wow, Just realize some of the power of this program because you can have more than one emitter on stage--WOW! In away, I am glad vegaspro had issues today starting up app and required to reinstall everything, fetching my plugin keys, issues with deactivating my keys, and here I am.
Great video! In my case, although I understand a bit spoken english, I turned on spanish subtitles :) I love this program. Till now i've been using it 'on my own' but with your explanations I see it's much more complex and powerful. I'll follow the rest of videos.
Thanks for the tutorial! I'm very curious why there is no graph for the position parameter as apposed to most of the others. It would be super useful to have more fine-tuned control of the position easing using the graph.
Sorry for the late reply. Your comment got lost! You can change the position curve directly in the viewer. Turn on the HUD and set your position keyframes to Bezier. You can then drag directly in the viewer and change things right there.
I'm following your video to the letter using the Basic Dots New 05a Emitter but cannot find the expandable "dots" property on the left hand navigator. Has it moved somewhere else?
If you are using a new version of Particle Illusion with a nodes graph, then yes it has moved. Just click on the "dots" node at the bottom and you will see all the properties for there. If you can't see the nodes graph then go to the top menu View > Load Layout : Edit
In the Emitter properties, if Shape is set to "Area" then you can resize it with the white box. Each shape type has a different way to control it in the viewer. Hope that helps.
@@BorisFXco Hi there, am I missing something. What relevance was the above link. I dont know how it integrates into DR. There's no video. Any chance you can send the exact link. I think it will help others as well as me to get a feel of how it integrates. Another DR tab would be nice ;-)
Resolve is right there in the link as a supported host. The Boris FX OFX plugins appear in the Resolve effects list and you apply them either onto your source clip or as a generator. If you want to apply them to a Black or Color Solid clip you will have to turn that into a Compound clip *before* applying Particle Illusion. Resolve counts solid clips as a still frame so you won't get any animation otherwise. Download the trial for *OFX* and you can see how it works for yourself. Go here and hit the Download button : bit.ly/3d6lp4e
Yes. Sort of. The emitters are 3D, the camera system works in 3D, the particles themselves are 2D billboards. Much of the time this won't matter, but just be aware that your particles won't have any depth to them.
The Particle Illusion plugin is not supported in Lightworks. You can still render out of Particle Illusion Standalone and bring those in as regular clips. This obviously doesn't give you the full controls and Mocha support that you would find in the plugin, but it is a way to bring Particle Illusion in.
is using the checkered board background a way of making it transparent. i want to use it on a amateur video on my dog. but when i rendered it with the checkered background it saved as a black background even though i selected the checkered one. am i doing something wrong?
The checkerboard just shows _if_ something will render with transparency. When you render it out you need to render out an alpha channel too, so the other program knows where it should be transparent too. Choose the ProRes 4444 + Straight Alpha preset in the render window and you should be just fine from there.
@Boris FX will that make my project transparent? It won't affect how the emitters look in another program? Cause I don't know too much about all this. I'm trying to learn. The only program I'm using right now is capcut. Can't afford the good ones.
It will only make the background transparent and your particles will stay normal. You should be able to use it as an overlay in Capcut or other software if it can read Apple ProRes. Keep exploring and learning. We all start out knowing nothing about these things. 😃
@Boris FX ok cool. I just did it. How come the .mov file is only one that's transparent vs. mp4. And last question. Is the particle illusion standalone only for creating and editing emitters and graphics. Or could I put in a video of say my dog running and continue to edit using the emitters.
The standalone doesn't allow for importing other images in the background. It's only for making the particles. The premium plugin version lets you do more complicated stuff with your footage, but that runs in a host application and not available for Capcut.
You can't. But if you are using the plugin version, you can apply it to a text layer and then use that to control the particles in several different ways. Here are a couple of examples : borisfx.com/videos/flaming-text-with-particle-illusion-and-continuum-part-i/ borisfx.com/videos/blow-away-your-layer-with-particle-illusion/
Brilliant! And this is just the "Getting Started"!
Boy am I excited!
Glad you're liking it so far. Lots of fun stuff in this series.
wow, Just realize some of the power of this program because you can have more than one emitter on stage--WOW! In away, I am glad vegaspro had issues today starting up app and required to reinstall everything, fetching my plugin keys, issues with deactivating my keys, and here I am.
Great video! In my case, although I understand a bit spoken english, I turned on spanish subtitles :) I love this program. Till now i've been using it 'on my own' but with your explanations I see it's much more complex and powerful. I'll follow the rest of videos.
That's great. I'm so happy the subtitles are helping and thanks for using Particle Illusion.
amazing the way u explain in detail, its vast n brilliant for me , ty ben (superman lookalike)
Glad it helped! Thanks for the kind comment.
Thank you for this info!
Glad it was helpful!
Awesome program and awesome tutorial...
Thanks so very much. Really appreciated.
Thanks for the tutorial! I'm very curious why there is no graph for the position parameter as apposed to most of the others. It would be super useful to have more fine-tuned control of the position easing using the graph.
