of them on the project. If the dialogue sounded bad, that's partially why and likely might not have had much to do with what was actually in Japanese to avoid using pronouns and other pointless changes. The designs definitely are a far cry from what has been seen in the series prior, but you could tell it might head this direction in more recent games, but even this was extreme.
I've noticed a lot of Japanese artists now focus on the cute factor and making designs as busy as possible, over detailing emphasizing the work put into, I suppose. Like you said, they are so busy you can't get a sense of what they are wearing or how it relates to the character. Everyone looks like they are nobility or money is no factor if they can afford tailored outfits, armor and hairstyles. You have no sense of culture they stem from other than your generic variety. Maybe they just went overboard with this game for whatever reason.
I think the issue is that they hired an artist who designs characters (Vtubers) that exist in a vacuum and not characters that exist in a world. It's definitely two different design styles. Chinatsu from FE3H didn't do the greatest, but she at least made the houses culturally coherent and the designs down to earth.
@@terracannon876 Three Houses artist was indeed more tame, yet still that modern(?) anime artist approach. I can't say if it's a cultural shift or many artists have an idea ingrained in mind overall in their approach to design instead of the game/world itself.
I have seen many on Pixiv that do keep this principle in mind, yet they are nowhere near popular, despite technical skill. It's kinda like how Miyazaki hires artists. They don't look for cute, as he says anyone can draw a cute girl, they look for someone that can tell a story with their art and present personality.
@@blumiu2426 The 3H artist usually does visual novels with far fewer characters in fantasy settings or a lot of characters in the modern day setting. This was definitely outside of her usual scope of work. Because visual novels are usually either full body stills or portraits, it is sort of a halfway point behind that "character design in a vacuum" vs. "character design in a fantasy setting" mentioned in my previous comment. The characters belong in a specific setting, but the primary driver of the narrative is the writing, not the visuals.
I've noticed a trend lately in general of translators not really knowing how to deal with Japanese being a null subject language.
@@innocentsmith6091 Some have admitted they don't understand Japanese, they just wing it. How they can get away with that and not get fired, has to mean those that hired them are aware and don't care as long as it follows being politically correct.
I wish I could afford the free time to learn Japanese and start something myself. Or fund the fan translators and get them into some sort of group so it's easier to do so.
i believe the main character designer actually *did* make vtuber models at one point so yeah them looking like vtubers is accurate XD
also i wanna say it was in an interview but that same character designer also wanted to have designs that were easy and fun to cosplay so that also explains things
I don't think these would be easy to cosplay, but I don't do that sort of thing. Very complicated designs.
@@DVSPress I don't think "easy to cosplay" means "the costume is easy to make or the wig is easy to style", but like "the design is so intricate it makes you want to create all those unique pieces". Tbh, I'm so curious on how talented cosplayers will tackle stuff like Celine's skirt and Hortensia's hair.
@@crocsy1439 Eh, Hortensia's hair is easy, just dump a bucket of paint with every color mixed in on your head and you'll be good to go.
Agreed, this game was so cringe, play it only for the gameplay 🤷🏾♂️
Some of the designs aren't bad but theses aren't fire emblem characters 😭
I've disliked the character designs of the Fire Emblem series ever since Fire Emblem Awakening. Up until Radiant Dawn the designs were quite reserved, and while they always had a very clear anime aesthetic, there was a certain realism to them that fit the serious nature of the games' stories.
Part of this is also that anime itself has changed aesthetic direction since the 90s. You can say the same thing about 90s anime vs. everything after about 2005.
@@DVSPress Absolutely. It's one of the main reasons why I don't consume as much anime these days.
I would say only a few character and class designs from Awakening, Fates and 3 Houses look unappealing, while Echoes was pretty good.
As a veteran FE Fan since Fates I fully agree with you. I bought this game after playing Triangle Strategy and man it was rough. I couldn't bring myself to complete it.
Speaking of Alear, it is clear that the story was written for Female Alear and not male Alear. The female version actually looks like a Fire Emblem protagonist, has decent voice acting and the plot makes more sense with her in mind. They should have dropped male Alear to be honest.
Unpopular opinion I actually really like most of the FE Avatars and each of them have great potential if given the effort to write them as actual characters. I wish Fire Emblem would drop this Avatar supposed to be you vs generic industry standard protagonist tug of war and fully develop it's main avatar lords like with Shez and Byleth in Three Hopes. Alear has some much wasted potential just like Corrin in Fates.
