Houdini Isn't Scary - Part 2: Objects

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  • Опубликовано: 30 сен 2024

Комментарии • 531

  • @donpirtuts3460
    @donpirtuts3460 4 года назад +417

    Just decided to learn Houdini instead of Blender and what do I see? A donut!

    • @samyehya
      @samyehya 3 года назад +2

      Sameee

    • @dejavu6591
      @dejavu6591 3 года назад +31

      lol, that was the first thing I made in Blender. Guess it will be the first in Houdini too.

    • @JonasMangelschots
      @JonasMangelschots 3 года назад +3

      @@dejavu6591 Did you make a new account to post this?

    • @Omkar3324
      @Omkar3324 3 года назад +23

      donut :- where did that bring you? back to me

    • @ajrangar
      @ajrangar 3 года назад

      lol

  • @mogo.4554
    @mogo.4554 2 месяца назад +20

    4 years later: this is the best tutorial of all the tutorials combined
    of all time of course

  • @JishnuDiwakar
    @JishnuDiwakar 4 года назад +240

    I'VE BEEN LOOKING FOR THIS TYPE OF HOUDINI TUTORIALS SINCE FOREVER!!!

    • @NineBetween
      @NineBetween  4 года назад +16

      Haha, glad to help!

    • @quentincaldway
      @quentincaldway 4 года назад +2

      Haha yes this guy is awesome! Same here!

    • @ifaisalstudio
      @ifaisalstudio 4 года назад +5

      Why you are not working for sidefx? Nice job :)

    • @jordyharlem5481
      @jordyharlem5481 3 года назад

      I dont mean to be off topic but does someone know a tool to log back into an instagram account..?
      I somehow forgot the login password. I appreciate any assistance you can give me.

    • @squigglyverm
      @squigglyverm Год назад

      Yooo Jishnu fancy seeing you here! I’m kashish :D

  • @Scionate
    @Scionate 4 года назад +128

    Hands down these are the best Houdini tutorials I've found.

    • @NineBetween
      @NineBetween  4 года назад +7

      I appreciate it! Thanks a lot Scionate :)

  • @archanabharat8722
    @archanabharat8722 4 года назад +85

    This is what we have been waiting for, in this decade.....
    Please upload the next content faster and faster, please...

    • @NineBetween
      @NineBetween  4 года назад +15

      Thanks for watching! We'll do our best to upload on time

  • @stana1980
    @stana1980 4 года назад +93

    The famous doughnut 🍩 by blender guru Andrew price in Houdini

  • @limitlessrender
    @limitlessrender 10 месяцев назад +25

    At 2:19, there is no "height" option anymore. To adjust the height, use the Amplitude option to adjust it as others have mentioned in comments.

    • @Mewomi
      @Mewomi 10 месяцев назад +1

      I can't even find the Geo node option he used at 3:37 D: wonder what else changed.

    • @idk_533
      @idk_533 9 месяцев назад +2

      @@Mewomi You have to first go into the icing obj and then only you can add object merge

  • @lukehallmedia
    @lukehallmedia 4 года назад +47

    Like everyone else is saying, this is the first series I've actually been able to understand. Thank you

  • @mexDpeace
    @mexDpeace 4 года назад +35

    YESSS I even added a bevel to the icing edge ALL BY MYSELF I feel so skilled xD Thank you for the tutorial!

    • @NineBetween
      @NineBetween  4 года назад +7

      Haha, niiiiice! That's the way, just do your thing. Thanks for watching!

    • @sairohit1429
      @sairohit1429 3 года назад

      @@NineBetween when I use object merge node I het a donut with an offset don't know why... I moved it to original donut's position though

  • @BrutusPalmeira
    @BrutusPalmeira 4 года назад +108

    I'm starting to like Houdini, this procedural thing actually makes more sense from a programmer's point of view. 5 AM I'm ready for coffee and donuts.

    • @canisterbottournament
      @canisterbottournament 3 года назад +2

      24:45 and some diabetes too!

    • @RosieSapphireMusic
      @RosieSapphireMusic 2 года назад +8

      I was literally just thinking to myself that this is like a perfect middle ground from programming and 3D-moddelling, which I love the fuck out of both of, so I could see myself getting some serious mileage out of this.

