Your editing is awesome man it helps us to visualize greatly. I think you should do a rust and go course. I think it would be valuable experience. Not many people have the ability to break down complex topic into understandable chunk. I think having bytesize course (playlist) would give you more exposer.
Thank you so much for your Rust string types tutorial! It really helped me understand the concept of str being dynamically sized and the differences between &str and String. Your explanations made it easy to follow along, and I appreciate the effort you put into sharing this knowledge. Keep up the great work, and may i ask you what kind of text editor you use?
One thing to note, you can use += with mut String's but not &str's, mut or not. It doesn't make sense to me, and I feel it was the wrong direction for them to take the design, but I also don't think there are many languages which get strings correct. Another pain point, since strings are UTF-8 encoded, .len() doesn't report the correct number of characters in the string but instead reports the number of bytes, which is fine for allocation purposes, but nothing else. I don't know if anyone else would agree, but I think that strings should have been treated as first class objects and default to a string_view type of some kind. Of course, I also wouldn't design things around explicit borrowing and ownership rules, but I can't imagine any Rustacean will agree with that stance.
I'd pay for course on rust if you create one. your videos are so good. love from indonesia 🇮🇩
+1
Thank you for the lovely donation, and thank you for the feedback! So glad it helps you :)
Your editing is awesome man it helps us to visualize greatly.
I think you should do a rust and go course. I think it would be valuable experience. Not many people have the ability to break down complex topic into understandable chunk.
I think having bytesize course (playlist) would give you more exposer.
Thank you so much for your Rust string types tutorial! It really helped me understand the concept of str being dynamically sized and the differences between &str and String. Your explanations made it easy to follow along, and I appreciate the effort you put into sharing this knowledge. Keep up the great work, and may i ask you what kind of text editor you use?
Thank you so much for the feedback :) At the moment, I use the Zed editor.
Thank you for the great explanation
Glad it was helpful! :)
Kindly make videos about rust sir share your all of your knowledge about rust
Which IDE and plugins you are using for autocompleting?
One thing to note, you can use += with mut String's but not &str's, mut or not. It doesn't make sense to me, and I feel it was the wrong direction for them to take the design, but I also don't think there are many languages which get strings correct. Another pain point, since strings are UTF-8 encoded, .len() doesn't report the correct number of characters in the string but instead reports the number of bytes, which is fine for allocation purposes, but nothing else. I don't know if anyone else would agree, but I think that strings should have been treated as first class objects and default to a string_view type of some kind. Of course, I also wouldn't design things around explicit borrowing and ownership rules, but I can't imagine any Rustacean will agree with that stance.