I don't mind the approach of showing the stages you've built things in, but I think the static shoot is a bit too simple. Even doing the same transitions with a moving camera would go a long way, I think! Great to see experimentation, though :)
thank you for the feedback! Next time I will try to get a cinematic drive where it will be build while i go with the camera, thank you for the feedback!:D
Its cool but I think this method could be used better when youre building something repetetive. I like when you build up close in neighborhoods and seeing all the detailing come along.
Personally, I don't like it. There isn't much going on in the video so the eye gets bored. It is nicer to have you in-game doing stuff so the eye has something to follow all the time and so it grabs the viewer's attention better.
yeah, you got a very good point there. The builds I consider this for is, for areas that arent interesting to see getting build (for an example repetetive residental areas). I will need to find a good way for this, because for a only residental area it is a lot of work for a normal edited video. Tghank you very much for your feedback! :D
What do your think of this format?
素晴らしい仕事ですね。
thank you very much :D
I don't mind the approach of showing the stages you've built things in, but I think the static shoot is a bit too simple. Even doing the same transitions with a moving camera would go a long way, I think! Great to see experimentation, though :)
thank you for the feedback! Next time I will try to get a cinematic drive where it will be build while i go with the camera, thank you for the feedback!:D
I would only do it in transitions from one part of a build to another for filler areas
Yeah, would be the perfect use for it:)
I love those crossings
Its cool but I think this method could be used better when youre building something repetetive. I like when you build up close in neighborhoods and seeing all the detailing come along.
Ok, i will find a way to highlight it better and make it more interesting to watch:)
good test
Personally, I don't like it. There isn't much going on in the video so the eye gets bored. It is nicer to have you in-game doing stuff so the eye has something to follow all the time and so it grabs the viewer's attention better.
yeah, you got a very good point there. The builds I consider this for is, for areas that arent interesting to see getting build (for an example repetetive residental areas). I will need to find a good way for this, because for a only residental area it is a lot of work for a normal edited video. Tghank you very much for your feedback! :D
Für die einfachen Builds, wie diesen - OK, aber für´s Detailing oder aufwändigere Sachen, wäre näher bzw. so wie sonst, besser