    • @komi5018
      @komi5018 2 года назад

      Heeeey, im a year late but, i also thinking the same. Its make more sense for programmers with the procedural system

    • @شهدمصطفى-ع2ي
      @شهدمصطفى-ع2ي 2 года назад

      @@RosieSapphireMusic نلت

    • @punu3675
      @punu3675 2 года назад

      yeah

  • @ray3dx661
    @ray3dx661 Год назад +13

    Truly the Blender Guru of Houdini! Every good tutorial starts with a Donut.

    • @kerhabplays
      @kerhabplays 7 месяцев назад

      you forgot Houdini Guru ..lol

  • @MrCheebs
    @MrCheebs 4 года назад +11

    I had given up on learning Houdini, but then I discovered these tutorials. Thank you so much!

  • @bUildYT
    @bUildYT Месяц назад +2

    so glad i found this early on learning houdini, amazing playlist dude!

  • @baotruong5775
    @baotruong5775 5 месяцев назад +5

    It's been 4 years, but this tutorial still be the best so far!!

  • @alessandrac7573
    @alessandrac7573 3 года назад +1

    I am using 18.5 and when I do the icing group, nothing happens when I click points! Anyone have a solution to this?
    EDIT: If anyone had this same problem, in 18.5, select "group create" rather than group, then change to points, and it should work!

  • @Athend
    @Athend 2 года назад +1

    If you would like to learn Maya and Houdini and just a new fish now, I suggest you guys should first learn Blender by Blender Guru's Donut tutorial and etc. And then make sure you can make something depend on yourself, or just remake the Donut. And then learn this toturail to begin your journey with Houdini. Besides, you should understanding the way to make a cube into a donut, instead of just rembering the procedure or hotkeys.
    But that doesn't mean you should just follow the toturail but do nothing,instead, you should remember every move, by you brain or notebook (If your brain can't work well :-) ). So that you can just read your note, and then connect with your practice easily and efficiently, but also it is easy to find the good skills after a long long~ time when you want it.

  • @j_shelby_damnwird
    @j_shelby_damnwird Год назад +1

    Following this along in Houdini 19.5.534. When I select and create a "Mountain" Node I get an "Attribute Noise" one instead. The parameters for this node are substantially different from the ones shown here. I suppose this is the way it's done in the newer version I'm working one? The results are similar to the tutorial, a slightly deformed donut.

  • @CANS001
    @CANS001 25 дней назад +1

    Watching this 4 years too late I guess, for some reason they moved some stuff around :')

  • @Sedokun
    @Sedokun 4 года назад +5

    If your Sprinkles sticking out like a hair. Make sure your Tube: Orientation is set to "Y axis" (or X) (in Houdini 18 it's Z by default)

  • @evilotis01
    @evilotis01 3 года назад +5

    i've only really used Blender and 3ds Max, and while they both have node-based materials, using this node-based paradigm for EVERYTHING is a completely different-and completely fascinating-approach. thanks for these tutorials-they're a really really good way to get the hang of how the program works!

    • @romulino
      @romulino 3 года назад +1

      Blender is trying to go that route with 3.0 and everything nodes.

  • @hng123
    @hng123 2 года назад +2

    how to fix error attribute noise moutain1

  • @ray3dx661
    @ray3dx661 Год назад +1

    How do I get your PDF??? I joined your Middle Patreon Tier.

  • @Motioneric
    @Motioneric 2 месяца назад +1

    You guided me into the world of Houdini. Thank you so much!

  • @ladyandy6
    @ladyandy6 4 года назад +5

    I love how you explain, I started using Houdini some time ago but starting with some complex exercises for beginners like me! And then I found your tutorials, where you explain what each single element is for, this thing is fundamental for me, it helps me to understand the program much better and I hope that over time I will be able to unleash my imagination without having to follow a tutorial step by step!
    Thank you so much! :)

  • @diegoarce490
    @diegoarce490 Год назад +1

    Just as complicated as Blender. For this I rather pay somebody to do a stl file for me to 3d print

  • @adershddon
    @adershddon 4 года назад +4

    i m a beginner and have zero experience in houdini, thanks a lot for making this simple

  • @adproproductions2038
    @adproproductions2038 4 года назад +1

    Great tutorial. And now I'm hungry. :)