"Lookd like an FE protagonist" the fuck are you talking about? Female Alear was widely mocked since the leaks for being overdesigned. She literally has more shit tacked on her than the male. The plot doesn't make more sense at all, that's just sexist lol. Japanese media has loads of protagonists like Male Alear.
what difference does it make if its male or female alear? they say and do the exact same things
Or like Lief. The best character lord in the series.
@@dei-deisometimes you can just feel when it fits better with one over the other. Male byleth and female Alear for instance
@@kobe4212 Not really no. Even the manga uses Male Alear. Japan loves soft boy protags.
This is probably why Yunaka is so popular to most people. Her design is still as over the top as everyone else but it kinda makes sense as she is putting on an act to hide her past as an assassin. Her supports are actually some of the only ones that I didn't cringe too hard at. Same goes for Alfred, that Celine support completely changes how you view his character and makes me respect him more as a character.
Am I the only one who thinks that Citrinne looks like she’s some sort of singer or dancer in the 1920s or 1930s?
pretty much, the game is just mid and ruined by just leaning too much into being random, ppl saying FE is always this don't know the series at all
same to writing inpart by localizers playing moral high ground and ruining characterization with their western writing,its just a game to skip
what a garbage take.
They didn't ruin anything, all they did was cause an already clogged toilet to overflow
absolutely awful designs
I just finished the game and totally agree with the general consensus - great gameplay, but man, by the end I as so weary of the plot and characters. I cared about them a little bit - but by the end I was skipping dialogue
Great review, I agree completely. Something you touched on was the voice acting. I'm used to bad voice acting especially for jrpgs, but coming off of Three Houses is a major disappointment. The difference between the voices of the lords for Three Houses and the royals of this game is like night and day, they need to get the voice coordinator who did Three Houses and stick with them.
I really thought we're past the days of bad voice acting for the most part, especially big budget games. Guess not.
Anime dubbing is a weird little left-wing circle-jerk, maybe it's penetrating into the Japanese game sphere, too, based on the casting for this game.
@@DVSPress Certainly. The translators and dubbers are screened and picked based on their political and racial stance, not their actual abilities. It sucks, but I don't see it getting any better until a major shakeup in our society occurs.
I've said this a lot, and you've basically nailed everything I hate about this game. Perhaps the only characters who I actually find interesting are Sombron and his children. I think part of it is because they're mostly portrayed as competent villains, in part because defects are disposed of. Sombron actually has a decent dragon design and he, alongside Evil Veyle, do such a good job at being evil. But something about Veyle's design just clicks with me. With Alear, I think what really made them for me was Chapter 11 and Past Alear, even if the story does not hold up for those chapters.
Yeah playing through it now. A lot of the character designs are incredibly obnoxious and a decent amount of them are pretty annoying as characters especially most of the male characters. Very weak writing all around. Game play is good though I'm not really a big fan of the emblem thing. Mechanically and conceptually I like it but I think they should leave the multiverse stuff with Heroes. Maybe if they actually fleshed out this games setting they could of been guardian spirits or ancient heroes native to the world.
the vtuber stuff is actually true,as the character were all design by a vtuber artist,don't ask me why they choose them,but they did and that explains a lot about the design
She did 3 vtuber designs, it's a stretch to call her a "vtuber artist".
I wouldn't buy the game just for the egregious changes to the localization. U.S. localization staff have been getting even worse about outdo censoring anything they don't like, inserting their politics, removing gender and outright mocking customers. The level of butchering here is even worse than Awakening and Fates. And it's worse because no one closed their wallet despite how bad it got.
People need to stop giving their enemy their money. The left dominates media because people can't learn to say "No" when they infest their media. The left will never cave and purchase anything made by their enemy. Their efforts to boycott their opposition is in almost complete unison. Meanwhile, everyone else throws their money at the left even when they openly admit they hate you, hate your lifestyle, hate your values and hate your family.
Even if FE: Engage is fun to play, stop giving them your money. How bad do things need to get before you say no?
Is there anywhere that documents the changes that were made in localization?
@@terracannon876 I tried posting the source, but it disappeared. Didn't even post a link. Just the name. Looks like I can't get it past the filters. Try "Western Localization Of ‘Fire Emblem Engage’ Removes Gendered Language, Censors Romantic Confessions" on Bounding Into Comics.
