Breachway blew my mind - First Impression Gameplay

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  • Опубликовано: 6 ноя 2024

Комментарии • 65

  • @victorrubinstein1675
    @victorrubinstein1675 9 месяцев назад +112

    One of the devs here. Thanks for checking out our game, it's great to see you enjoy it so much! ❤

    • @GoodEggGuy
      @GoodEggGuy 8 месяцев назад +9

      A word about undo buttons: I have Parkinson's Disease and misclicking is a very real thing. As an accessibility feature, the game really should have undo. Otherwise, you're really excluding us people with movement disabilities. Love the game and would love to be able to play it

    • @BruceKendallMartinJr
      @BruceKendallMartinJr 8 месяцев назад

      Thx for making it

    • @TorchdriveIndustries
      @TorchdriveIndustries 8 месяцев назад +2

      @@GoodEggGuy If you don't mind, is there anything else you think is important for games in general? Scalable UI or button size scaling? Ensuring buttons aren't crammed too closely together?

    • @victorrubinstein1675
      @victorrubinstein1675 8 месяцев назад

      We haven't even started looking into accessibility options, as we were very busy working out the core mechanics. It's definitely something we want to do as much of as possible, so everyone can enjoy the game. I'm not sure a straight-up undo button will make it into the game, but we have some things planned.@@GoodEggGuy

    • @GoodEggGuy
      @GoodEggGuy 8 месяцев назад

      @@TorchdriveIndustries "Scalable UI or button size scaling? Ensuring buttons aren't crammed too closely together?" You're thinking good thoughts here. Scalable UI allows each player on their screen to find their own comfort depending on the severity of their disability. Always keeping a little dead zone between each clickable is important (never have two clickables pixel-to-pixel next to each other). So that would be good. Even better, look at a heat map of how the mouse moves when playing. If you see that there are two elements you often move your mouse between, put them close together rather than across the screen from each other. People with poor mobility control usually set their mouse sensitivity to an extreme so that it takes a lot of deliberate effort to move it (so the pointer doesn't jitter uncontrollably when doing fine movement). The down side is that moving the pointer all the way across the screen takes a lot of effort, like dragging it through mud. If that's something you do a hundred times during each run... it gets tiring and can feel frustrating.

  • @Ty_-ht1mp
    @Ty_-ht1mp 9 месяцев назад +21

    Old World, Terra Invicta, Zenonauts 2, Into The Storm, and now Breachway! Hooded Horse just can't miss

  • @redmist2195
    @redmist2195 9 месяцев назад +35

    I am truly happy that you are playing Hooded horse published games well done to your editors and you 🎉🎉

  • @jordanleighton6893
    @jordanleighton6893 9 месяцев назад +11

    Undo buttons are also super useful if you’re like me and misclick a lot of

  • @roguer0195
    @roguer0195 8 месяцев назад +1

    from what I've seen so far, this game stands out from other roguelike deckbuilders thanks to its innovative gameplay mechanics, deep customization options, and rich narrative. If you're tired of the same old formula, this game is worth a try. 👍

  • @NathanGWood
    @NathanGWood 9 месяцев назад +9

    This is the new regular game! Keep playing this @PotatoMcWhisky!

  • @Cosamaru
    @Cosamaru 9 месяцев назад +4

    40:27 The Frag Round DID add cooldown to the other repairs, it just happened when you released your cursor, not when the weapon impacted. Works as described, just the UI timing is a little funky.

  • @jordanleighton6893
    @jordanleighton6893 9 месяцев назад +19

    Be wary of taking a shot every time Potato says ‘should have played that optimization’ you might not make it

  • @tonykaze
    @tonykaze 9 месяцев назад +2

    FTL and Slay the Spire, plus graphics. I knew within about 3 seconds I'm buying this. I also disagree with undo button. This is a thinking game and that basically removes the need to think. It also practically speaking makes game development MUCH more complicated having to support undo for everything.

    • @coagmano
      @coagmano 8 месяцев назад

      Dev work for undo shouldn't be that bad for this game. Since there's not that many variables to track in the game state, you can take a snapshot after each action and push it on the undo stack and clear the stack when the turn ends. Undo just pops a state from the stack and applies it.
      I guess the complexity really depends on if that state is held together in a single place, or scattered around lots of small classes

    • @pallingtontheshrike6374
      @pallingtontheshrike6374 8 месяцев назад

      last-click undo should always exist, except where rng or unknown effect is involved, as qol. otherwise misclicks will be pain, your buttons better be well designed

  • @MannBilimoria
    @MannBilimoria 8 месяцев назад +1

    This game was indeed the best game i played in the Next Fest as well! Excited for the release!