  • @aaa.academy.3d
    @aaa.academy.3d Год назад

    amazing
    Thanks so much man you really made it simple and fun
    Houdini seams like a big deal😇😁😍

  • @federicofurlan1906
    @federicofurlan1906 3 года назад +1

    followed the donut. made the donut. changed the sprinkles. added a like and subscribe node into the network

  • @spiritofmax
    @spiritofmax 3 года назад +4

    Thank you for making this series, I have opened Houdini in 2008 for the first time and I did not understand anything and there were no easy tutorials available back then so I gave up and i found your tutorials very good for beginners, even if you are coming from 3d industry and you have been using 3d other applications, still its a very different approach of making 3d art so it is going to be frustrating first but you are gonna understand it after a while. so stick to it and keep practicing at least 2 hours daily for a week then it will be easy for you to understand things.

  • @jumpman120
    @jumpman120 4 года назад +2

    I'am a programmer and is said that Houdini is really difficult but is seams to be more comptabile with my brain that others software.

  • @saif0316
    @saif0316 Год назад +1

    Hey y'all can someone help me find the "height" value in Houdini 19.5? Its supposed to be in the mountain node but I can't find it.

    • @NineBetween
      @NineBetween  Год назад +2

      Hey! If you're still unsure, the new Mountain Node is just a preset of the attribute noise node. Height has now been replaced by Amplitude. I hope that helps :)

  • @zerofirst9357
    @zerofirst9357 2 года назад +1

    it is super tutorial,man I wish I had a calculus teacher same as you,

  • @Funbox_admin
    @Funbox_admin 2 часа назад

    I use the 19.5 version.
    Mountain Nord doesn't look like a RUclips screen.

  • @ivaniliev2272
    @ivaniliev2272 4 года назад +19

    IMPORTANT: look carefully through other node settings and compare them with this in the video if you encounter problems. My default node settings were very different from those in the tutorial.
    If you have trouble with the group and delete node to delete your point selection and make the icing. I found that typing @P.y>0 in the group node -> base group -> base group will solve the problem
    2. If your icing looks larger than the donut - solution is the setting in object merge node -. transform -> into this object. (my setting was into specified object( by default) and ) and that was causing a problem.
    ( This almost my first work with Houdini so I am not 100 sure is my solutions right.)

    • @xyzz4544
      @xyzz4544 Год назад

      & why your settings are different compare to this video? im confused too

    • @ivaniliev2272
      @ivaniliev2272 Год назад

      @@xyzz4544 I have no idea. It was a long time ago.

  • @Ajbass2469
    @Ajbass2469 2 года назад +1

    can someone help me ,I'm trying to follow this tutorial the donut one, after adding the icing objet and inside of the icing objet i created the objet_merge for some reason appear another donut, and i can see 2 donut one overlap the other one, don't know what i'm doing wrong. Help please

  • @subhumanpriest
    @subhumanpriest 3 года назад +1

    at 23:28 in the node info, it is showing 4 attributes but here it's showing only 2 (Cd & P). I followed all the instructions. Please Help.

  • @richochet
    @richochet 3 года назад +3

    Why can't all tutorials be made this way. Sigh.

  • @aadarshjain9897
    @aadarshjain9897 3 года назад +1

    Thankyou so much man ! Keep up the good work _/\_

  • @setanmerahmuda
    @setanmerahmuda 4 года назад +6

    such a long way to duplicate points, it's scary!

    • @zozaviski9283
      @zozaviski9283 4 года назад

      I was thinking about that, I can make it in less than min in c4d!! but Houdini is better in vfx :\

    • @setanmerahmuda
      @setanmerahmuda 4 года назад +1

      @@zozaviski9283 ikr, houdini vxf is soo good

  • @jbmegatron
    @jbmegatron 2 года назад +1

    Thanks man - fantastic tut!
    One problem I have is when I add a new attribute it appears in the info of 'copytppoints' node until i rename it 'pscale' and then it is no longer there in teh list alongside the other even though it still does its job. Any thoughts? Cheers again :)

  • @motiondeshahil
    @motiondeshahil 3 года назад +1

    Hi internet.. anybody know how to export Cd attributes to c4d and render with redshift ? Much thanks..

