This is a great guide. I even learned some new things even though I've made weapons that can heal me while nuking entire rooms of high lvl Sharance Maze in one attack. The kinds of weapons you can build in this game get bonkers. Daggers that can reach the other end of the room. Watering cans that have a chance to insta kill enemies, Picnic Baskets with the explosive power of the sun. Its awesome.
I have so many fond memories years ago of delving into forums to theory craft the best gear that can absorb almost all damage types, the best weapons and staves. On my playthrough with an emulator I ended up breezing through banquet of Nightmares up to lvl 4000+ until I got tired of the game. Now I'm finally able to play Rune Factory Special on PC but forgot most of my crafting knowledge. THANK YOU so much for this most in-depth guide that definitely jogged my memory. It definitely shows how much you love the game. Time to remake my uber Lucky Strike accessory with Proof of Wisdom, Art of Magic and Magic Charm to crit everything for maximum damage in hell mode 💪
Thank you for explaining and organizing the crafting system visually. It’s very informative and easy to digest. Most of the guides are very confusing and I even came across a video with a person explaining the system but didn’t show the visual process at all. I actually found your infographic crafting guide on Reddit yesterday. I didn’t know you were the one who made it until I watched your other video and recognized the name!! I really appreciate your efforts into helping other players!!
Wow....🤯🤯🤯 I didn't realise that crafting was so in depth!! I'm new to this series, bought this on sale for Switch the other day and love it but now that love has doubled 🤣 thanks for this!!
The same here! I've just bought it a few weeks ago assuming it's a beautiful art looking farming game in which you can tame monsters to become your farm animals 😂 My very first RF game ever. I am so positively surprised and excited about the crafting system. I enjoyed playing the Witcher, Hollow Knight and Stardew Valley so I do love challenging games. I'm really into this one!
Well, you can create a very nice and strong monster with hidden stats, too. If you give them items with special effects like for example poison or critical attacks. One piece will raise for 1%, so if you give 100 pieces of the same it's 100%. You can give one monster 100 pieces of poison, 100 pieces of... aso.
Dude your an organized, concise life saver. The crafting in this game was kinda annoying to me since you have to just try things to see how it turns out, but your videos ensure I can know how things work before I invest in them. Thank you!!
Thank you for explaining this! I just hit late early game (?) after solving Leon, and really needed better equipment to go further. You just explained how I get better damamge and effects and I appreciate it.
This just came out for game pass and it's the only game I feel like I need to take actual notes to play lol but I'm loving it so far, thanks for all the guides
Thank you so much for making this, recently started RF4 (3DS) and was impressed/intimidated by how deep the game systems could be and having a visual example of it all really made it click
Thank you so much for making this video! omgosh. I just bought the game yesterday and I got my forge today and I was completely LOST on what to do with it 😂 I'm only 20 minutes in and I have already learnt so much!
Barret: "Hmmm, yes. This Magic Shield is made out of Magic Shield!" Jokes aside thank you so much for these videos, the crafting system is waaay deeper than I ever would have guessed and you made it so even a dunce like me can understand.
This is a wonderful guide, thank you! The first time watching it was quite overwhelming, but I hadn't unlocked crafting yet myself. A second watch of the video makes a lot more sense, and actually makes it seem quite simple overall! Obviously it's a really cool crafting system and takes a while to get your head around, but it's not too bad once you get the hang of it! Now I just need to work out how to efficiently level my skills up! Getting to level 20 alone was pretty boring...
thanks for making this. i've been playing for a long time but this made me excited to try new combinations when i craft instead of just the same boring stuff.
Amazing guide, very detailed yet simple to understand ; During the next video, you were talking about a no craft playthrough, any plans you make other video on this playthrough apart from your ambrosia video?
I'll definitely continue it when I can! Will probably wait til after the crafting series is done though---editting the non-crafting playthrough takes an absolutely insane amount of work, and I think getting these guides out would be useful and interesting to more people.