@@PinuyashaRPG I did notice in my notifications you had mentioned Sankoku, so I did a Google there. I'm not surprised by the toning down of romance since they probably don't want to touch that can of worms because of age and/or gender (and daisuki in Japanese has so many implications from romantic to nonromantic anyways), but I was surprised by the removal of mentions of beauty. That seems entirely like a translator/localizer's bias. For example, Hortensia's support conversation is supposed to focus on how Alear's idealistic for thinking only inner beauty matters because to a good part of the world, outer beauty is what you're judged upon. If they remove the whole section on outer beauty, what is that conversation even about?
I looked it up before making this video.
I truthfully don't think the localization ruined anything, because there wasn't anything there to ruin in the first place. You can make a case that localizations should be true to the original intent, but if they had been this story and its characters would still suck. The story is shallow all the way through.
who let ben shapiro out
You enjoyed the gameplay, but is it really any better than past games?? Big make or break before you'd ever recommend this
I wouldn't say it's better than past games, no. It's good and it has some good variations on the classic formula. Some decent challenges. Just don't expect much from the story.
Exactly my thoughts. Like, eventually all the meta players like Excelemblem will find all the strong units and figure out how to break the game, but then what? At least 3H had SOMETHING to discuss.
A lot of the times I don't remember story plots in my fav movies. I like them for the characters and esp dialogue
Here’s my theory for the next Fire Emblem game. It’s called Fire Emblem Crusade and it’s an anime fantasy version of the Third Crusade. But it’s four kingdoms teaming up to reclaim the Holy Isle from the Salhaldian Caliphate, and the main character is a young scout (male or female) from an order of mages and knights that once protected the Holy Isle, who are mostly neutral. The character designs looks like the anime version of a mixture Harry Potter Characters and Dragon Age characters.
My other theory for the next Fire Emblem Game is called Fire Emblem Guild. It’s the story of a young squire (male or female) helping a young prince reclaim his empire with the help of the various guilds based on the classes of Fire Emblem. The character design are a mixture of Warcraft 3 and Legend of Dragoon.
Sounds cool.
You should just make those yourself - write a book or design a game.
There are some character designs I liked. Louis, Zephia, Ivy, Diamant, and Citrinne. And every character has a good moment if you dig for it.
Although it is hard to ignore that most characters have their hobby be their personality. Even for the light hearted standard it was annoying. And I liked the English voice casting although some scenes could have been better directed.
I have several issues with the character designs. They often feel cluttered, lack cohesiveness and the major issue for me:all characters look identical (face wise).
1. Clutter- Not every character suffers from this issue. Citrinne's outift actually looks quite nice, Clanne and Framme have good base designs,yunaka's design is nice and simple and does a good job of portraying her fake and real persona. However then we have characters like Alear, Hortensia, Rosado, Veyle, Sombron,fogado, who all have weird cluttered designs. My main focus is that of Hortensia and Alear. Starting with Hortensia: She's way too colorful. She has way too many bright colors that fight for your attention. If they wanted so badly to show off her cuteness they should have stuck to one primary color and have other colors to compliment and emphasize the primary. Not to mention her hair and her dress fight each other too. They're both far to large and once again pull the viewers eyes all over the place. They try to make her iconic by have her have a large/strange young girla haire style but also have her have a poofy dress that covers her loer half and her hands. Have one or the other. Not both. Especially not with those colors. Alear is a bit more simple. His clothing is actually a good choice but the details feel super overdone, especially in his advanced class. And then his two different hair and eye colors once again clutter the design.
2. Cohesion: this one is easier for me to describe. Just look at fogado. He is a from a desert Queendom...yet is wearing feathered long-sleeved clothing. His retainers are white as heck despite living...in a desert...a place known for tanning people. His retainers are also overdressed. His outfit doesn't even remotely tie into his sister's whose outfit is more desert safe than his. Heck, even Seadall's outfit is far more desert appropriate then his.
Or look at Ivy, her outfit makes no sense for the princess of a kingdom covered in snow. Her legs are exposed to the bare elements and is her chest. She's dying from frostbite. Ironically Hortensia looks better equipped for the cold. Her retainers are supposed to be from different countries/worlds, yet are not even dressed to even show that they're aligned with Elusia. Same issue with Rosado and Goldmary.
The only characters who probably have cohesive designs are the brodian Characters and the Firene characters in my opinion.