    • @manuelst3004
      @manuelst3004 3 года назад

      Same here. Have you been able to solve it?

  • @Ayaron427
    @Ayaron427 3 года назад +2

    hi I really like the way you explain things, please keep it up, thank you for making this tutorial!

  • @poobird6442
    @poobird6442 2 года назад +2

    Hey I really appreciated that you made this tutorials. I didn't think that learning Houdini will be fun! BUT YES IT IS with your nice chill voice and totally understanding the beginner's level. I have been wanting to learn this software but I was nervous about it.. because I've heard "Oh no it is so difficult one" so many times. BUT I am learning it without being too intimidated. Thanks to you so much :DDDDDD Hope you check comments from your 3 years old video.

  • @jumpman120
    @jumpman120 4 года назад +1

    I like how is so different from Blender Guru video about how made a donut with Blender

  • @tobiasmunkes5576
    @tobiasmunkes5576 3 года назад +1

    is this th Houdinis version of Blender Guro????

  • @Mobster_gamez
    @Mobster_gamez 4 года назад +18

    Another great lesson, waiting for the next one ! ! !

    • @NineBetween
      @NineBetween  4 года назад

      Awesome, glad you liked it, the next one will be released next week :)

    • @Mobster_gamez
      @Mobster_gamez 4 года назад

      I'm waiting for it. 😊

  • @prasunghosh4753
    @prasunghosh4753 4 года назад +1

    Thanks for giving such explanations and tutorial...please come up with tutorials where we can add VFX to our videos

  • @sadwaithreddydpsn-std1847
    @sadwaithreddydpsn-std1847 2 года назад +1

    How to save that donut as a picture, can you please say me

  • @maddoxmassiva
    @maddoxmassiva 3 года назад +1

    to be honest i bought a houdini course ( with a similar name ) for 400$ and i make a incredible donut since the first leasson, thanks a lot. i am really consider pay patron

  • @ruddyxmax
    @ruddyxmax 2 года назад +1

    @Nine Between Could not find the height parameters for mountain noise.

    • @WheremyPoptart
      @WheremyPoptart 2 года назад

      I have the same issue, apparently 'mountain' is getting deprecated and replaced by Attribute Noise but I can't seem to get the same results from Attribute Noise.

  • @7even462
    @7even462 2 года назад +2

    if your icing and sprinkles clipping through mesh, try to change Transform setting in "Object merge" node to "Into this object"

  • @natashadebakker
    @natashadebakker 4 года назад +1

    Thanks for the tutorial.
    Is there a way to choose all the different colours specifically?
    Thanks

  • @rushitanpure
    @rushitanpure 3 года назад

    my merge object node is not placing the object at same place as donut out

  • @marioav4126
    @marioav4126 4 года назад +1

    tutorials are great but when I am doing it in Houdini Apprentice 18, there is always a red needles around my object. How to get rid of em? thanks.

  • @gs1994100
    @gs1994100 3 года назад +1

    omg cant compare to entagma. You make it so simple. Thank You. Could You tell me why in 5:01 You cant just click ''DONUT" geo? it will work the same.(accoding to my 20 minutes experience in houdini :D)

    • @NineBetween
      @NineBetween  3 года назад +1

      Thanks for the huge complement! As for the 'DONUT' geo node versus using the 'DONUT_OUT' null - in this case, either is fine. When you select the actual geo node, it brings in the geometry that your display flag (the blue tab on the right of each node) is on in that geo node ie. The donut geometry. However, say you changed the display flag to the 'color ' node or something, it would change what gets object merged in. Overall, it isnt something too important when you're starting out, but in the long run, it's good practice and will make more sense as you develop your workflow. Hope that helps a bit :)

    • @gs1994100
      @gs1994100 3 года назад +1

      @@NineBetween oh man for sure it helps. Thank You for long and profound answer :) finally maybe Houdini isn't that scary :)

  • @x_sama609
    @x_sama609 3 года назад +2

    a master

  • @KZLR
    @KZLR 4 года назад +1

    Really good stuff here... BTW do you think using a gpu renderer (Redshift) with an RTX 2080 will allow me to get good results in Houdini as I progress? Or is that too weak of a setup.

