I'M A BOUNTY HUNTER NOW!! | Empyrion Galactic Survival | Reforged Eden | 21
HTML-код
- Опубликовано: 21 авг 2024
- Welcome back to Reforged Eden, the all new War & Industry update is here and to take full advantage of the new bulk trading changes, I will need the mightiest cargo ship ever! to get said cargo ship, we will need to, explore, fight and build our way to the best tech this galaxy can offer. Let the adventure begin!
The Corvus: steamcommunity...
EpicDesk Epic Mousepads: epicdesk.shop/...
For 15% your order use code; SPANJ
==============================================================
Check out the Merch: www.redbubble....
==============================================================
Become a channel Member now: / @spanj
==============================================================
Subscribe to the Chaos Crew channel now: / @chaoscrew123
#empyrion #survival #gaming
Support the channel on Patreon: / spanj
Low.ms hosted Multiplayer games servers: billing.low.ms...
Follow me on Twitch: / spanj
Follow me on Twitter: / _spanj_
Join me on Discord: / discord
My Steam Workshop: steamcommunity...
Contact me via email:
skipheads@gmail.com
My Rig
AMD Ryzen 5800x3d
32GB DDR4 RAM
Nvidia RTX 4080
1TB Intel M.2 Nvme SSD
Windows 11
Recording software Used:
OBS Studio x64
Videos Edited with:
Sony Vegas 15
Given the hassle our man Spanj is having dealing with the _incredible_ amount of loot he keeps picking up, I just added a new discussion in the RE workshop page called 'New Feature Suggestion: Loot Controller' Its function is simple and clear: anything placed in it will automatically be evenly distributed across any regular storage that contains that particular item. I go into it further in the post. If y'all think that that is a good idea--or not, please feel free to comment on it, there.
Ah our man Sp...heu Gerold is a man of multiple talents. Driver, pirate and now bounty hunter. Tip of the hat to you sir !
A bounty hunter bonus, super sweet! I love how informative these videos are, helps me and everyone immensely! Keep rockin' Spanj!
I built that Scrapyard space station, Raven asked me if he could use it. I really got a kick out of seeing it in your Video! thanks.
Always loot the bandit ships... and look for the reinforced container (each one has one) for insignia and tags to hand into Free Colonists for money and rep points. The NPC that explains how to use the scrapyard will buy them off you
The bounty hunters office will also buy the insignias
@@Spanj Yeah... but its a good way to build up your rep with colonists to sell to them
The science station can also be used at Polaris mining sites (brown on the map), takes ages to mine what they want, but the reward is pretty juicy.
Another great episode! Also, this is why I set all my POI doors to 0000 (public), with the exception of doors tied to a switch. Shooting through "Not Allowed" doors is annoying.
Yes! we need more POIs built like yours
Well for me it seems this is a basic problem with poi building..This speciality Function seems to not to be known for a lot of builders and not to be checked when importing POI.
The doors should automaticly all be open to public and probably also to be used from npc by default.
You should have to expoicit opt in and choose to not allow use of one to separate rooms or sections of forbit entrance with ease.
Same should be trugh for toiltets, showers and oxygen stations. (But not for medical devices)
Closed doors or usable Medical devices should be a strategical decission of the poi maker. But not give a unfair advantage or annoy the player on default.
@@Spanj To speed run salvaging, you can access all containers through the 'Devices' screen/any constructor/etc., so you don't have to wander through the ship looking for containers. You can also put devices that are hard to find on the HUD to locate them easier. (Just remember to turn that off before you remove them, or the tag(?) will stay there.)
Cheers!
Great new episode! I'm always trying to loot destroyed ships before containers disappeared. Sometimes they are valuable. Like liquor bottles that I sell on every stop I make.
"I like those salvage cores, you don't have to keep building cores over and over again."~Spanj
"You have to keep building salvage cores over and over again when you forget to pick them up."~Reality
Ooh, I didn't know the combat sites had special rewards, that's exciting!
You can get the dual missile turret and a heavy railgun turret from the syndicate munitions freighter
Pro tip: look at the pirate ships you kill... use a salvage core and you might be pleasantly surprised at the turrets and bandit insignas.
I don't know if you saw it, but you ended up with another DC-17 Heavy Laser Pistol from that cache as well.
Excellent new intro Spanj, it does bring a smile with the quotes = ) And thoroughly enjoying the playthrough ! P.s. Don`t get sick again (just a tip!)
One of the best "TV" shows on RUclips
Lol at kitty in the background.....
14:00 and the ammo price at that station is x3, so youre paying 6 times market value lmao
Enjoyed watching your exploits today. At home with Covid. :(
It hurts seeing Spanj destroying those turrets on Bloodhunter Outpost, they're the best loot of them (2 heavy kits and 2 advanced per turret if deconstructed) Of course that L-something (i forgot) bandit base is better, i think theres 8 heavy turrets on them.
Luark Station, and yes its easier and has lots of turrets to get kits. Just set turrets to generator and then shoot the artys there.
That second salvage CV, I thought there were more containers (including an alien) in the front crew quarters?
Great morning entertainment. Let me say, when I use a salvage core, I just open up the ship's inventory to loot all containers into my ship instead of hunting around. Lazy I guess. 🙂
I find going through drop down list tedious and boring, going up to containers one by one may take longer but its more immersive for me
@@Spanj Ah now I understand why you also always go down to the constructor room yourself and don't simply use the ship's device section to open it up. Takes more time but it's more immersive.
Special loot containers - the coloured barrels - aren't listed and have to be physically opened.
"Cool cool cool cool cool cool cool" just set off everyone's android phones, here
👍👍
another good episode as all way if you need any help with any missions i can give you a had if you would like
Considering all your traveling I am surprised you haven't invested in the anti-matter tank yet. It really is a big QOL improvement and not that expensive or specialized in building materials like other progenitor tech. I just hate having to refuel the pentaxid tank every other jump.
Well, he still doesnt have the progenitor key (as he mentioned) and he is focusing now in getting enough SP to unlock the AUX cores. So its understandable he doesnt have the anti-matter tank yet.
@@matiasfernandez6509The gate is probably open and he doesn't need the translator matrix to do it. It is just worth it to get it quickly and it is an easy device to make. The only thing stopping him is skill points. That could be solved quickly by doing data matrixs from sites or object 82. It is just really a QOL game changer with a tank that is 10 times bigger. Besides, it is just a suggestion.
LEEEETS MUG 'EM!
Does anyone know how to reset class missions? My engineer class is stuck at lvl one on a new multiplayer server and I can't reactivate it. Great episode as usual!
I can strip every ship of every block i a salvage yard in 2 hours >.>
I use a multitool on my utility CP. Selling the blocks at the Salvage Yard is ALWAYS highly profitable... and that is even before you factor in the container loot.