How I Made a Custom Super Mario Bros. Wonder Level

Поделиться
HTML-код
  • Опубликовано: 15 дек 2024

Комментарии • 280

  • @Rimea
    @Rimea  Год назад +95

    In case you're just interested in seeing the finished level without my commentary check out this video: ruclips.net/video/UBtMtvA35sI/видео.html

    • @funnydotyes
      @funnydotyes Год назад +6

      You forgot to make the poplin house light blue
      Fluff Puff Peaks has light blue poplin houses

    • @Rimea
      @Rimea  Год назад +16

      @@funnydotyes I edited 1-1, if I put the same level into a world 2 level slot the colour would change automatically

    • @funnydotyes
      @funnydotyes Год назад +2

      Ah that explains it

    • @t00nverseYT
      @t00nverseYT Год назад +2

      If Mario maker 3 is official I’m going to be so joy

    • @danielballesteros3016
      @danielballesteros3016 Год назад

      @@t00nverseYT I doubt Nintendo does it soon : they will want to make more games until they release a level editor.

  • @jess648
    @jess648 Год назад +662

    it makes sense that the wonder effects are not hardcoded, makes the actual level designers jobs much easier

    • @Tomatech
      @Tomatech Год назад +61

      Theres a node-based scripting language that seems to be used by a lot of things in the game, and can theoretically be changed by mods (eventually)

    • @MelodyLumina
      @MelodyLumina Год назад +13

      @@Tomatechso you're telling me game builder garage

    • @thesplatooanima8231
      @thesplatooanima8231 Год назад +22

      ​@@MelodyLuminabut more professional and without a node limit

    • @gabilegameur
      @gabilegameur Год назад +20

      ​​@@MelodyLumina I'm starting to think that the intent behind things like a node based language or the terrain being auto generated from simple lines might've been to make the game designer's job feel like the wonder of imagining a level as a child and if it's the case Nintendo has become the best company ever

    • @CamTGM
      @CamTGM Год назад +4

      @@MelodyLuminawell.. they did say that the nodes are what hold the switch together…. i guess they were telling the truth

  • @ouch1423
    @ouch1423 Год назад +387

    Seeing this custom level makes me want a new mario maker game featuring everything from Mario Wonder. The amount of different courses you could make would be crazy.

    • @Crimjoslu
      @Crimjoslu Год назад +17

      Remember the last mario maker 2 update they said it was the last free update so they might be already cooking a mario wonder style

    • @mariotheundying
      @mariotheundying Год назад +8

      Yeah, no way they make hundreds (exaggeration) of enemies, each new enemy is included in at least 2 levels, and then completely scrap them from existence

    • @JohnFerry5
      @JohnFerry5 Год назад +5

      Unfortunately the evidence we have says Nintendo doesn’t like the business calculus MM brings. They cancelled a near-complete DLC for SMM2 for no apparent reason other than internal Nintendo dynamics.

    • @MelodyLumina
      @MelodyLumina Год назад +6

      @@JohnFerry5wait what i haven't heard about this
      unless you mean the smb2 game style that got turned into just the mushroom which iirc was cuz the pandemic fucked with a lot of stuff and they had to figure everything out

    • @geschnitztekiste4111
      @geschnitztekiste4111 Год назад +3

      I also want a New Soup DS style, I think it’s pretty different from U

  • @TheCrimson__
    @TheCrimson__ Год назад +47

    When they do make a level editor it must be named Martinet

    • @Rimea
      @Rimea  Год назад +27

      that's not a bad idea, lol

  • @ludibroloplays
    @ludibroloplays Год назад +20

    As soon as wonder released I knew there was crazy potential for a newer-esque rom hack, I can already tell that mods for this game are gonna be legendary

  • @tycho25
    @tycho25 Год назад +30

    This is beyond impressive to me. I tried to do this but technical problems held me back. A level editor can't come quickly enough but it looks like the community's making great progress

  • @Dirtblokje154
    @Dirtblokje154 Год назад +120

    Would love to see a custom level with that poisonous mushroom forest theme world 5 had. The music there is so good

  • @Nightcaat
    @Nightcaat Год назад +29

    It’s really cool to see this game’s limits pushed right out of the gate. Nice work :)

  • @GrandPOOBear
    @GrandPOOBear Год назад +15

    Make me a kaizo level please

  • @dh3913
    @dh3913 Год назад +13

    9:09 "a fancy p-switch" is exactly what I thought of the wonder flower when I saw it lol. It has unique effects and great theming but it isn't actually that insane what it is when you take a step back.