    • @NineBetween
      @NineBetween  4 года назад +1

      The RTX 2080 is a great card to start with. The nice thing with Redshift is that you can always add more GPUs at a later stage, when you feel you need more rendering power.

    • @KZLR
      @KZLR 4 года назад +1

      @@NineBetween Good to hear! I hope it can tide me over at least this year, since I'm kind of tight on funds. Also, I'll have to look into whether I have to add the exact same card or if I can mix it with another card (perhaps the next RTX release.) Anyways thanks for the videos - I'm enjoying the series so far!

  • @leighaston1
    @leighaston1 4 года назад +2

    These tutorials are fantastic .... very well done, and thank you so much.
    I've been a Softimage 3D/ XSI artist and generalist since the late 1980's ... switched to Houdini a year or so ago, and am brushing up on my Houdini skills .... then i found this!!??
    Very much looking forward to watching all you tutorials over and over :)
    Great work.

  • @MauMenzori
    @MauMenzori 4 года назад +3

    This is one of the best tutorials I've seen on RUclips. And not just about Houdini or any other software, but the TUTORIAL method in itself. Great work on these series, man. Keep it up.

  • @Oldyellowbrick
    @Oldyellowbrick 3 года назад +2

    I think it’s very hard as a professional 3D motion designer to learn Houdini, as you have to relearn how to do the most basic things again. And it could be months maybe even years before you’re doing anything you can’t do already in other software. I think that’s what makes it so daunting!
    Edit: Forgot to say thanks for these vids, definitely getting me started!

  • @jspr49
    @jspr49 2 года назад +1

    Holy hell. I'm a 3 year Blender veteran and this just blows my mind. Subdivisions without CPU throttling? Everything done with nodes?
    And look at all the tools I can use!

  • @ReynorMarshall
    @ReynorMarshall 4 года назад +3

    Hi!!! I have an error: "enough sources specified". I don't know what it is... Help :(

  • @KarelChytilArt
    @KarelChytilArt Год назад

    Very nice .. maybe with Group node (icing group) just selection with other object should be funny. Realy like it. Have to watch all :)

  • @AscensionX-uq1mk
    @AscensionX-uq1mk 2 года назад

    Houdini LOOKS and seems to ACT exactly like a tool made by PROGRAMMERS for ARTISTS.... but the programmers don't actually KNOW any artists! LOL... 😂Seriously though - the OVERWHELMING POWER & VERSATILITY of Houdini is undeniable, and any time you have THAT MUCH versatility & power, you're going to have an AVALANCHE of variables that the content creator is going to have to give the program so it knows what we want. The problem is - How would we KNOW to type "Color" or WHY did he create a "null" after creating the icing? Is that MANDATORY and what happens if I don't make a null and just keep using the "Icing Group" on it's own? Also, you added the Null - but didn't explain WHY you made a null, what it does, and what nulls are for and when & where to use one in the future.
    See.. THAT'S why Houdini is confusing people, because every trainer is different and using different techniques.
    We need a COMPREHENSIVE - STEP-BY-STEP AMAZING TUTORIAL SERIES that starts at (Baby Level) = "This is a node! The purpose of a node is... blah..blah..blah..." all the way up to (ADVANCED LEVELS) that include animating, particle manipulation etc... We need to see a "Master Series" that touches on pretty much EVERY aspect, tool and function of the program. By the time we finish it, we should be qualified to get a JOB using Houdini.
    To learn Lightwave, I went through a 75-video tutorial that took me about 7 months to finish. Each video was about 20-25min long, but by the time I got through it, I was able to create a small little "General Store" made out of planks of wood - using texture displacements to "warp" the wood - which that allowed light to stream through and create ray-traced shadows & light beams on the walls & floors... very cool - fast & easy! 🤗 Now Lightwave is barely even still in the game anymore and I gotta start over with something bigger & better... Well here's Houdini, which is also almost 10x more expensive than Lightwave!! 😭
    On top of that, Houdini is one of the most amazing - and also most complicated pieces of software I've ever seen but unfortunately has NO "Official or Complete Training Series"... which means - learning is going to be tough! 😖😓😫 At least this guy and others are TRYING to put some instructionals together for us but he's not explaining WHY he's doing what he does - step-by-step - in detail. He just said... "add this...and click here" 😒

  • @MrVanKappen
    @MrVanKappen 4 года назад +1

    Thanks for the tutorial!
    My results are the same, but when I click the info flag from my sprinkles_out null I only see 2 Attributes.