  • @TheBloodyPoint
    @TheBloodyPoint 7 месяцев назад

    Just discovered this game, cannot believe I hadn't heard about it before - really amazing!

  • @Scarxful
    @Scarxful 8 месяцев назад

    really cool demo, hope there is gonna be multiple regions like in FTL or other rogue likes in the full game so it isn't over after the first boss

  • @compelledorphan
    @compelledorphan 9 месяцев назад +15

    Strong disagree on the need for undo. It's a rougelike. To me, making those mistakes are part of the learning process, and improving at the game.

    • @analander9222
      @analander9222 9 месяцев назад +1

      Civ players when there's no save scumming:

    • @hardcorelace7565
      @hardcorelace7565 9 месяцев назад +3

      It should be optional the genre is all about combos, so why punish someone who miss read something or miscalculated?
      A casual game shouldn't need perfect play.

    • @hughwoodford
      @hughwoodford 8 месяцев назад +1

      its not for you, its for people with cognitive difficulties. just show some self restraint and dont use it if its presence bothers you

  • @afinney88
    @afinney88 3 месяца назад

    Thanks for showing this game off, looks awesome.

  • @fireballgarcia1281
    @fireballgarcia1281 9 месяцев назад +2

    That’s a pretty interesting gameplay loop

  • @danicule8671
    @danicule8671 9 месяцев назад +2

    So I need to stop every second to see what cards do, gj!

  • @ewokgrundle9471
    @ewokgrundle9471 9 месяцев назад +1

    It's great to see you really enjoying a new game. When you said in the beginning, "give me the skip button", I feel the same. I could never play Skyrim, Halo, etc. I always loved fps, civ, RCT, etc. StarCraft and unreal tournament were so insanely fun back in the day

  • @JonasPolsky
    @JonasPolsky 2 месяца назад

    loved the demo, can't wait for this

  • @scottb235
    @scottb235 9 месяцев назад +1

    FTL + Slay the Spire -like with nice graphics? Yeah, hoping this one does well.

  • @hellcy7237
    @hellcy7237 9 месяцев назад +3

    One day we will bully you into playing Civ Revolution.
    One day Potato.

  • @michaelmacdonell4834
    @michaelmacdonell4834 8 месяцев назад

    I really like a bit of lore to start with, a sort of appetiser before the Tomahawk steak of scifi hits the table.

  • @rapp.p4724
    @rapp.p4724 8 месяцев назад +1

    I like ammo dump a lot! - Never picks it.

  • @iainjames313
    @iainjames313 9 месяцев назад +1

    I do wonder if your desire for an undo turn is partly just because your playstyle is so frenetic. Like most of the time mistakes can be avoided by thinking and checking out the cards, and I guess the lack of an undo button rewards that style of play. Since there's no time limit on turns, there's no need to go super fast (though I appreciate fast is better for video content).

  • @jimsenbonzakura9402
    @jimsenbonzakura9402 9 месяцев назад +2

    Less undo button and more math!

  • @cheddartheadventurer7511
    @cheddartheadventurer7511 9 месяцев назад +1

    HH publisher is outta control

  • @ResilientCraftsman
    @ResilientCraftsman 8 месяцев назад

    Thanks for justifying my existence. Story…

  • @maltesers1239
    @maltesers1239 9 месяцев назад +7

    Is this the long lost terra invicta, whiskey? 😂

    • @foreng3095
      @foreng3095 9 месяцев назад +1

      No satisfaction for beltalowda :(

  • @priest2001
    @priest2001 9 месяцев назад +1

    You don't care about the story? You monster!

    • @TheW83
      @TheW83 8 месяцев назад

      Yeah, I’ll never understand it.

  • @wifeofanacrobat3654
    @wifeofanacrobat3654 9 месяцев назад +6

    reminded me of FTL a bit

    • @StarPlatinum3000
      @StarPlatinum3000 9 месяцев назад

      This is literally FTL with much better graphics, and I love it!

  • @epicthief
    @epicthief 9 месяцев назад

    🥔 steam next 🥔
    Guided by the best taeto

  • @Alantodne
    @Alantodne 9 месяцев назад +1

    nice!

  • @waffleswafflson3076
    @waffleswafflson3076 7 месяцев назад

    Im show dont tell person so text boxes full of NPC speech are always a mark against the game for me

  • @matheusexpedito4577
    @matheusexpedito4577 9 месяцев назад +1

    *POTATO*

  • @EricDMMiller
    @EricDMMiller 9 месяцев назад

    You sure do get paid to shill a lot of garbage.

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  9 месяцев назад +6

      This video is unpaid, dummy

    • @Alex.Holland
      @Alex.Holland 9 месяцев назад +1

      and this game is a rad little game. @@PotatoMcWhiskey