So helpful! I was wondering why the punch in effects were different while holding shift than when on the performance track. This is a vid I'll def watch again.
@@SONWU the way you programmed the punch-in effects is the priceless part for me. Even though I knew you can program it’s track your detailed explanation is top notch. Respect! P.s. Would’ve been nice to see you record some automations for parameters even if just to showcase. Sorry, if you’ve done it and I’ve somehow missed it.
Man, there is SO much great stuff in here. I understand most of these things individually, but combining them is so powerful and definitely requires some good planning.
@@SONWU your vid inspired me to put together a more “complete” track than I have previously done on the OP-Z today. I will say that I wish you could sequence mute groups. Am I missing something or do you kind of have to “perform” that?
Thanks for sharing the knowledge! This was especially helpful to me for understanding how effects work. I really enjoyed you explaining your creative decisions too.
Hi Rian! Thank you very much :) I didn't know what Ko-Fi was, but your hint made me get an account and it seems better than Patreon in some regards. Thanks for pointing it out! ko-fi.com/sonwu
@@SONWU my pleasure brother. It takes some of the pressure off of content creators to put stuff out there and gives people a chance for quick one time, ‘thanks for being a homie!’ Payments. Which I just happily sent yah.
Good tutorial, but I have the same problem you hace in this video, when I use the punch in effects to mute a single drum track until the end of the pattern, the first step is not muted and ignores it, I remember that you explained how to fix this bug in another video but I cant find it, can you explain it?
Thanks! If I remember correctly, you have to start muting on the last step of the previous sequence…you can even shift that step all the way right, in order to not mute too early. Let me know if that works for you!
Thanks! The way of chaining them is quite simple: 1. press&hold the project button/ 2. press play / 3. press the patterns in the order you want them to play. hope this helps!
I don't understand what you're doing at 19:50. Your snare track appears to be 16 steps with the minimum step size, i.e. a 1-bar loop. You then record your holding duck for about 3 bars, then let go of duck during the 4th one. But since this track is one bar long, it is should not be able to record a 4 bar punch in effects sequence, right ? You'd have to use a spark component to have the op-z ignore the punch in effect during the 4th bar. Or am I missing something ?
Hey! Good questions. The answer lies in the length of the step components track. The length of the snare track itself doesn't matter in this case, as the punch in fx will record to the punch in fx track. Even when using the fx on single tracks. Hope thios makes sense :)
@@SONWU Aaaah, I think I mixed up step components (which are linked to the current track, and you need component sparks to achieve the above effect) and punch in effects (which are link to the master track even when playing them on a specific track). Thats actually neat indeed: set the master track to 8 bars, and just record some punchin effects to get some variations out of a one bar loop. Sweet ! Thanks :)
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So helpful! I was wondering why the punch in effects were different while holding shift than when on the performance track. This is a vid I'll def watch again.
The coolest tutorial! Everyone who owns an OP-Z should watch this.
Thank you! Glad this one is useful.
The OP-Z is so good for arrangement in my opinion.
@@SONWU the way you programmed the punch-in effects is the priceless part for me. Even though I knew you can program it’s track your detailed explanation is top notch. Respect!
P.s. Would’ve been nice to see you record some automations for parameters even if just to showcase. Sorry, if you’ve done it and I’ve somehow missed it.
Man, there is SO much great stuff in here. I understand most of these things individually, but combining them is so powerful and definitely requires some good planning.
Thanks Will! There is a whole lot of trial and error involved in that process rather than planning in my case :)
@@SONWU your vid inspired me to put together a more “complete” track than I have previously done on the OP-Z today. I will say that I wish you could sequence mute groups. Am I missing something or do you kind of have to “perform” that?
Thanks for sharing the knowledge! This was especially helpful to me for understanding how effects work. I really enjoyed you explaining your creative decisions too.
No worries. I am glad that people seem to learn something from it. Arrangement can be a daunting task, but the OP-Z has nice tools to make it simpler.