  • @Joepiez
    @Joepiez Год назад +20

    I'm so happy almost all objects are 3D now instead of them being 2D sprites!

    • @Rimea
      @Rimea  Год назад +14

      actually New Super Mario Bros. Wii and U use more 3D modelled assets than Wonder, though the fact that we can move every object around in 3d space is certainly new

    • @Joepiez
      @Joepiez Год назад +1

      @@Rimea Good to know! Vind je content echt tof trouwens 😉!

    • @Rimea
      @Rimea  Год назад +3

      @@Joepiez I'm gonna pretend I have no idea what that means

    • @TheEpicOne2009
      @TheEpicOne2009 Год назад

      ​@Rimea they said
      "I Really like your content btw 😉!"

    • @Joepiez
      @Joepiez Год назад

      @@Rimea haha i thought you were dutch due to ur channel location

  • @cataquack4187
    @cataquack4187 Год назад +10

    I didn't even Know there was a Custom Background untill now, good job on that.
    I've been trying myself to Recreate a level from scratch but Miyamoto method sure has inspired me how I should layout my course before implementing the Coordinates. 😊

  • @MeesterTweester
    @MeesterTweester Год назад +6

    That's an great level, with or without those restrictions. Also I didn't know the top-down Wonder effect had invisible walls, I thought I would fall off, lol

  • @YourLifeWillForeverBeALie
    @YourLifeWillForeverBeALie Год назад +10

    This is a great in depth video on how you made this level, I am still amazed that the second the game came out people have already started building their own levels, absolutely insane🤯🤯🤯

  • @owonapikins
    @owonapikins Год назад +14

    This is crazy you did this without a level editor... i personally am going to wait lol. But this is very cool and im very excited to see more wonder modding

  • @MaxOakland
    @MaxOakland Год назад +2

    Wow! You already won me over with your very successful background choice. That looks so cool!
    I was also wishing that Owl creature was used more in the game. You basically made this level for me

  • @OPHANEMx
    @OPHANEMx Год назад +43

    I wonder what Nintendo's internal level editor looks like. I'm sure it's really easy to use otherwise we wouldn't have so many levels

    • @Nintendostar02
      @Nintendostar02 Год назад +16

      If I recall correctly, the editor used by nintendo is similar to mario maker editor.

    • @pickletickle8407
      @pickletickle8407 9 месяцев назад +3

      ​@@Nintendostar02And we're not allowed to use it because Nintendo does not like us

  • @DanteMinecraft
    @DanteMinecraft Год назад +74

    Out of curiosity, will you create a tutorial for how to make such levels when there's a level editor available in the future? :)

    • @Rimea
      @Rimea  Год назад +55

      once a level editor does release I might yeah

    • @myrtles1493
      @myrtles1493 Год назад +4

      ​@@Rimeajust consider that Nintendo doesn't like ppl showing others how to mod their games and have been striking lots of channels who do this.

    • @Rimea
      @Rimea  Год назад +25

      @@myrtles1493 I've done exactly that for 6 years now, I think I'll be fine

    • @ThisUsernameSystemF-ckingSucks
      @ThisUsernameSystemF-ckingSucks Год назад

      @@myrtles1493 fuck nintendo's bullshit

    • @KnownAsKenji
      @KnownAsKenji Год назад

      Others have been struck for content even from that far in the past. This isn't exactly the same situation, but I wouldn't ever assume the best when it comes to this platform, just watch your back.

  • @Andreality
    @Andreality Год назад +2

    it still amazes me you made this level in about 1 and a half weeks using a text editor

  • @Peterio
    @Peterio Год назад +7

    It took nearly 6 years for NSMB.U Level hacks to fully establish. Now, a week after Wonder launched we got our first, full custom level!

    • @Rimea
      @Rimea  Год назад +2

      I believe the first custom nsmbu levels were being made back in 2016, but yeah things have certainly moved more quickly this time around, mostly because the game released for an older console with established tools

  • @NIMPAK1
    @NIMPAK1 Год назад +4

    I can't wait to see more Wonder levels from you. I'd personally love to see a level that combines the slime wonder flower with missile megs, assuming it works the way I imagine it to work.