Apparently you need to be level 50 crafting/forging in order to get the bonus from material level.(i.e. 700 attack sword if you use 15x lvl 10 materials)
Thank you so much for pointing this out. I was just double-checking and would have spent hours Wondering why this isn't working. if You hadn't told us this.
Have you played Atelier Ryza or any of the Atelier series? If you like this crafting you’d LOVE the alchemy and crafting in those games. Ryza in particular has the best crafting/alchemy system.
I needed this. It never occurred to add other items to the base weapons. I did the upgrades and didn't understand why the stats didn't go up. I am at the beginning chasing the thieving chipsqueak and having trouble.
I picked up this game on Switch a couple months ago (or whenever that recent discount was) and I end up getting absorbed into this upgrading rabbit hole. However, I might have wasted a lot of good and high leveled materials because there are some things that I still don't understand, like which ones or steps that's important and actually matters to the end result. For example, weapons are said to be at rarity 0 when used as material, but since the level of that weapon do count for the end result, would the materials used on that material weapon contribute to the rarity or level pool as well or the only thing that carried over is the effects of those materials? Because while it might be impossible when still on post arc 2, I still try to put in as many high rarity materials as possible, because I heard Rune Prana is very tough early on arc 3 and I tried to prepare for it. I'm also thinking whether to prioritize on increasing the ATK/MATK stat on the weapons or should I put in other stats on the weapons as well. And deciding whether to double-fold range boost or keep going with the stats is also quite the dilemma.
Thanks for the informative video! My only critique is that you tend to speak very quickly, and it’s difficult to fully understand what’s being discussed with the rushed pace of information presented. Other than that thank you for this! I realize it’s been a few years since you made this however it is a great resource!
Good guide. If I may critique just a bit, the same song looping for 40 minutes was a lot... The summer time music has a little too much repetitiveness for me haha. I get you had to be in town to be near Barret.
Good question, and I was going to get to exactly that in the third video on this series! The answer is yes! You can get the stats from any other weapon, you just need to put it in the recipe with a material called a Light Ore, and your Watering Can will get the stats of other weapons. Of course, you can also do the opposite, and make a longsword with the stats of a waterpot... and that actually isn't as bad an idea as it might sound at first! Stay tuned for that video : D
Can we brought old weapon with desired stat through forging every weapon? I.e. create sacrifice weapon with desired stat, then use it for extra component of mid-game weapon (i.e. Wind Edge), then, use it again for extra component of late-game weapon (i.e Wind Edge + desired stat with Dragon Claw base stat) Or do we need to start the process from zero when making late-game weapon? Sorry for asking too much, i still don't really understand
I'm a bit late and maybe didn't watch ur guide carefully, but can I ask this? what will happen with the stats when we craft equipment using 6 materials?
Question : can you make a sword with other sword's bonus stat while keeping the sword's base stat?, say we want to make caliburn, long sword with highest base stat, but want moon shadow's bonus stat, 25% faint attack, is it possible?
Unfortunately it's not possible! It's all or nothing. For Longswords though, the Heaven Asunder does have really, really high Faint Attack (50%!) and doesn't have that much worse ATK than the Caliburn, so that might be your best option.
@@dreamingsuntide1 aww sad, maybe it'll be a different story for RF5 but i heard the crafting system is pretty much identical so maybe not, and yeah i forgot heaven's assunder exist when writing this comment, also thanks for your guides, it makes me remember alot of crafting technique which i forgot and learn some new one like controlling the additional materials after years of not playing the game, once again thanks!
I followed through minute 15:32 section on level rarity and bonus on claymore, but I dont See the same effect :( 1. Created with Iron level 10 + 5 level 10 turnip seeds, I get "....good quality" instead of "a lot of good materials" ( at this stage i got ATK + 22, M.ATK +5, DIZ +12) 2. I then upgrade the same weapon to level 10 using Turnip seed level 10 9x but i dont see any boost in weapon atk. is there a special quest that has to be completed to unlock these boosts of status prior to crafting?