And finally
3.Samw face syndrome: unless you're an old fart, or an adult in this game, you're sharing the same face with every other character it seems. Males all have the same face unless its lindon or Mauvier. Females all share the same damn face unless your name is saphir. It becomes noticeable after the first hour and it never really goes away for me.
This isn't even to start with the fact thay most of them are boring and one note as hell
I will definitely say though, the gameplay is some of the best of the modern fire emblem games.
If we had this kind of gameplay with the story team of say Three Houses, you would have a fantastic game
Just beat this game. The voice acting, music, writing, story, character design were all horrendous. Gameplay was maybe a 7/10 and I feel even that's being slightly generous.
I appreciate this video. I just got this game on sale and I’m playing through it now. And I’m having all these same thoughts about the characters, which brought me to this video. Now for context, I’m in my early 40’s. So I assume I’m not the intended demographic this game is being marketed to. For further context, my introduction to Fire Emblem was way back in 1996 with Genealogy of the Holy War, which I consider to be one of the best games in the series as far as story and characters. I’ve played FE 4-10 and Three Houses.
These Engage characters are annoying the crap out of me. And they all (so far, I’m only at chapter 8) seem creepy. Like I’m suspicious of how ‘kawaii’ most of the characters are. Because I’m early in the game, I’m hoping that these guys are gonna have some depth added to them as the story progresses. But it seems that hope is too much.
I’m wondering why Intelligent Systems decided to go in this direction. I feel like Three Houses was generally considered a successful entry in the games, with a few quirks. It had great character development and a decent mix of character types. I thought tea time was an odd mechanic, but I saw lots of gamers really loved it and wanted to have pet-able animals (and characters.) I guess IS leaned into that group.
And that's why I'm good with Fire Emblem up to Path of Radiance and Radiant Dawn.
They really need to re-release Path of Radiance. Very hard to find a copy for a reasonable price.
The character designs really do bother me. It just doesn't feel like it's going for the medieval look.
I like Pannete as a character but her design really feels out of place. The fell twin characters are probably my favorite because they're very unique units and are interesting characters but unfortunately are DLC. And are the only characters who turn into dragons. 😑
I missed the DLC on this one. I did miss Manaketes this go-around.
I have always found Fire Emblem designs overly elaborate, so cranking that knob even higher would not have been my choice.
Thank you!!!! I have felt so crazy trying to articulate why this game’s story and characters are tragically awful. It’s been bizarre seeing this game being praised so heavily by the community. I guess they played too much 3 Houses and wanted a change? This game is very much so the anti-3H. But for me, Three Houses is one of my favorite games of all time and this game just completely flopped for me. Fun gameplay, but I expect more from an FE release.
The characters look awful this is just a Genshin clone.
can't be, unlike Genshin Engage actually has dark characters.
The character designs were something I just eventually glossed over - as in, my eyes literally glazed over and I focused on what was being said and the voice acting (I used Japanese audio). At this point, because of how upfront the designs are, it's almost beating a dead horse to call them incohesive and outlandish.
However, I don't really agree that the characters are shallow. They're not entirely rounded nor realized, but they definitely talk about more than just their one distinctive quirk in the conversations. For example, when Pandreo and Vander talk about the parties, Pandreo goes into the history of the religion as it relates to their setting (that they're more freespirited and less religious) and how this has led to difficulties of finding new followers. It's not the deepest you could delve into the topic, but it's also not one-note and the support conversations overall were at least enough to keep me interested in learning more about the characters.
Oh look, someone who actually gave the characters a chance than stupidly whine from surface level shit. Wish more people were like you.
JRPG characters have been one dimensional for a while. Granted, other games may mash aspects of different archetypes together while adding an affinity for junk food, small animals, origami, or the game's cooking/crafting systems. It seems like Engage dropped the pretense of trying to conceal that and just went full anime to the lowest common denominator. It also looks like it was caught up in the full anime checklist. Get rid of VN content. Stop the waifu harems. The game seems waifu heavy. Might be an unpopular opinion. I might have reached gaming boomer status. Speaking of, are you going to look into the Metroid Prime remaster?
Metroid prime looks pretty good. I don't know if I'll buy it because I still have the GameCube though
Literally the previous Fire Emblem game had multi dimensional characters.
@@GeraltofRivia22 no it didn't, it only gave the illusion of it.
@@GeraltofRivia22 Tsutomu Tei the director of this game only worked on map design in previous FE games, but not the story.