That was very kind of you to share all this precious knowledge !!!
My pleasure :)
Thanks, often hard to find information like this in an accessible format.
Thanks! Yeah doing a breakdown like this is a little more effort than just making a beat. Which is why I put it off for so long :)
You are a genius with the OPZ.
Thanks nacs, I really appreciate it 🙏
Thanks for sharing! Noted couple new things
No worries! I learned during the filming too.
That was AMAZING. It was such an inspiration. Thank you so much for sharing.
Thank you for watching, I’m glad it helped!
I just use performance mode lol I don’t need these kind of complicated OP-Z demons in my life lol god bless you Son Wu beat fire asf
😉 Thanks! Sometimes keeping it simple is the answer!
I love this! Super helpful. I have so much to learn.
Thanks, I am glad it is useful to you!
Really great details, thank you for this video!
Thanks, glad you enjoyed it!
good shit dude!!
Thanks 🙏
This is so helpful, thanks for putting it together
No worries, thank you for watching!
Amazing! Can not believe I will finally arrange a track :D
Hey, Glad to hear it. I hope these tips work for you!
Thanks for this, I learned heaps of new stuff!
No worries, I am happy to hear it's working for you!
You did it! You're such a champ. Where's your Ko-Fi link homie!
Hi Rian! Thank you very much :) I didn't know what Ko-Fi was, but your hint made me get an account and it seems better than Patreon in some regards. Thanks for pointing it out! ko-fi.com/sonwu
@@SONWU my pleasure brother. It takes some of the pressure off of content creators to put stuff out there and gives people a chance for quick one time, ‘thanks for being a homie!’ Payments. Which I just happily sent yah.
@@RianTrost Thank you so much. I really appreciate it. I will do my best to keep up the work :) Super glad you're enjoying the videos this much! 👊
Good tutorial, but I have the same problem you hace in this video, when I use the punch in effects to mute a single drum track until the end of the pattern, the first step is not muted and ignores it, I remember that you explained how to fix this bug in another video but I cant find it, can you explain it?
Thanks! If I remember correctly, you have to start muting on the last step of the previous sequence…you can even shift that step all the way right, in order to not mute too early. Let me know if that works for you!
@@SONWU Thank you, it is working as expected
I've heard that beat before, do you upload to spotify?
I haven‘t done so in a while…and I don‘t think this beat is up there
i wish you would have put how you chained them together at 36:45 - great video anyways, thank you!
Thanks! The way of chaining them is quite simple: 1. press&hold the project button/ 2. press play / 3. press the patterns in the order you want them to play. hope this helps!
I don't understand what you're doing at 19:50.
Your snare track appears to be 16 steps with the minimum step size, i.e. a 1-bar loop.
You then record your holding duck for about 3 bars, then let go of duck during the 4th one. But since this track is one bar long, it is should not be able to record a 4 bar punch in effects sequence, right ? You'd have to use a spark component to have the op-z ignore the punch in effect during the 4th bar. Or am I missing something ?
Hey! Good questions. The answer lies in the length of the step components track. The length of the snare track itself doesn't matter in this case, as the punch in fx will record to the punch in fx track. Even when using the fx on single tracks. Hope thios makes sense :)
@@SONWU Aaaah, I think I mixed up step components (which are linked to the current track, and you need component sparks to achieve the above effect) and punch in effects (which are link to the master track even when playing them on a specific track).
Thats actually neat indeed: set the master track to 8 bars, and just record some punchin effects to get some variations out of a one bar loop. Sweet ! Thanks :)
No worries!
😌🥰
🙏
Yo Bro, you need to significantly dim the lights so we see the LEDs 😘
Yeah, sometimes difficult to get the balance right...
@@SONWU doing great though don’t worry
Sag mal hast du auch schon mal 16bit Mukke gemacht? Also so Super Mario Dark Dungeon style?