Please correct me if I'm wrong. When crafting their are 2 kinds of components, the ones that the recipe calls for and the extras. For the called components, the only effects they confer to the result is their levels for activating the level bonus. Their stats and abilities are not used.
Mostly correct! The only thing I'd add is that if a recipe calls for than 3 items, some of those items (however many you use -3) will randomly have their effects added (if you don't add extra items in some other way). So if a recipe is made up of, I dunno, 5 irons or something, you'll have the bonus effects of (5-3) = 2 irons.
Haha, that's a valid opinion but I'm not so sure I agree. Most of this stuff is "extra" and you can feel free to ignore it if you're good enough at the comment. As is, if you just follow the in-game recipes and ignore upgrading completely you can get through just fine, so learning the system properly just becomes a nice extra thing you can do for fun!
Do you know if the math has changed for RF4S? I did the exact same thing as you did-- literally had this video open to make sure I didn't mess up. I used a level 10 iron and five level 10 turnip seeds, but my claymore only came out with 22 atk. I reloaded and tried again with spinach seeds and bronze instead, but it still didn't work. I don't know what I'm doing wrong. I especially don't understand what went wrong, because I used the same method for my armor, shield, and boots, and they all worked out perfectly, using the exact same seeds.
You have to upgrade the weapon with level 10 materials, the changes come with the 7th and 10th and final upgrade. edited: Now I get what you mean, his claymore is 37 after forging and before upgrade. What I think happened is that 4 leaf clover seeds are more rare than turnip seeds so the effect may be higher. What this trick really is good for is when, besides using a 10 level ore with 5 10 lvl whatever is to upgrade it with nine 10 lvl materials. Taming beetles and mushrooms might be even better and quicker than seeds. You just need a monster barn and feed the monster its own drop everyday so the drop reaches lvl 10.
What about sword/shield plans? Because they seem to be completely random:| I'm post game. I planted 4 (all lv4, one single 2x2 square) sword seeds to see if they become giant and fuse (they don't). So after more than a seson, I decided to collect them. Again, all planted same spot, all same level, brought at the same time from shop, planted and watered. Plant Sword 1 Atr Fire ATK +1,510, M. ATK +155 and some diz & crit PS2 Atr Fire ATK +44, DEF -6 M. ATK +155, STR -6, INT - 3 Diz +15 PS3 (no atr) ATK +359, DEF +39 M. ATK +39, STR +46, VIT +39, INT +44, Diz +25, Crit +15% PS4 (no atr) ATK +12,400, DEF +720 M. ATK +10,005, M.DEF +500, Diz +3, Knock +2%, Psn Atk 1% (best sword I have =))) can i somehow transfer its stats? (using as crafting materials didn't transfer stats). At least I can upgrad it
So to my understanding/from what I've read around, you're on the mark, and they are wholly random. What happens is that they take the stats of a (random) other piece of equipment with random upgrades. So your strongest Plant Sword there seems like it ended up taking the stats of the Fenrir, which is the strongest Gloves in the game, with a few extra slight upgrades. I -think- if you take it and talk to Barrett, he might tell you as such, but I'm not sure. Unfortunately, that means that there's no way you can transfer its stats, since it already -has- transferred stats (in this case, from a Fenrir). If you do try to, you'll end up with "normal" plant sword stats, which should have 215 ATK/48 M.ATK/35 INT. But hey, the good news is that you can use it for now at least!!