Both Fire Emblem Awakening and Three Houses have both Waifu and Husbandos, and yet those characters are a lot better than the ones in Engage.
How would you compare this to 3 houses
The gameplay is the same quality (good) but the story is bad by comparison.
I think a vtuber character designer worked on some of the designs.
Honestly the design of the character is the least of this game issue. I found the game to be very mediocre and un memorable. While gameplay is fun, the story is meh. The design of the characters are a bit weird but I can tolerate it however how the characters are written is what I have a huge issue with.
These characters don’t feel like characters they feel like anime tropes. The writing for these characters were not good many of them felt like their tropes then actual characters. Many of the support they don’t grow.
Sure some of the design of the characters is a little much but I would take that over the bland boring unsexy characters you see in most western games nowadays. Also maybe the translation studio rewrote some lines which were too edgy for the "modern audience" in the west. Already happened a few times even in remakes.
I hate the designs. They look like a bunch of Vtuber rejects. Even the designs of the old characters look horrible. Just compare the Three Houses characters in this game compared to how they looked before.
@@GeraltofRivia22 The issue with the old characters isn't the design since those are the same as in their respective games. There's something up with how the art is being drawn - either at the 2D stage or in the rendering to 3D - that messes with the design a bit ... something with how big the eyes are or how their mouths are curved.
@@terracannon876 yeah, I should say for the old characters, it's the artstyle rather than the actual designs. It just looks bad.
@@GeraltofRivia22 i personally didnt like the 3h artstyle, i thought it was really bland and boring, everything melted into eachother. I didn't like how loud engage was at first, but the designs really grow on me, i think they look great, its own sense of style
@@maanakete agreed
Tbh, while a lot of them are not so great, i find there are some real gems in the supports, particularly with Ivy, Mauvier, Citrinne, and Yunaka.
As for the designs, i think most of them are fine. There are only a few that seem weird, like Panette, Celine, Rosado, and Alear. And maybe Ivy but i am a bit conflicted on that.
But for the most part, the designs are pretty fitting for the characters, it is just more vibrant and colorful.
The story is definitely the weakest part, gotta agree there. It is bad when FE Awakening has a better story.
I disagree about the story part. Really, I found the story pretty entertaining and not having much in the way of contradictions when compared to Awakening, not to mention the villains had a lot of development. Really, it may not be the best story, but I don't see what's so bad about it.
I've been very disappointed by the recent FE character outfits because the generic classes look are SO GOOD! Fates did a great variation of European armors, mixing a bit of Roman and sometimes giving lavish details making them look a bit like 40k armors. Meanwhile all of the norhian units look very generic. Rinse and repeat with Engage, but with a little more of trash v tuber models...
That on looks, on characters... I feel pretty much every fe game has bad story and at best it can have glimpses of hope to de good, so I don't expect much with this. And I must say, all the salvageable parts of this FE come after chapter 10 and they're sparsely distributed.
After this we start getting characters with actually interesting supports and some interesting spins to established FE tropes. Like, every game since Awakening has done an MC fake out death, but in Engage it had this very cool and morbid twist. I just like the story as silly as is.
Now then, a thing that really bothers me about the story is cinematic scene choreography. Why having cinematics if the models are always going to be that stiff? Everyone is just standing awkwardly while someone is getting stabbed. Use more CGs, they're beautiful and convey better the situation.
My man Vander is one of the better designed characters in my opinion,could cut through steel with just a glare.Edit also idk if it’s just me but Clanne as a Mage knight plus levin sword completely nukes everything.
lol I got a Pepsi ad before this video
I disagree, the character designs are fun and I think they're personalities are nice
I'm glad you liked them
Ive played every FE games including the J only ones. This had my fav designs, but just a retread of the plot of Awakening but worse. The writing is bad even in Japanese. Its jist a fun mechanics 30th anniversery FE smash brothers.
My second Fav designs is FE Fates.
I mean the visual design of the characters btw. Not how horribly written it is.
when the kookiest looking character is somehow the least kooky of the engage cast
Diamant and Mauvier don't look kooky
I can see why they considering replacing these hacks with AI.
Please no. You'll get a different type of bad. You just need the right person which there are plenty of.
Those who dress the most are the most shallow. What else is new?