    • @Rimea
      @Rimea  Год назад +4

      that does sound interesting, combining multiple wonder effects at once is definitely something I'm going to mess around with

  • @andrew8293
    @andrew8293 Год назад +2

    This game has been out for like 2 weeks and we already got someone making a custom level!
    Switch modders be crazy

  • @klank9409
    @klank9409 Год назад +3

    incredibly impressive, great vid

  • @waldenbenjamin5393
    @waldenbenjamin5393 Год назад +1

    Very intriguing stuff. So much concepts to play around with.

  • @ConfidentNHandsome
    @ConfidentNHandsome Год назад +1

    A Mario Maker Type Mode for Super Mario Bros Wonder Would just be AMAZING!!!

  • @CrimKat.
    @CrimKat. Год назад

    This is amazing. Seriously impressed that you did this so soon. Now let's all collectively pray for SMM3 or SMM2 dlc

  • @Ult_Trickster
    @Ult_Trickster Год назад +9

    Found your channel randomly because I like watching reactions to Mario Wonder. Super impressed you were able to make such a clean level in such a short time after the game's released. I haven't finished the game yet so I don't know about World 4 and later Wonder effects, but out of curiosity, how does the snowing Wonder effect work? Are the snow blocks that the falling snowflakes create in a set place, or is it random?

    • @Rimea
      @Rimea  Год назад +7

      I haven't looked into that particular wonder effect just yet, but if I were to guess I'd say the snow blocks generate in pre-determined locations

  • @xXBlueSheepXx
    @xXBlueSheepXx Год назад +1

    Calling the Wonder Effects "A fancy P-Switch" made me laugh super hard.

  • @tätt_ninjahr
    @tätt_ninjahr Год назад +3

    A fellow pink clouds-enjoyer 🍷🗿

  • @terrortimemusic5672
    @terrortimemusic5672 Год назад +1

    We have Reggie, Satoru and Miyamoto.
    Super Mario Bros. Wonder's level editor should be called Bowser or Tezuka

  • @DazlMusic
    @DazlMusic Год назад +1

    You hear that? Yeah, that. That's the Nintendo Ninjas actively hunting them down

    • @Rimea
      @Rimea  Год назад

      I don't hear a thing

  • @LoggyDev
    @LoggyDev Год назад +2

    Pure talent and hard work, love to see it 🔥

  • @glitchy_weasel
    @glitchy_weasel Год назад

    Nice to see jow you made it! No doubt we'll have a level editor soon. Wonder has so much potential!

  • @Bumble_gum
    @Bumble_gum Год назад +1

    Really hope wonder gets added to Mario Maker in it's next sequel.

  • @animationmann
    @animationmann Год назад

    Rimea i am just impressed by your Work hopefully nintendo ninjas make it painless

  • @Kirby_Super
    @Kirby_Super Год назад +3

    I think we should call the small Wonder Flowers that activate random stuff "Wonder Buds"

    • @Rimea
      @Rimea  Год назад +2

      yeah I thought that's what they were called officially but I couldn't find any sources for that when I looked it up so I'm not sure

    • @JJ-zo7jv
      @JJ-zo7jv Год назад

      Love that, it’s canon now

  • @H3NRY121
    @H3NRY121 Год назад +2

    i can see it now....kaizo levels in wonder....that makes me very happy lol

  • @thatanimeweirdo
    @thatanimeweirdo Год назад

    That's REALLY interesting, if I didn't have so many projects on my plate already, I bet I could whip out a WIP editor within a week!

  • @ShaulaXNinja
    @ShaulaXNinja Год назад +3

    This is the closest we will get to a Mario Maker 3.

  • @josforce2539
    @josforce2539 Год назад +1

    this is so cool! i would love to make a level aka play youre level! this level looks fun andd decently long ish which makes a good level, not only that the fact u made ur own backround is so fricken cool! nice job

  • @Marnie_C
    @Marnie_C Год назад +1

    While I was watching this I was taking mental notes about how a level editor could be made. I'm a programmer and I've made similar things in the past so it wouldn't be a major undertaking. I wonder how long it will take the community to created a fully fledged one

  • @nightmareman328
    @nightmareman328 Год назад

    This is really cool and is making me want Mario Maker 3 to exist. One thing about the wonder section is that there are always a multiple of 10 of the small flower coins in the base game. The section had 2 left over, but I dont blame you since it's a really obscure thing to know.