@@dreamingsuntide1 thank you for confirming, I'll just continue using it. I'm making huge progress with monster drops like this. And btw, Barrett said: boots, can, Tomato seeds when asked how that plant seed was made=)) I say it was Doug who did it=)) (I'm off subject, wishing features) Really wish they made it raven's shop better. Like 1. if you shipped a lv 10 material, that to be lv 10 like corps (because it takes time and loads do luck to get one); 2. To add pages, making essential all items available you shipped. 3. All shipped items available for buy, they cost a lot of money, so people still have a choice to buy it (milions) or farm, i mean, she doesn't even sell certain materials, even if shipped, unless you are in arc 2, 3 or done, so no game breaking of you get by accident an end game item (or more simple, make end game drops maze only, and the maze to be unlocked only after you finished all story) Anyways, i hope this will be reality one day for future RF games. Maybe 5 has it? No clue, won't check any video, i want to experience it 1st hand so I'll wait.
Almost like a pause-able zoom class for Rune Factory. Good job, Sir!
Aww, thanks so much! That's pretty much exactly what I was going for!
This is a great guide. I even learned some new things even though I've made weapons that can heal me while nuking entire rooms of high lvl Sharance Maze in one attack. The kinds of weapons you can build in this game get bonkers. Daggers that can reach the other end of the room. Watering cans that have a chance to insta kill enemies, Picnic Baskets with the explosive power of the sun. Its awesome.
Thanks so much! And I agree; it is amazing just how much you can do in this game!
This is soooooo helpful. I was just randomly clicking around bc I was so overwhelmed with the stats
Yeah, I need this series. Just got the game on steam, never played it before and down the rabbit hole I go!
I have so many fond memories years ago of delving into forums to theory craft the best gear that can absorb almost all damage types, the best weapons and staves. On my playthrough with an emulator I ended up breezing through banquet of Nightmares up to lvl 4000+ until I got tired of the game.
Now I'm finally able to play Rune Factory Special on PC but forgot most of my crafting knowledge. THANK YOU so much for this most in-depth guide that definitely jogged my memory. It definitely shows how much you love the game. Time to remake my uber Lucky Strike accessory with Proof of Wisdom, Art of Magic and Magic Charm to crit everything for maximum damage in hell mode 💪
Thank you for explaining and organizing the crafting system visually. It’s very informative and easy to digest. Most of the guides are very confusing and I even came across a video with a person explaining the system but didn’t show the visual process at all.
I actually found your infographic crafting guide on Reddit yesterday. I didn’t know you were the one who made it until I watched your other video and recognized the name!! I really appreciate your efforts into helping other players!!
Wow....🤯🤯🤯 I didn't realise that crafting was so in depth!! I'm new to this series, bought this on sale for Switch the other day and love it but now that love has doubled 🤣 thanks for this!!
The same here! I've just bought it a few weeks ago assuming it's a beautiful art looking farming game in which you can tame monsters to become your farm animals 😂 My very first RF game ever. I am so positively surprised and excited about the crafting system. I enjoyed playing the Witcher, Hollow Knight and Stardew Valley so I do love challenging games. I'm really into this one!
Well, you can create a very nice and strong monster with hidden stats, too. If you give them items with special effects like for example poison or critical attacks. One piece will raise for 1%, so if you give 100 pieces of the same it's 100%. You can give one monster 100 pieces of poison, 100 pieces of... aso.
Dude your an organized, concise life saver. The crafting in this game was kinda annoying to me since you have to just try things to see how it turns out, but your videos ensure I can know how things work before I invest in them. Thank you!!
I beat rf4s a few days ago for the first time, and not even 14 minutes into this video I learned something new. cool.
you look so happy while making this ! fr how i look while playing rf 2, 3, and 4 lmao !
Thank you for explaining this! I just hit late early game (?) after solving Leon, and really needed better equipment to go further. You just explained how I get better damamge and effects and I appreciate it.
This just came out for game pass and it's the only game I feel like I need to take actual notes to play lol but I'm loving it so far, thanks for all the guides
Excellent job providing visuals for us visual learners. Your teaching skills shine through and they're clearly good!
Hands down the most informal and helpful video I have found to try and understand this game! Thank you!
So much goes into this game. I can't believe it. Thank you for such a thoughtful walk through!!
a friend gifted me this game recently and its been amazing :)) great video!!! seeing you smile at the little parts of it was a joy!