A shame, the story could have been so much more. I know about the bad translations, I switched to japanese but even then the story is virtually the same with the difference that now the characters don't speak to each other like autistic redditors, instead they are just autistic. Seriously, if I hear one more fucking sentence about tea from that princess I will switch from casual to classic and feed her to the wyvern knights.
The gameplay is stellar, I have to point that out. As a fan of tactics and RPGs this is heaven. The animations are amazing, the camera angles are great and there is weight behind the weapon. Thankfully reclassing characters switches them into more normal outfits, so if you guys have a problem with that I suggest doing so. That won't change the support outfits... but oh well.
I really enjoy the levelling and the fact that best perks are tied to the emblems and I don't have to reclass 10 times to gather the best abilities to survive a maddening run.
Going back to characters. The English voices suck. It's just not in the same league or even sport compared to Japanese professionals. Alfred, the blonde prince, is the biggest problem for me. In English he sounds, well, like a sissy and a dumbass. In Japanese he sounds way more mature, especially during the battle. He is ready to kill and protect his comrades in arms instead of having room temperature IQ. There are few ok ENG voices, like Yunaka, Merrin (that wolf knight) and Vander but the rest is just, meh.
I was thinking about it and if we got a game with Three Houses levels of lore and story, combined with graphical and gameplay levels of Engage that would be perfect Fire Emblem. Apparently the next one will be a remake using Engage engine and it will focus on the story of Sigurd. He looks awesome in this game so I can't wait.
Now excuse me, I have to go haya Yunaka's papayas.
I think this game is one of those cases where even if the translation and English work is bad, making it 100% correct wouldn't have solved the problem. The writing isn't any deeper; the world is shallow and so the characters are shallow, and then the plot is cheesy and predictable.
Really too bad.
There's a right and wrong way to criticize the writing, ableist
I disagree. Especially with the point about m!Alears voice acting.
+1
Just get tactics ogre or triangle strategy instead
Both good.
@@DVSPress I recommend Unicorn Overlord, its strategy RPG published by Sega.
I think it's on par with modern anime/manga in general. I usually don't like manga because of it... But I let it pass for fire emblem just because I don't care about FE story... I play it just for the tactical combat.
So go play Xcom, or Chess
@@AkameGaKillfan777 I recommend Unicorn Overlord, its strategy RPG published by Sega.
@@orangeslash1667 I'll probably check it out, as soon as my Demon Slayer hype dies down.
That’s funny, the character designs were the one thing I really liked about “FE: Engage”.
No no no- it’s the story falling apart come chapter 22 easily.
The characters are by far the worst part of the story, which is itself pretty recycled from older games with a paper-thin setting.
@@DVSPress no- it’s between Alear dying and reviving 3 times, plot holes with time travel, and lazily handled backstories for the villains. The story was inoffensive up until then. It wasn’t like Fates where everyone just annoyed me.
What sucks about this is I feel there is potential here. What I mean is some continents like Brodia have designs for their characters that fit the world of Fire Emblem perfectly. I will pretty much die on this hill and say Diamant has of if not the best designs in the game. It's traditional, it feels like a fire emblem design, and it just screams protagonist, which unfortunately. Is the third time I had felt this way about a fire emblem game since Fates.
Once you get to Elusia. The designs kind of fall apart. Some characters feel they belong more in Hoshido then Elusia with no explanation as to where their culture comes from. Also, the awful K-pop music doesn't help things. It feels like Engage is trying to be too modern instead of focusing on writing, character development, any sort of original plot, etc.
I have more to say but I gtg to work haha. Hopefully this will get the point across for now.
@@ThisIslandDoesNotExist I don’t have a problem with the designs since none of them get as stupid as Charlotte or Camilla. Also, I believe the kingdom you mean is Nohr- not Hoshido.
Also, the music is aces. Especially in chapters 10 and 11.
Basically, this is a game that prioritizes gameplay above all else with the writing taking a backseat. I can deal with this since I love Fates Conquest even with the awful writing, but I know that some fans give no shits about the gameplay and come only for the writing. Those fans that hated Fates will hate Engage for the same reasons.
@Mojo1356 Sorry, that's not true. First, what I meant by hosido is when you get Ivy, one of her retainers feels like he is from that world and not this one. Plus, there are no other units like him. That's what bothers me and Solm is worse in this regard.
Secondly, Conquest is absolutely the best game out of the three I will agree with you there. I think the writing for Xander with his arc and supports are completely underrated. The concept for fates is fantastic, the execution...not so much. I just wish Xander was the protagonist instead of Corrin and I have felt that way for 3 games now, 3 houses included.