    • @manuelst3004
      @manuelst3004 3 года назад

      Same here. Have you been able to solve this?

  • @ssjenforcer191191191
    @ssjenforcer191191191 Год назад

    Please include stuff like how to randomly rotate the sprinkles along a single axis.
    There is a tutorial on how to put an expression into a wrangler I found. It is truly insane how Houdini doesn't include an easy to use node to rotate along a single axis only.
    Every other 3D app has one for cloning. Houdini is completely unintuitive when it comes to this one incredibly standard thing for cloning.
    float randrot = fit01(rand(@ptnum+ch("seed")),0,360);
    p@rot = quaternion(radians(randrot), v@N);

  • @SusieSu321
    @SusieSu321 Год назад

    Been working on this video, and I got a question. When I made the donut, I moved it to other place rather than(0,0,0). When I worked on the dynamic sprinkles, I brought the icing out group in as static object. It just stayed at(0,0,0). How can I change the position of the static object? I figured I can use a position node after the staticobject but failed... Houdini just crashed... Plz help, thanks :(

  • @ranjeet2194
    @ranjeet2194 2 дня назад

    Why am I not able to see the height feature on the Doughnut? is this due to me using Houdini apprentice?

  • @olezhka0621
    @olezhka0621 4 года назад +1

    I like the video as it helped me out a lot however, can you explain the different nodes types in more detail as your just stating their name rather than actually saying what they do. Other then that, your tutorials are probably the best ones out there and keep up the good work.

  • @seghiaghi
    @seghiaghi 11 месяцев назад

    I love the way you explain every single node. Just a question:
    when adding the normal node before scatter, the orientation doesn't change the same way as yours and but stucked along normals after adding the "normal" node after scatter node
    i noticed that i have some extra option in "normal" node , a check box (Keep Original normal where Computed Normal is zero)
    i also have Z axis as an orientation in the "tube" node not y axis , so how i should fix the orientation of the tubes ?

  • @Titere05
    @Titere05 2 месяца назад

    Hey this is great, I already worked in Blender and Maya and I was just looking for something to help me get the Houdini workflow, more than a tutorial on modeling something specific. So far this has been very useful

  • @GDi4K
    @GDi4K 3 года назад +1

    Thanks, man. This is awesome. Anyone has an idea on how to mix both tube & spheres together?

  • @A-SocialHermit
    @A-SocialHermit 3 года назад

    Only thing that is confusing me following along, everything is working and looking just like yours except for some reason the attributes are not showing up in the info pane when I go to look at it. Any reason as to why that is? Am I missing checkbox needed to show these? (ex. looking at the SPRINKLES_OUT Node info pane, and only shows 2 attributes "cd", and "P". though in yours is shows the other two such as the "up" and "pscale" I have them in exactly as shown in vid but they are not showing up in the info pane)

  • @ElTamalite
    @ElTamalite 4 года назад +1

    Newb question, Im trying to randomize twist from extrude with individual elements, how can I do that?

  • @kanohane
    @kanohane Год назад

    I have 2 doughnuts, it kinda looks like poo ....I'm ready to learn how to make fire now 👁👄👁👍🏼

  • @abhi94fbr
    @abhi94fbr 4 года назад

    awesome video..!! please create a video explaining the normals like N and up. and quaternions :) thank you

  • @youngs912
    @youngs912 11 месяцев назад +1

    “We’re not done yet…WE WANT SPRINKLES” 😂

  • @JayBaggio
    @JayBaggio Год назад

    This is excellent thanks! 23:29 I don't see those extra attributes (I just see Cd an P) but my scene looks the same as yours. why is that? (I am using Houdini Apprentice) Thanks

  • @theblaze89miller
    @theblaze89miller 17 дней назад

    You sound like a teacher at my school. These tutorials are wonderful!