Thank you so much for making this, recently started RF4 (3DS) and was impressed/intimidated by how deep the game systems could be and having a visual example of it all really made it click
Thank you so much for making this video! omgosh. I just bought the game yesterday and I got my forge today and I was completely LOST on what to do with it 😂 I'm only 20 minutes in and I have already learnt so much!
Jesus. I've been pouring 200 hrs+ on this game without knowing about the Formuade exploit. Thank you
Recently started playing Rune Factory 4, you really explained this well, understood everything right away. Thanks.
Thanks❤ this is super super organized crafting tutorial!
Barret: "Hmmm, yes. This Magic Shield is made out of Magic Shield!"
Jokes aside thank you so much for these videos, the crafting system is waaay deeper than I ever would have guessed and you made it so even a dunce like me can understand.
to be fair to Barret you're giving him a hollowed-out Magic shield with a Magic shield inside and asking him to accurately describe said item
Super helpful, I was so confused before but your guides helped a lot. Thank you so much!
This is a wonderful guide, thank you! The first time watching it was quite overwhelming, but I hadn't unlocked crafting yet myself. A second watch of the video makes a lot more sense, and actually makes it seem quite simple overall! Obviously it's a really cool crafting system and takes a while to get your head around, but it's not too bad once you get the hang of it! Now I just need to work out how to efficiently level my skills up! Getting to level 20 alone was pretty boring...
thanks for making this. i've been playing for a long time but this made me excited to try new combinations when i craft instead of just the same boring stuff.
Ty. useful refresher now that RF5 is out.
Best rf4 guide ever! Thank you
Amazing guide, very detailed yet simple to understand ; During the next video, you were talking about a no craft playthrough, any plans you make other video on this playthrough apart from your ambrosia video?
I'll definitely continue it when I can! Will probably wait til after the crafting series is done though---editting the non-crafting playthrough takes an absolutely insane amount of work, and I think getting these guides out would be useful and interesting to more people.
Apparently you need to be level 50 crafting/forging in order to get the bonus from material level.(i.e. 700 attack sword if you use 15x lvl 10 materials)
Thank you so much for pointing this out.
I was just double-checking and would have spent hours Wondering why this isn't working.
if You hadn't told us this.
@@Badbadgerboy I used to forget that after taking a break from the game and wasting lv 10 resources.
This is a very wonderful guide, thank you as always
I love this guide, helps a lot, thank you! ❤️
Thank you for the great info, appreciate it!
Tysm!it's like a zoom class about RF4S hahah
top tier S+ content please keep up making videos
This was very much needed
this help a lot, thank you for this awesome video😃👍
Have you played Atelier Ryza or any of the Atelier series? If you like this crafting you’d LOVE the alchemy and crafting in those games. Ryza in particular has the best crafting/alchemy system.
I needed this. It never occurred to add other items to the base weapons. I did the upgrades and didn't understand why the stats didn't go up.
I am at the beginning chasing the thieving chipsqueak and having trouble.
wonderful more please!
I picked up this game on Switch a couple months ago (or whenever that recent discount was) and I end up getting absorbed into this upgrading rabbit hole. However, I might have wasted a lot of good and high leveled materials because there are some things that I still don't understand, like which ones or steps that's important and actually matters to the end result.
For example, weapons are said to be at rarity 0 when used as material, but since the level of that weapon do count for the end result, would the materials used on that material weapon contribute to the rarity or level pool as well or the only thing that carried over is the effects of those materials? Because while it might be impossible when still on post arc 2, I still try to put in as many high rarity materials as possible, because I heard Rune Prana is very tough early on arc 3 and I tried to prepare for it. I'm also thinking whether to prioritize on increasing the ATK/MATK stat on the weapons or should I put in other stats on the weapons as well. And deciding whether to double-fold range boost or keep going with the stats is also quite the dilemma.