Sorry for the late reply. Your comment got lost! You can change the position curve directly in the viewer. Turn on the HUD and set your position keyframes to Bezier. You can then drag directly in the viewer and change things right there.
4:49 you chose the area, but didnt show how to highlight it in the stage to make it bigger. How is that done?
The controls for that will just pop up in the viewer by default. If you can't see them, turn on the HUD button at the top of the viewer.
I'm following your video to the letter using the Basic Dots New 05a Emitter but cannot find the expandable "dots" property on the left hand navigator. Has it moved somewhere else?
If you are using a new version of Particle Illusion with a nodes graph, then yes it has moved. Just click on the "dots" node at the bottom and you will see all the properties for there. If you can't see the nodes graph then go to the top menu View > Load Layout : Edit
@@BorisFXco Many thanks...I found it over the w/e.
Verdadeiro programas profissionais parabéns
How do you have that white border at times, that you are able to drag and size? I do not see that in PI 2021 stand alone on Windows.
In the Emitter properties, if Shape is set to "Area" then you can resize it with the white box. Each shape type has a different way to control it in the viewer. Hope that helps.
@@BorisFXco found it in the documentation: "you will see a line (if the HUD is enabled)"
@@SonicVision Thanks! I had the same question.
very helpful , thanks
Glad it was helpful! Thanks for watching.
Parabéns pelo programa
at 4:37... Might sound like a stupid question but how did you cancelled the line making? I cant figure out how to cancel it when I'm done XD
Not a stupid question at all. Hit the Escape key to stop drawing more points.
@@BorisFXco Thank you very much for quick response! ^^ Really helped me
Is there a plugin for Davinci Resolve in the pipeline?
The OFX plug-in supports Resolve already! borisfx.com/products/continuum/?collection=continuum&product=continuum#hosts
@@BorisFXco Hi there, am I missing something. What relevance was the above link. I dont know how it integrates into DR. There's no video. Any chance you can send the exact link. I think it will help others as well as me to get a feel of how it integrates. Another DR tab would be nice ;-)
Resolve is right there in the link as a supported host. The Boris FX OFX plugins appear in the Resolve effects list and you apply them either onto your source clip or as a generator. If you want to apply them to a Black or Color Solid clip you will have to turn that into a Compound clip *before* applying Particle Illusion. Resolve counts solid clips as a still frame so you won't get any animation otherwise. Download the trial for *OFX* and you can see how it works for yourself. Go here and hit the Download button : bit.ly/3d6lp4e
can you render 3 dimentionally?
Yes. Sort of. The emitters are 3D, the camera system works in 3D, the particles themselves are 2D billboards. Much of the time this won't matter, but just be aware that your particles won't have any depth to them.
Is there a plugin for Lightworks???
The Particle Illusion plugin is not supported in Lightworks. You can still render out of Particle Illusion Standalone and bring those in as regular clips. This obviously doesn't give you the full controls and Mocha support that you would find in the plugin, but it is a way to bring Particle Illusion in.
@@BorisFXco Thank you.
Don't know if this is a dumb question, but can Particle Illusion be installed as a plugin for Photoshop?
Not a dumb question at all. It can, but as part of our Optics product : bit.ly/3jCXGg0
@@BorisFXco I already have Boris Optics. Your software is amazing and overwhelming on how much it can do.
Here's a video that shows Optics and Particle Illusion : borisfx.com/videos/optics-2022-new-particle-illusion-feature/
@@BorisFXco Thank you. This video will be very, very helpful.
is using the checkered board background a way of making it transparent. i want to use it on a amateur video on my dog. but when i rendered it with the checkered background it saved as a black background even though i selected the checkered one. am i doing something wrong?
The checkerboard just shows _if_ something will render with transparency. When you render it out you need to render out an alpha channel too, so the other program knows where it should be transparent too. Choose the ProRes 4444 + Straight Alpha preset in the render window and you should be just fine from there.
@Boris FX will that make my project transparent? It won't affect how the emitters look in another program? Cause I don't know too much about all this. I'm trying to learn. The only program I'm using right now is capcut. Can't afford the good ones.
It will only make the background transparent and your particles will stay normal. You should be able to use it as an overlay in Capcut or other software if it can read Apple ProRes. Keep exploring and learning. We all start out knowing nothing about these things. 😃
@Boris FX ok cool. I just did it. How come the .mov file is only one that's transparent vs. mp4. And last question. Is the particle illusion standalone only for creating and editing emitters and graphics. Or could I put in a video of say my dog running and continue to edit using the emitters.
The standalone doesn't allow for importing other images in the background. It's only for making the particles. The premium plugin version lets you do more complicated stuff with your footage, but that runs in a host application and not available for Capcut.
hola Como escribo texto dentro del editor de particulas
You can't. But if you are using the plugin version, you can apply it to a text layer and then use that to control the particles in several different ways. Here are a couple of examples : borisfx.com/videos/flaming-text-with-particle-illusion-and-continuum-part-i/
borisfx.com/videos/blow-away-your-layer-with-particle-illusion/
Esta muy bien , pero podrían empezar des de el principio en After Efects todos los pasos , solo sale desde Particle Illusion