Lastly, a lot of people don't play fire emblem just for the story. We play it for the story AND gameplay. Ever since it's inception. The series was always supposed to have a fair combination of both. You play the gameplay because you want to see the next cutscene or the next story element. That's what fire emblem is all about. With mario, I understand why that series focuses only on gameplay. For fire emblem. It is expected to see both. That's just what I think anyway.
Fire Emblems after Fates is 💩
Most of the character designs look fine to me, but I agree the main character looks ridiculous. The personalities are 1-dimensional, too. Really lazy and phoned-in writing effort.
Vander destroys this entire arguement
Rosado is the worst character in my opinion.
I have very mixed feelings on this. I agree there are numerous characters that are obnoxious in both personality and design; however, there is an equal amount of characters that I absolutely love and enjoy using. Engage was my first fire emblem game and then shortly after I played three houses. In three houses a majority of the characters I found absolutely boring, lifeless, and did not care about them at all. The combat in engage far exceeds that of three houses plus we're not stuck waiting on a calendar to get into the next mission. Either way, even though the characters in engage are more vibrant and different I prefer their design to all the characters looking boring it makes each unit stand out more instead of well these are my generic mages, these are my generic fighter units, etc. I hope in the future they keep a bit more of the anime design so the characters feel more unique. Sure they can make the designs less vtuber but I want more memorable characters. I do adore Hortensia though she is my main support and Ivy is best girl I love having a flying mage. Looking forward to some of the new dlc characters though.
I just started FE because of that character design, it is literally peak character design for me.
I'm happy for you, but they're still terribly written, the worst part of a bad story.
@@DVSPress I do not agree with that statement. They are written decently and not terrible. The story was alright and quite enjoyable, just sitting back enjoying a classical story. This game is nowhere near perfect, especially the final fight was underwhelming, but it is an amazing game that I would 100% recommend to everyone.
@Amuro_Tooru
Not only are you very obviously being contrarian, the best you can bring yourself to say is that it’s a passable script up onto a crap finale (the finale makes or breaks the entire experience, see GoT). Just stop talking and airing out your lack of taste.
@@gabbycotto4024 are you trying to sound dumb right now or is it just your natural self. What kind of nonsense are you uttering right now. Just because the climax of the story wasn't as good as how I want it doesn't mean the whole story was bad. The story has a very good build up which is also something I really loved. You however just bring nothing onto the table right now. Can you please stop bringing worthless words into this argument. You are the one wasting oxygen right now, stay mad :))))
@@Amuro_Tooru How fitting that a Demon Slayer fan would find this story enjoyable
Honestly, with the game going for a heavy anime aesthetic with the designs of the characters and the very light-hearted story, I feel you could do a lot worse. Really, I enjoyed the story and characters because I just care about being entertained, not always trying to gauge some deep philosophy. Honestly, if I wanted to play a game mostly for the story, I would play Xenoblade Chronicles 3. The criticisms about the story and characters I can understand, but I enjoyed myself regardless of the shallowness, and heck, Alear's design actually has relevance to the plot, but even then, I actually grew to love the design since I like abstractness.
How low of a view do you have of people critiquing things that makes you think they don't enjoy it?
Funny how people hate on these designs comparing them to 3H, when everyone hated 3H before it came out.
People shitting on Caspar and Dimitri's hair and the very essence of the school setting was compared to the Persona series.
Also, can we stop saying that "the characters look like Vtubers" as derogatory. If you dislike them, its ok, but it just a lazy argument
you can understand from these videos who is and isnt an anime fan
More like who is and isn’t a consoomer of modern Otaku-bait merchandising fads. Anime was not this tropey and gaudy before like 2017 or so, this is very much a recent trend for the overstimulated youth cohort, and it’s already catching pushback.
@@gabbycotto4024 ok relax boomer
I'm sure everyone is to some extent, but certain people *coughyoucough* have the wrong definition of what it means to be a fan of something
@@AkameGaKillfan777 many people like me domk give an f about the story or characters were just here for the waifus and literaly this series was saved by that if people like you think theyre doing something good by chasing away anime fans youre wrong were just gonna move to ather strategy anime games there are many of them
@@konstantinos-iliasstrempas4594 If you really didn't care, you wouldn't have made you comment, kid