    • @Rimea
      @Rimea  Год назад +1

      oh interesting, I'll keep that in mind

  • @kirbykid2013
    @kirbykid2013 Год назад +3

    WOWIE ZOWIE

  • @lyoselli
    @lyoselli Год назад

    at this point i feel like it woulda been faster for someone to create a level editor, lol. Nice work!

  • @FabulousMarioBros
    @FabulousMarioBros Год назад +6

    7:25 isn't that the point of the auto super Mushroom badge?😅

    • @Rimea
      @Rimea  Год назад +6

      that's... a good point, I'm still in too much of an nsmb mindset maybe

  • @jackkraus6948
    @jackkraus6948 Год назад +3

    This makes me wonder (no pun intended) if Nintendo has an in-house level-editor that translates automatically into a yaml file

    • @pocketpc_
      @pocketpc_ Год назад +3

      oh absolutely, there's no question they have something they're using internally.

  • @eviemaybe
    @eviemaybe Год назад +2

    there's a program called Tiled that lets you layout level tilesets and is much lighter and easier to use than miyamoto, might be useful for future endeavors

    • @Rimea
      @Rimea  Год назад +2

      oh yeah I'm aware of alternatives, I just use miyamoto for this video because I'm used to it

  • @NZDarkey
    @NZDarkey Год назад +3

    I loved this video! I would like to know if you're planning on making a new custom boo house since it's one of the best levels in the game and sadly there is only one boo house

    • @Rimea
      @Rimea  Год назад +3

      I suppose with how underrepresented certain level themes like ghost house are in the vanilla game those will become very popular for custom levels once a level editor releases

  • @danielballesteros3016
    @danielballesteros3016 Год назад

    Great work! It would be awesome than once a full level editor is done, it allows "hacks" as change the badges in middle of the level.

  • @addilink2
    @addilink2 Год назад +4

    Yoooo what about a lava bog level where the floor is high and the wonder flower effect is water/lava swap so the lava is at the surface. So its a lava bog level but then u get the wonder flower the lava flips up so you need too stay low

  • @another_user05
    @another_user05 Год назад +1

    we need a Super Mario Wonder Maker, which is themed like SMM2. that would be crazy.

  • @Yoshizuyuner
    @Yoshizuyuner Год назад +2

    dude making mario maker levels with wonder before even nintendo gets to use it 💀

  • @Runerman
    @Runerman Год назад +1

    Mario Maker 3 is coming early for me

  • @Manu77__0
    @Manu77__0 Год назад

    Can't wait for custom badges too!

  • @catharsis9789
    @catharsis9789 Год назад +1

    ok im absolutely not touching this lmao

  • @MikMok
    @MikMok Год назад

    I think it was a really good idea to use the blue birds with the yellow blocks!

  • @BrunoValads
    @BrunoValads Год назад

    My guess about that Blue Bird 4-block restriction is that the platform its projectile generates seems to be exactly 4 blocks, so it needs space to grow, otherwise it would glitch or push the Blue Bird itself back

  • @AUGGH_spud
    @AUGGH_spud Год назад +2

    *Super Mario Maker WONDER*

  • @Anthestudios
    @Anthestudios Год назад +1

    Well done!

  • @metroidjones122
    @metroidjones122 Год назад +1

    Amazing work!

  • @wordwal1
    @wordwal1 Год назад

    bro finna blow up real quick

  • @Darius2010-r1g
    @Darius2010-r1g Год назад +1

    When you dont want to wait for mario maker 3

  • @Zertyup
    @Zertyup Год назад +2

    Custom levels already incoming 👀 ? We may see some full mario wlnder kaizo or whatever soon🎉

  • @timt9625
    @timt9625 Год назад +1

    Is there a download for your level? Looks cool, im thinking of making a very simple level to test out.

  • @alialnainoon1151
    @alialnainoon1151 5 месяцев назад +1

    Just wait for super mario maker 3 😅

  • @sebastianfernandez6146
    @sebastianfernandez6146 Год назад

    Mario wonder just secured Mario maker 3 with the wonder seeds.

