Code a Zelda Like [Javascript, THREE, Rapier] 01

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  • Опубликовано: 8 июн 2024
  • ThreeJS tutorial for creating a Zelda video game. Graphic engine, physics engine, level design, I detail each step.
    The Game : novelstudio.itch.io/zeldalike...
    The code : github.com/codeurdenuit/fkisios
    This video is from my main channel.
    This is a side project not related to NovelStudio.
    - Intro 00:00
    - Install 01:14
    - Scene 01:56
    - Camera 03:30
    - Light: 04:54
    - GraphicEngine 06:42
    - Assets 08:51
    - World 10:58
    - Player 13.00
    - Demo 15:00
    Music : @MarblePawns / marblepawns
    __________________________________________________
    Patreon : / codeurdenuit
    Discord : / discord
    NovelStudio : www.novelstudio.art/
    My twitter : / codeur_de_nuit
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Комментарии • 17

  • @Neue_Raptor
    @Neue_Raptor 3 месяца назад +1

    amazing! looking forward to this series! subscribed!

  • @abdelhakim1291
    @abdelhakim1291 3 месяца назад +1

    dude you are so underrated

  • @paultapping9510
    @paultapping9510 3 месяца назад +1

    That was a really engaging video! You explained your process really very well, and threeJS looks very approachable. For a reasonably new youtuber this is an exceptionally high standard of video. Looking forward to seeing how you implement the physics.

  • @keenoogodlike
    @keenoogodlike 3 месяца назад

    amazing

  • @glaucofox
    @glaucofox 3 месяца назад

    Awesome stuff congrats on the content. I was coding along with the video but got in trouble with the 3D models, I tried downloading the glbs from your git repo but it's incomplete, there's just a green plane, so it breaks once I try to load the other models. If you could provide the models would be great. Looking forward to your next vid. Great job!

  • @zadrex
    @zadrex 3 месяца назад

    That's cool. I'm still waiting for some updates from your Novel Studio, but this project seems like a nice break. If i haven't been broke as fuck at the moment, I would purchase the engine to try it out.
    Anyhow, cool idea, and I like the minimalist approch.

    • @NovelStudio-gs4pu
      @NovelStudio-gs4pu  3 месяца назад +1

      I just updated it a few days ago. 😉
      I'll be making a video about the update soon.
      Now you can build executable VNs on Windows and Linux.
      I've also added character export and other features.
      I'm continuing to improve it, but for the moment I'm not working on graphic assets.

    • @zadrex
      @zadrex 3 месяца назад

      Sounds great!@@NovelStudio-gs4pu

  • @kishirisu1268
    @kishirisu1268 3 месяца назад +2

    You just talked about minimalism and instantly jumped makind OOP classes in JS without Typescript. OMFG, Yoitubers are wild

    • @GawdTy
      @GawdTy Месяц назад

      What you mean?Making a game without oop would be so annoying. Doing it the functional way is a headache . And as for type script I feel like it’s only useful on big projects or projects when there’s multiple hands in the pot. Other than that just adding more syntax for syntax sake.

  • @worldbest3097
    @worldbest3097 3 месяца назад

    wow, damn english thanks bro!

  • @HuynhLuong227
    @HuynhLuong227 3 месяца назад

    Wow version English 🎉🎉🎉🎉

  • @anantprakash8663
    @anantprakash8663 3 месяца назад

    are you using an AI to change your voice ??

  • @kishirisu1268
    @kishirisu1268 3 месяца назад

    No Typescript - oh, such a rebel lol. Maybe no ESlint and Prettier also? Why lintimg and formatting, why need to make games..

  • @drominitoketchup
    @drominitoketchup 3 месяца назад

    js is sloooowwww

  • @polosteor
    @polosteor 3 месяца назад

    Prout