Nice work! The stairway in the forest is a fun creepypasta. I can add a little insight about how Lovecraft dealt with the unknowable too. It's not that humans can't know anything about these entities or anomalies. It's that we can only perceive aspects of the thing. And those aspects trigger fear and revulsion at best, and insanity from the understanding that the universe in unknowable for humanity at worst. The Call of Cthulhu TTRPG does this well. When confronted with the unknowable, you generally make a check to see how much you understand. More is not better. The more you understand how this discovery breaks physics, for example, the more likely you are to have a bout with insanity. Which is pretty fun for the GM haha
Nice work! The stairway in the forest is a fun creepypasta.
I can add a little insight about how Lovecraft dealt with the unknowable too. It's not that humans can't know anything about these entities or anomalies. It's that we can only perceive aspects of the thing. And those aspects trigger fear and revulsion at best, and insanity from the understanding that the universe in unknowable for humanity at worst.
The Call of Cthulhu TTRPG does this well. When confronted with the unknowable, you generally make a check to see how much you understand. More is not better. The more you understand how this discovery breaks physics, for example, the more likely you are to have a bout with insanity.
Which is pretty fun for the GM haha