  • @btarg1
    @btarg1 Год назад

    Seeing that the game uses YAML made me immediately think that coding a level editor for the game would be quite easy and someone will definitely do it fairly soon!

  • @Chaz-WarThunder
    @Chaz-WarThunder Год назад +1

    My questions are now answered!

  • @azurecorviknight4189
    @azurecorviknight4189 Год назад +1

    Mario wonder level editor "WonderFixed"

  • @CoolKiller28
    @CoolKiller28 Год назад +2

    I dont think itll be too hard for a level editor to be made since I doubt that the devs for wonder did all the levels without an editor

  • @m_affiliates
    @m_affiliates Год назад

    i can't wait for super mario wonder kaizo levels

    • @m_affiliates
      @m_affiliates Год назад

      @@poleve5409 now I want Nintendo to put a Kaizo level into a game for no reason at all

  • @yeah8767
    @yeah8767 Год назад +1

    given that wonder effects arent hard coded, i wonder if we'll ever see custom wonder effects

  • @WatchThemFall
    @WatchThemFall Год назад +1

    Is there a way to force a badge in a certain level like the badge challenges? I am assuming there's a flag for that somewhere in that text file?

    • @Rimea
      @Rimea  Год назад

      I haven't looked into it yet but I presume it's easily adjustable given how the final level handles badges

  • @scrubbybubkinz5264
    @scrubbybubkinz5264 Год назад +3

    Hey have you extracted some of the unnamed enemies?

    • @Rimea
      @Rimea  Год назад +2

      I know their filenames sure, for example the filename of the owl enemy is HouHou, but that doesn't necessarily mean that's what their actual name is, most filenames aren't 1:1 like that

    • @scrubbybubkinz5264
      @scrubbybubkinz5264 Год назад

      @@Rimea figure they're not like the canonical names but Just want a reference for some of the unnamed enemies, I'd really like to know what the bamboo dudes are called, personally I'm going with bamboomba

    • @Rimea
      @Rimea  Год назад +1

      @@scrubbybubkinz5264 their filename is Takebo

  • @pokeplazagamer
    @pokeplazagamer Год назад +1

    DUDE THE GAME'S BEEN OUT FOR LIKE, A WEEK!!

  • @DecidiousGreens
    @DecidiousGreens Год назад

    Now we need a wii or ds port of super mario bros wonder

  • @jdogmcfly1712
    @jdogmcfly1712 Год назад +2

    If the shadow effect for some stages can be implimented, i really want someone to make w mario wonder mod making the whole game be shadow levels. Also i wish this was easier cause id make custom backgrounds for hours

    • @Rimea
      @Rimea  Год назад +1

      making the whole game silhouetted probably isn't that hard to do, and you'll be able to mess with backgrounds all you like once a proper level editor has been released

    • @kylekraus6722
      @kylekraus6722 Год назад +1

      We already have the ability to remove the shadow, so adding to every stage wouldn’t be that difficult.

  • @extremepayne
    @extremepayne Год назад +1

    you mixed background textures-could you also mix tilesets? like, use one ground texture at the start but transition to another halfway through?

    • @Rimea
      @Rimea  Год назад +1

      I suppose you could swap out the semisolid texture for one tileset with the main ground texture of another tileset and achieve something like that, but it would definitely be a bit jank

    • @extremepayne
      @extremepayne Год назад

      @@Rimea okay so the semisolid and ground textures for each level are the same throughout

  • @jayandjlps
    @jayandjlps Год назад +5

    So, did Nintendo use a level editor themselves or did they also have to use the tedious method?

    • @Rimea
      @Rimea  Год назад +15

      they definitely used a level editors of sorts

    • @the1whoplayz
      @the1whoplayz Год назад +1

      @@Rimea nah ninty actually locks up its developers and makes them work countless nights manually entering each object into the yaml file.

    • @supermatcat24
      @supermatcat24 Год назад

      NINTY??? NINTY DOE???@@the1whoplayz

  • @newtruths7786
    @newtruths7786 Год назад +1

    Newer Super Mario Bros Wonder?

  • @ПростойЧеловек-к8г

    Nintendo should hire you!

