New Essential Schematics

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  • Опубликовано: 7 фев 2025
  • It's finally time to replace the old compact design with the brand new essential schematics. These are even more compact and easy to use than the previous designs. Stop reading the description and start watching the vid you'll thank me later (-;
    I greatly appreciate all the support I receive, if this has been useful I would love you to leave a comment below to help me grow the channel and make more Mindustry videos.
    Music: www.bensound.co...

Комментарии • 44

  • @purplenickname
    @purplenickname 4 года назад +18

    Finally my factories will be tidy and won't take a 50x50 area

    • @markqua803
      @markqua803  3 года назад +3

      Ha ha same

    • @decract
      @decract 3 года назад

      Really? My factory take 100x70 because its corvus factory

  • @SomeGuy-zh3gk
    @SomeGuy-zh3gk 3 года назад +2

    Unfortunately the silicon and metaglass schem needs a constant supply of full sand and coal/lead, if its not fullfilled it will only activate 2 of them.

  • @efeoynuyor6040
    @efeoynuyor6040 3 года назад +1

    Great video

    • @markqua803
      @markqua803  3 года назад

      Thanks I'm glad it was useful

  • @Cool_Name_12
    @Cool_Name_12 4 года назад +3

    This is really helpful!

  • @NoLimitJaXo
    @NoLimitJaXo 3 года назад +2

    Helpful🙏🏽

  • @braisedfish1202
    @braisedfish1202 3 года назад

    It's so cool.Thanks.

  • @sharoncastillo2411
    @sharoncastillo2411 3 года назад +2

    I really dont like the non 1×1 ratio of the plast

    • @onyxfinger7431
      @onyxfinger7431 3 года назад

      The ratios of plast are one oilex to one plast factory
      The reason why you can't have good math is that you don't get the same efficiency levels for every tile, for example, sand gives 69% efficiency, which means the ratios are about 3×2 with no-brainer math.

  • @kharkovluzhin8333
    @kharkovluzhin8333 3 года назад

    That's so creative

  • @perfume_yt4192
    @perfume_yt4192 3 года назад +5

    hey y wanna be a mindustry youtuber too but idk... any advice?

    • @markqua803
      @markqua803  3 года назад +2

      My advice:
      1. Make videos you would find helpful/useful
      2. Keep them concise and entertaining/informative
      3. Watch other youtubers for inspiration
      4. Make eye-catching video thumbnails
      5. Just upload videos. It doesn't matter if they are rubbish, they will improve with practice
      All the resources I use/used are free, but each video takes me numerous hours to produce.
      Do you use mobile or pc?

    • @perfume_yt4192
      @perfume_yt4192 3 года назад +1

      @@markqua803 Mobile

    • @perfume_yt4192
      @perfume_yt4192 3 года назад +1

      and the 3:

    • @perfume_yt4192
      @perfume_yt4192 3 года назад +1

      the number 3 is you, does it serve me?

    • @markqua803
      @markqua803  3 года назад +2

      @@perfume_yt4192 😂 I hope that is somewhat helpful. I'd be happy to give you any more guidance/advice if you have any questions

  • @crimson3274
    @crimson3274 3 года назад +2

    Nice but for some of them there are more efficient builds. Those are not bad i use myself three of them bcse i saw them on another vid but in the most part i focus on efficiency in late game

    • @markqua803
      @markqua803  3 года назад +1

      Yes I agree, these are just some good builds mostly for early game

  • @Отражённый
    @Отражённый 3 года назад

    Finaly... Good schematecs for v6

  • @KURO26_
    @KURO26_ 3 года назад

    What control settings do you use

  • @onyxfinger7431
    @onyxfinger7431 3 года назад +4

    These designs are not the best for these reasons :
    1) it's less stackable, turning factories into a mess
    2) you will need titanium belts for many of these, which is really not good for PvP (at least 1v1 PvP)
    3) Overall the other designs are still very good and the bridge ones use one input on each sides instead of two inputs on one side, which is more practical in some cases.
    4) For designs like graphite and plastanium, this system is bad because it is adaptated to two material inputs, while you could only use one \

    • @markqua803
      @markqua803  3 года назад

      I understand what you are saying. However, the purpose of these designs is to be simple, easy and compact to use. They are not perfect for every situation but are very practical especially early game

    • @onyxfinger7431
      @onyxfinger7431 3 года назад

      @@markqua803 yes, you are entirely right. I think the design you gave and the ones I compared them to are about equal depending on the situation.

    • @markqua803
      @markqua803  3 года назад

      @@onyxfinger7431 Yeah, although stackable designs are usually better in the long run

  • @UEnrift
    @UEnrift 3 года назад

    Without the router juction chain. You cant expand
    Also graphite with that waste more resouses

  • @paulspillane9898
    @paulspillane9898 3 года назад +3

    On the pyratite processor what symbol is being used next to the sorter to move coal to the second row of mixers?
    After a bunch of sandboxing they are inverted sorters :)

    • @markqua803
      @markqua803  3 года назад +2

      I forgot to mention, they are unloaders with no item selected

  • @karinacabrera6655
    @karinacabrera6655 7 месяцев назад

    I'm too angry of you because u no put blast compound

  • @decract
    @decract 3 года назад

    No, that old schematics

  • @mmmmmmmmicrowave
    @mmmmmmmmicrowave 2 года назад

    ugh
    Bun designs
    bro
    just use modular designs
    your old designs used router + junction
    and your new designs are just Bun

    • @Chariod
      @Chariod 3 дня назад

      You are the bun bro just put the logic processor and working

    • @mmmmmmmmicrowave
      @mmmmmmmmicrowave 3 дня назад

      @@Chariod Ill learn logic when im dead and decomposing