Thanks for the informative video! My only critique is that you tend to speak very quickly, and it’s difficult to fully understand what’s being discussed with the rushed pace of information presented.
Other than that thank you for this! I realize it’s been a few years since you made this however it is a great resource!
WTF is that formuade exploit. That's amazing
I can’t help but to wonder how a perfect combat claymore made almost entirely out of clover seeds would look.
Good guide. If I may critique just a bit, the same song looping for 40 minutes was a lot... The summer time music has a little too much repetitiveness for me haha. I get you had to be in town to be near Barret.
Awesome. I just started a watering can only challenge. Is it at all possible to transfer stats from other weapons onto the watering can?
Good question, and I was going to get to exactly that in the third video on this series!
The answer is yes! You can get the stats from any other weapon, you just need to put it in the recipe with a material called a Light Ore, and your Watering Can will get the stats of other weapons. Of course, you can also do the opposite, and make a longsword with the stats of a waterpot... and that actually isn't as bad an idea as it might sound at first!
Stay tuned for that video : D
Can we brought old weapon with desired stat through forging every weapon?
I.e. create sacrifice weapon with desired stat, then use it for extra component of mid-game weapon (i.e. Wind Edge), then, use it again for extra component of late-game weapon (i.e Wind Edge + desired stat with Dragon Claw base stat)
Or do we need to start the process from zero when making late-game weapon?
Sorry for asking too much, i still don't really understand
is there a way to inherit 3 materials to 1 free slot boots? (i want to add 3 scales to fairy boots). also your videos are really helpful.
I'm a bit late and maybe didn't watch ur guide carefully, but can I ask this? what will happen with the stats when we craft equipment using 6 materials?
Question : can you make a sword with other sword's bonus stat while keeping the sword's base stat?, say we want to make caliburn, long sword with highest base stat, but want moon shadow's bonus stat, 25% faint attack, is it possible?
Unfortunately it's not possible! It's all or nothing. For Longswords though, the Heaven Asunder does have really, really high Faint Attack (50%!) and doesn't have that much worse ATK than the Caliburn, so that might be your best option.
@@dreamingsuntide1 aww sad, maybe it'll be a different story for RF5 but i heard the crafting system is pretty much identical so maybe not, and yeah i forgot heaven's assunder exist when writing this comment, also thanks for your guides, it makes me remember alot of crafting technique which i forgot and learn some new one like controlling the additional materials after years of not playing the game, once again thanks!
I followed through minute 15:32 section on level rarity and bonus on claymore, but I dont See the same effect :(
1. Created with Iron level 10 + 5 level 10 turnip seeds, I get "....good quality" instead of "a lot of good materials" ( at this stage i got ATK + 22, M.ATK +5, DIZ +12)
2. I then upgrade the same weapon to level 10 using Turnip seed level 10 9x but i dont see any boost in weapon atk.
is there a special quest that has to be completed to unlock these boosts of status prior to crafting?
My forging skills are still at level 49
Please correct me if I'm wrong. When crafting their are 2 kinds of components, the ones that the recipe calls for and the extras. For the called components, the only effects they confer to the result is their levels for activating the level bonus. Their stats and abilities are not used.
Also your videos are fantastic, thank you.
Mostly correct! The only thing I'd add is that if a recipe calls for than 3 items, some of those items (however many you use -3) will randomly have their effects added (if you don't add extra items in some other way).
So if a recipe is made up of, I dunno, 5 irons or something, you'll have the bonus effects of (5-3) = 2 irons.
@@dreamingsuntide1 Cool. Thanks for the clarification.
Hopefully in RF5 they changed the crafting system to be more simple.
Haha, that's a valid opinion but I'm not so sure I agree. Most of this stuff is "extra" and you can feel free to ignore it if you're good enough at the comment. As is, if you just follow the in-game recipes and ignore upgrading completely you can get through just fine, so learning the system properly just becomes a nice extra thing you can do for fun!
Please tell me u have done a money guide...