  • @denzelvanderpasch2728
    @denzelvanderpasch2728 Год назад +1

    please make a tutorial if there will be a mario bros wonder level editor

  • @teenageapple3788
    @teenageapple3788 Год назад +1

    I’d imagine the engineers at Nintendo developed a tool to build the levels in the game without much hassle

    • @Rimea
      @Rimea  Год назад +2

      yeah just because we currently have to do things the hard way doesn't mean Nintendo did things like this

  • @jacobbetancourt5602
    @jacobbetancourt5602 Год назад +1

    *takes a good sniff of this vid* i love modding

  • @Roxleton
    @Roxleton Год назад +1

    this is so cool

  • @Dami3000
    @Dami3000 Год назад +2

    How can we play these mods?

    • @Rimea
      @Rimea  Год назад +2

      I haven't released anything myself yet, but you could play other people's mods by either playing the game using an emulator on pc or homebrewing your switch

  • @curbsideaudio
    @curbsideaudio Год назад

    With this knowledge, what would you say the feasibility is of Nintendo adding Wonder-like elements to, say, Mario Maker 3?

  • @yeth_half
    @yeth_half Год назад +1

    this is so cool : )

  • @3DsRenew
    @3DsRenew Год назад +2

    nintendo is so mad rn

  • @Elezshar
    @Elezshar Год назад +1

    that's awesome

  • @kbest_yt
    @kbest_yt Год назад +1

    Like the level

  • @lonelyPorterCH
    @lonelyPorterCH Год назад

    That was quick^^

  • @omniscientomnipresent5500
    @omniscientomnipresent5500 Год назад +1

    You programmed every single objects coordinates trough the code?! How long did it take?

    • @Rimea
      @Rimea  Год назад

      as has rightfully been pointed out by another commenter the word programming might not be perfectly applicable to what I did, but either way this level took 4 days to make

  • @mr_thecyborg
    @mr_thecyborg Год назад

    You should make a background that combines world 1 with w6 lighting to make ravaged world 1

  • @mateitatu559
    @mateitatu559 Год назад +1

    You're the spu7nix of mario wonder

  • @TGVBT640
    @TGVBT640 Год назад +1

    most definitely an epic level

  • @amaryllis0
    @amaryllis0 Год назад

    Why didn't you try writing a converter from the nsmb format to the wonder format? The way you did it seems so painful

    • @Rimea
      @Rimea  Год назад

      there is basically nothing even remotely similar about the ways both games levels are stored, I wouldn't know where to begin when it comes to directly converting from tile-based to node-based terrain
      also I'm not a programmer, and a level editor has already been made since this video was released

  • @danielballesteros3016
    @danielballesteros3016 Год назад

    Hello, excuse me as maybe the question is silly (I am still playing the game and maybe it happens on more advanced levels but I try to avoid spoilers.).
    Are the white and black part included on the game?
    Is it a shader of an emulator (yuzu..)?
    Is a posprocess you make when you build the vid?
    Thanks
    It it were the first case (something native of the game), is there any way to put all levels this way?
    Thanks for everything

    • @Rimea
      @Rimea  Год назад +1

      oh you mean the sketch paper effect I apply once or twice in this video? No that was just a silly video editing trick I discovered and put to use illustrate my point that I'm using the Miyamoto level editor in this video purely to sketch out the level.
      makes complete sense that someone who hasn't beaten the game yet might think that's a wonder effect though I suppose

    • @danielballesteros3016
      @danielballesteros3016 Год назад

      @@Rimea oh, it is a shame.
      Maybe it can be imitated with shaders (as it was done with games as street fighter 4) although sadly I doubt I can run on my Switch.
      Thanks for your awesome work!

  • @dropfish3109
    @dropfish3109 Год назад +3

    if there ever is a level creator, or you hate yourself enough to do it like this again, please make a level with the wubba.
    i love wubba. i especially love nabbit wubba, so add a nabbit block.

    • @Rimea
      @Rimea  Год назад +3

      that's oddly specific but I'll think about it lol

    • @dropfish3109
      @dropfish3109 Год назад

      @@Rimea WE 💜 NABBIT WUBBA

  • @Gaming32i
    @Gaming32i Год назад

    What is the Gyaml for the ground tiles? All the ones I've looked at have been decoration. Or is the ground stored elsewhere?

    • @Rimea
      @Rimea  Год назад +1

      the ground tiles are the BgUnit stuff towards the end of the file, they're not an actor but are just a list of coordinates

    • @Gaming32i
      @Gaming32i Год назад

      @@Rimea Thanks, that worked