  • @henrikstaaf3293
    @henrikstaaf3293 3 дня назад

    In my houdini, it says amplitude and not height in my mountain node. In fact it seems like a lot of the options you have is not present in houdini that im working in

  • @rubysnell6755
    @rubysnell6755 Год назад

    Hi! Fab tutorial - I was wondering if you would have any idea why my new attributes aren't visible in the node info? Even though my pscale attributes are there, and have visible results in the viewport, they don't show in the copytopoints node info. I still only have Cd and P. If you have any ideas to help I would be very grateful!!

  • @bestboy007
    @bestboy007 3 года назад

    why the heck didnt you use SIMULATION for the icing. this is houdini, not blender

  • @adrianrock4610
    @adrianrock4610 Месяц назад

    This procedural work flow is beautifull. Ty perfect tutorial for begginers. Atribbutes seem to be difficult to learn but extremely usefull as well

  • @vfx_guy
    @vfx_guy 2 года назад

    You're the best bro! Thank you so much, so helpful and informative.

  • @oskaroskar9589
    @oskaroskar9589 6 месяцев назад +1

    why do we have to use the delete node at 11:50 if we actually use the icing, icing has only top of the total torus so what are we actually deleting?

    • @amadousagna7053
      @amadousagna7053 4 месяца назад +1

      Bro literally samething I said, I didnt even understand that part and also when I add scatter points, my brown Icing disappears.

    • @oskaroskar9589
      @oskaroskar9589 4 месяца назад

      @@amadousagna7053 yup, 2 months left and still waiting for the answer 🤣

  • @Forlaco
    @Forlaco 3 года назад +1

    ✨✨thanks for this kinfull tutorial!

  • @Loulaaa
    @Loulaaa 4 года назад +1

    THANK YOU. YOU ARE MY HERO.

  • @Derpduck.
    @Derpduck. 2 года назад +1

    Alright HOUDINI Guru.

  • @CloudStrife4
    @CloudStrife4 3 месяца назад

    Excellent, working well in 2024, Houdini Apprentice

  • @jahlegion
    @jahlegion 2 месяца назад

    These tutorials are to the point and amazingly loaded with infos. Thank you brother.
    🙏

  • @dhaloh
    @dhaloh 3 года назад

    Hmm my sprinkles_out doesn't show all the attributes you get even though I added them. It only shows Cd and P.

  • @rainerstoff6691
    @rainerstoff6691 2 года назад

    "We´re not done yet ..... we want sprinkles!"
    Hell yes gimme that f$#§n sprinkles!

  • @Ricardo-de9ju
    @Ricardo-de9ju 4 месяца назад

    It is absolutely terrifying! LOL. Just curious whether it is something you can get used to.

  • @omartaj7513
    @omartaj7513 3 года назад +1

    You're just AMAZING!!
    Hope you're either happy or going to be. Thank you so much for this tutorial and for all the others!

  • @Statience
    @Statience 4 года назад +2

    Coming from TouchDesigner and learning Houdini, these tutorials really help me understand how to apply familiar concepts from TD to working in Houdini. Really been missing the workflow I love in TD when doing 3D stuff in Blender. Love these videos!

  • @nicholascureton933
    @nicholascureton933 2 года назад

    Here we go again, another Donut in another software.
    Joke aside, You make Houdini look very easy.
    Thanks you.

  • @nrosko
    @nrosko 3 года назад +1

    This is so cool thank you.

  • @emilmelikov8620
    @emilmelikov8620 3 года назад

    I have a question about the attributes differences in my OUT null and yours. After Copy To Points node I don't see anymore those attributes which were before this node, they are kind of lost. But when you show the node info on OUT null they are shown. What is the matter with my Copy To Points node?

  • @LinilKomban
    @LinilKomban 2 года назад +2

    Thank you for these excellent tutorials. I use blender for many years now, I tried to learn houdini a few years back but quit(like all noobs) because of the procedural node modeling. Now I started learning geometry nodes in blender which reminded me of houdini again so here I am. :)

    • @NineBetween
      @NineBetween  2 года назад +3

      Hey, I just wanted to say, that's exactly what happened to me with Houdini. I had used Blender for about 4 years before trying Houdini. Houdini seemed unintuitive and difficult to wrap my head around so I dropped it. I later tried Houdini again. I've now been using it for 5 years. Blender is amazing, but I doubt I'll ever go back. All the best on your learning journey 😁