Do you know if the math has changed for RF4S? I did the exact same thing as you did-- literally had this video open to make sure I didn't mess up. I used a level 10 iron and five level 10 turnip seeds, but my claymore only came out with 22 atk.
I reloaded and tried again with spinach seeds and bronze instead, but it still didn't work. I don't know what I'm doing wrong.
I especially don't understand what went wrong, because I used the same method for my armor, shield, and boots, and they all worked out perfectly, using the exact same seeds.
You have to upgrade the weapon with level 10 materials, the changes come with the 7th and 10th and final upgrade. edited: Now I get what you mean, his claymore is 37 after forging and before upgrade. What I think happened is that 4 leaf clover seeds are more rare than turnip seeds so the effect may be higher. What this trick really is good for is when, besides using a 10 level ore with 5 10 lvl whatever is to upgrade it with nine 10 lvl materials. Taming beetles and mushrooms might be even better and quicker than seeds. You just need a monster barn and feed the monster its own drop everyday so the drop reaches lvl 10.
Forgot to mention that you need level 50 or more in Forging to make this work!
What about sword/shield plans?
Because they seem to be completely random:|
I'm post game. I planted 4 (all lv4, one single 2x2 square) sword seeds to see if they become giant and fuse (they don't). So after more than a seson, I decided to collect them. Again, all planted same spot, all same level, brought at the same time from shop, planted and watered.
Plant Sword 1 Atr Fire ATK +1,510, M. ATK +155 and some diz & crit
PS2 Atr Fire ATK +44, DEF -6 M. ATK +155, STR -6, INT - 3 Diz +15
PS3 (no atr) ATK +359, DEF +39 M. ATK +39, STR +46, VIT +39, INT +44, Diz +25, Crit +15%
PS4 (no atr) ATK +12,400, DEF +720 M. ATK +10,005, M.DEF +500, Diz +3, Knock +2%, Psn Atk 1% (best sword I have =))) can i somehow transfer its stats? (using as crafting materials didn't transfer stats). At least I can upgrad it
So to my understanding/from what I've read around, you're on the mark, and they are wholly random. What happens is that they take the stats of a (random) other piece of equipment with random upgrades. So your strongest Plant Sword there seems like it ended up taking the stats of the Fenrir, which is the strongest Gloves in the game, with a few extra slight upgrades. I -think- if you take it and talk to Barrett, he might tell you as such, but I'm not sure.
Unfortunately, that means that there's no way you can transfer its stats, since it already -has- transferred stats (in this case, from a Fenrir). If you do try to, you'll end up with "normal" plant sword stats, which should have 215 ATK/48 M.ATK/35 INT.
But hey, the good news is that you can use it for now at least!!
@@dreamingsuntide1 thank you for confirming, I'll just continue using it. I'm making huge progress with monster drops like this.
And btw, Barrett said: boots, can, Tomato seeds when asked how that plant seed was made=)) I say it was Doug who did it=))
(I'm off subject, wishing features)
Really wish they made it raven's shop better. Like
1. if you shipped a lv 10 material, that to be lv 10 like corps (because it takes time and loads do luck to get one);
2. To add pages, making essential all items available you shipped.
3. All shipped items available for buy, they cost a lot of money, so people still have a choice to buy it (milions) or farm, i mean, she doesn't even sell certain materials, even if shipped, unless you are in arc 2, 3 or done, so no game breaking of you get by accident an end game item (or more simple, make end game drops maze only, and the maze to be unlocked only after you finished all story)
Anyways, i hope this will be reality one day for future RF games. Maybe 5 has it? No clue, won't check any video, i want to experience it 1st hand so I'll wait.
@@arting18 Omg I would love the idea to let you buy higher level drops... they let us do that with seeds already...
Imagine learning rocket science when you can just learn rf4 crafting system and still be f-ed up.
iam stupid and this is complicated
This is explained so complicated. Too hard to understand for somebody so new to the game